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[Archived] Equalize mouse sensitivity on muscle memory games [cs:go]

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Topic Starter
Prayanthem
Problem Details: I want to achieve the exact same sense as I do on CS:GO (on CS:GO I play with 2.9 ingame sense)
(I have 400 DPI and 6/11 on Windows)
I feel like osu! is messing up my muscle memory because I don't play on the same sensitivities in both games and I play them both so much; they counteract each other.
Can someone tell me how to equalize the sensitivity.
I wanted to use this site: http://www.mouse-sensitivity.com/ unfortunantly osu!s interpretation of mouse sensitivity is not implemented.

Video or screenshot showing the problem:
Not that kind of problem



osu! version: 20150414.2 (latest)
VeilStar
osu! scales sensitivity linearly. Meaning that 2x is exactly twice as fast as 1x.
That said 3d games can get weird with this due to adjustable FOV settings. Normally speaking if you use 1x in osu! having 1x in cs:go would be the same sensitivity, though it can feel very different due to 3d camera movement. There's no 'real' way to calculate this, but try this...

Get a ruler, measure how many milimeters (or whatever unit) it takes for your cursor to go from the left edge of the screen to the right edge.
Then open up cs:go and measure how many milimeters it takes for you to turn the same amount of degrees as your FOV is set to, and devide the value you get from cs:go by the value you get in osu!, and then that would be your sensitivity multiplier in osu!. Though it's all quite relative, this is probably the closest you're gonna get.
ziin
http://www.mouse-sensitivity.com/desktop.html

Use this. Leave osu at 1.0x. Play in borderless fullscreen or windowed.
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