Hello
Today i turned on osu played some games (everything was normal) then locked screen (game was turned on) went to take a shower and started to play afterwards.
First song was fairly ok (some small lags) but in second i had fps drops to about 5-7 (at least that was the feeling), fraps was showing drops from regular 1400 fps to about 600. I didn't had any other programs that could cause issue (just fraps, speedfan, kaspersky antyvir and osu, kaspersky was NOT scanning).
I tested on furmark - no fps drop.
Software: win 8.1, drivers: latest
Hardware:
GPU:AMD R9 290x vapor-x 8GB,
CPU: AMD FX-9590
HDD: SSD Kingston 120GB
RAM: 8GB 1600Mhz
EDIT: after playing a while with lags i noticed few things:
1. while playing my cpu usage is constant 13% (1 core works at 100% - clocked at 4,7Ghz)
2. the more objects the bigger freezes - on streams it drops to 1-2 FPS atm.
3. i cannot skip using space
4. as soon as i lose everything unfreezes
5. freeze doesn't affect gameplay as long as hitcircle manages to spawn in time, at least it used to be till lags got too big
video:
http://youtu.be/Ayw3B2LH0FQ
Today i turned on osu played some games (everything was normal) then locked screen (game was turned on) went to take a shower and started to play afterwards.
First song was fairly ok (some small lags) but in second i had fps drops to about 5-7 (at least that was the feeling), fraps was showing drops from regular 1400 fps to about 600. I didn't had any other programs that could cause issue (just fraps, speedfan, kaspersky antyvir and osu, kaspersky was NOT scanning).
I tested on furmark - no fps drop.
Software: win 8.1, drivers: latest
Hardware:
GPU:AMD R9 290x vapor-x 8GB,
CPU: AMD FX-9590
HDD: SSD Kingston 120GB
RAM: 8GB 1600Mhz
EDIT: after playing a while with lags i noticed few things:
1. while playing my cpu usage is constant 13% (1 core works at 100% - clocked at 4,7Ghz)
2. the more objects the bigger freezes - on streams it drops to 1-2 FPS atm.
3. i cannot skip using space
4. as soon as i lose everything unfreezes
5. freeze doesn't affect gameplay as long as hitcircle manages to spawn in time, at least it used to be till lags got too big
video:
http://youtu.be/Ayw3B2LH0FQ