forum

Frank Klepacki - Act on Instinct [Taiko]

posted
Total Posts
33
Topic Starter
Hanjamon
This beatmap was submitted using in-game submission on lunes, 05 de octubre de 2015 at 13:56:52

Artist: Frank Klepacki
Title: Act on Instinct
Source: Command & Conquer
Tags: and psx playstation nintendo 64 Westwood Studios Electronic Arts Real-time strategy game DakeDekaane
BPM: 115,97
Filesize: 2569kb
Play Time: 01:19
Difficulties Available:
  1. Dekaane's Inner Oni (3,22 stars, 330 notes)
  2. Futsuu (1,53 stars, 152 notes)
  3. Inner Oni (3,25 stars, 383 notes)
  4. Kantan (0,9 stars, 88 notes)
  5. Muzukashii (2,36 stars, 216 notes)
  6. Oni (2,83 stars, 279 notes)
Download: Frank Klepacki - Act on Instinct
Information: Scores/Beatmap Listing
---------------
I miss old games like this..
Saikoro
hey! Hanjamon :)
here, mod for mod.

Kantan
00:06:006 change to d
00:10:145 ^

Futsuu
00:06:006 change to d
00:10:145 ^
00:12:215 ^
00:20:234 ^
00:24:374 ^
00:29:547 delete
00:34:721 change to d
00:43:000 ^
00:49:208 ^
00:53:347 ^
00:57:486 ^
01:01:367 add d

Muzukashii
00:08:205 delete
00:10:145 change to d
00:18:553 delete
00:26:831 ^
00:51:666 ^
00:59:944 ^

Oni
00:13:120 add k
00:46:233 ^
01:02:402 ~ 01:02:919 change to kkkkd
01:10:421 change to d
01:10:809 add k
01:18:441 k
01:19:087 add k

Dekaane's Inner Oni
00:28:642 delete
00:29:159 move to 00:29:030
00:36:274 ~ 00:36:532 change to ddk
00:38:084 add finish
00:40:413 ~ 00:40:671 change to ddk
00:46:492 delete
01:03:695 change to d
01:07:834 ^
01:11:973 ^
01:16:112 ^

Inner Oni
00:06:782 change to d
00:08:852 ^
00:15:061 ^
00:19:200 ^
00:21:269 delete
00:23:339 change to d
00:25:408 delete
00:48:044 and 00:48:173 delete
00:52:183 and 00:52:313 delete
00:56:322 and 00:56:452 delete

nice map!
DakeDekaane

Saikoro wrote:

hey! Hanjamon :)
here, mod for mod.
Dekaane's Inner Oni
00:28:642 delete /*Though I'd agree here, I'd prefer to keep this rhythm as it complements the song nicely. Changed a bit of stuff based on this.
00:29:159 move to 00:29:030 /*^
00:36:274 ~ 00:36:532 change to ddk /*I'm following this synth sound in this section, kdd suits better.
00:38:084 add finish /*Okay
00:40:413 ~ 00:40:671 change to ddk /*Same as above.
00:46:492 delete /*That'd break my ddddk consistency for this section
01:03:695 change to d /*Mapped kat because the note in the main melody.
01:07:834 ^
01:11:973 ^
01:16:112 ^

nice map!
Thanks for modding :D
Update
osu file format v14

[General]
AudioFilename: CC Act on Instinct.mp3
AudioLeadIn: 0
PreviewTime: 62790
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.4

[Metadata]
Title:Act on Instinct
TitleUnicode:Act on Instinct
Artist:Frank Klepacki
ArtistUnicode:Frank Klepacki
Creator:Hanjamon
Version:Dekaane's Inner Oni
Source:Command & Conquer
Tags:and psx playstation nintendo 64 Westwood Studios Electronic Arts Real-time strategy game DakeDekaane
BeatmapID:709101
BeatmapSetID:318301

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"C&CBGH.jpg",0,-10
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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Topic Starter
Hanjamon

Saikoro wrote:

hey! Hanjamon :)
here, mod for mod.

Kantan
00:06:006 change to d
00:10:145 ^
no change in these suggestions, i like this variety >.<

Futsuu
00:06:006 change to d same as Kantan >.<
00:10:145 ^ ^
00:12:215 ^ ^
00:20:234 ^ this was before a d, but will be confuse and hard for Futsuu players due to the big note so i will keep with k
00:24:374 ^ ^
00:29:547 delete keep for spread with Muzu, anyway i'll think about it
00:34:721 change to d kk is easier so no change
00:43:000 ^ ^
00:49:208 ^ same as before due to the big note
00:53:347 ^ ^
00:57:486 ^ ^
01:01:367 add d this will break my consistency, also, is good a break before the kiai :c

Muzukashii
00:08:205 delete is fine with triplet imo
00:10:145 change to d this will break my consistency
00:18:553 delete i don't see a reason for delete these triplets, are okay
00:26:831 ^ ^
00:51:666 ^ ^
00:59:944 ^ ^

Oni
00:13:120 add k i'm mapping a easy oni here so i don't see necessary another triplet here
00:46:233 ^ ^
01:02:402 ~ 01:02:919 change to kkkkd ^
01:10:421 change to d ^ also kkk sounds good
01:10:809 add k ^
01:18:441 k a bit of variety is good here
01:19:087 add k as before, no, is easy oni

Dekaane's Inner Oni
00:28:642 delete
00:29:159 move to 00:29:030
00:36:274 ~ 00:36:532 change to ddk
00:38:084 add finish
00:40:413 ~ 00:40:671 change to ddk
00:46:492 delete
01:03:695 change to d
01:07:834 ^
01:11:973 ^
01:16:112 ^

Inner Oni
00:06:782 change to d sounds actually good with k imo :c
00:08:852 ^ ^
00:15:061 ^ ^
00:19:200 ^ ^
00:21:269 delete i really like this pattern..
00:23:339 change to d as before sounds good with k imo
00:25:408 delete same as before, i like this pattern
00:48:044 and 00:48:173 delete a bit of difficult is good here..
00:52:183 and 00:52:313 delete ^
00:56:322 and 00:56:452 delete ^

nice map!
Thanks for the mod >.<

Updated Dake's Diff
Nishizumi
Hi hanjamon and dake o/ requested by hanjamon via my queue

[Kantan]

  1. nothing
[Futsuu]

  1. nothing
[Muzukashii]

  1. 00:16:871 - change to K ? same you did as oni and inner
  2. 00:25:150 - same as above
  3. 00:49:984 - ^
  4. 00:58:263 - same as above
[Oni]

  1. 01:01:367 - change to d ? this sound is same as 00:44:293 (203,204)
[Inner Oni]

  1. 01:01:367 - change to d ? this sound is same as 00:44:293 (203,204)
[Dekaane's Inner Oni]

  1. 00:04:972 - add finish ? there have cymbal sound

awesome map, hopefully it would help you. good luck for ranked :)
Topic Starter
Hanjamon

Nishizumi wrote:

Hi hanjamon and dake o/ requested by hanjamon via my queue

[Kantan]

  1. nothing
[Futsuu]

  1. nothing
[Muzukashii]

  1. 00:16:871 - change to K ? same you did as oni and inner oh, the reason is because i wanted to keep this more easier due to the spread, i know D K D is easy too xD but i prefer D D D in the Muzukashii because is a easy diff
  2. 00:25:150 - same as above
  3. 00:49:984 - ^
  4. 00:58:263 - same as above
    ^ same in these suggestions
[Oni]

  1. 01:01:367 - change to d ? this sound is same as 00:44:293 (203,204) if you listen the sound is stronger here, k fits good imo
[Inner Oni]

  1. 01:01:367 - change to d ? this sound is same as 00:44:293 (203,204) same as oni >.<
[Dekaane's Inner Oni]

  1. 00:04:972 - add finish ? there have cymbal sound

awesome map, hopefully it would help you. good luck for ranked :)
Thanks you for the mod~ resurrected
[R]
hi, come from queue
nice bm

[Kantan]
ok
[Futsuu]
ok
[Muzukashii]
00:27:866 - sems have bit sound here
00:11:956 - add d emphasize
00:44:422 - and 00:45:069 - do like both mod above
[Oni]
ok
[Dekaane Inner Oni]
00:13:120 - imo delete here, bit spacing
[Inner Oni]
00:08:464 - imo delete here, bit spacing

no muuch mod i this beatmap :lol:

Good Luck ~
DakeDekaane
Hi again Nishizumi and [R].

Nishizumi wrote:

00:04:972 - add finish ? there have cymbal sound /*Song is a bit calm here, so I won't put big notes here.

[R] wrote:

00:13:120 - imo delete here, bit spacing /*But there's this strong drums :C
Thanks both of you for modding though :)
Raiden
Buenaass!! Desde mi cola (dios que mal suena eso) Mod en español para ambos y perdón por tardar tanto xD

[General]
  1. Todo bien todo correcto. Y YO QUE ME ALEGRO HOMBRE
[Kantan]
  1. Hay muy pocas notas, yo pondría HP9 o incluso 10. De otras formas el player puede esperarse al final del kiai y simplemente tocar un par de notas y pasar la canción
  2. 00:06:006 - Aquí no he notado que suene nada en ningún % de velocidad, eliminar esta nota quizá?
  3. 00:08:076 - Lo mismo que antes
  4. 00:10:145 - Lo mismo ^

    En caso de que las rechaces, también me gustaría saber por qué la primera y la tercera son k y la segunda d, he notado que suenan prácticamente igual D:

  5. 00:15:837 (14) - Cambiar a d para simplificar la pattern? (ya sé que en todas las diffs tienes k aquí xD)
  6. 00:24:115 (24) - Lo mismo que antes
  7. 00:27:219 (28) - hue
  8. 00:32:393 (32) - asdf

    Estas sugerencias imagino que las rechazarás con el pretexto del BPM (que es considerablemente bajo); yo también he pensado en ello, pero bueno, yo dejo mis sugerencias

    Y así un par más. Las patterns del kiai no las cuento porque sería hipócrita por mi parte (a mi me encanta hacer los kiai muy retarded, especialmente el último).
[Futsuu]

Lo mismo que en Kantan, HP7-8 en este caso diría yo

Personalmente no he encontrado nada de lo que sugerir (este era un all or nothing, yo la hubiera mapeado completamente distinta)

[Muzukashii]
  1. 00:13:120 - añade un k aquí? Aunque dudo que la aceptes (sé que tu estilo es no poner patterns en muzus), pero usaré el pretexto del low BPM.
  2. 00:16:871 (40) - cambiar a K para consistencia con el ritmo?
  3. 00:25:150 (64) - ^
  4. 00:49:984 (129) - Igual ^
  5. 00:58:263 (153) - ^
[Oni]
  1. 00:13:120 - añadir k para hacer kkd? Suena bastante bien creo
  2. 00:45:716 (151) - Quitar para diferenciar de Inner?

    Aparte de eso, nada más que añadir
[Inner Oni]
  1. 00:17:648 - Añadir un d para hacer ddk? suena bien creo
  2. 00:23:727 - Igual, añadir un d para hacer un stream. Creo que suena bastante bien
  3. 00:42:094 - Añadir k para un kkkkd? Suena bastante bien
  4. 00:43:646 - Un d vendría bien aqui creo (kdddk)
Durante el kiai, las partes que tienen 4 dobletes seguidos te recominedo que hagas 2 dobletes y el último lo conviertas en un quad eliminando la última nota (o moviéndola 2 ticks antes, como sea), algo así:


Lo he probado y la verdad suena bastante mejor que los dobletes creo xD

[Dekaane's Inner Oni]
  1. 00:16:354 (57,58) - creo que estas dos van mejor con K
  2. 00:24:632 (90,91) - igual ^
  3. 00:49:467 (76,77) - Otra ^
  4. 01:06:670 - Creo que suena mejor si quitas esta nota
  5. 01:14:948 - Igual ^
Y eso todo, GL con el rank (aunque no la necesiteis xD)
DakeDekaane
Las sugerencias sobre los K fueron tomadas, sobre las del kiai, prefiero dejarlas como están dadas las percusiones que están ahí. Gracias Raiden.

Update
osu file format v14

[General]
AudioFilename: CC Act on Instinct.mp3
AudioLeadIn: 0
PreviewTime: 62790
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.4

[Metadata]
Title:Act on Instinct
TitleUnicode:Act on Instinct
Artist:Frank Klepacki
ArtistUnicode:Frank Klepacki
Creator:Hanjamon
Version:Dekaane's Inner Oni
Source:Command & Conquer
Tags:and psx playstation nintendo 64 Westwood Studios Electronic Arts Real-time strategy game DakeDekaane
BeatmapID:709101
BeatmapSetID:318301

[Difficulty]
HPDrainRate:6
CircleSize:5
OverallDifficulty:6
ApproachRate:5
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"C&CBGH.jpg",0,-10
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
4972,517.388567437288,4,1,0,70,1,0
62919,-100,4,1,0,70,0,1
79475,-100,4,1,0,70,0,0


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256,192,55029,1,0,0:0:0:0:
256,192,55158,1,8,0:0:0:0:
256,192,55417,1,8,0:0:0:0:
256,192,55546,1,8,0:0:0:0:
256,192,55805,1,0,0:0:0:0:
256,192,55934,1,0,0:0:0:0:
256,192,56193,1,8,0:0:0:0:
256,192,56452,1,0,0:0:0:0:
256,192,56710,1,0,0:0:0:0:
256,192,56840,1,0,0:0:0:0:
256,192,56969,1,0,0:0:0:0:
256,192,57098,1,0,0:0:0:0:
256,192,57228,1,8,0:0:0:0:
256,192,57486,1,0,0:0:0:0:
256,192,57745,1,12,0:0:0:0:
256,192,58263,1,12,0:0:0:0:
256,192,58780,1,0,0:0:0:0:
256,192,58909,1,0,0:0:0:0:
256,192,59039,1,0,0:0:0:0:
256,192,59168,1,0,0:0:0:0:
256,192,59297,1,8,0:0:0:0:
256,192,59556,1,8,0:0:0:0:
256,192,59685,1,0,0:0:0:0:
256,192,59944,1,8,0:0:0:0:
256,192,60073,1,0,0:0:0:0:
256,192,60203,1,0,0:0:0:0:
256,192,60332,1,8,0:0:0:0:
256,192,60591,1,0,0:0:0:0:
256,192,60849,1,8,0:0:0:0:
256,192,60979,1,8,0:0:0:0:
256,192,61108,1,0,0:0:0:0:
256,192,61238,1,0,0:0:0:0:
256,192,61367,1,8,0:0:0:0:
256,192,61496,1,0,0:0:0:0:
256,192,61626,1,8,0:0:0:0:
256,192,61755,1,0,0:0:0:0:
256,192,61884,1,8,0:0:0:0:
256,192,62014,1,8,0:0:0:0:
256,192,62143,1,0,0:0:0:0:
256,192,62272,1,0,0:0:0:0:
256,192,62402,1,8,0:0:0:0:
256,192,62531,1,8,0:0:0:0:
256,192,62660,1,8,0:0:0:0:
256,192,62790,1,8,0:0:0:0:
256,192,62919,1,0,0:0:0:0:
256,192,63307,1,0,0:0:0:0:
256,192,63436,1,8,0:0:0:0:
256,192,63695,1,8,0:0:0:0:
256,192,64083,1,0,0:0:0:0:
256,192,64212,1,0,0:0:0:0:
256,192,64471,1,8,0:0:0:0:
256,192,64601,1,0,0:0:0:0:
256,192,64989,1,0,0:0:0:0:
256,192,65377,1,0,0:0:0:0:
256,192,65506,1,8,0:0:0:0:
256,192,65765,1,0,0:0:0:0:
256,192,66153,1,0,0:0:0:0:
256,192,66282,1,0,0:0:0:0:
256,192,66411,1,0,0:0:0:0:
256,192,66541,1,8,0:0:0:0:
256,192,66670,1,0,0:0:0:0:
256,192,67058,1,0,0:0:0:0:
256,192,67446,1,0,0:0:0:0:
256,192,67576,1,8,0:0:0:0:
256,192,67834,1,8,0:0:0:0:
256,192,68222,1,0,0:0:0:0:
256,192,68352,1,0,0:0:0:0:
256,192,68610,1,8,0:0:0:0:
256,192,68740,1,0,0:0:0:0:
256,192,69128,1,0,0:0:0:0:
256,192,69516,1,0,0:0:0:0:
256,192,69645,1,8,0:0:0:0:
256,192,69904,1,0,0:0:0:0:
256,192,70162,1,8,0:0:0:0:
256,192,70292,1,8,0:0:0:0:
256,192,70421,1,0,0:0:0:0:
256,192,70551,1,0,0:0:0:0:
256,192,70680,1,8,0:0:0:0:
256,192,70809,1,0,0:0:0:0:
256,192,70939,1,8,0:0:0:0:
256,192,71068,1,8,0:0:0:0:
256,192,71197,1,0,0:0:0:0:
256,192,71585,1,0,0:0:0:0:
256,192,71715,1,8,0:0:0:0:
256,192,71973,1,8,0:0:0:0:
256,192,72361,1,0,0:0:0:0:
256,192,72491,1,0,0:0:0:0:
256,192,72749,1,8,0:0:0:0:
256,192,72879,1,0,0:0:0:0:
256,192,73267,1,0,0:0:0:0:
256,192,73655,1,0,0:0:0:0:
256,192,73784,1,8,0:0:0:0:
256,192,74043,1,0,0:0:0:0:
256,192,74431,1,0,0:0:0:0:
256,192,74560,1,0,0:0:0:0:
256,192,74690,1,0,0:0:0:0:
256,192,74819,1,8,0:0:0:0:
256,192,74948,1,0,0:0:0:0:
256,192,75336,1,0,0:0:0:0:
256,192,75724,1,0,0:0:0:0:
256,192,75854,1,8,0:0:0:0:
256,192,76112,1,8,0:0:0:0:
256,192,76500,1,0,0:0:0:0:
256,192,76630,1,0,0:0:0:0:
256,192,76889,1,8,0:0:0:0:
256,192,77018,1,0,0:0:0:0:
256,192,77406,1,0,0:0:0:0:
256,192,77794,1,0,0:0:0:0:
256,192,77923,1,8,0:0:0:0:
256,192,78182,1,0,0:0:0:0:
256,192,78441,1,8,0:0:0:0:
256,192,78570,1,8,0:0:0:0:
256,192,78699,1,0,0:0:0:0:
256,192,78829,1,0,0:0:0:0:
256,192,78958,1,8,0:0:0:0:
256,192,79087,1,0,0:0:0:0:
256,192,79217,1,8,0:0:0:0:
256,192,79346,1,8,0:0:0:0:
256,192,79475,1,0,0:0:0:0:
Topic Starter
Hanjamon

Raiden wrote:

Buenaass!! Desde mi cola (dios que mal suena eso) Mod en español para ambos y perdón por tardar tanto xD

[General]
  1. Todo bien todo correcto. Y YO QUE ME ALEGRO HOMBRE dislike[/*:m]
[Kantan]
  1. Hay muy pocas notas, yo pondría HP9 o incluso 10. De otras formas el player puede esperarse al final del kiai y simplemente tocar un par de notas y pasar la canción se que mucha gente lo hace asi, pero prefiero poco HP xD
  2. 00:06:006 - Aquí no he notado que suene nada en ningún % de velocidad, eliminar esta nota quizá?
  3. 00:08:076 - Lo mismo que antes
  4. 00:10:145 - Lo mismo ^

    En caso de que las rechaces, también me gustaría saber por qué la primera y la tercera son k y la segunda d, he notado que suenan prácticamente igual D:

    Si, las rechace, si te das cuenta es overmap pero igualmente sigue bien la cancion, no quiero tener eso demasiado vacio, ''joderia'' un poco el spread, la razon de porque la segunda es d es para añadir un poco de variedad y no ser solo k k d, k k d etc..
  5. 00:15:837 (14) - Cambiar a d para simplificar la pattern? (ya sé que en todas las diffs tienes k aquí xD)
  6. 00:24:115 (24) - Lo mismo que antes
  7. 00:27:219 (28) - hue
  8. 00:32:393 (32) - asdf

    Estas sugerencias imagino que las rechazarás con el pretexto del BPM (que es considerablemente bajo); yo también he pensado en ello, pero bueno, yo dejo mis sugerencias Bueno si, no es un pattern dificil a ese bpm, ademas, creo que viene bien tener esto como d k d para un mejor spread

    Y así un par más. Las patterns del kiai no las cuento porque sería hipócrita por mi parte (a mi me encanta hacer los kiai muy retarded, especialmente el último).
[Futsuu]

Lo mismo que en Kantan, HP7-8 en este caso diría yo igual que antes

Personalmente no he encontrado nada de lo que sugerir (este era un all or nothing, yo la hubiera mapeado completamente distinta) bueno, cada uno tiene su estilo de mapeo

[Muzukashii]
  1. 00:13:120 - añade un k aquí? Aunque dudo que la aceptes (sé que tu estilo es no poner patterns en muzus), pero usaré el pretexto del low BPM. exacto, quiero respetar el usar solo 1/4 monotonos en muzu
  2. 00:16:871 (40) - cambiar a K para consistencia con el ritmo?
  3. 00:25:150 (64) - ^
  4. 00:49:984 (129) - Igual ^
  5. 00:58:263 (153) - ^
    acerca de estas, es clara la razon de porque use aqui D y en la Oni K, se que no es un pattern dificil un D K D 1/1, pero prefiero mantener D D D para hacerlo un pelin mas facil y diferente de la Oni xD[/list:1337]

    [Oni]
    1. 00:13:120 - añadir k para hacer kkd? Suena bastante bien creo lo se, pero quiero mantenerlo facil al principio como en 00:27:737 (88,89,90,91,92,93,94,95,96,97,98) - , asi de alguna forma es mas consistente
    2. 00:45:716 (151) - Quitar para diferenciar de Inner? cierto, hecho

      Aparte de eso, nada más que añadir
    [Inner Oni]
    1. 00:17:648 - Añadir un d para hacer ddk? suena bien creo na, prefiero empezar todo el rato los patterns con dk
    2. 00:23:727 - Igual, añadir un d para hacer un stream. Creo que suena bastante bien romperia la consistencia xD
    3. 00:42:094 - Añadir k para un kkkkd? Suena bastante bien igual que antes, consistencia
    4. 00:43:646 - Un d vendría bien aqui creo (kdddk) ^
    Durante el kiai, las partes que tienen 4 dobletes seguidos te recominedo que hagas 2 dobletes y el último lo conviertas en un quad eliminando la última nota (o moviéndola 2 ticks antes, como sea), algo así:

    Lo he probado y la verdad suena bastante mejor que los dobletes creo xD
    prefiero mantenerlo asi, me gusta mas
    [Dekaane's Inner Oni]
    1. 00:16:354 (57,58) - creo que estas dos van mejor con K
    2. 00:24:632 (90,91) - igual ^
    3. 00:49:467 (76,77) - Otra ^
    4. 01:06:670 - Creo que suena mejor si quitas esta nota
    5. 01:14:948 - Igual ^
Y eso todo, GL con el rank (aunque no la necesiteis xD)
Gracias por el mod Raiden :3

Todo actualizado
OzzyOzrock
spooky

[Inner Oni]
  1. 00:20:493 (89,90,91,92,93) - K k D d D? Since the sound is going down here. (Also gives a little variation!)
  2. 00:53:606 (255,256,257,258,259) - ^
[Dekaane's Inner Oni]
  1. Do you see how the notes are touching because of 1.6?

    During gameplay the blur of the speed makes the notes looks horrific! 1.6 only makes HR DT harder!! aaaaaahh!!!!!!!!!!!111
  2. 01:18:441 (212) - There's no snare hit here, but if flow was intended, that's cooool.
[Oni]
  1. 00:20:493 (63,64) - K D, similar to Inner Oni's suggestion?
  2. 00:53:606 (181,182) - ^
[Muzukashii]
  1. 00:08:205 (13) - Delete? This part is pretty close to Oni's density, and makes a bit of a gap for between Futsuu.
[Futsuu]
  1. HP 6? Currently the song can be cleared with only 50% of the notes; which isn't even close to any of the other game mode's forgiveness for normal diffs lol.
  2. Just to check, 00:04:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this string of notes is 16 notes long, the longest in the song. Was this on purpose because it's kind of on other diffs? Or do you think a small break somewhere there would be more fitting?
[Kantan]
  1. HP 7? Currently the song can be passed with only hitting 40% of the notes; D rank pass ayyyy.

    The d k k d parts sounded really weird, but they play fine in gameplay.
hawk guy vs scorpion dude
call me back
Topic Starter
Hanjamon

[R] wrote:

hi, come from queue
nice bm

[Kantan]
ok
[Futsuu]
ok
[Muzukashii]
00:27:866 - sems have bit sound here i know, but didn't added a note because a break is good imo
00:11:956 - add d emphasize same, i want a 2/1 break there
00:44:422 - and 00:45:069 - do like both mod above ^ >.<
[Oni]
ok
[Dekaane Inner Oni]
00:13:120 - imo delete here, bit spacing
[Inner Oni]
00:08:464 - imo delete here, bit spacing no.. this will break my consistency :c

no muuch mod i this beatmap :lol:

Good Luck ~ sorry for late answer here ;w;
Thanks for the mod :3

OzzyOzrock wrote:

spooky

[Inner Oni]
  1. 00:20:493 (89,90,91,92,93) - K k D d D? Since the sound is going down here. (Also gives a little variation!)
  2. 00:53:606 (255,256,257,258,259) - ^
    i like :3
[Oni]
  1. 00:20:493 (63,64) - K D, similar to Inner Oni's suggestion?
  2. 00:53:606 (181,182) - ^
    same as Inner :3
[Muzukashii]
  1. 00:08:205 (13) - Delete? This part is pretty close to Oni's density, and makes a bit of a gap for between Futsuu. hmm you're right, is the only pattern with triplet and in the oni all these patterns have triplets xD
[Futsuu]
  1. HP 6? Currently the song can be cleared with only 50% of the notes; which isn't even close to any of the other game mode's forgiveness for normal diffs lol. as raiden suggested this too, changed
  2. Just to check, 00:04:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - this string of notes is 16 notes long, the longest in the song. Was this on purpose because it's kind of on other diffs? Or do you think a small break somewhere there would be more fitting? i removed 00:05:489 - , 00:07:558 - , and 00:09:628 - , i think now is better and less dense
[Kantan]
  1. HP 7? Currently the song can be passed with only hitting 40% of the notes; D rank pass ayyyy. same as before

    The d k k d parts sounded really weird, but they play fine in gameplay.i think are fine, btw, dake's suggestion /o\
hawk guy vs scorpion dude
call me back
Thanks for the mod Ozzy, now waiting for Dake :3
DakeDekaane
Changed SV, kept the note for flow, as you said, lol. Thanks Ozzy
Topic Starter
Hanjamon
Updated~
OzzyOzrock
that’s what i’m talkin’ about

Bubbled!
Topic Starter
Hanjamon
Thank youu Ozzy ^^
DakeDekaane
hype
tasuke912
Hi there. via PM.
just suggestion.

[ Kantan]
  1. 00:17:389 (15,16) - Remove one Finish? (16) sound is not strong, and double finish patterns are bit verbose imo.
  2. 00:21:528 (20,21) -, 00:25:667 (25,26) -, 00:50:502 (51,52) -, etc. ^
[ Futsuu]
  1. Remove some Finishers? similar suggestion as Kantan.
[ Oni]
  1. 00:12:215 (30,31) - swap these? since (31) is the same drum sound as (29).
  2. 01:06:670 (230) - change to k for making various patterns? kiai part is really monotone as compared to other parts.
  3. 01:14:948 (261) - ^
[ Inner Oni]
  1. 00:12:215 (46,47) - similar suggestion as Oni.
overall, mapset seems good. call me back when you're done. :D
Topic Starter
Hanjamon

tasuke912 wrote:

Hi there. via PM.
just suggestion.

[ Kantan]
  1. 00:17:389 (15,16) - Remove one Finish? (16) sound is not strong, and double finish patterns are bit verbose imo.
  2. 00:21:528 (20,21) -, 00:25:667 (25,26) -, 00:50:502 (51,52) -, etc. ^
    i know that there isn't a strong sound in these notes but i want to keep finishers for keep consistency with 00:13:250 (11) - >.<
[ Futsuu]
  1. Remove some Finishers? similar suggestion as Kantan. same as Kantan ;w;
[ Oni]
  1. 00:12:215 (30,31) - swap these? since (31) is the same drum sound as (29). i like, changed :3
  2. 01:06:670 (230) - change to k for making various patterns? kiai part is really monotone as compared to other parts.
  3. 01:14:948 (261) - ^
    yes to these 2 last suggestions, kk will be good for a bit of variety
[ Inner Oni]
  1. 00:12:215 (46,47) - similar suggestion as Oni. same as Oni ^^
overall, mapset seems good. call me back when you're done. :D
Thanks a lot for the mod tasuke ^^ it was so hard to find someone..
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