forum

Nekomata Master - Far east nightbird

posted
Total Posts
8
Topic Starter
Kuki
This beatmap was submitted using in-game submission on Sunday, 25 January 2015 at 3:17:56 PM

Artist: Nekomata Master
Title: Far east nightbird
Source: jubeat knit
BPM: 180
Filesize: 3799kb
Play Time: 01:52
Difficulties Available:
  1. Another (5.03 stars, 460 notes)
Download: Nekomata Master - Far east nightbird
Information: Scores/Beatmap Listing
---------------



Third Finished Map!


[Imagination] Difficulty took me about 14 hours over two days to complete.
(First version anyway, will end up remapping sections.)

21/01/15
Made sliders look nicer, fixed some patterns, modified streams.

23/01/15
Made sliders look nicer again
replied to two mods

24/01/15 Happy Birthday tooo meeee~
Redid combo colours as Cel's mod said to
Hitsounds partially done till 00:59:713 (3)
Unchecked widescreen support and enabled countdown, missed that from Cel's mod
More revisions
got Moph's mod (yay!) will finish it at some point, maybe tomorrow.

25/01/15
finished Moph's mod, need to reply tho
need to fix 01:12:485 (1)
need to fix 01:12:463 (1,2,3,4,5) - odd
Nakano Itsuki
I'm willing to make an easy diff for you :)
If you don't mind that I'm still a very novice mapper :P
Iceskulls
[General]
  1. Uncheck widescreen support and enable countdown
[The only diff that available now]
  1. 00:01:713 (2) - Ctrl+G for better flow
  2. 00:02:379 (1,2) - This can space a bit more
  3. 00:05:713 - This beat can be emphasis more , try making the note here clickable
  4. 00:26:046 - Why not map this beat?
  5. 00:35:046 (6) - NC
  6. 00:36:379 (12) - NC
  7. 00:37:713 (2) - NC this instead of 00:37:546 (1) -
    Well , try NC every big white tick to make NC consistent , it works for this song
  8. 00:40:546 (1,2) - imo This is a bit hard to read , try to make it a bit easier to read
  9. 00:43:046 - This beat can be emphasis more , try making the note here clickable
  10. 00:44:879 (1,2,3,4,5) - Should make the spacing consistent here , I don't see any reason to space notes like that
  11. 00:45:713 - This beat can be emphasis more , try making the note here clickable
  12. 00:48:046 (4,5) - Space these a bit ? so it will looks a bit good the current looks not good imo
  13. 00:49:213 (1,2) - The slider end can be emphasis more
  14. 00:56:546 (3,4,5,6,7,8) - You might need to rework the rhythm here a bit , I find that slider head at white tick sound better
  15. 01:12:463 (1) - imo this is not really suit here , the beat is streamy here, why you use slider here?
  16. 01:44:296 (5,6,1,2,3,4,5) - The hitsound here sound really low , you can increase the hitsound volume and add a hitsound here to mix with the sound of the instrument here , it sound better
Probably you need to work on rhythm a bit , I guess
pm me when the others diff finish so I can mod it

Good luck :)
Topic Starter
Kuki

CelsiusLK wrote:

[General]
  1. Uncheck widescreen support and enable countdown
[The only diff that available now]
  1. 00:01:713 (2) - Ctrl+G for better flow done
  2. 00:02:379 (1,2) - This can space a bit more done
  3. 00:05:713 - This beat can be emphasis more , try making the note here clickable done
  4. 00:26:046 - Why not map this beat? done
  5. 00:35:046 (6) - NC done
  6. 00:36:379 (12) - NC done
  7. 00:37:713 (2) - NC this instead of 00:37:546 (1) - done
    Well , try NC every big white tick to make NC consistent , it works for this song will do later
  8. 00:40:546 (1,2) - imo This is a bit hard to read , try to make it a bit easier to read I really want to keep this
  9. 00:43:046 - This beat can be emphasis more , try making the note here clickable done
  10. 00:44:879 (1,2,3,4,5) - Should make the spacing consistent here , I don't see any reason to space notes like that done
  11. 00:45:713 - This beat can be emphasis more , try making the note here clickable done
  12. 00:48:046 (4,5) - Space these a bit ? so it will looks a bit good the current looks not good imo done
  13. 00:49:213 (1,2) - The slider end can be emphasis more done
  14. 00:56:546 (3,4,5,6,7,8) - You might need to rework the rhythm here a bit , I find that slider head at white tick sound better will fix
  15. 01:12:463 (1) - imo this is not really suit here , the beat is streamy here, why you use slider here? I am hesitant to fix this, it fits the music (the long violin note) but I too am doubting whether I should have it or not..
  16. 01:44:296 (5,6,1,2,3,4,5) - The hitsound here sound really low , you can increase the hitsound volume and add a hitsound here to mix with the sound of the instrument here , it sound better will fix
Probably you need to work on rhythm a bit , I guess
pm me when the others diff finish so I can mod it I will! :)

Good luck :)
IggyistheBoss
quick mod

00:11:546 (2) - probably take this out and extend repeating slider
00:16:046 (3) - this and all the sliders like this pattern should probably be changed to a less smooth one, it fits the music better imo
00:31:879 (4) - i'm not sure this fits the music, try something else here
00:34:379 (3,4) - change this to the same as 00:34:713 (5)
00:40:546 (1,2) - these can be hard to read, but you can probably leave these in if you really want
01:01:379 (1,2) - change this, maybe put 2 under where 1 ends
01:12:463 (1) - this is a little weird, but i saw your earlier reply, it is a bit confusing
01:26:879 (2,1) - these are too far apart

starred, this is a cool map so far
Topic Starter
Kuki

IggyistheBoss wrote:

quick mod

00:11:546 (2) - probably take this out and extend repeating slider Done.
00:16:046 (3) - this and all the sliders like this pattern should probably be changed to a less smooth one, it fits the music better imo Will fix.
00:31:879 (4) - i'm not sure this fits the music, try something else here I think this is fine, I will change if more people mention it.
00:34:379 (3,4) - change this to the same as 00:34:713 (5) Done.
00:40:546 (1,2) - these can be hard to read, but you can probably leave these in if you really want Yes, I don't want to ditch this.
01:01:379 (1,2) - change this, maybe put 2 under where 1 ends Done.
01:12:463 (1) - this is a little weird, but i saw your earlier reply, it is a bit confusing Yeah.
01:26:879 (2,1) - these are too far apart Fixed.

starred, this is a cool map so far Thank-you!
moph
hihi o/

[General]
  1. Audio bitrate is higher than 192kbps, http://puu.sh/eWHNt.mp3 <- amusing you're going for rank use this mp3 instead (new offset = 402...i think). Also don't forget to resnap everything~
  2. Enable widescreen
  3. Uncheck countdown, unless you want that
[Imagination]
  1. Not 100% sure if you'll be able to keep that diff name, maybe ask round as they seem to be strict about that.
  2. 00:04:213 (6,1,2,3,4) - the spacing difference between these notes are a bit much, the music does not express this and can make the random jumps awkward to play. If you don't like using DS at least try keeping the distance similar and sensible unless the music calls for it.
  3. 00:07:213 (1) - I suggest finding a better place to put this
  4. 00:09:713 (1,2,3,4,5) - for this and the following two streams I strongly recommend replacing (5) with a 1/4 slider. There is a note on the unmapped blue tick and having the 1/4 there makes it sound better imo, also it doesn't really add difficulty or change how its played.
  5. 00:14:212 (2,3,4) - this applies for the whole map, I don't recommend that you start sliders on red ticks, it doesn't sound and play as good. 00:14:213 (3) - See how this slider cuts through a large white tick? Such a dominant beat shouldn't be passed by. I think this fits better...
  6. 00:16:713 (1,2,3,4) - again with the red tick slider thing, 00:17:213 (3) - if you listen closely there is a note in the middle of the slider, would be more effective if this was to be mapped out
  7. 00:19:213 (1) - this slider starting on a red tick is fine as its mapping out something quite dominent, however that note stops on the following white tick and there is also a dominant beat there, I recommend shortening the slider to 1/2.
  8. 00:21:713 (1) - bring this back by 1/2 and replace (7)
  9. 00:24:629 (1,2) - try map this part out with sliders, using singles is a bit hard to read due to the switch to 1/8 especially when the DS isn't even.
  10. 00:25:546 (4,1) - I advise against this, overlapping these against those previous notes will make it seem like they're mapped to the same rhythm as before and will throw players off.
  11. 00:27:546 (2,3,4) - why put (2) and (3) further away than (3) is to (4) when (2)&(3) are 1/2 apart and (3)&(4) are 3/4 apart. The distance drop will make it awkward to read.
  12. 00:31:796 - should be a note here.
  13. 00:31:879 (5) - unsnapped
  14. 00:37:880 (2) - from this point on so many red tick sliders, I'll stop mentioning it but seriously it would sound so much better if they started on white ticks. Sliders on red ticks work best when mapping vocals, otherwise they usually feel awkward.
  15. 01:12:463 (1) - this slow slider feels very out of place in the most intense part of the song .-. what you've been doing before was fine.
  16. 01:16:713 (6) - again this feels out of place, also if you were to keep it, it is overextended by 1/4
  17. 01:16:713 (6,7,8) - for an insane this feels way under mapped for what this part has to offer
  18. 01:20:046 (1,2,3,4,5) - song isn't very long, not sure the break is needed, also i feel like this isn't necessary either
  19. 01:25:046 (1) - this slider should end 1/8 (1/6 maybe?) earlier
  20. 01:27:046 (1) - cool slider but the direction it starts in maybe a little difficult to sight read
  21. 01:43:296 (1,2,3,4) - i don't know about this, i think this might play better and be a less confusing rhythm to follow
  22. 01:44:296 (5,6) - seems unnecessary to repeat a third time as music doesn't really support it
  23. 01:49:713 - feel like this gap should be mapped
Rhythmic issues aside you should spend some time polishing up your map. If you're looking to rank it you also need to focus more on making it "pretty" as well. Some of the placement feels a bit too random, study some maps and see how they arrange their notes into well thought out patterns. Also blankets :LLL

GL bruh, this is promising \o/ call be back for re-check when mapset is finished
cbf proof reading so PM me if something doesn't make sense
loopuleasa
Really great song.
Map flows nicely, but can be polished in a few place.
Don't give up, it's gonna turn out great. I've been loving to play it lately when I random it.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply