Rate on a scale of 1 to 5 (Read post before answering)
5 - Love them! 49%  49%  [ 119 ]
4 16%  16%  [ 39 ]
3 12%  12%  [ 29 ]
2 10%  10%  [ 26 ]
1 - Hate them! 11%  11%  [ 27 ]
Total votes : 240
Elite Mapper
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The Following Technique is now Unrankable.
Since you have to use red timing sections to create them.

Round 35: Hold Sliders

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Nominated by Shinxyn. Normally sliders that change speed use 0.5 or 2.0. Hold Sliders use 0.25 or even 0.125 (or some random other multiplier) that force the player to click and hold without moving their mouse at all. These sliders are usually accompanied by a storyboarded message telling the player to "Hold". These sliders usually match the music, rather than being placed anywhere for no reason at all.

Map(s) that use this technique
t+pazolite - Luv-Lab-Poison 22ate! mapped by Xgor (Very ugly example)
Yuu - U.N. Owen was Her? mapped by ignorethis (Difficulty mapped by DJPop)

~Mapping Technique Nominations~
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osu! Alumni
3,364 posts
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Bad technique when talking about placement (or readability), but they usually play out quite well.

~4.
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osu! Alumni
1,820 posts
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Sometimes confusing, but usually awesome
Larto makes these very awesome

5'd
All lines in my mod posts are just suggestions if and only if you can give me a good reason why you didn't apply it. "No" is not a good reason.
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osu!dev
4,464 posts
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No.
Gameplay, cosmetic, remark, badly applied mods, ranking guidelines.
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Rhythm Incarnate
2,910 posts
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4~

very confusing if it has the same visual length as other sliders, even worse if there is no warning
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_(:3 」∠)_
Thank you for the awesome experience, osu! :)
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osu! Alumni
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If these are used well it shouldn't need a warning

I've never been confused by the ones in Stupid MF or Funhouse
All lines in my mod posts are just suggestions if and only if you can give me a good reason why you didn't apply it. "No" is not a good reason.
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Beatmap Appreciation Team
3,385 posts
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strager hold sliders are awesome. =]]]
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Beatmap Appreciation Team
4,220 posts
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My eyesight will be on the HP bar when I 'Hold' the slider :S It drains really fast.

4~
'Where's my apple?'

其实是老变态.
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Rhythm Incarnate
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Cymbal Sounder
40 posts
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Not too fond of that idea, since you can not see it coming. And mostly, people look more at the notes than the storyboard, since you get distracted otherwise.
3.
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Rhythm Incarnate
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BATmanager
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5.
one of the best way to express the feel.
Life is too short to l--- (wait)

我是变态。我真的是。
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Chat Moderator
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m980 wrote:
The Following Technique is now Unrankable.
Since you have to use red timing sections to create them.


What does that matter? As long as it's playable, which they are, they're perfectly fine right? Why nitpick on such things, reducing creativity? The player doesn't care how they're done, as long as they work when they play. I doubt the average player thinks "ohh he used a RED TIMING SECTION, how dare he!" when playing a fun map using this.
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Rhythm Incarnate
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I agree. I was quite shocked when I found these were unrankable (though you can cheat by making the rest of the beatmap use 2x and making the hold sliders use 0.5x). There was nothing wrong with this technique so I don't see why that guideline was added. o.o
食べるのが大好きだよ!
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