forum

Nanamori-chu * Goraku-bu - After School Days [Taiko]

posted
Total Posts
73
Topic Starter
Yaminoma
[quote][/quote]This beatmap was submitted using in-game submission on segunda-feira, 29 de junho de 2015 at 01:40:50

Artist: Nanamori-chu * Goraku-bu
Title: After School Days
Source: ゆるゆり なちゅやちゅみ!
Tags: Yuru Yuri Nachuyachumi OVA ED 赤座あかり Akaza Akari 船見結衣 Funami Yui 吉川ちなつ Yoshikawa Chinatsu 歳納京子 Toshinou Kyouko 三上枝織 Mikami Shiori 津田美波 Tsuda Minami 大久保瑠美 Okubo Rumi 大坪由佳 Otsubo Yuka agu
BPM: 185
Filesize: 2791kb
Play Time: 01:40
Difficulties Available:
  1. agu's Inner Oni (4,37 stars, 626 notes)
  2. Futsuu (2,13 stars, 181 notes)
  3. Kantan (1,49 stars, 134 notes)
  4. Muzukashii (2,64 stars, 317 notes)
  5. Oni (3,42 stars, 450 notes)
Download: Nanamori-chu * Goraku-bu - After School Days
Information: Scores/Beatmap Listing
---------------


1st Ranked set !

Special thanks to
JuDa (JUDYDANNY) - 1st Star 1st Bubble
Qoot8123 - Qualify/Rank


agu's Inner Oni by: agu

Thanks Setz for the mp3 !!!
Warfu
Hi!

Well, let's start.
I see that the song is from an anime... well, from an OVA. You should add the tags "tv size".

The timing... the BPM is very good! but I would recommend the Offset +1ms (Offset: 531). I played the song to test both things, and I can test the offset by clicking + or - in game to have my own online offset and I felt the beatmap better with +1ms.

I tested your diffs, the beatmap is very fun, but I don't know how to mod Taiko beatmaps xD.
Good luck with your map! :)
snowball112
Hey, from m4m.
Kantan
- Change SV to 1.2 because 1.4 is too fast for Kantan.

- In my opinion 00:18:693 (24,25,26) should be ddk because it sounds similar to 00:16:098 (20,21,22).

- I think it would be good to use a finish on 00:42:044 (65) because you have a buildup in the music and the finish work work well to end this part of the song before going to the calmer part.

- I think it would be better if you do not use k on 01:00:855 (91,92). It sounds better if you use k on 00:57:612 (88,89,90) instead because the sounds in the music are more fitting here in my opinion.

- 00:46:585 (69,70) ctrl+g. The k sounds better on 00:47:233 in my opinion because of the instrument sound.
- 00:52:422 (78,80) ^.

- I'm not sure if it's the best possible way to map of the part of 00:22:260 (30,31,32,33,34,35) with only kats. You have a lot of things going on in the music, maybe it is good to put in a bit of variety? Also, I think it would be better if you include some notes on the large white ticks as well. You could add a circle at 00:20:639 and remove 00:21:612 (29) and start a 3-note 1/1 spaced pattern on 00:21:936 for example.

- I would strongly suggest you change the ending of 01:36:693 (11,12,13,14,15,16,17,18,19) to something simpler for newer players. Maybe move 01:36:693 (11) to 01:36:855? This might be less confusing for new players because the spacing between the all patterns in the end part would be equal this way.

- Your kiai seems a bit strange in my opinion. I would have expected k's on:
- 01:10:585 (1)
- 01:11:882 (4)
- 01:13:179 (6)
- 01:17:071 (11)
This is because the sounds in the music feel quite strong in my opinion and would justify the use of k more. From this I would suggest that you:
- 01:17:071 (11,12,13,14,15,16) to k ddk dk.
- 01:20:963 (17,18,19,20,21,22) k ddk dk OR k kdk dk.
Highly optional though because everyone feels a map differently.

- You have a lot of k in 01:29:395 (29,30,31,1,2,3). Maybe make some notes d for a bit of variety? Would also sound and fit better because you have a nice mix of d and k everywhere in the kiai, but not here and that makes it look strange.
Futsuu
- SV 1.6 is too high for Futsuu. 1.2 would be recommended.
- I suggest you don't use SV multiplier changes in this diff.

- I think 00:09:612 (9,10,11,12,13) would sound good as ddddk because of the emphasis on the last note of this pattern. Also, this would fit nicely if you change 00:16:098 (25) to k as well. This feels better to play in my opinion.

- I think it owuld sound good to add a note at 00:26:152 because you have a lot going on in the music, so a longer pattern might fit nicely here.
- 00:31:341 ^

- 00:25:503 (46,47) ctrl+g? I think this would be better for consistency in your mapping at this point.
- 00:28:098 (51,52) ^, same reason.
- 00:33:287 (61,62) ^
- 00:27:125 (49) d, for the same reason as above.
- 00:32:314 (59) d ^

I think 01:02:152 (119,120,121,122) would be better as either dkkk or kDDD because you have strong sounds in the music. dkkk might be better though for contrast with 01:05:395 (123,124,125,126,127).

- 01:07:990 (128,129,130,131,132) would sound better as ddkdk in my opinion since you have some guitar sounds on the third and the last note to which k would sound better.

- I think dddk or dkkD would fit better on 01:11:882 (137,138,139,140) to emphasize the finish in the music at 01:13:179 (140).

Most of these suggestions come from you mapping to the vocals so much. In general I think you can create better emphasis by restructuring things to put k's on sounds like 01:13:179 (140) which feel quite strong in my opinion.
Muzukashii
- Use SV 1.4 please.

- Maybe add a note at 00:31:017 and 00:31:503 and put a finish on 00:31:666 (117)? This would sound good in my opinion since you have a lot of instruments here.

- I think it would sound better to remove 01:03:125 (237,238,239,240) and replace these with a single note at 01:03:449 and use finishes here for the strong instrument sounds. This would sound much better in my opinion.

- The triplets 01:10:422 (259,260,261) and 01:11:882 (266,267,268) and 01:13:017 (273,274,275) seem really random. I think it would be better if you remove these and use 1/4 triplets at places like 01:17:882 and 01:28:260 and 01:07:503 for the instrument sounds. For example with 01:17:395 (292,293,294,295,296) you could:
- add a note at 01:17:720.
- 01:17:963 ^
- 01:18:206 ^
- make the resulting triplet starting at 01:17:882 either ddd or kkk. This would flow and feel better to play in my opinion.
Oni
- SV 1.4 please.

- I can see which instruments you are mapping your 1/4 to, but the problem is that I think your 1/4 and the instruments you map them to don't match up in some cases. For example, 01:10:179 (309) should be on either 01:10:017 or 01:10:341. I suggest you turn down hitsound volume as low as possible and then fix your triplets. I'm pretty sure that the instruments support two 1/4 triplets per 4/1 measure on starting on the second and third white ticks. For example, triplets could be starting at 01:08:639 (299) and 01:08:963 (302). You would have to delete 01:08:882 (301) in this case.

- Maybe add notes at 01:07:422 and 01:07:503? This would sound better to go with the drumroll in my opinion.

- I think 01:03:125 (280,281,282,283,284) would play out better if you:
- remove 01:03:125 (280,281).
- Add a finish note on 01:03:449.
- Add a note on 01:03:936.
- Add a k at 01:03:693 and turn 01:03:774 (283) into a k.
- Make 01:03:774 (283) and 01:04:098 (284) finishes as well. I think this works better because the instruments feel stronger than the vocals here in my opinion so I think it would be a good idea to map these out.
Agu's Inner Oni
- Even though you can hear claps between the finish notes of 00:01:828 (2,3,4,5,6) you never map these out. I think it would be a good idea to do this however to make the upcoming patterns starting at 00:08:314 less sudden. I think it might be good to map k's on the now empty white ticks starting after 00:05:720 for example to create a better buildup before the first patterns instead of "jumping" right into the diff. I just think it would be good to give players a kind of hint that the map is about to start. Very much optional though since you might like the contrast it creates.

- Maybe use a 1/4 ddddk pattern starting at 00:20:963 and turn 00:21:287 (107) into a k? I think the break feels strange because you don't have a finish on 00:21:287 (107) that clearly seperates the part starting at 00:21:287 (108) from the previous part ending at 00:20:639 (106). I think it would sound better to either clearly mark these parts as seperate through finishes on 00:20:476 (105,106,107) or clearly connect them through the 1/4 pattern as suggested. I just feel that either of these options would play out better rather than what you have currently is a kind of halfway that loses out because it's like compensating by feeling like a bit of both without being as strong as either of the more "clear" options.

- I think it would sound good to add a note at 00:31:503 and maybe turn 00:31:666 (181) into a k for the instrument sounds here.

- 00:47:233 (283) Maybe use D for strong instrument sound?
- 00:52:422 (300) ^

- 00:22:909 (118) shouldn't this be a k for the instrument sound?
- 00:24:693 (130,133) ^
- 00:38:476 (235) ^
- 00:39:774 (244) ^
- 01:21:936 (488) ^
- 01:31:828 (569) d, same reason as above.

- 00:31:828 (182,183) ctrl+g? Would sound better for the instruments in my opinion.
- 00:33:125 (192,193) ^
- 01:31:503 (567,568) ^

- 01:33:774 (584,585,586,587,588,589,590) d kdddk d OR d kdkdk d? Would sound better since you have instrument sounds that would justify the use of k on the first and last note of the 5-note of 01:33:936 (585,586,587,588,589).
Hope this helps and good luck ^^
Topic Starter
Yaminoma

snowball112 wrote:

Hey, from m4m.
Kantan
- Change SV to 1.2 because 1.4 is too fast for Kantan.

- In my opinion 00:18:693 (24,25,26) should be ddk because it sounds similar to 00:16:098 (20,21,22).

- I think it would be good to use a finish on 00:42:044 (65) because you have a buildup in the music and the finish work work well to end this part of the song before going to the calmer part.

- I think it would be better if you do not use k on 01:00:855 (91,92). It sounds better if you use k on 00:57:612 (88,89,90) instead because the sounds in the music are more fitting here in my opinion.

- 00:46:585 (69,70) ctrl+g. The k sounds better on 00:47:233 in my opinion because of the instrument sound.
- 00:52:422 (78,80) ^.

- I'm not sure if it's the best possible way to map of the part of 00:22:260 (30,31,32,33,34,35) with only kats. You have a lot of things going on in the music, maybe it is good to put in a bit of variety? Also, I think it would be better if you include some notes on the large white ticks as well. You could add a circle at 00:20:639 and remove 00:21:612 (29) and start a 3-note 1/1 spaced pattern on 00:21:936 for example.

- I would strongly suggest you change the ending of 01:36:693 (11,12,13,14,15,16,17,18,19) to something simpler for newer players. Maybe move 01:36:693 (11) to 01:36:855? This might be less confusing for new players because the spacing between the all patterns in the end part would be equal this way.

- Your kiai seems a bit strange in my opinion. I would have expected k's on:
- 01:10:585 (1)
- 01:11:882 (4)
- 01:13:179 (6)
- 01:17:071 (11)
This is because the sounds in the music feel quite strong in my opinion and would justify the use of k more. From this I would suggest that you:
- 01:17:071 (11,12,13,14,15,16) to k ddk dk.
- 01:20:963 (17,18,19,20,21,22) k ddk dk OR k kdk dk.
Highly optional though because everyone feels a map differently.

- You have a lot of k in 01:29:395 (29,30,31,1,2,3). Maybe make some notes d for a bit of variety? Would also sound and fit better because you have a nice mix of d and k everywhere in the kiai, but not here and that makes it look strange.
Futsuu
- SV 1.6 is too high for Futsuu. 1.2 would be recommended.
- I suggest you don't use SV multiplier changes in this diff.

- I think 00:09:612 (9,10,11,12,13) would sound good as ddddk because of the emphasis on the last note of this pattern. Also, this would fit nicely if you change 00:16:098 (25) to k as well. This feels better to play in my opinion.

- I think it owuld sound good to add a note at 00:26:152 because you have a lot going on in the music, so a longer pattern might fit nicely here.
- 00:31:341 ^

- 00:25:503 (46,47) ctrl+g? I think this would be better for consistency in your mapping at this point.
- 00:28:098 (51,52) ^, same reason.
- 00:33:287 (61,62) ^
- 00:27:125 (49) d, for the same reason as above.
- 00:32:314 (59) d ^

I think 01:02:152 (119,120,121,122) would be better as either dkkk or kDDD because you have strong sounds in the music. dkkk might be better though for contrast with 01:05:395 (123,124,125,126,127).

- 01:07:990 (128,129,130,131,132) would sound better as ddkdk in my opinion since you have some guitar sounds on the third and the last note to which k would sound better.

- I think dddk or dkkD would fit better on 01:11:882 (137,138,139,140) to emphasize the finish in the music at 01:13:179 (140).

Most of these suggestions come from you mapping to the vocals so much. In general I think you can create better emphasis by restructuring things to put k's on sounds like 01:13:179 (140) which feel quite strong in my opinion.
Muzukashii
- Use SV 1.4 please.

- Maybe add a note at 00:31:017 and 00:31:503 and put a finish on 00:31:666 (117)? This would sound good in my opinion since you have a lot of instruments here.

- I think it would sound better to remove 01:03:125 (237,238,239,240) and replace these with a single note at 01:03:449 and use finishes here for the strong instrument sounds. This would sound much better in my opinion.

- The triplets 01:10:422 (259,260,261) and 01:11:882 (266,267,268) and 01:13:017 (273,274,275) seem really random. I think it would be better if you remove these and use 1/4 triplets at places like 01:17:882 and 01:28:260 and 01:07:503 for the instrument sounds. For example with 01:17:395 (292,293,294,295,296) you could:
- add a note at 01:17:720.
- 01:17:963 ^
- 01:18:206 ^
- make the resulting triplet starting at 01:17:882 either ddd or kkk. This would flow and feel better to play in my opinion.
Oni
- SV 1.4 please.

- I can see which instruments you are mapping your 1/4 to, but the problem is that I think your 1/4 and the instruments you map them to don't match up in some cases. For example, 01:10:179 (309) should be on either 01:10:017 or 01:10:341. I suggest you turn down hitsound volume as low as possible and then fix your triplets. I'm pretty sure that the instruments support two 1/4 triplets per 4/1 measure on starting on the second and third white ticks. For example, triplets could be starting at 01:08:639 (299) and 01:08:963 (302). You would have to delete 01:08:882 (301) in this case.

- Maybe add notes at 01:07:422 and 01:07:503? This would sound better to go with the drumroll in my opinion.

- I think 01:03:125 (280,281,282,283,284) would play out better if you:
- remove 01:03:125 (280,281).
- Add a finish note on 01:03:449.
- Add a note on 01:03:936.
- Add a k at 01:03:693 and turn 01:03:774 (283) into a k.
- Make 01:03:774 (283) and 01:04:098 (284) finishes as well. I think this works better because the instruments feel stronger than the vocals here in my opinion so I think it would be a good idea to map these out.
Agu's Inner Oni
- Even though you can hear claps between the finish notes of 00:01:828 (2,3,4,5,6) you never map these out. I think it would be a good idea to do this however to make the upcoming patterns starting at 00:08:314 less sudden. I think it might be good to map k's on the now empty white ticks starting after 00:05:720 for example to create a better buildup before the first patterns instead of "jumping" right into the diff. I just think it would be good to give players a kind of hint that the map is about to start. Very much optional though since you might like the contrast it creates.

- Maybe use a 1/4 ddddk pattern starting at 00:20:963 and turn 00:21:287 (107) into a k? I think the break feels strange because you don't have a finish on 00:21:287 (107) that clearly seperates the part starting at 00:21:287 (108) from the previous part ending at 00:20:639 (106). I think it would sound better to either clearly mark these parts as seperate through finishes on 00:20:476 (105,106,107) or clearly connect them through the 1/4 pattern as suggested. I just feel that either of these options would play out better rather than what you have currently is a kind of halfway that loses out because it's like compensating by feeling like a bit of both without being as strong as either of the more "clear" options.

- I think it would sound good to add a note at 00:31:503 and maybe turn 00:31:666 (181) into a k for the instrument sounds here.

- 00:47:233 (283) Maybe use D for strong instrument sound?
- 00:52:422 (300) ^

- 00:22:909 (118) shouldn't this be a k for the instrument sound?
- 00:24:693 (130,133) ^
- 00:38:476 (235) ^
- 00:39:774 (244) ^
- 01:21:936 (488) ^
- 01:31:828 (569) d, same reason as above.

- 00:31:828 (182,183) ctrl+g? Would sound better for the instruments in my opinion.
- 00:33:125 (192,193) ^
- 01:31:503 (567,568) ^

- 01:33:774 (584,585,586,587,588,589,590) d kdddk d OR d kdkdk d? Would sound better since you have instrument sounds that would justify the use of k on the first and last note of the 5-note of 01:33:936 (585,586,587,588,589).
Hope this helps and good luck ^^
Thanks!
roufou
basically did everything from snowballs mod (I think?) except the second thing which seemed random
Hitorikko
take my stars ! Good luck :)
rhalp10


HERES MY MOD
[After School Days]
-W
-E
-R
[Kantan]
00:28:747 (42) - R
00:31:666 (47) - Make It Big Blue Circle I Dont Know How To Make It Big xD
00:42:044 (64) - ^^
00:47:233 (69) - ^^
00:52:422 (76) - ^^
00:57:612 (84) - ^^
00:58:909 (85) - ^^
01:00:206 (86) - ^^

Good Luck <3
Setz
my mp3 has been stolen :o
Yuii-

Setz wrote:

my mp3 has been stolen :o
Deal with it, Setz!! That happens with you make such good maps (?
Topic Starter
Yaminoma

Setz wrote:

my mp3 has been stolen :o
Proper credits given! , sorry for the misunderstanding , also thank you !
my english is bad ._,
JohtoKen
One regard I have with the Muzukashii chart (and this is purely subjective; giving the chart a sideline glance, it seems perfectly fine) is that starting from 00:10:909 (17) - and ending with 00:21:287 (72) - , the chart feels a bit more difficult in comparison to the rest of the chart which I could more or less work with just fine. One reason on why this might be is because of the few switch-ups (e.g. the A B B A patterns) that are present there. Granted, the switch ups are going at 1/2, but it still seemed enough for me to get tripped up a bit at that section.

Then again, maybe I might just be a little rusty at Taiko orz

Other than that, I couldn't really find anything odd with the rest of the other difficulties. I would maybe suggest seeing if there's a way to make that beginning section a little bit easier, but eh, maybe it's fine the way it is (and the chart might just be a general high level chart in regards to the muzukashii scaling of difficulty in actual Taiko).

Wish you luck!
walaowey
Hi , From #modqueues and for my friend too \(>w<)/

Sorry if I make mistake. Still new to taiko modding xD
I just try to mod for rhythm only :D

Here is my mod :)

d = small don
D = large don
k = small katsu
K = large katsu

General
Song Setup > Design > Off the widescreen support maybe? since you dont have Storyboard

Kantan
Nice diff xD.. I like it >w<

Futsuu
00:21:774 - can try to add a d here ..sounds better
00:22:585 - add a d here
00:29:395 - add a k here
01:07:017 - add a slider here until 01:07:666

Muzukashii
00:32:314 - move this d to 00:32:152 and add a d at 00:32:476
00:33:125 - move this d to 00:32:801
00:34:909 - move this d to 00:34:747 and add a d at 00:35:071
00:35:720 - move this k to 00:35:395 and change it to d
00:37:503 - move this d to 00:37:341
00:38:314 - move this k to 00:37:990
00:38:639 - move this d to 00:38:801
01:07:017 - add a d here
01:07:341 - ^
01:07:666 - add a K here
01:30:530 - add a d here
01:32:801 - add a d here

Oni
00:21:855 , 00:22:017 and 00:22:422 - all of them, add a d here . Feels better xD
00:32:314 - move this d to 00:32:152 and add a d at 00:32:476
00:33:125 - move this d to 00:32:801
00:34:909 - move this d to 00:34:747 and add a d at 00:35:071
00:35:720 - move this d to 00:35:395
00:37:503 - move this d to 00:37:341
00:38:314 - move this d to 00:37:990
01:03:125 - add a d here
01:03:287 - add a k here
01:07:017 - add a d here
01:07:341 - add a k here
01:30:530 - add a k here

Akkarin ~ \(>w<)/
Lel..Nice song :D ..
Good luck with your map and hope it will be ranked soon :D
ghm12
To com vontade de moddar hoje, vai seu mapa mesmo
[General]
A resolução do background deve ser 1366x768
Remova "Yuru" "Yuri" das tags, pois elas já estão na Source
Coloque "agu" nas tags, pois você precisa colocar os nomes dos mappers de guest diffs nas tags
Retire o "Widescreen Support" de todas as diffs
00:08:963 - Remova essa Inherited de suas diffs, elas não tem nenhuma utilidade

[Muzukashii]
  1. 00:10:260 - k aqui? fica mais bonitinho ~
  2. 00:11:558 - k?
  3. 00:16:747 - ^
  4. 01:00:206 - Finish? pra ficar certo a sequência
  5. 01:00:530 - Aqui k e 01:00:855 - d
  6. 01:01:179 - k d d k aqui? 3:
  7. 01:14:476 - k aqui?
  8. 01:22:260 - k aqui também?
  9. 01:24:855 - k bonito
  10. 01:30:044 (339,340,341,342,343) - k k d d k?

[Oni]
  1. 00:00:531 (1,3,5,6,7) - Não quer fazer essas notas serem K? tudo D parece muito, muito parado
  2. 00:11:071 - kkd me parece mais bonito
  3. 00:11:558 - k talvez?
  4. 00:14:152 - ^ Mesmo motivo
  5. 00:16:747 - ^
  6. 00:13:503 - Talvez k aqui também, até porque as notas anteriores tem um som mais fraco do que essa batida
  7. 00:13:666 - ddk? parece mais bonitinho, já que 00:13:828 - é a beat forte dessa parte
  8. 00:14:963 - kkd? kdd ficou meio estranho e loco
  9. 00:16:260 - kkd? pelo mesmo do 00:11:071 - c:
  10. 00:18:693 - Strong beat imo, então k
  11. 00:26:639 - Talvez k?
  12. 00:47:233 - Você esqueceu de colocar Finish aqui
  13. 01:00:206 - ^
  14. 01:23:395 - k aqui, por favor
  15. 01:26:476 - Essa parte deveria ser k d
  16. 01:32:476 - Deveria ser ddk, pois a última nota que tem o som forte

[ugu's Inner Oni]
It's a bit weird Oni having some slider speed changes and the hardest oni have a stable one, try considering doing some along the map
  1. 00:06:044 - Maybe k here?
  2. 00:13:990 (73,74,75) - d k k here?
  3. 00:20:639 - You can follow the "YAY" with a K here, but it's your choice
  4. 00:25:341 - Maybe k?
  5. 00:26:476 (159,160,161) - k k d?
  6. 00:29:071 - k? the beat is a bit strong imo, and the vocal too
  7. 01:10:422 - ddk? The last note is the strongest beat imo
  8. 01:35:882 - Maybe k? To have a bit difference of last note and maybe follow vocal (?)
Você sabe bem porque não moddei o resto
Good luck ~
roufou

ghm12 wrote:

[ugu's Inner Oni]
It's a bit weird Oni having some slider speed changes and the hardest oni have a stable one, try considering doing some along the map might consider, but I kinda don't want to
  1. 00:06:044 - Maybe k here? ye
  2. 00:13:990 (73,74,75) - d k k here? wasn't entirely sure but it probably sounds better
  3. 00:20:639 - You can follow the "YAY" with a K here, but it's your choice done
  4. 00:25:341 - Maybe k? sure
  5. 00:26:476 (159,160,161) - k k d? didn't add, not sure
  6. 00:29:071 - k? the beat is a bit strong imo, and the vocal too done
  7. 01:10:422 - ddk? The last note is the strongest beat imo done
  8. 01:35:882 - Maybe k? To have a bit difference of last note and maybe follow vocal (?) not entirely sure but done
Você sabe bem porque não moddei o resto
Good luck ~
Topic Starter
Yaminoma
SPOILER

walaowey wrote:

Hi , From #modqueues and for my friend too \(>w<)/

Sorry if I make mistake. Still new to taiko modding xD
I just try to mod for rhythm only :D

Here is my mod :)

d = small don
D = large don
k = small katsu
K = large katsu

General
Song Setup > Design > Off the widescreen support maybe? since you dont have Storyboard

Kantan
Nice diff xD.. I like it >w<

Futsuu
00:21:774 - can try to add a d here ..sounds better
00:22:585 - add a d here
00:29:395 - add a k here
01:07:017 - add a slider here until 01:07:666

Muzukashii
00:32:314 - move this d to 00:32:152 and add a d at 00:32:476
00:33:125 - move this d to 00:32:801
00:34:909 - move this d to 00:34:747 and add a d at 00:35:071
00:35:720 - move this k to 00:35:395 and change it to d
00:37:503 - move this d to 00:37:341
00:38:314 - move this k to 00:37:990
00:38:639 - move this d to 00:38:801
01:07:017 - add a d here
01:07:341 - ^
01:07:666 - add a K here
01:30:530 - add a d here
01:32:801 - add a d here

Oni
00:21:855 , 00:22:017 and 00:22:422 - all of them, add a d here . Feels better xD
00:32:314 - move this d to 00:32:152 and add a d at 00:32:476
00:33:125 - move this d to 00:32:801
00:34:909 - move this d to 00:34:747 and add a d at 00:35:071
00:35:720 - move this d to 00:35:395
00:37:503 - move this d to 00:37:341
00:38:314 - move this d to 00:37:990
01:03:125 - add a d here
01:03:287 - add a k here
01:07:017 - add a d here
01:07:341 - add a k here
01:30:530 - add a k here

Akkarin ~ \(>w<)/
Lel..Nice song :D ..
Good luck with your map and hope it will be ranked soon :D
Thank you ! apllied most of them !

SPOILER

ghm12 wrote:

To com vontade de moddar hoje, vai seu mapa mesmo
[General]
A resolução do background deve ser 1366x768
Remova "Yuru" "Yuri" das tags, pois elas já estão na Source
Coloque "agu" nas tags, pois você precisa colocar os nomes dos mappers de guest diffs nas tags
Retire o "Widescreen Support" de todas as diffs
00:08:963 - Remova essa Inherited de suas diffs, elas não tem nenhuma utilidade pronto

[Muzukashii]
  1. 00:10:260 - k aqui? fica mais bonitinho ~
  2. 00:11:558 - k?
  3. 00:16:747 - ^
  4. 01:00:206 - Finish? pra ficar certo a sequência
  5. 01:00:530 - Aqui k e 01:00:855 - d
  6. 01:01:179 - k d d k aqui? 3:
  7. 01:14:476 - k aqui?
  8. 01:22:260 - k aqui também?
  9. 01:24:855 - k bonito
  10. 01:30:044 (339,340,341,342,343) - k k d d k?

[Oni]
  1. 00:00:531 (1,3,5,6,7) - Não quer fazer essas notas serem K? tudo D parece muito, muito parado
    fica estranho
  2. 00:11:071 - kkd me parece mais bonito
  3. 00:11:558 - k talvez?
  4. 00:14:152 - ^ Mesmo motivo
  5. 00:16:747 - ^
  6. 00:13:503 - Talvez k aqui também, até porque as notas anteriores tem um som mais fraco do que essa batida
  7. 00:13:666 - ddk? parece mais bonitinho, já que 00:13:828 - é a beat forte dessa parte
  8. 00:14:963 - kkd? kdd ficou meio estranho e loco
  9. 00:16:260 - kkd? pelo mesmo do 00:11:071 - c:
  10. 00:18:693 - Strong beat imo, então k
  11. 00:26:639 - Talvez k?
  12. 00:47:233 - Você esqueceu de colocar Finish aqui
  13. 01:00:206 - ^
  14. 01:23:395 - k aqui, por favor
  15. 01:26:476 - Essa parte deveria ser k d
  16. 01:32:476 - Deveria ser ddk, pois a última nota que tem o som forte
muito bom esse mod!!11

[ugu's Inner Oni]
It's a bit weird Oni having some slider speed changes and the hardest oni have a stable one, try considering doing some along the map
  1. 00:06:044 - Maybe k here?
  2. 00:13:990 (73,74,75) - d k k here?
  3. 00:20:639 - You can follow the "YAY" with a K here, but it's your choice
  4. 00:25:341 - Maybe k?
  5. 00:26:476 (159,160,161) - k k d?
  6. 00:29:071 - k? the beat is a bit strong imo, and the vocal too
  7. 01:10:422 - ddk? The last note is the strongest beat imo
  8. 01:35:882 - Maybe k? To have a bit difference of last note and maybe follow vocal (?)
Você sabe bem porque não moddei o resto
Good luck ~
Niko-nyan
Hi from


[d/color] is a red note
is a big red note
k is a blue note
K is a big blue note

Agu's Inner Oni
  1. 00:27:612 - how about kkd ( 67 have same pitch with 68)
  2. 01:18:206 - how about at k in here?
  3. 01:22:909 - how about dkkdkdkdd?
Oni
  1. 00:25:179 (112,113) - how about k k k d
  2. 00:32:801 - how about k ?
  3. 00:35:071 - how about k k d k ?
  4. 00:44:639 - remove finish because i didn't hear anything in here that fit with the cymbal
  5. 00:47:233 - ^
Muzukashii
  1. 00:47:233 - remove finish
  2. 01:10:585 - k

not really like the song ;w;
Topic Starter
Yaminoma

Niko-nyan wrote:

Hi from


[d/color] is a red note
is a big red note
k is a blue note
K is a big blue note

Agu's Inner Oni
  1. 00:27:612 - how about kkd ( 67 have same pitch with 68)
  2. 01:18:206 - how about at k in here?
  3. 01:22:909 - how about dkkdkdkdd?
Oni
  1. 00:25:179 (112,113) - how about k k k d
  2. 00:32:801 - how about k ?
  3. 00:35:071 - how about k k d k ?
  4. 00:44:639 - remove finish because i didn't hear anything in here that fit with the cymbal
  5. 00:47:233 - ^
Muzukashii
  1. 00:47:233 - remove finish
  2. 01:10:585 - k

not really like the song ;w;
Thank you , apllied all
roufou
changed everything from niko's mod, except for the last suggestion where I changed the pattern but not entirely to what was suggested
Niko-nyan
omg i didn't check my fail on color command :< btw goodluck for rank
Akyuu
Não e um mod bom mas pode ser útil :D e desculpa eu não consegui moldar as outras diffs...

Muzukashii


  • 00:28:585 (105,106,107,108) - eu prefiro por dkdk pra evitar repetição, porque pode deixar um map chato de se jogar, e fica bem lgl dkdk imo
    00:29:882 (111,112,113) - dkd talvez?

Oni


  • 00:15:612 (55,56,57,58,59,60,61) - muda essa patern pra kdkkddk?? caso não queira mudar para essa, recomendo que mude essa patern porque no áudio em 00:16:098 (61) - tem uma batida forte então fica melhor terminar a patern com um katsu imo?

Agu's Inner Oni


  • 00:18:206 (104,105,106,107,108,109,110) - i hope is better change the patern to ddkdkkd, if you not like, switch to something that ends with d, 'cause d with the song gets better
    00:56:963 (337,338,339,340,341) - kkddk maybe?
    00:57:449 (342) - remove this maybe?
    01:17:882 (469,470,471) - ddk is better?
    01:22:503 - add a don here?
    01:33:612 (589,590) - katsu katsu 'cause don don isn't cool :(

EU NÃO CONCORDO MUITO COM A SV ALTA NA DIFF ONI PORQUE OS PLAYERS VÃO QUERER JOGAR DE DT E ISSO VAI ATRAPALHAR.. AMENOS QUE VOCÊ TENHA PENSADO NISSO COMO UM DESAFIO MAIOR ^^
E UM BOM MAPA E EU ACREDITO QUE ELE POSSA SER RANKED
BOA SORTE 0/
show more
Please sign in to reply.

New reply