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This beatmap was submitted using in-game submission on Friday, April 03, 2015 at 8:06:03 PM

Artist: Rameses B
Title: Utopia (ft. Holly Drummond)
Tags: deetz lullaby liquid chillout drum and bass dnb cut short version Then & Now
BPM: 165
Filesize: 5912kb
Play Time: 01:56
Difficulties Available:

Download: Rameses B - Utopia (ft. Holly Drummond)
Information: Scores/Beatmap Listing
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Thank you deetz for the diff and Wawuz for the ps help <3
Last edited by Milan- on , edited 16 times in total.
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Rhythm Incarnate
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deetz wrote:
adasdasd
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Rhythm Incarnate
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so much asdasdas on here eh
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Normal
00:46:724 (1) - At patterns like these I think it would be instead of doing it as slider, slider, hit circle to do it as slider, hit circle, slider. It seems to have a better feel of the song for me anyways
Hard
00:29:451 (2) - I think if would be better to place these triplets at the coordinates 272x, 224 y just because it felt awkward to jump up from a down slider and it seemed different from the rest of the pathing of the song.

Also I read the ranking criteria and you have to cut your mp3 as you have 1:30 ish drain time and the outro is 30 secs approx. The outro has to be 20% or less which works out to 18 seconds or less.

This is an old thread that has a tool to cut an mp3 if you needed one. It is old however and I havent checked it out so Im not sure if its outdated or what not
viewtopic.php?f=56&t=34303
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Rhythm Incarnate
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dnb (again)

/me get hyped
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Hello from Jloughman14's and DahplA's Modding Team!
General
Not even gonna say anything about the difficulty names haha.
Different combo colors?
You could use medium grid size.
Pretty simple but good looking storyboard.
00:46:724 - Kiai?

Easy
01:11:451 (3) - Move to x:304 y:48

Normal
00:55:997 (2) - Straighten this slider out
01:08:542 (4) - Move to x:48 y:144
01:09:633 (6) - Even this out with the previous slider.

Hard
00:47:451 (3,4) - Even one of these out

Insane
Awesome insane!

asdasdeetz (whatever this would translate into)
Again, amazing!

Pretty awesome map you have with such a chill song behind, i really like it. Please vote on how good my modding was on my queue page. My Modding Queue
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im realized this map has spam diffnames o.o
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Fort wrote:
im realized this map has spam diffnames o.o


hahaahahha
ill change them when i finish the sb zzzz; and yea dnb again, im a nub that cant find any other music to map.

Thanks for the mods! ill reply when i got some time ><
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(ノ◕ヮ◕)ノ*:・゚✧

Easy



00:23:451 (1) - I'm not a big fan of stacking things on Easy or Normal diffs, this could be a really 2/1 confusing beat to new players. But since it's on the beginning, I guess there's no problem.

01:18:360 (4) - Here you ended the slider on a big white tick, and there is a strong beat there. Would be better to put a circle there instead of a slider, this would help to emphasize the beat. And you didn't end sliders on strong beats until now, would be better for consistency too c:

Normal



00:39:451 (3,4) - What about a 2/1 slider here instead of 2 circles? Would be really better to emphasize the vocal like you were doing. If you agree with me, don't forget to rearrange the next notes.

00:57:451 (5) - This is more a personal thing but, what do you thing about adding a whistle here instead of a clap? In my opinion, this would fit better. You can add a whistle and a clap together too.

01:09:633 (6) - I know you were trying to follow the vocal here but you ended the slider on a new section and on a strong beat. It's not a really really bad thing but would be better to always start a new section with a circle or a slider starting on it, not ending on it.

Hard



00:29:451 (2) - There is no sound here, it's a 3/4 rhythm, starting on the blue tick. You can keep it if you want, but in my opinion, would be better to make a doublet instead of a triplet.

01:09:633 (5) - Same thing about the slider ending on a big white tick I've mentioned in Normal.

01:38:179 - You should add a circle here, there is a sound on the red tick. If you agree with this, don't forget to add one here 01:41:088. You don't need to add on 01:34:542 - and 01:41:815 - because there's no sound there.

Insane



01:10:269 (2) - This circle is a bit overmap here, there is no sound on this part, and you didn't use other 3/4 rhythm on this section. I'd recommend to remove it and keep the 1/2.

01:33:269 (1) - You can add a jump here because a new section is starting, and there's a enphasizing beat. Would be good for consistency too :D

aççççççaççççççççççsldksaldkçsaldkçalskdçakd



00:25:542 (3) - You were using only triplets on this section, I'm not sure if this pattern would be a good thing. Would be better to leave as a triplet with a jump.

00:28:360 - You can add a circle here, so this space won't be so empty and the flow would be better. There's a small sound there, so technically, wouldn't be overmap.

00:35:815 - This section, even compared to Hard, is really really empty. You should add some 1/1 sliders with repeats, like you did with Insane, would be a really good idea for the spread.

01:09:088 (4,5,6,7,8) - This stream shoudn't be with a smaller DS, this part has more emphasizing beats than the previous one. You should increase the DS a bit.

01:09:997 (1) - Same here about the emphasizing beat, it's a new section starting and the beat is stronger, but the DS is the same. I'd really recommend to increase the DS, but that would ruin the triangle pattern :c


Good luck ♥
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Near wrote:
(ノ◕ヮ◕)ノ*:・゚✧ (ノ◕ヮ◕)ノ*:・゚✧

aççççççaççççççççççsldksaldkçsaldkçalskdçakd



00:25:542 (3) - You were using only triplets on this section, I'm not sure if this pattern would be a good thing. Would be better to leave as a triplet with a jump. I hear a sound + this diff is supposed to be harder

00:28:360 - You can add a circle here, so this space won't be so empty and the flow would be better. There's a small sound there, so technically, wouldn't be overmap. I prefer to map the louder sounds, plus you can see the transition thingy I did with the repeat facing the other way

00:35:815 - This section, even compared to Hard, is really really empty. You should add some 1/1 sliders with repeats, like you did with Insane, would be a really good idea for the spread. sorry, this is my style, I feel this section needs to be mapped this way :p

01:09:088 (4,5,6,7,8) - This stream shoudn't be with a smaller DS, this part has more emphasizing beats than the previous one. You should increase the DS a bit. changed some stuff

01:09:997 (1) - Same here about the emphasizing beat, it's a new section starting and the beat is stronger, but the DS is the same. I'd really recommend to increase the DS, but that would ruin the triangle pattern :c asdasd


Good luck ♥


thank


also changed diff name so people notice it's a gd (:c)
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General

· Diff names. orz

· Full version of this song is 4 mins. To avoid confusion, you should add '' cut version '' into Tags

· Also you can add '' Then & Now '' into Tags (relative album)


eeazyy

· 01:01:269 (1,2) - Blanket can be better


norlaml

· 01:26:360 (5) - Move it to x364 y304 to unify the DS


ghgard

· find nothing to mod. gj


inasaine

· 00:35:088 (1,2) - not very proper to stack the slider, I think

· 01:38:724 (5) - ctrl+g?

· 01:44:179 (5) - yeah, Ctrl+G for better flow


deetz' Paradise

· 00:28:360 - you can add a circle here like other diffs do

· 00:37:633 (3,4) - Blanket can be improved

· 00:42:724 (2) - Ctrl+g this and Ctrl+g 00:43:452 (4) It's the highest star rating diff, you should make it a bit harder

· 00:51:633 (3,4,5,6,7) - I think this part need some hitsound (like soft-whistle)... same as 00:54:542 (4,5,6,7,8) - and so on.

· 01:23:906 (7,8) - looks nicer if x340 y228 for (7), x300 y256 for (8)

· 01:33:997 (3) - x308 y136?

· 01:45:997 (4) - Ctrl+g?

· 01:48:906 (4) - Ctrl+g?

Clean mapset, good luck! :)
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Frey wrote:

deetz' Paradise

· 00:28:360 - you can add a circle here like other diffs do nah, would mess with my flow + not suit the other instrument well enough. this is fine

· 00:37:633 (3,4) - Blanket can be improved very slightly yes :s

· 00:42:724 (2) - Ctrl+g this and Ctrl+g 00:43:452 (4) It's the highest star rating diff, you should make it a bit harder I think that would make spacing unclear but I will consider for later

· 00:51:633 (3,4,5,6,7) - I think this part need some hitsound (like soft-whistle)... same as 00:54:542 (4,5,6,7,8) - and so on. idk man i just copied hs. although that part marks the end of the phrase

· 01:23:906 (7,8) - looks nicer if x340 y228 for (7), x300 y256 for (8) normally I'd agree with you but the way I've constructed this pattern needs that circle to be there :s

· 01:33:997 (3) - x308 y136? I don't like the flow

· 01:45:997 (4) - Ctrl+g? nice

· 01:48:906 (4) - Ctrl+g? ya


http://puu.sh/gJN0T/e6bb6182ca.osu

thanks o/
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from black hole

deetz:
00:46:724 (1) - add finish?
00:53:270 (4) - move to right a bit (x360y304 or anything else )
01:05:269 (7) - i think avoid this slider better, because the 2nd waypoint is in x=-12. you should move atleast to x=0 maybe try this http://puu.sh/gLNoI/b162469956.jpg

01:22:724 (5,1) - fix this blankets, that slider feels lol
00:58:360 (1) - make this curved or make edge slider?

looks nice map

inasaine:
00:24:179 (3,4,5) - stack error? or what? (just stack them properly, auto stack will make that thing like stacked)
00:46:724 (1) - finish?
00:53:269 (3) - try to move this to down a bit, this one hit my HP bar
01:05:451 (5) - ^
01:03:451 (5) - oops http://puu.sh/gLNMz/a202acd83c.jpg (out of playfield)
01:20:542 (3) - move last waypoint to x8y164
01:16:724 (4,2) - try to make this notes overlap
01:31:997 (2,3,4) - again, triplet like this wont affect anything especially in gameplay, so i think you need to stack'em properly


nice flow i think
good luck. :)
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aaowmess mmpa



Have a star mate ! Good luck ranking !
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