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ULTRA TOWER - Kibou no Uta(TV anime Ver.)

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Total Posts
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Topic Starter
Ujimatsu Chiya
This beatmap was submitted using in-game submission on 2015년 5월 17일 일요일 at 오후 9:28:11

Artist: ULTRA TOWER
Title: Kibou no Uta(TV anime Ver.)
Source: 食戟のソーマ
Tags: Shokugeki No Soma opening kawaiwkyik
BPM: 177
Filesize: 22964kb
Play Time: 01:28
Difficulties Available:
  1. Insane (3.88 stars, 248 notes)
  2. Normal (2.08 stars, 151 notes)
  3. wkyik's Easy (1.52 stars, 96 notes)
  4. wkyik's Hard (2.96 stars, 208 notes)
Download: ULTRA TOWER - Kibou no Uta(TV anime Ver.)
Download: ULTRA TOWER - Kibou no Uta(TV anime Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
#9th Ranked Map

Shokugeki no Soma Opening

Thanks to Kawaiwkyik for Nice GDs!!

Also thanks to jonathanlfj & pkk & Shiro & captin1 for cheak Timing

Hope to Enjoy~
[Map Set]

wkyik's Easy by Kawaiwkyik : Done
Normal by eINess : Done
wkyik's Hard by Kawaiwkyik : Done
Insane by eINess : Done


Mod History
Tenseki
Euny
[ Zzz ]
HabiHolic
Kocari
Sonnyc :
Tari
pkk : check Timing
Guy : check Metadate to PM
Shiro : check Timing to In-Game
captin1 : check Timing
Inyuschan :
Enon
여주 짱이뻐
Rizia
http://puu.sh/gYFqw/f9cc75effe.osu
hard done!!
easy will done soon
Topic Starter
Ujimatsu Chiya
updqate!!

confused timing x_X
[Acceleration]
I'm just played... well, I'm lousy in Hard & Insane tho... but the timing is perfect...
and Normal mode still incomplete yet so just hope there will have Easy & Normal Mode soon...

Good Luck on your work... :)
Daisuki912
i like the timing and pattern of the hard and normal THANKS A LOT! :D :D
Rizia
wkyik's Easy
osu file format v14

[General]
AudioFilename: Shokugeki No Soma.mp3
AudioLeadIn: 1000
PreviewTime: 60988
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 32853,73587
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.099999

[Metadata]
Title:Kibou no Uta
TitleUnicode:希望の唄
Artist:ULTRATOWER
ArtistUnicode:ULTRATOWER
Creator:eINess
Version:wkyik's Easy
Source:食戟のソーマ
Tags:Shokugeki No Soma opening
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg678.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
353,338.983050847458,4,2,2,40,1,0
1369,-133.333333333333,4,2,2,40,0,0
13912,-100,4,2,1,50,0,0
22005,338.983050847458,4,2,1,50,1,0
62401,338.983050847458,4,2,1,50,1,0
62733,338.983050847458,4,2,1,50,1,1
81716,-100,4,2,1,50,0,0


[Colours]
Combo1 : 128,128,192
Combo2 : 255,128,128
Combo3 : 0,128,255
Combo4 : 192,192,192

[HitObjects]
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256,192,85614,12,0,88495,0:0:0:0:
nhule12345

btw , good luck , hope it'll be ranked soon >W<
Winnie
Placeholder ya scrubs :)
Tenseki
IRC Modding
20:00 Tenseki: hey
20:00 Tenseki: gimme a map to mod
20:31 *eINess is listening to [http://osu.ppy.sh/b/665720 phatmans after school - Tsukiyomi]
20:31 eINess: 매니아 모딩해주셈
20:32 Tenseki: hey
20:32 Tenseki: wtf mania map's
20:32 eINess: ㅋㅋㅋㅋㅋㅋ
20:32 Tenseki: i cant mod that mood
20:32 *eINess is listening to [http://osu.ppy.sh/b/672235 ULTRATOWER - Kibou no Uta]
20:32 eINess: 한글안됨?
20:32 Tenseki: sorry
20:32 Tenseki: i have a piano lesson
20:32 eINess: ??
20:32 eINess: 이러기임?
20:33 Tenseki: 00:29:633 (4) -
20:34 Tenseki: how about changing a placement? no stack
20:34 eINess: 다음
20:35 Tenseki: 00:31:497 (1) - plz make a blanket more perfectly
20:35 Tenseki: http://osu.ppy.sh/ss/3041710
20:35 eINess: 이미 완벽한데?
20:35 Tenseki: 00:34:209 (1) - make a jummpy?
20:36 eINess: 앞에 점프 연속으로 2개있어서 별로같음
20:36 Tenseki: http://puu.sh/hmLpb/59b02fb487.jpg
20:36 Tenseki: ??
20:36 eINess: http://puu.sh/hmLpO/c175729ef0.jpg
20:36 eINess: 보셈
20:36 Tenseki: in contrast, why you make a jump on this?
20:36 Tenseki: 00:36:921 (1) -
20:37 eINess: 00:36:073 (2,3,4) - 여기 앞쪾에 점프없잖음
20:37 Tenseki: 00:36:921 (1) - add a little curve?
20:37 eINess: 커브..?
20:37 eINess: 어디로요?
20:38 eINess: 저거 잘못건들이면 모양 작살나는데
20:38 Tenseki: sorry mistakes
20:38 Tenseki: 00:45:056 (1) -
20:38 Tenseki: on this
20:38 eINess: ㅇㅇ
20:39 Tenseki: 01:02:733 (1) - why dont you increase volume?
20:40 *Tenseki is editing [http://osu.ppy.sh/b/672235 ULTRATOWER - Kibou no Uta [wkyik's Hard]]
20:40 eINess: 드럼소리는 비슷함 보컬만 다르지
20:40 eINess: 아니 wkyik꺼도 내가 고치라고요? ㅋㅋㅋ
20:40 eINess: 저기요 님아?
20:40 Tenseki: uh...
20:40 *Tenseki runs
20:40 eINess: 님?
20:40 eINess: ㅋㅋ
20:41 Tenseki: 00:07:132 (1) - make a shape horizontal
20:41 Tenseki: ctrl h
20:41 Tenseki: http://puu.sh/hmLCm/2543f2b306.jpg
20:41 Tenseki: like this
20:41 Tenseki: 00:09:844 (1,1) - i cant understand why you add nc on these
20:42 Tenseki: 00:26:242 (1) - ^
20:42 eINess: 00:26:242 (1) - 이쪽은 있어야죠
20:42 eINess: 뺴면 콤보 개길어짐
20:43 Tenseki: ok done
20:43 Tenseki: nice map, gl
Euny

i love eINess' flow! also love kawaiwkyik's flow! glad to mod you guy's map. anyways, as your request! lets get started


  • wkyik's Easy
  1. 00:20:353 (2) - remove whistle and put finish at this tail. cause your hard already, do that.
  2. 00:24:716 (1) - should be put finish and whistle for this reverse arrow. same as above. cause you already do that in your hard diff.
  • Normal
  1. 00:11:369 (1) - 인센에서도 안쓰셨으니까, 여기 뉴콤 풀어주세요
  2. 00:14:929 (2) - 삼각플로우 더 이쁘게하고, 디스턴스 정리겸 310/341로 옮겨주세요
  3. 00:20:353 (4) - 꼬리에 클랩이랑 피니시 둘다 있는데 듣기엔 피니시만있는게 더 쨍하게 끝내는 느낌들어서 듣기 좋은거같아요. 앞부분들에서 클랩을 박자이어가는 느낌들게 쓰셔서 더욱 그런거같아요. 클랩지워주시는거 어떠세요? 만약 수정하신다면 인센도 !
  4. 00:35:564 (1) - 꼬리 클랩빠진거같네요
  5. 01:02:401 (1) - 이게 진짜 맞는데, 혹시 지적들어올까봐 말씀드려볼게요. 제가 지딸도 아닌 예나 때 받았던 지적인데, 하위난이도의 bpm변속시작에 노트 박아두면 뭐라하더라구요. 그래서, 이거 지우는게 더 좋을거같아요. Kawaiwkyik 이지도 그렇게 대체한거같고, 물론 제가 초보라서 아마 저만 안되는거일수도 있어요 ㅋㅋ 그냥 제가 받은지적이라.. 써봅니다.
  6. 01:16:631 (1) - 이거 01:15:614 (2,1) 두 콤사이가 그렇게 긴것도 아니고, 음악이 01:15:614 (2) - 이 피니시 다음이랑 01:17:648 (1) - 이거 사이가 이어지는 구간이라, 뉴콤 풀어도될거같아요.
  • wkyik's Hard
  1. 00:20:691 (6) - i think this is new combo part ;)
  2. 00:59:123 (2,4) - lets make perfect stack :)
  3. 01:25:614 (4) - there is no tempo... :( so,, how about delete it?
  • Insane
  1. 00:16:624 (1,2,3) - 얘네셋 좀 더 사이좋게 나란히 배치해주세요. 되도록이면 ctrl+cv 중복슬라 쓰는게 좋아보이네요
  2. 00:57:938 (1) - 뉴콤 풀어도될거같은데 .. 인세인유니크면 무시하세요 ㅠ
  3. 01:15:614 (3) - 이거 좀 01:03:410 (3,1) - 얘네처럼 사이 더 벌어지게 x303y272쯤에 두고 끝점좀 손대봤는데 한번 이 코드 써보세요
    303,272,75614,2,0,P|344:280|389:271,1,85,2|2,0:0|0:0,0:0:0:0:
that's it :)
hope this is helpful... ;)

헐.. 어뜨케요 아이네스님 맵잡기가 bn맵잡는거 보다 어려워요;;;
저오늘이거 하루종일봤어요. 잡을게 진짜진짜 없더라구요. 괴롭네요..
[ Zzz ]
Hi~ eINess

wkyik's Easy
  • o/!!
  1. 00:22:005 (1) - Slider end ( Add Clap ) 00:23:021 (2) - Like this

Normal
  1. 00:05:437 (2) - 박자가 필요 없지 않을까요? 한번 제거해보시고 마음에 안드시면 이대로 ㄱㄱ
  2. 00:08:149 (2) - 위와같음
  3. 01:21:716 (1) - ~ 01:25:444 (3) - 여기까지 클렙이 좀 많이 필요할꺼같다는 생각이 들어요.

wkyik's Hard
  1. 00:13:573 (6) - Better
  2. 00:19:844 (2,3) - Swap clap ( slider head )
  3. 00:50:140 (4) - Missing clap
  4. 01:21:716 (1,2,3,5,6,7,1,2) - All Slider head add clap!
  5. 01:25:444 (3,4) - Suggestions

Insane
  1. 문제는 없는것같고 .. 노말에 마지막에 클렙넣으라했는데 그것과 같은이유로 하드도 참고해주셧으면 하네요. 굿맵!!

제가 생각하기에는 편하게 랭크될꺼라고 생각해요 :3
HabiHolic
저도 모딩이란거 해보겠습니다.

[General]

비디오 퀄리티가 너무 좋지 않군요. 비디오 퀄리티에 문제가 있으면 충분한 언랭사유가 될 수 있다고 생각되므로 HD 화질로 되도록이면 바꾸시는걸 추천드립니다.

[wkyik's Easy]

00:07:132 (1) - This flow is vocal better imo. change is 1/1 slider and note.
00:18:658 (4) - ah.. this is change here. if your don't like no fixed this

00:20:353 (2) - add finish on the tail. clap is not highlight imo.
01:24:427 (4) - NC
01:28:495 - hmm. add green line hitsound 10% please.

[Normal]

00:19:675 (2,3,4) - 개인적으로 느낀 생각이지만 다소 어렵다고 말씀드리고 싶네요. 제가 요세 노멀을 잘 안봐서 모르겠습니다만..
00:23:530 (1,2) - 흠.. 여긴 뉴콤 바꿔주시는게 음악 흐름상 맞는듯 싶습니다. 사실상 2번 노트에서 힛사가 더 크게 들리고 강조가 센 편이라서..
00:26:242 (1,2) - 마찬가지 (^)
00:41:496 (2) - 흠.. 이건 모양이 좀 이상해요 흐름도.. 별로 좋지 않구요. 저는 이런 모양을 추천드리고 싶습니다.

00:59:971 (1) - 이 스피너 피니쉬요. 너무 노래에 묻혀서 강조가 전혀 안되고 있어요 소프트 사용하셔서 강조를 높여보세요
01:23:241 (1,2) - 아까와 동일하게 뉴콤 바꿔주세요
01:25:444 (3) - 이 피니쉬도.. 소프트로 바쭤주세요

[wkyik's Hard]

00:42:852 (2) - change this 1/2 slider and note.
00:49:801 (3,4,5) - missing hitsound here.
01:25:614 (4) - i think this note don't need
01:28:495 - hmm. add green line hitsound 10% please.

[Insane]

00:34:039 (4,1) - 노트랑 디스턴스가 너무 가까워서 치기 불편하다는 의견입니다.
00:57:599 (2,1) - 이 노트 지우고 1/1 슬라로 하셔서 흐름 더 자연스럽게 해보시는것도 나쁘지 않을것 같네요


흠.. 일단 타이밍 맞는지 정확히 확인좀 해주세여.. 나중에 디퀄당하면 안되니까.. 미리 체크좀 부탁드려요~
Topic Starter
Ujimatsu Chiya

Euny wrote:


i love eINess' flow! also love kawaiwkyik's flow! glad to mod you guy's map. anyways, as your request! lets get started


  • Normal
  1. 00:11:369 (1) - 인센에서도 안쓰셨으니까, 여기 뉴콤 풀어주세요 // 통일성을 위해서라도 일단은 사용해야 될거같네요.
  2. 00:14:929 (2) - 삼각플로우 더 이쁘게하고, 디스턴스 정리겸 310/341로 옮겨주세요
  3. 00:20:353 (4) - 꼬리에 클랩이랑 피니시 둘다 있는데 듣기엔 피니시만있는게 더 쨍하게 끝내는 느낌들어서 듣기 좋은거같아요. 앞부분들에서 클랩을 박자이어가는 느낌들게 쓰셔서 더욱 그런거같아요. 클랩지워주시는거 어떠세요? 만약 수정하신다면 인센도 !
  4. 00:35:564 (1) - 꼬리 클랩빠진거같네요
  5. 01:02:401 (1) - 이게 진짜 맞는데, 혹시 지적들어올까봐 말씀드려볼게요. 제가 지딸도 아닌 예나 때 받았던 지적인데, 하위난이도의 bpm변속시작에 노트 박아두면 뭐라하더라구요. 그래서, 이거 지우는게 더 좋을거같아요. Kawaiwkyik 이지도 그렇게 대체한거같고, 물론 제가 초보라서 아마 저만 안되는거일수도 있어요 ㅋㅋ 그냥 제가 받은지적이라.. 써봅니다. // 일단은 여기는 변속이 아니라 노래 자체에 리듬에 변화가 있을 뿐이에요. 그리고 플레이에 영향을 줄 정도로 박자가 변하는게 아니기때문에 괜찮을거 같네요.
  6. 01:16:631 (1) - 이거 01:15:614 (2,1) 두 콤사이가 그렇게 긴것도 아니고, 음악이 01:15:614 (2) - 이 피니시 다음이랑 01:17:648 (1) - 이거 사이가 이어지는 구간이라, 뉴콤 풀어도될거같아요. // 1/4 다운비트마다 뉴콤 사용하고있기때문에 이대로 사용하겠습니다.
  • Insane
  1. 00:16:624 (1,2,3) - 얘네셋 좀 더 사이좋게 나란히 배치해주세요. 되도록이면 ctrl+cv 중복슬라 쓰는게 좋아보이네요
  2. 00:57:938 (1) - 뉴콤 풀어도될거같은데 .. 인세인유니크면 무시하세요 ㅠ // 리듬이 갑자기 1/1로 편하기 떄문에 리딩을 위해서라도 쓰는편이 좋네요.
  3. 01:15:614 (3) - 이거 좀 01:03:410 (3,1) - 얘네처럼 사이 더 벌어지게 x303y272쯤에 두고 끝점좀 손대봤는데 한번 이 코드 써보세요
    303,272,75614,2,0,P|344:280|389:271,1,85,2|2,0:0|0:0,0:0:0:0:
that's it :)
hope this is helpful... ;)

헐.. 어뜨케요 아이네스님 맵잡기가 bn맵잡는거 보다 어려워요;;;
저오늘이거 하루종일봤어요. 잡을게 진짜진짜 없더라구요. 괴롭네요..

[ Zzz ] wrote:

Hi~ eINess

Normal
  1. 00:05:437 (2) - 박자가 필요 없지 않을까요? 한번 제거해보시고 마음에 안드시면 이대로 ㄱㄱ // 이대로 하는 방향으로
  2. 00:08:149 (2) - 위와같음
  3. 01:21:716 (1) - ~ 01:25:444 (3) - 여기까지 클렙이 좀 많이 필요할꺼같다는 생각이 들어요. // 흠...개인적으로 일단은 피니쉬를 강조하고싶어서 클렙을 과감히 뻈는데... 일단은 좀 지켜보다가 한번더 언급되면 바로 고치도록할게요. 클렙이 없어서 좀 미묘한건 맞지만 제 입자엥선 피니쉬를 강조하고싶네요 아직까진

Insane
  1. 문제는 없는것같고 .. 노말에 마지막에 클렙넣으라했는데 그것과 같은이유로 하드도 참고해주셧으면 하네요. 굿맵!!

제가 생각하기에는 편하게 랭크될꺼라고 생각해요 :3

HabiHolic wrote:

저도 모딩이란거 해보겠습니다.

[General]

비디오 퀄리티가 너무 좋지 않군요. 비디오 퀄리티에 문제가 있으면 충분한 언랭사유가 될 수 있다고 생각되므로 HD 화질로 되도록이면 바꾸시는걸 추천드립니다.


[Normal]

00:19:675 (2,3,4) - 개인적으로 느낀 생각이지만 다소 어렵다고 말씀드리고 싶네요. 제가 요세 노멀을 잘 안봐서 모르겠습니다만..
// 하드랑 격차 생길거같아요 이거 뺴버리면 ㄷㄷ..
00:23:530 (1,2) - 흠.. 여긴 뉴콤 바꿔주시는게 음악 흐름상 맞는듯 싶습니다. 사실상 2번 노트에서 힛사가 더 크게 들리고 강조가 센 편이라서..
00:26:242 (1,2) - 마찬가지 (^)
00:41:496 (2) - 흠.. 이건 모양이 좀 이상해요 흐름도.. 별로 좋지 않구요. 저는 이런 모양을 추천드리고 싶습니다. // 갠적으로 지금이 더 좋아보여요

00:59:971 (1) - 이 스피너 피니쉬요. 너무 노래에 묻혀서 강조가 전혀 안되고 있어요 소프트 사용하셔서 강조를 높여보세요
01:23:241 (1,2) - 아까와 동일하게 뉴콤 바꿔주세요
01:25:444 (3) - 이 피니쉬도.. 소프트로 바쭤주세요


[Insane]

00:34:039 (4,1) - 노트랑 디스턴스가 너무 가까워서 치기 불편하다는 의견입니다.
00:57:599 (2,1) - 이 노트 지우고 1/1 슬라로 하셔서 흐름 더 자연스럽게 해보시는것도 나쁘지 않을것 같네요 // 클렙을 강조하고싶어서 일단은 지금을 사용할게요.


흠.. 일단 타이밍 맞는지 정확히 확인좀 해주세여.. 나중에 디퀄당하면 안되니까.. 미리 체크좀 부탁드려요~
모딩 감사합니다~
Winnie
Here as requested through PM 5 days ago :o


ALL OF THIS IS GARBAGE OPINION PLS KILL MEH


[General Overview]
I believe it's at its good state. Nothing more I can add since everything is in tact and looks clean from what I can see. Once you get BNs over don't forget to mention me as a senpai :)

[Insane]
  • 00:15:268 (1,2,3) - Make all three of these same distances? Looks cleaner
    00:20:691 (1) - Can be a little further to emphasize the strong finish even more than it is, possibly around hereish http://puu.sh/hoVNk/7ec88c7515.jpg
    00:27:429 (1) - Possibly straighten out the end of this slider so slider (2) can be parallel
    00:40:141 (2,3,4) - We need more illuminati tbh http://puu.sh/hoW2c/06de57bbb0.jpg Just Kidding ;)
    00:41:497 (2,3) - Space them out evenly to let the note in the middle balance out, it wouldn't affect much but keeps it clean
    01:23:410 (2,3) - Sudden change in how the spacing works here feels rather awkward, I suggest moving (3) around so it feels more of a zigzag than changes of pace

[wkyik's Hard]
  • 00:08:488 (1,2,3) - Looks very uneven, I think this can be polished by moving (3) up to the right more
    00:16:624 (1,2) - For these, do something like what you had before? 00:14:251 (1,2) - It feels more natural for this to happen since it occurs quite frequently in this map
    00:50:140 (4) - Missing clap?
    00:51:157 (3) - Possibly move tail more to the right so it has a smoother gap? http://puu.sh/hoWre/a20bcf9b39.jpg such as this 00:53:191 (1) -
    01:01:666 (1,2,3) - These vocals are practically the same, but you moved (3) further away from the rest it could work, but leaving it equal and having the strong finish be the gap is better

[Normal]
  • 00:11:369 (1) - The triple tap here is a bit too sudden and can cause problems for the somewhat beginner players, maybe kiai it will fit better but for now maybe something like this? http://puu.sh/hoWCh/2fcfc8305c.jpg also my reasoning is that it can be used during the tail of this 00:10:861 (2) - as it has a strong beat and can be mapped out the way you had previously (Only my opinion)
    00:37:598 (2) - Whistle on head like before 00:36:242 (2)

[wkyik's Easy]
  • Very nice!
Topic Starter
Ujimatsu Chiya
From Kocari's mod

Insane
01:23:410 (2,3) - I think It's fine to play :3

others all fixed thanks !!
Rizia

Euny wrote:

  • wkyik's Hard
  1. 00:20:691 (6) - i think this is new combo part ;)
  2. 00:59:123 (2,4) - lets make perfect stack :)
  3. 01:25:614 (4) - there is no tempo... :( so,, how about delete it?

HabiHolic wrote:

[wkyik's Hard]

00:42:852 (2) - change this 1/2 slider and note. i think it's fine for me now
00:49:801 (3,4,5) - missing hitsound here.
01:25:614 (4) - i think this note don't need
01:28:495 - hmm. add green line hitsound 10% please.

Kocari wrote:

[wkyik's Hard]
  • 00:08:488 (1,2,3) - Looks very uneven, I think this can be polished by moving (3) up to the right more it's fine imo
    00:16:624 (1,2) - For these, do something like what you had before? 00:14:251 (1,2) - It feels more natural for this to happen since it occurs quite frequently in this map ctrl+g
    00:50:140 (4) - Missing clap?
    00:51:157 (3) - Possibly move tail more to the right so it has a smoother gap? http://puu.sh/hoWre/a20bcf9b39.jpg such as this 00:53:191 (1) - nope, style
    01:01:666 (1,2,3) - These vocals are practically the same, but you moved (3) further away from the rest it could work, but leaving it equal and having the strong finish be the gap is better it's fine now too~~~
thanks for mod
fixall on easy
also no comment = fix for hard
http://puu.sh/hp2Ls/4fdc74e7a1.rar
Sonnyc
[wkyik's Easy]
  1. 00:46:411 (1,2) - Rather making both a linear slider or a curved slider will look better.
  2. 01:25:614 (1) - 5% volume at the end is enough.
[Normal]
  1. 00:03:064 (1) - 빨간 점 뒷 부분 슬라가 너무 엉성하게 만들어졌는데 의도하신 거 아니라면 모양 조절해 주세요. 3점 bezier 슬라이더의 경우 가운데 점의 위치가 처음과 끝점 사이에 있을 때 균형 잡힌 모습이 완성됩니다.
  2. 00:42:682 (2) - 간격.
  3. 00:55:733 (4,1) - 다음과 같이 박자 거꾸로 설정하시는게 더 어울릴듯 합니다. http://puu.sh/hp3SR/d7108a90c8.jpg
    전반적으로 콤보 주기를 너무 짧게 잡으셨다는 생각이 듭니다. 가령 00:15:268 (1) - 00:17:980 (1) - 00:23:021 (1) - 00:25:733 (1) 등은 주기를 더 길게 잡아서 뉴콤을 제거하는게 뉴콤을 너무 자주 보이지 않게 하여 더 안정감 확보할 수 있어요.
[wkyik's Hard]
  1. 00:51:157 (3) - Imo the slider path was pretty close with (1). Mind making this curvy to make some additional space with (1)?
    Nice diff.
[Insane]
  1. 00:20:522 (6,1) - ctrl+G하세요. 흐름 꼬는 것이 훨씬 음악과 어울리는 패턴입니다. 지금의 00:20:014 (3,4,5,6) 지그재그 패턴을 유지하고 싶으시다면 스택을 (3,4)에 넣지 마시고 (3)을 (2) 위치로 옮기신 다음에 (2)를 (1) 밑에 스택시키는것도 음악과 어울릴 수 있겠네요.
Rizia

Sonnyc wrote:

[wkyik's Easy]
  1. 00:46:411 (1,2) - Rather making both a linear slider or a curved slider will look better. keep, i think it's my style on slider
  2. 01:25:614 (1) - 5% volume at the end is enough. done, also hard
[wkyik's Hard]
  1. 00:51:157 (3) - Imo the slider path was pretty close with (1). Mind making this curvy to make some additional space with (1)? i changed pattern on this part
    Nice diff.
Topic Starter
Ujimatsu Chiya
노멀에서 00:55:733 (4,1) - 이거는 다른 패턴들과 똑같이 00:55:903 (1) - 이거 헤드 피니쉬 무시하면 너무 이상해서 일단은 지금으로 사용하고싶음
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