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This beatmap was submitted using in-game submission on Dienstag, 31. März 2015 at 19:41:37

Artist: die aerzte
Title: Junge
Tags: Mao Punkrock Rodrigo Gonzales Farin Urlaub Bela B
BPM: 211
Filesize: 7397kb
Play Time: 03:01
Difficulties Available:

Download: die aerzte - Junge
Information: Scores/Beatmap Listing
---------------
#11

Easy - by me
Normal - by Mao & me
Advanced - by me
Hard - by me

osu! needs more German Songs!
Mark Foster - Au revoir | Alligatoah - Willst du
Last edited by Myxomatosis on , edited 17 times in total.
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Alright, Pending! :3
Even though I would like to see Easy's Icon appear in the Song Select finally ;w;
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die map bockt :D vor allem mit dem lied ^^
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(ノ◕ヮ◕)ノ*:・゚✧

Easy



00:25:339 (3) - Shouldn't you add a New Combo here, since you were adding one every 2/1 big white ticks on this section?

01:47:235 (1) - In my opinion, as a player, would be better to move this circle to x220 y172, since 01:46:666 (3) - is leading completely to that direction. This would also improve the flow.

02:13:396 (2,3) - Wouldn't be better to add 2 sliders here? The vocal emphasis is strong, and you kinda ignored it with a 2/1 slider. You can do like you did with 02:06:571 (3,4) - 02:11:121 (1,2) - and etc...

02:16:240 (3) - The beat on the big white tick is really strong, would be really better to add a circle on it instead of ending a slider on it.

Twin Normal



02:54:913 (2) - Is this Finish here necessary? There's no emphasis or loud sound on this part, a whistle or even the soft hit would be enough :c Don't forget other diffs if you apply this.

Advanced



01:44:676 (3) - Instead of starting this on a white tick and ignore the vocal/make the slider a bit offbeat, you can make this rhythm. Wouldn't ignore the vocal, would emphasize the strong beat on 01:44:960 -, would keep the consistency with 00:49:936 (2) - by following the vocal, and wouldn't be confusing. Don't forget to rearrange 01:45:244 (1) - DS if you apply this.

02:25:908 - Don't know it's just me but this looks/plays easier than the pattern you make on Normal. Try to increase the DS a bit.

Hard



00:56:334 (6) - What about a Ctrl + G here? Would improve the flow. Saying as a player.

01:03:159 (6) - If I'm right, you were stacking 1/1 notes with a higher DS than this, and this exactly DS you used here is for 1/2 stacked circles. Same here 01:07:425 (1,2) -


how2modpromaps
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Near wrote:
(ノ◕ヮ◕)ノ*:・゚✧

Easy



00:25:339 (3) - Shouldn't you add a New Combo here, since you were adding one every 2/1 big white ticks on this section? Done

01:47:235 (1) - In my opinion, as a player, would be better to move this circle to x220 y172, since 01:46:666 (3) - is leading completely to that direction. This would also improve the flow. Hmm, I want to keep this consecutive movement 01:46:097 (2,3,1) - but I changed the following slider to create a better flow

02:13:396 (2,3) - Wouldn't be better to add 2 sliders here? The vocal emphasis is strong, and you kinda ignored it with a 2/1 slider. You can do like you did with 02:06:571 (3,4) - 02:11:121 (1,2) - and etc... The vocals are not on the middle white tick here so I think the slider fits them better

02:16:240 (3) - The beat on the big white tick is really strong, would be really better to add a circle on it instead of ending a slider on it. Done

Twin Normal



02:54:913 (2) - Is this Finish here necessary? There's no emphasis or loud sound on this part, a whistle or even the soft hit would be enough :c Don't forget other diffs if you apply this. I think it fits the guitar well.

Advanced



01:44:676 (3) - Instead of starting this on a white tick and ignore the vocal/make the slider a bit offbeat, you can make this rhythm. Wouldn't ignore the vocal, would emphasize the strong beat on 01:44:960 -, would keep the consistency with 00:49:936 (2) - by following the vocal, and wouldn't be confusing. Don't forget to rearrange 01:45:244 (1) - DS if you apply this. I'm following the drums here.. It's a bit hard to explain. I don't mind the slider ending on the big white tick since the main emphasis is on the white tick afterwards. I really prefer keeping this one

02:25:908 - Don't know it's just me but this looks/plays easier than the pattern you make on Normal. Try to increase the DS a bit. Done

Hard



00:56:334 (6) - What about a Ctrl + G here? Would improve the flow. Saying as a player. Hmm I don't think it improves the flow.. I prefer consecutive movements in this map, where the movement continues over more than 2 objects, so I'd like to keep it

01:03:159 (6) - If I'm right, you were stacking 1/1 notes with a higher DS than this, and this exactly DS you used here is for 1/2 stacked circles. Same here 01:07:425 (1,2) - Nice find, thanks!


how2modpromaps


Thanks for the great mod! Highly appreciated :3
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You asked me nicely so :> It's just some suggestions though, and its not much D: because it looked almost perfect for me >.< how2modpromaps? xD

    General


  • You could enable countdown :>
    Image


    Twin's Normal


  • 00:34:723 (2,3) - blanket looks better if you put (3) at x:34 y:99 (but then you need to remap some of the next parts if you want same DS :1.00)


    Advanced


  • 00:36:714 (1) - could place this on x:320 y:140 for a nice triangle :> (but then you need to change the sliders below to correct the spacing >.< so its up to you)




Sorry for bad and short mod ;w; But good luck :> Goodu jobu :>
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Keada wrote:
You asked me nicely so :> It's just some suggestions though, and its not much D: because it looked almost perfect for me >.< how2modpromaps? xD

    General


  • You could enable countdown :> I don't think countdown fits here at all, since the beginning part is so calm and mainly guitar so.. it would sound out of place
    Image


    Twin's Normal


  • 00:34:723 (2,3) - blanket looks better if you put (3) at x:34 y:99 (but then you need to remap some of the next parts if you want same DS :1.00) The current pattern is fine and more interesting imo


    Advanced


  • 00:36:714 (1) - could place this on x:320 y:140 for a nice triangle :> (but then you need to change the sliders below to correct the spacing >.< so its up to you) I was going for a zig-zag pattern here 00:35:576 (4,5,6,1) - so, no change sry


    Hard



  • 00:29:605 - Could be blanketed I prefer the current placement, it's more interesting than simple blankets imo
  • 01:17:377 - Blanket here too (if it doesnt lose flow that is) Tried to do it better, although it already is blanketed D:
  • 01:19:794 - ''perfect'' blanket at x:372 y:102 Changed that one


Sorry for bad and short mod ;w; But good luck :> Goodu jobu :>


Sorry for denying most.. I often prefer other more special patterns over simple blankets, because it seems more interesting to me. Anyway, you did well for a modding beginner, thanks! :3
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You know where to find me when you feel like it's ready (you can also poke me for a Noral mod, if you want :c)
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hi owo/
there's my NAZImod
description of the mod
why
u
so
pro
omg
i can't mod it, my mood look useless
:
^
(


Easy
00:38:704 (3) - x:328 y:340 looks better to me /w\
01:07:425 (1,2) - Make them parallel o: http://puu.sh/gQoC6/7bb5c5f6f9.jpg
01:37:851 (4,2) - Stack?
01:49:510 (1,3) - ^ (Or don't overlap them o:)

Normal
01:49:368 (1) - 153;74
02:15:671 (2,1) - swap nc's?
02:54:913 (2) - try to curve end of it (looks better owo\) http://puu.sh/gQphA/6509e042aa.jpg

Advanced
00:47:804 (3) - 135;335
THAT'S ALL YES.

Hard
01:43:823 (1,2) - try to make them parallel too (minor fix - 01:43:823 (1,2) - )
01:51:216 (7,1) - stack?
02:43:254 (5,2) - ^
THAT'S ALL YES. [2]
my tears again
oh god why i can't do useful mods who cursed me


Good luck with map~
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YellowManul wrote:
hi owo/
there's my NAZImod
description of the mod
why
u
so
pro
omg
i can't mod it, my mood look useless
:
^
(


Easy
00:38:704 (3) - x:328 y:340 looks better to me /w\ I don't really see a difference, and it would mess up the spacing D:
01:07:425 (1,2) - Make them parallel o: http://puu.sh/gQoC6/7bb5c5f6f9.jpg Fixed
01:37:851 (4,2) - Stack? I will consider this. But afterall it doesn't really matter.. The notes have long enough time between them and it might even be better readable for newbies when they are unstacked, because the note will be visible behind the hitburst when it's still visible
01:49:510 (1,3) - ^ (Or don't overlap them o:) ^

Normal
01:49:368 (1) - 153;74 Nah, mine looks and plays better imo
02:15:671 (2,1) - swap nc's? They should be consistent with the other diffs
02:54:913 (2) - try to curve end of it (looks better owo\) http://puu.sh/gQphA/6509e042aa.jpg I don't think so.. I like the parallelism with the previous slider and the overall linearity here ;w;

Advanced
00:47:804 (3) - 135;335 Hmm I don't see why I'd do that D:
THAT'S ALL YES.

Hard
01:43:823 (1,2) - try to make them parallel too (minor fix - 01:43:823 (1,2) - ) Fixed
01:51:216 (7,1) - stack? I wanted the circle and the slider to be aligned perfectly, and the manual stack looks cool
02:43:254 (5,2) - ^ They are too far away.. it's not noticable ingame
THAT'S ALL YES. [2]
my tears again
oh god why i can't do useful mods who cursed me


Good luck with map~


Thanks! :3 I'm sorry that I didn't fix much, but as you said it was pretty nazi.. I hope I could make it clear why I didn't fix them.

-Bakari- wrote:
You know where to find me when you feel like it's ready (you can also poke me for a Noral mod, if you want :c)


Whoa that's great! Thanks o3o
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Easy

Hitsound:

  • 00:38:704 (3) - in end slider isn't should be add whistle ? I feel the vocal and melody is high also i can see other diff's have, maybe you missing this


Twin's Normal

Gameplay:

  • 01:19:936 (3) - dunno why you didn't put NC the rhythm is change like you did other diff's


Advance

Gameplay:

  • 02:02:022 (3) - this isn't should be NC ? I see other parts you did, look like missing, just make sure is consistency by you style


Well kill me if this tiny mod so I'm sorry
Hum can't find good suggestion only short inconsistency by you style
The play look good for me I srly i like it
well let me know if you need bubble or something (if you pick me LOL) they are just good

Not sure is worth kudosu lol!

good luck
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