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Mago de Oz - Suenos Dormidos

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Total Posts
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Topic Starter
Luvdic
This beatmap was submitted using in-game submission on sábado, 24 de julio de 2010 at 04:38:59 p.m.

Artist: Mago de Oz
Title: Suenos Dormidos
Tags: Atlantia Gaia III Spanish
BPM: 195
Filesize: 5200kb
Play Time: 03:04
Difficulties Available:
  1. Easy (0,45 stars, 98 notes)
  2. Hard (4,29 stars, 253 notes)
  3. Insane (4,79 stars, 347 notes)
  4. Normal (2,8 stars, 159 notes)
Download: Mago de Oz - Suenos Dormidos
Information: Scores/Beatmap Listing
---------------
I suppose a little bit of nazi modding wouldnt hurt, but please, give your reasonings.

And thanks for Gonzvlo for the skin

Im not so sure about the colours i picked >__>, but eh... tried to make it a bit more different than the other map i have
Krisom
Hola >w<! Modeo en inglés para que quede constancia de lo que mencioné <.<

[General]
Sweet skin!! I'm not sure about the spinner though...
Uhh, you have an osb. You know the deal, delete and full submit. (yay, free kudosu XD!)
I like the Normal, and the star rating approves, but I still think this may be kinda hard for new players <.<... ...it's not a big deal though

[Normal]
00:51:799 - This section has too many New Combos IMO, maybe remove some. That's just personal taste though. (This repeats through the song, so if you change this, don't forget to change similar sections)
01:36:252 (Spinner) - UNWhistle?
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO
02:46:413 (Spinner) - UNWhistle?
03:04:875 (Spinner) - Same as 01:54:722
I can't say much, it's great so far, I'm amazed at your mapping skills, this Normal is really enjoyable!

[Hard]
Amazing. I'm kinda worried about the normal having a higher Max Combo, but those are details ._.
01:31:799 (9) - UNwhistle
01:36:260 (Spinner) - ^ (?)
01:50:260 (7) - ^
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO
02:41:952 (9) - UNwhistle
02:46:413 (Spinner) - ^ (?)
03:00:413 (7) - ^
03:04:875 (Spinner) - Same as 01:54:722

[Insane]
The difficulty settings are kinda hard, specially the HPDrainrate.
Some sections, like 00:51:791, are great to play, but kinda repetitive, Uhhh, you could always add some short non-repeated sliders into the mix to make it better. These sections feel nice anyways ^^!
01:36:252 (Spinner) - UNWhistle?
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO
02:46:413 (Spinner) - UNWhistle?
03:04:875 (Spinner) - Same as 01:54:722


Estoy realmente sorprendido con la calidad del mapa o_o"! Es buenísimo! Rankealo pronto plis.

Boom!! Estrellas!
Topic Starter
Luvdic

Krisom wrote:

Hola >w<! Modeo en inglés para que quede constancia de lo que mencioné <.<

[General]
Sweet skin!! I'm not sure about the spinner though...
Uhh, you have an osb. You know the deal, delete and full submit. (yay, free kudosu XD!) Nope, i said to wait for the lyric sb, so its pintless to delete osb :3 (lol)
I like the Normal, and the star rating approves, but I still think this may be kinda hard for new players <.<... ...it's not a big deal though

[Normal]
00:51:799 - This section has too many New Combos IMO, maybe remove some. That's just personal taste though. (This repeats through the song, so if you change this, don't forget to change similar sections) I think they are okay
01:36:252 (Spinner) - UNWhistle? Done
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO Done
02:46:413 (Spinner) - UNWhistle? Done
03:04:875 (Spinner) - Same as 01:54:722 Done
I can't say much, it's great so far, I'm amazed at your mapping skills, this Normal is really enjoyable! Aww thanks, i also liked a lot my normal, thats why i gave emphasis about not suggesting to make this easier.

[Hard]
Amazing. I'm kinda worried about the normal having a higher Max Combo, but those are details ._. Heh, it got higher combo than insane too, ans the solution for this is to decrease slider tick, but meh... ill wait for more opinions.

01:31:799 (9) - UNwhistle Purpose, and etc for the rest
01:36:260 (Spinner) - ^ (?)
01:50:260 (7) - ^
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO
02:41:952 (9) - UNwhistle
02:46:413 (Spinner) - ^ (?)
03:00:413 (7) - ^
03:04:875 (Spinner) - Same as 01:54:722

[Insane]
The difficulty settings are kinda hard, specially the HPDrainrate. I used same difficullty settings as Mago de Oz - Mis Demonios x: Thought it would be nice to have them the same, but if more people suggests the same ill change.

Some sections, like 00:51:791, are great to play, but kinda repetitive, Uhhh, you could always add some short non-repeated sliders into the mix to make it better. These sections feel nice anyways ^^! I did, but at 02:01:944 Lol
01:36:252 (Spinner) - UNWhistle?
01:54:722 (Spinner) - It'd sound better if it was slowly fading away with the music IMO
02:46:413 (Spinner) - UNWhistle?
03:04:875 (Spinner) - Same as 01:54:722


Estoy realmente sorprendido con la calidad del mapa o_o"! Es buenísimo! Rankealo pronto plis. Aun no... Lol, aun no me convence mi insane...x:

Boom!! Estrellas!
RandomJibberish
General
Make cursortrail.png more transparent, it's really confusing at spinners
Also add a couple pixels of semitransparent black border to sliderscorepoint.png so it's easier to see on the sliders

Only problems I found were in insane:
OD feels veeeerry high in the slow sections, it's awkward to play. Bring it down a tick?
Slider speed also feels very low but it's diffcult to mess with that.
01:02:867 (1,2,3) - These jumps are reallly confusing after such a long stream. Make them a couple grids smaller?
02:13:021 (1,2,3) - ^
02:29:637 (1,2,3,4,5,6,7,8,9) - Increase the spacing for this bit?


Awesome map~
Topic Starter
Luvdic

RandomJibberish wrote:

General
Make cursortrail.png more transparent, it's really confusing at spinners Umm.. Making it 60% opacity is enough?
Also add a couple pixels of semitransparent black border to sliderscorepoint.png so it's easier to see on the sliders Arghh i dont know! Will ask gonzvlo x:

Only problems I found were in insane:
OD feels veeeerry high in the slow sections, it's awkward to play. Bring it down a tick? Umm... will wait for more opinions
Slider speed also feels very low but it's diffcult to mess with that. Actually i was planning to use x2.00 but the sliders were too fast and long imo, and so i decided to make it slower x:
01:02:867 (1,2,3) - These jumps are reallly confusing after such a long stream. Make them a couple grids smaller?
02:13:021 (1,2,3) - ^ Done
02:29:637 (1,2,3,4,5,6,7,8,9) - Increase the spacing for this bit? Using the same spacing as the others similar parts.../color]


Awesome map~
And thanks again
RandomJibberish
Did the score point for you which I was going to do before but couldn't be bothered lol

YGOkid8
General:
- With timing, I see that you have 4/4 timing with 1/3 beat snap, but...

I think it should be 3/4 timing. The pulsing looks weird for Kiai Time and jukebox, so...

BPM: 195
Time Signature: 3/4
Beat Snap Divisor: 1/2

Doing this, will require a... major clean up. If you don't agree with me for whatever reason, go ask a timing expert like Lybydose. Sorry for the inconvenience :(

I'll come back and do a proper mod after a reply.
Topic Starter
Luvdic
Alright, you win, but i gotta say that kiai time seems to be too fast for me at bpm of 195, and too slow at bpm of 97,5
But oh well...

And thanks randomjibberish for that
NotShinta
Alright

General
Quick search for a background, found this. Don't have to use it, of course.

Normal
Hmm, tick rate looks a bit ridiculous. I think just 1 is fine here.
01:37:029 (1,2) - I think the spacing fail might be better off as a jump. Or properly spaced from 01:34:260 (3). If you know what I'm talking about, because I'm not sure I know.

Hard
Oh yeah, again with the tick rate.

Insane
Not sure if those streams are rankable. Try cutting down on them abit. I can't think of a good way to though, so you don't have to. :P

Pretty darn good map. It's nice to have an, well, uncommon, language on osu! anyway. Sorry I couldn't be more specific in my mod.
Topic Starter
Luvdic

IAmNotShinta wrote:

Alright

General
Quick search for a background, found this. Don't have to use it, of course. Thats a bad idea, cause theres an actual song of that group called El que quiere entender que entienda

Normal
Hmm, tick rate looks a bit ridiculous. I think just 1 is fine here. Will wait for more opinions
01:37:029 (1,2) - I think the spacing fail might be better off as a jump. Or properly spaced from 01:34:260 (3). If you know what I'm talking about, because I'm not sure I know. Changed... umm..

Hard
Oh yeah, again with the tick rate.

Insane
Not sure if those streams are rankable. Try cutting down on them abit. I can't think of a good way to though, so you don't have to. :P
Heh... i guess that all i have left to do is to wait for an experienced modder to say so xD

Pretty darn good map. It's nice to have an, well, uncommon, language on osu! anyway. Sorry I couldn't be more specific in my mod.
ouranhshc
mention stuff through a pm.


i didn't find anything wrong

nice skin
blissfulyoshi
The offset keeps going up and down for me in this song. 3785 seems to work as a good average for me, but I'll let you be the judge on that.
(Note my comp is a little laggy today, so I am not very sure of my own timings)

Normal:
Normal mod:
00:51:799 (1,1,1,1,1,1,1) - the mass repeats here gets really boring, so I advise changing them (I would really like to stress changing 00:59:183 (1,1,1) because these are hard to do and not very fun) (Look at my screenshot in Hard for inspiration for changes)
02:01:952 (1,1,1,1,1,1,1) - ^ (same issue)

Timing section mod:
02:01:952 - move back a quarter note

Hard:
Normal mod:
00:51:799 (1,2,1,2,1,2,1,2,1,2,1,2) - the mass repeats is pretty boring. I understand what you are trying to follow but your execution is not very exciting, so try mixing things up a bit like in the screenshot:
(Sorry if the picture looks messy, I had to lower the OD to make the all the sliders appear. At your OD, it will play better)

Timing section mod:
02:01:952 - move back a quarter note

Insane:
The offset and preview in this diff is different than the offset and preview point in the other diffs

Normal mod:
00:51:791 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,
12,1,2,3,4,5,6,7,8,9,10,11,12,1) - very long streams aren't very fun, I advise adding some variety, even jumps if you like xD
02:01:944 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3) - this is a little better (I really wish your streams had more variety like this 1, and even then, you can still make this section a little more fun with more variety)
02:12:406 (9,3) - it would be nice if the 300 from the 9 did not cover up the 3

Timing section mod:
02:01:952 - move back a quarter note

Nice mapset overall. Still, your map could be vastly improved if you add some variety to the parts I pointed out. On another note, sadly, I am not a fan of some of the copying and pasting you did, but that is more of a personal thing. Star.
Topic Starter
Luvdic

blissfulyoshi wrote:

The offset keeps going up and down for me in this song. 3785 seems to work as a good average for me, but I'll let you be the judge on that. Lol, about my insane having an offset different than others... thats because i forgot to change the others, But im glad that my timing skill is being improved... 3791 is not far from 3785 ;D
(Note my comp is a little laggy today, so I am not very sure of my own timings) We will see then

Normal:
Normal mod:
00:51:799 (1,1,1,1,1,1,1) - the mass repeats here gets really boring, so I advise changing them (I would really like to stress changing 00:59:183 (1,1,1) because these are hard to do and not very fun) (Look at my screenshot in Hard for inspiration for changes)
02:01:952 (1,1,1,1,1,1,1) - ^ (same issue)
Umm i think i got another idea...

Timing section mod:
02:01:952 - move back a quarter note Done

Hard:
Normal mod:
00:51:799 (1,2,1,2,1,2,1,2,1,2,1,2) - the mass repeats is pretty boring. I understand what you are trying to follow but your execution is not very exciting, so try mixing things up a bit like in the screenshot:
Umm... will add more variety soon
(Sorry if the picture looks messy, I had to lower the OD to make the all the sliders appear. At your OD, it will play better)

Timing section mod:
02:01:952 - move back a quarter note Done

Insane:
The offset and preview in this diff is different than the offset and preview point in the other diffs

Normal mod:
00:51:791 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,
12,1,2,3,4,5,6,7,8,9,10,11,12,1) - very long streams aren't very fun, I advise adding some variety, even jumps if you like xD
02:01:944 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3) - this is a little better (I really wish your streams had more variety like this 1, and even then, you can still make this section a little more fun with more variety)
More variety added
02:12:406 (9,3) - it would be nice if the 300 from the 9 did not cover up the 3 Adjusted


Timing section mod:
02:01:952 - move back a quarter note Done

Nice mapset overall. Still, your map could be vastly improved if you add some variety to the parts I pointed out. On another note, sadly, I am not a fan of some of the copying and pasting you did, but that is more of a personal thing. Star.
Thanks for the mod!
Thing about variety, i guess my style of mapping tries to follows too much on the music, and i wouldnt think about adding variety unless the music actually varies a lot, on which its not the case with this song, also for what its worth... i only copy pasted sliders, cause im too lazy to make a new one each time >_>
Also, if you think that there are others spots that could do well by adding more variety, just say so, and... ill consider it.
Shinxyn
O.o~
Oh what? seriously? 3x the storyboarded hitsouds? all at max volume? ehh remove two of the scripts and move those to Hard and Insane only, since Normal has notes where the sb hitsounds are..... also, since you changed the offset, at least shift the storyboard hitsound's time to match too :x
wish the spinner didn't wobble :x

Normal-
This sounds wr- oh wait, resnap all notes, they're not snapped >_>
^ and the loud storyboard hitsounds </3
Rest are fine once snapped, though would prefer if you didn't have the those 1/1 sliders 1/2 next to each other, but fair enough

Hard-
Nice~

Insane-
Good

Hitsounds were nice (though I thought 01:04:708 (1) and 02:14:861 (1) could sound stronger for Hard and Insane, no big deal)
>< willing to bubble~
Topic Starter
Luvdic

Shinxyn wrote:

O.o~
Oh what? seriously? 3x the storyboarded hitsouds? all at max volume? ehh remove two of the scripts and move those to Hard and Insane only, since Normal has notes where the sb hitsounds are..... also, since you changed the offset, at least shift the storyboard hitsound's time to match too :x
Heh, i got a major mess up here then, cause i could swear i deleted all these lines from .osb, and only had them in hard/insane, and there was definitely a single line for each of them >_>. And about their timing's i totally forgot about that too xD

wish the spinner didn't wobble :x Ermm... i always forget to ask someone to see if its fixable, but when i tried i could notice that the image is is not concentric... So... >_>

Normal-
This sounds wr- oh wait, resnap all notes, they're not snapped >_> Umm weird... i could swear i checked that after i changed offset...
^ and the loud storyboard hitsounds </3 The ultra loud storyboard hitsound was because of the x3 script >_>. Now that they are gone, problem's gone too

Rest are fine once snapped, though would prefer if you didn't have the those 1/1 sliders 1/2 next to each other, but fair enough

Hard-
Nice~

Insane-
Good

Hitsounds were nice (though I thought 01:04:708 (1) and 02:14:861 (1) could sound stronger for Hard and Insane, no big deal) I guess they could be replaced for clap

>< willing to bubble~
EDIT: umm finally got someone to try to fix it, but unfortunately it still wobbles, but now it wobbles less than before imo (thanks Beuchi-chan)... Anyways, if this spinner circle is sooo ugly, i could always chane it to a normal one, with purpleish colours.
Garven
As per your prod in #modHalp ;)

[Easy]
With such slow distance settings already, is a .5x bpm really necessary? Especially in an easy?

[Normal]
01:12:092 (1) - Kind of boring. :/
01:19:477 (1) - ^ Same with copy/pastes later on

[Hard]
s'fine

[Insane]
Okay.

In general, the maps are fine. I just really didn't like the .5 sections at all. I felt that they really killed the pacing of the map and I found myself just waiting for the music to pick up again.
Gonzvlo
Hey (:


[General]
  1. Skin: Add this please:
    [Colours]
    Combo1 : 128,255,134
    Combo2 : 255,255,128
    Combo3 : 255,128,128
    SliderBorder : 192,192,192 (<--------- THIS :D)
  2. The Preview Time is not the same in Insane , Fix it :P.
That's All , Star (:
Topic Starter
Luvdic

Garven wrote:

As per your prod in #modHalp ;) :D!

[Easy]
With such slow distance settings already, is a .5x bpm really necessary? Especially in an easy? Yes it is necessary, even if its an easy, anyways, this change of speed is not so noticeable

[Normal]
01:12:092 (1) - Kind of boring. :/
01:19:477 (1) - ^ Same with copy/pastes later on
Not changing it

[Hard]
s'fine

[Insane]
Okay.

In general, the maps are fine. I just really didn't like the .5 sections at all. I felt that they really killed the pacing of the map and I found myself just waiting for the music to pick up again.


Gonzvlo wrote:

Hey (:


[General]
  1. Skin: Add this please:
    [Colours]
    Combo1 : 128,255,134
    Combo2 : 255,255,128
    Combo3 : 255,128,128
    SliderBorder : 192,192,192 (<--------- THIS :D)
  2. The Preview Time is not the same in Insane , Fix it :P.
That's All , Star (:
Done all!
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • The SB images contains unnecessary trasparency
    • Slider Tick Rate: 1
Bittersweet
- Easy:
01:30:092 (4) - weird beat and I think it would be hard for the newbies read this... remove it?
01:44:861 (4) - ^
02:40:245 (4) - ^
02:55:014 (4) - ^

- Normal:
k

- Hard:
02:14:861 (1) - change this note to the bottom of the screen jump here, plis? :3

- Insane:
00:47:169 (5) - delete one of the repetitions and put here 00:48:246 (1)? (I tested and looks better for me)


- Skin:
It's ok, except the spinner, looks it's a liitle off of the center and this is annoying when played. '.'


just remember it's just suggestions~ and star :3

(Mago de Oz <3)
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