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In fact 1/8 patterns rarely appear in a song, and they should be restricted unless it's obvious to be 1/8... and the 1/8 shouldn't be long too. (5 maybe)
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Saturio ♡ wmfchris //我雖然來不及參與妳的過去,但是妳的現在和未來裡都會有我 If you're short on kd that's no fearful thing, just take it from the map you dangle on a string To those who feel that they want to bring me down, you'll just tidy up my gown. Now, bow to me! --- Kagamine Rin Daughter of Evil |
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Authentics are not determined by SV=1.4....
It seems mappers participated in here usually prefer 1.4 but lots of them think it can't be forced, so basically there won't be some kind of restriction, though we may be able to recommend or advice to use 1.4. (Maybe mappers who supports 1.4 want some consistency with patterns so it can be easily read) Anyway we need more opnions... Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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Ok let's arrange these opnions...
Countdown: At first lots of mapper said there should be no countdown in Taiko map, but as discussion progressing, there are many opnions that we don't need to regulate that. So just saying 'We recommend not to use countdown, but if you think it's better, feel free to use it.'. Is it sounds fair? Slider Velocity: Still lots of mapper favors 1.4, but can't force it to every map, so let's say 'recommend 1.4 but feel free to use other value, unless it's too high or too low.' Is it sounds fair? 1/8 notes: 'Avoid using 1/8 notes, and 1/8 stream over 5 notes is considered as annoying.' Is it sounds fair? Some more opinions:
arien666: Avoid unless it's a crazy map. aquabluu: Should be restricted to songs with BPM of <170 Big Notes in 1/4 streams: Seems most mappers don't like this so let's just say 'don't use Big Notes in 1/4 streams in SV=1.4.' Anyway we need to set exact limitation, as mappers sometimes set SV other than 1.4. Opinions for Exact limitation:
Zekira: Allow if the BPM is lower than 85. aabc271: Restrict less than 1/4. Over 1/3 is ok. wmfchris: Allow if the BPM is really low like BPM 100. Kiai Time: 'Do not overuse.', and maybe we can add 'putting it in chorus parts is recommended'... and maybe some more. Note Combo: Seems there's no need to regulate this. Just say 'Do not overmap too much.' Drum rolls: 'Do not spam.' Some more opnions:
aabc271: Avoid shorter than 1/1. aquabluu: No more than 5 in a row. Lokamp: Don't stack 4-5 sliders on a row, avoid series of sliders which changes speed continously. MMzz: Ends and starts should be at least a half a measure apart. wmfchris: Drumroll should at least last 1 beat, dense rolls should be avoided. Spinners: 'Do not spam.' Some more opnions:
Zekira: No overlapping. aabc271: End of sppiner should be at least 1/2 ( 1/1 is recommended ) away from the next note. Lokamp: Don't insert too many on a row. crystalsuicune: Avoid notes immediately after spinners. Natsumerin: Make it as closer to the next note as possible. Limitations for note speed change (SV change): We got some suggestions. 'You can use SV changes over this limit, only when you have good reasons for it.' <--- How is it? Opinion for Exact limitation:
Zekira: x0.33~x3.0 0989596108: ~4.0 aabc271: x0.33~x2.5 Overlapped notes by BPM Changes: NO Break Sections: 'We recommend not to use it, unless the song is long.', looks fair? Measures and Barlines: Need to add uninherited section if it's needed. Pulse needs to be corrected. Some opinions may omitted by mistakes orz Still this is opening for other opinions. And I think we can add some advice to mappers, like samiljul said, 'It's not good to put sudden, very long streams of 1/4 notes in the map filled with 1/2 streams.'...? Last edited by lepidopodus on , edited 1 time in total.
Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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Ok, asking some questions I have not seen.
Spinner lenght.- I've seen the "do not spam" and " don't place a note/slider too close to it. What about the lenght of it? SB.- Some storyboards seem ugly on taiko diffs. Should this be regulated? A different storyboard should be used for a taiko diff? or should we avoid storyboards on taiko diffs? Video.- Same as above Background.- (Yeah, i'm pointing out visual stuff) Making a different backgroundwith roko's template is not hard enough. Should a different background for a taiko diff be forced? or it may use too much space in the end? That is To get my modding services, right click the following link and choose "Save as"
Rules and Agreements.docx Love eases it's way into every fiber of your being Breathtaking images of the Chilean Patagonia May you be in peace. With Love, Krisom ~ |
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Krisom wrote: Spinner lenght.- I've seen the "do not spam" and " don't place a note/slider too close to it. What about the lenght of it? Length itself isn't that problem. Just don't put it too close to the next note, as some mappers said above. SB.- Some storyboards seem ugly on taiko diffs. Should this be regulated? A different storyboard should be used for a taiko diff? or should we avoid storyboards on taiko diffs? Yeah, sometimes it's ugly, but it can be easily fixed in most case.(method is different by case though.) I think we don't need to regulate that, unless everyone says it's ugly. Video.- Same as above Personally I don't care about video that much. If it's bad for playing Taiko, it would be bad for playing other diffs as well. Background.- (Yeah, i'm pointing out visual stuff) Making a different backgroundwith roko's template is not hard enough. Should a different background for a taiko diff be forced? or it may use too much space in the end? I think If the BG isn't that too ugly with Taiko it doesn't need to be forced, but we can advice and introduce to use some kind of templates(yeah, like Roko's one) in the guidelines. Well these are my personal opinion. NatsumeRin wrote: Spinners: if OD is not high it's easy for every user to finish, make it as closer to the next note as possible. Others are not that different from other mapper's opinion but this kinda conflicts with some mappers, anyway we need to discuss about this, maybe. My case I sometimes feels hard with clearing spinners even ith OD=5, but when I use differnt key with same keyboard with same arrangement, it's easier to clear that. Anyway I'm worrying about the next note can be interupt too much if the note is too close to the spinner. (That 'Overlapped notes by BPM Changes' seems too ambiguous and it confused everyone orz) Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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Krisom wrote: Spinner lenght.- I've seen the "do not spam" and " don't place a note/slider too close to it. What about the lenght of it? Background.- (Yeah, i'm pointing out visual stuff) Making a different backgroundwith roko's template is not hard enough. Should a different background for a taiko diff be forced? or it may use too much space in the end? Spinner - imo there should be some break (1/2) between a short spinner (1 beat?) and the next notes. But for longer spinner it doesn't matter. Background - The "taiko background" provides a bar to let people know what they're playing. But in osu we can know that from the windoe frame so I don't think a different background is forced to be used. =======More idea======== As taiko's HP bar isn't drained during empty time, I think there's no need to set up break sections. Speed change: At least it should be changed between two streams, but not during the streams to confuse players? 1/4 Big notes: A footnote should be made that if the song is obviously fast, then BPM 2xx 1/2 big notes is ok~ Academic blog | Taking req. from queue only (Queue for new mappers); random bubble check; irc for taiko GD
Saturio ♡ wmfchris //我雖然來不及參與妳的過去,但是妳的現在和未來裡都會有我 If you're short on kd that's no fearful thing, just take it from the map you dangle on a string To those who feel that they want to bring me down, you'll just tidy up my gown. Now, bow to me! --- Kagamine Rin Daughter of Evil |
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Agreed with spinner thing, though I think every spinner should be 1/2 away from the next note.
About background, yeah, we don't need to force that, though we can introduce something about that. Ah, that speed change, I agree about that, slight change of the speed change (let's say 'less than x0.5') isn't that problem, but I think sudden big change of speed chagne during 1/4, 1/6, 1/8 streams is too much. Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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We already made that rule obsoleted long time ago, arken.
lol 45 days late reply. Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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How does one make a short drumroll in TaikOsu? A short slider gets converted into 2 notes...
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