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Jerico - Industrial Nation

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Topic Starter
DeletedUser_1574070
This beatmap was submitted using in-game submission on 2015年4月8日 at 9:55:52

Artist: Jerico
Title: Industrial Nation
Tags: diverse system ad: drum'n bass dnb c83 comiket83
BPM: 178
Filesize: 11800kb
Play Time: 06:00
Difficulties Available:
  1. Made in Korea (4.87 stars, 1711 notes)
Download: Jerico - Industrial Nation
Information: Scores/Beatmap Listing
---------------
kmc #1
Kiiwa
First mod in 6 months... :'D

[Gimme M4A1 Cyrex]
  1. Are you sure about this preview time? I think it could be improved.
  2. 00:29:838 (1,1) - Make these both have the same hitsounds. They are currently inconsistent.
  3. 00:51:411 (1) - End this at 00:51:580 - instead.
  4. 00:57:310 (1) - New combo is unnecessary.
  5. 01:23:265 (1,1) - This rhythm can be improved.
  6. 02:25:119 (5) - Remove whistle?
  7. 03:02:788 (2) - Maybe remove the whistle, it sounds really bad here.
  8. 04:42:816 (2,3) - This rhythm can be improved.

~
ErunamoJAZZ


[metadata]
http://diverse.jp/dvsp-0087/ <- album official page? wow, same album that neuronecia :D

[general]
The contrast in 03:59:501 (1,2,3,1,2) - is a bit confusing (not the patterns), idk if you want to change the color order or add nc combo...
the unique pattern i dont like was 01:32:114 (2,2) - 01:42:900 (2,2) - 04:51:664 (2,2) - 05:02:451 (2,2) - , i try make a suggestion, but try find more opinions.

[Gimme M4A1 Cyrex]
  1. 00:32:366 - may be some like this?
  2. 00:37:760 - ^
  3. 01:32:114 (2,2) - this stacks are difficult to read for a non kiai section, imo, manual stack will be better, may be some like:
  4. 01:42:900 (2,2) - ^
  5. 02:38:939 (5) - feel overmapped, pls, consider delete. (and try fix center 02:38:771 (4) - in triangle).
  6. 02:39:614 (6) - mm.. why not try a long slider with a shape like 02:36:411 (1) - or 02:16:355 (1) - ??, the reverse feels overmapped for me.
  7. 02:45:007 (2) - overmapped... why not some like this:
  8. 02:49:894 (1) - may be a repeat?? (i think you dont want it xD, but well.. i just suggest bc for me, many overmapping is not a good idea u.u)
  9. 02:55:793 (2) - some like before:
  10. 03:34:389 (6) - mm.. why this place?, is not better Ctrl+G?
  11. 03:49:052 (3) - mm.. idk what think if apply a Ctrl+G here...
  12. 04:31:861 (4) - pls, be consistent with stacing (~1.6x)
  13. 04:51:664 (2,2) - like before u.u
  14. 05:02:451 (2,2) - ^
  15. great diff!.
iyasine
hello boss.

[Gimme M4A1 Cyrex]
  1. 00:45:681 - 00:51:074 - clap ?
  2. 02:52:591 (1) - remove NC ? 03:03:378 (3) - ここと合わせる感じです。
  3. 03:07:423 - bass drum に合わせてsampleset Normal を付けてみませんか?
  4. 03:22:254 (3) - 03:27:647 (3) - 上記と同じです。
  5. 03:40:288 - clap ?
  6. 04:50:063 (1,2,3,4) - 手前04:49:894 (9) - からのジャンプに対して少し窮屈なのでAIMが詰まる感じがしました。imgのようなデザインにしてみては?
  7. 04:50:737 (1,2,3,4) - 上記と同じです。

気になったのはこれくらいです、頑張ってね ;)
Iceskulls
As requested

[General]
  1. No preview point ?
  2. Currently your bg is 1365x768, use this (1366x768) jpg instead
  3. There is a bit delay in normal-hitclap , normal-hitclap2 , normal-hitfinish , use this normal-hitclap , normal-hitclap2 , normal-hitfinish
[gimme m4a1 cyrex]
  1. 00:29:838 - increase volume here a bit ? the clickable notes sound nearly inaudible imo
  2. 00:54:445 (2,5) - blanket ?
  3. 00:55:288 (7) - move tail a bit to the right so the flow here 00:55:119 (6,7,1,2) - would be a bit better ?
  4. 00:56:299 (6) - I feel like if you move this 00:56:299 (6,7,8) - to around x264 y76 the 1/4 sliders rhythm here somehow play a bit better
  5. 01:06:748 (3) - ctrl+g this ? so that would make flow here 01:06:580 (2,3,4) - a bit better imo
  6. 03:39:445 (2) - ctrl+g this and it would make flow here 03:39:276 (1,2,3) - a bit better imo
  7. 04:42:647 (1,2) - swap place of these two notes so it flow a bit better and consistent with 04:41:973 (1,2,1,2) -
  8. 04:50:063 (1,2,3,4,1,2,3,4) - pattern like this play not that good imo , it looks like you try to stack each notes to emphasis the beat but not all beat here is worth emphasis by stacking imo , I suggest you unstack them that would make theses play a bit better
nice map

good luck :)
Frey
[Gimme M4A1 Cyrex]

· Tags: diverse system ad: drum'n bass dnb c83 comiket83

· 00:13:658 (1) - add finish

· 00:41:636 (6) - add clap

· 00:43:321 (1) - whistle sounds fine, if you change this place, do rememer to change the similar parts in the song.

· 00:45:681 (2) - add clap

· 00:51:074 (3) - add clap

· 00:56:467 (7) - add clap

· 01:30:175 (9) - add clap

· 03:23:181 - you missed a beat there, I think

· 03:28:574 - ↑ the same, which is optional

· 03:40:288 (2) - add clap

· 04:09:614 (1) - change Auto into Normal in Sampleset or Additions


map is good, I don't want to change the main thing, sorry about short mod. Good Luck Kloyd! :)
Topic Starter
DeletedUser_1574070

Kiiwa wrote:

First mod in 6 months... :'D

[Gimme M4A1 Cyrex]
  1. Are you sure about this preview time? I think it could be improved. - ok i'll consider better one including ur idea -
  2. 00:29:838 (1,1) - Make these both have the same hitsounds. They are currently inconsistent.
  3. 00:51:411 (1) - End this at 00:51:580 - instead. no. for personal reason.
  4. 00:57:310 (1) - New combo is unnecessary.
  5. 01:23:265 (1,1) - This rhythm can be improved. i got no idea
  6. 02:25:119 (5) - Remove whistle?
  7. 03:02:788 (2) - Maybe remove the whistle, it sounds really bad here.
  8. 04:42:816 (2,3) - This rhythm can be improved.

~
Thanks
Topic Starter
DeletedUser_1574070

Frey wrote:

[Gimme M4A1 Cyrex]

· Tags: diverse system ad: drum'n bass dnb c83 comiket83

· 00:13:658 (1) - add finish

· 00:41:636 (6) - add clap

· 00:43:321 (1) - whistle sounds fine, if you change this place, do rememer to change the similar parts in the song. it came to me so loud so i didn't

· 00:45:681 (2) - add clap

· 00:51:074 (3) - add clap

· 00:56:467 (7) - add clap

· 01:30:175 (9) - add clap

· 03:23:181 - you missed a beat there, I think intentional thang

· 03:28:574 - ↑ the same, which is optional

· 03:40:288 (2) - add clap

· 04:09:614 (1) - change Auto into Normal in Sampleset or Additions


map is good, I don't want to change the main thing, sorry about short mod. Good Luck Kloyd! :)

Thankyou~
Topic Starter
DeletedUser_1574070

CelsiusLK wrote:

As requested

[General]
  1. No preview point ?
  2. Currently your bg is 1365x768, use this (1366x768) jpg instead
  3. There is a bit delay in normal-hitclap , normal-hitclap2 , normal-hitfinish , use this normal-hitclap , normal-hitclap2 , normal-hitfinish
[gimme m4a1 cyrex]
  1. 00:29:838 - increase volume here a bit ? the clickable notes sound nearly inaudible imo
  2. 00:54:445 (2,5) - blanket ?
  3. 00:55:288 (7) - move tail a bit to the right so the flow here 00:55:119 (6,7,1,2) - would be a bit better ? i don't think so
  4. 00:56:299 (6) - I feel like if you move this 00:56:299 (6,7,8) - to around x264 y76 the 1/4 sliders rhythm here somehow play a bit better
  5. 01:06:748 (3) - ctrl+g this ? so that would make flow here 01:06:580 (2,3,4) - a bit better imo keep
  6. 03:39:445 (2) - ctrl+g this and it would make flow here 03:39:276 (1,2,3) - a bit better imo keep
  7. 04:42:647 (1,2) - swap place of these two notes so it flow a bit better and consistent with 04:41:973 (1,2,1,2) - keep
  8. 04:50:063 (1,2,3,4,1,2,3,4) - pattern like this play not that good imo , it looks like you try to stack each notes to emphasis the beat but not all beat here is worth emphasis by stacking imo , I suggest you unstack them that would make theses play a bit better
nice map

good luck :)
thank you!
Topic Starter
DeletedUser_1574070

iyasine wrote:

hello boss.

[Gimme M4A1 Cyrex]
  1. 00:45:681 - 00:51:074 - clap ?
  2. 02:52:591 (1) - remove NC ? 03:03:378 (3) - ここと合わせる感じです。
  3. 03:07:423 - bass drum に合わせてsampleset Normal を付けてみませんか?
  4. 03:22:254 (3) - 03:27:647 (3) - 上記と同じです。
  5. 03:40:288 - clap ?
  6. 04:50:063 (1,2,3,4) - 手前04:49:894 (9) - からのジャンプに対して少し窮屈なのでAIMが詰まる感じがしました。imgのようなデザインにしてみては?
  7. 04:50:737 (1,2,3,4) - 上記と同じです。

気になったのはこれくらいです、頑張ってね ;)
感謝。全部フィックスした
Topic Starter
DeletedUser_1574070

ErunamoJAZZ wrote:



[metadata]
http://diverse.jp/dvsp-0087/ <- album official page? wow, same album that neuronecia :D

[general]
The contrast in 03:59:501 (1,2,3,1,2) - is a bit confusing (not the patterns), idk if you want to change the color order or add nc combo...
the unique pattern i dont like was 01:32:114 (2,2) - 01:42:900 (2,2) - 04:51:664 (2,2) - 05:02:451 (2,2) - , i try make a suggestion, but try find more opinions.

[Gimme M4A1 Cyrex]
  1. 00:32:366 - may be some like this?
  2. 00:37:760 - ^
  3. 01:32:114 (2,2) - this stacks are difficult to read for a non kiai section, imo, manual stack will be better, may be some like:
  4. 01:42:900 (2,2) - ^
  5. 02:38:939 (5) - feel overmapped, pls, consider delete. (and try fix center 02:38:771 (4) - in triangle).
  6. 02:39:614 (6) - mm.. why not try a long slider with a shape like 02:36:411 (1) - or 02:16:355 (1) - ??, the reverse feels overmapped for me.
  7. 02:45:007 (2) - overmapped... why not some like this: BASS EXISTS
  8. 02:49:894 (1) - may be a repeat?? (i think you dont want it xD, but well.. i just suggest bc for me, many overmapping is not a good idea u.u)
  9. 02:55:793 (2) - some like before: BASS EXISTS
  10. 03:34:389 (6) - mm.. why this place?, is not better Ctrl+G?
  11. 03:49:052 (3) - mm.. idk what think if apply a Ctrl+G here...
  12. 04:31:861 (4) - pls, be consistent with stacing (~1.6x)
  13. 04:51:664 (2,2) - like before u.u
  14. 05:02:451 (2,2) - ^
  15. great diff!.
Thanks!
kiddly
( ˘ω˘ )

[Gimme M4A1 Cyrex]
  • 00:16:524 - add a note or change 00:16:355 (3) to a slider?
    02:13:658 (1) - shorten by 1/4 beat to avoid the tick.It sounds bad.
    02:14:838 (1) - ^
    02:16:355 (1) - ^
    02:17:535 (1) - ^
    02:19:052 (1) - ^
    02:20:232 (1) - ^
    02:47:029 (2,3,1) - nazi spacing.
that's all(can‘t find error TAT)

good luck!
Asahina Momoko
ホワタァアアア
これといって直すべきところが見つからなかったので全部提案です、お好みで~(∩・▽・∩)

Gimme M4A1 Cyrex

  1. 00:19:557 (3) - 1/4に変えて00:19:894 - に00:20:063 (5) - とスタックさせてadd circleなんてどうでしょう
  2. 00:51:411 (1) - 3/4に変えて00:51:748 - に1/4置いたこんな感じにすると疾走感出る気がしました。もしこれ適用するなら00:51:411 (1) - のSVあげるのもgood?
  3. 02:02:114 - ここ音とりたいナーって感じました
  4. 02:07:085 (2) - 28/81くらいにおいて02:07:591 (1,2,1,2) - と同じ流れ作るのどうでしょ
  5. 04:50:569 (4,4) - ここ同士スタックさせるように04:50:063 (1,2,3,4,1,2,3,4) - の調整しちゃってもいいかも?

great poi!! ☆
Kamio Misuzu
[Gimme M4A1 Cyrex]
00:13:658 (1) - i think this should be 1/4? And 00:13:827 (2) - delete this note seems better for playing.

00:32:029 (3,4) - delete 4 and end 3 at 00:32:451 - ?

00:37:423 (3,4) - ^

01:52:085 (1) - umh..try this? better flow imoor
04:27:732 - add a note, you didn't ignore sounds like this. you can see what you did at 04:33:462 - 04:26:383 - etc...

04:42:142 (2) - move to 216|56 ? it's not easy for playing with this jump. but i think it's easier to read, because of the same pattern with04:42:310 (1,2) - 04:42:647 (1,2) -

nothing else... amazing map OAO

GL~

EDIT: you forgot set a preview point.
Gaia
yo

[ww]
00:22:844 (2,3) - placing it like this is kinda awk to play imo
00:30:512 (3) - 00:35:906 (3) - listen to this on 25%, it sounds early to me o3o?
01:16:524 (5,6) - little thing but how about moving it further a bit so its not so cramped together? its almost touching
01:23:265 (1) - doesn't sound like 1/4 to me, but its not 1/3 or 1/6 either so im concerned about this owo
02:25:625 (1,2,3,4,5) - 02:28:321 (1,2,3,4,5,6,7) - the rhythm should be switched i think, the repeating 1/2 sound is strongest at the start and fades out gradually
02:48:378 (1) - why nc?
03:27:142 (1) - all these short comboss
03:59:501 (1,2,3) - these overlaps could look a lot better if u overlapped more or dont do it at all !
04:42:816 (2) - same as before

modding extras is hard ..esp when its cs5 ;_;

good luck
Topic Starter
DeletedUser_1574070

kiddly wrote:

( ˘ω˘ )

[Gimme M4A1 Cyrex]
  • 00:16:524 - add a note or change 00:16:355 (3) to a slider?
    02:13:658 (1) - shorten by 1/4 beat to avoid the tick.It sounds bad. i cant
    02:14:838 (1) - ^
    02:16:355 (1) - ^
    02:17:535 (1) - ^
    02:19:052 (1) - ^
    02:20:232 (1) - ^
    02:47:029 (2,3,1) - nazi spacing.
that's all(can‘t find error TAT)

good luck!
\

thankyou!
Topic Starter
DeletedUser_1574070

M o k o r i wrote:

ホワタァアアア
これといって直すべきところが見つからなかったので全部提案です、お好みで~(∩・▽・∩)

Gimme M4A1 Cyrex

  1. 00:19:557 (3) - 1/4に変えて00:19:894 - に00:20:063 (5) - とスタックさせてadd circleなんてどうでしょう imaha chotto
  2. 00:51:411 (1) - 3/4に変えて00:51:748 - に1/4置いたこんな感じにすると疾走感出る気がしました。もしこれ適用するなら00:51:411 (1) - のSVあげるのもgood?
  3. 02:02:114 - ここ音とりたいナーって感じました
  4. 02:07:085 (2) - 28/81くらいにおいて02:07:591 (1,2,1,2) - と同じ流れ作るのどうでしょ
  5. 04:50:569 (4,4) - ここ同士スタックさせるように04:50:063 (1,2,3,4,1,2,3,4) - の調整しちゃってもいいかも?

great poi!! ☆
arigato!
Topic Starter
DeletedUser_1574070

Kamio Misuzu wrote:

[Gimme M4A1 Cyrex]
00:13:658 (1) - i think this should be 1/4? And 00:13:827 (2) - delete this note seems better for playing. i think this is good

00:32:029 (3,4) - delete 4 and end 3 at 00:32:451 - ? ^

00:37:423 (3,4) - ^

01:52:085 (1) - umh..try this? better flow imoor i like this shape

04:27:732 - add a note, you didn't ignore sounds like this. you can see what you did at 04:33:462 - 04:26:383 - etc...

04:42:142 (2) - move to 216|56 ? it's not easy for playing with this jump. but i think it's easier to read, because of the same pattern with04:42:310 (1,2) - 04:42:647 (1,2) - i think mine flows better

nothing else... amazing map OAO

GL~

EDIT: you forgot set a preview point.

thank you!!
Topic Starter
DeletedUser_1574070

Gaia wrote:

yo

[ww]
00:22:844 (2,3) - placing it like this is kinda awk to play imo
00:30:512 (3) - 00:35:906 (3) - listen to this on 25%, it sounds early to me o3o? ..... lemme consider other way to express this rhythm / im also considering removing this part.
01:16:524 (5,6) - little thing but how about moving it further a bit so its not so cramped together? its almost touching
01:23:265 (1) - doesn't sound like 1/4 to me, but its not 1/3 or 1/6 either so im concerned about this owo yeah..... lemme think more
02:25:625 (1,2,3,4,5) - 02:28:321 (1,2,3,4,5,6,7) - the rhythm should be switched i think, the repeating 1/2 sound is strongest at the start and fades out gradually but i feel this one is good.
02:48:378 (1) - why nc?
03:27:142 (1) - all these short comboss
03:59:501 (1,2,3) - these overlaps could look a lot better if u overlapped more or dont do it at all !
04:42:816 (2) - same as before

modding extras is hard ..esp when its cs5 ;_;

good luck

thanks
scanter
ㅎㅇ

General
  1. 프리뷰타임 없는거 일부러 그러신거임?
Gimme M4A1 Cyrex
  1. 00:13:658 (1) - 스냅의 상태가..?
  2. 00:24:445 (1) - 강조의 의미로 거리를 찢는거도 괜찮아보여여
  3. 01:23:265 (1) - 언스냅 다수발견 ! 배치는 보지마시고 박자만 봐보센
  4. 04:42:816 (2) - 같은 의견 ㅇㅇ
  5. 05:58:827 (1) - 노래끝인데 많이 밋밋해요
다되면 불러여
show more
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