15:33 Andrea: I heard that rEdo-san will testplay and mod my new approval map
15:33 rEdo: yes
15:34 Andrea: <333333
15:34 rEdo: after I come up with my password
15:34 rEdo: I mean
15:34 rEdo: remind myself a password
15:34 Andrea: xDD
15:34 rEdo: that I need
15:34 *Andrea is listening to [http://osu.ppy.sh/b/585605 petit milady - Ma Cherie]
15:34 Andrea: I'll try xD
15:35 rEdo: k i got it
15:35 rEdo: im just testing how BitLocker works
15:35 rEdo: on pendrives
15:35 rEdo: no big deal
15:35 Andrea: oh I see
15:39 rEdo: k downloading
15:39 rEdo: lets see
15:39 Andrea: wait wait
15:39 Andrea: Asagi is playing it =w=b
15:39 Andrea: I wanna spec you too so xD
15:41 rEdo: just one suggestion
15:41 rEdo: that applies to all your maps
15:41 rEdo: make jumps god damnit
15:42 rEdo: this will be so boring on DT
15:43 Andrea: at least it's streamy enough lol
15:43 Andrea: I could try making some jumps larger I guess
15:43 rEdo: not could, should I'd say
15:44 rEdo: I would also say that you might want to use a higher distance snap on regular patterns
15:44 rEdo: but that would like require to remap the whole thing D:
15:45 Andrea: I could just increase some jumps instead
15:45 rEdo: dunno Q_Q
15:45 *rEdo is playing [http://osu.ppy.sh/b/585605 petit milady - Ma Cherie [Sweet]] +DoubleTime
15:45 Andrea: spacing between notes feels enough already
15:45 rEdo: lets see
15:45 *Switched to #spectator.
15:46 rEdo: fucking hair
15:46 rEdo: tickling my eye
15:47 Asagi: cut it
15:47 rEdo: no
15:47 Asagi: hahahaha
15:48 Asagi: maybe ar8.8 or something fits better on the bpm lol
15:48 rEdo: nah
15:49 Asagi: ar10.3 practice mep lol
15:49 rEdo: ah fuck
15:50 rEdo: why did i try to play it lmb+x
15:50 Asagi: rip 1/4s
15:50 rEdo: anyway 10.3 is WAY TOO MUCH
15:50 Asagi: yea you just clicked it hahaha
15:50 Andrea: blame mapper
15:50 rEdo: for patterns that are too close to each other
15:50 rEdo: sorry
15:50 rEdo: i'd go with 8.5 or something
15:50 Andrea: hmm yeah I kinda agree
15:50 rEdo: I mean, AR9 > AR8.5
15:50 Asagi: need more a bit jump \:D/
15:50 Andrea: AR9 probably is too much
15:51 Andrea: or that
15:51 Andrea: I'll try to add more jumps
15:51 Andrea: brb changing AR
15:51 *rEdo is playing petit milady - Ma Cherie [Sweet AR8.5] +DoubleTime
15:51 *Switched to query with Andrea.
15:52 Andrea: gonna change AR
15:52 rEdo: ye 8.5
15:52 rEdo: is 21085128 times better
15:54 Andrea: and let's see if I can add some jumps here and there
15:56 rEdo: three main issues that i have in mind
15:56 rEdo: 1. ar too high
15:56 rEdo: 2. hp drain too low
15:56 rEdo: it feels so forgiving bleh
15:57 rEdo: 3. somewhat boring movement, but I guess I'm just used to jumps when playing streamy stuff
15:57 Andrea: okay HP+1 then
15:57 Andrea: and yeah I'm working with jumps
15:58 rEdo: i'll be pointing out stuff via irc since i already launched the editor
15:58 Andrea: alrighty :3
15:59 rEdo: 00:34:060 (6) - I'd go with a triple stack on (6)'s end and an extra note at 00:34:060 (6) -
15:59 rEdo: ergo: add notes at 00:34:060 (6) - and 00:34:060 (6) -
15:59 rEdo: so you could follow the drums properly
16:00 rEdo: 00:54:860 (1) - its beginning and ending arent in the same lane
16:00 rEdo: start is at y:68, ending is at y:64
16:00 rEdo: 01:00:060 (4,5,6,1) - the 4>5 transition makes me think that (6,1) are also just 1/4 later
16:00 rEdo: i would move (6,1) a little bit further
16:02 rEdo: 01:08:860 (1,2,3) - id 180 rotate this and move a little bit higher, plays much more fun like this
16:02 rEdo: 01:26:860 (1,2,3) - weird distance snap increase, but its hard to notice
16:03 rEdo: 01:39:660 (1) - from now on just reread what I pointed out above, since you copypasted the whole thing lul
16:04 rEdo: 02:47:560 (5,6) - arent stacked properly with 02:47:260 (4) - 'send
16:04 rEdo: 02:49:160 (5,6) - as above
16:05 Andrea: I'm gonna fix those after the jump fixes :3
16:06 rEdo: 04:34:460 (4,5,6,7,8,1) - stuff like this is like
16:06 rEdo: crying for higher distance snap
16:06 rEdo: but it might be just me
16:06 Andrea: I'll also see about that
16:06 rEdo: i would generally increase the SV and DS for the last chorus but I'm stupid
16:08 rEdo: if you want to be a dick
16:08 rEdo: go for OD8
16:08 rEdo: this might be fun to try to get a decent accuracy on
16:08 rEdo: generally: this should be MUCH harsher than it currently is
16:10 Andrea: got it b0ss
16:10 Andrea: will do my best b0ss
16:10 Andrea: and okay for OD8
16:10 Andrea: HP6.5
16:10 Andrea: AR8.5
16:11 Andrea: OD8
16:11 Andrea: how about it
16:11 rEdo: ar7
16:11 rEdo: tfu
16:11 rEdo: hp7
16:11 Andrea: okay then
16:12 Andrea: 7-8-8,5
16:12 rEdo: should be good I guess :p
16:12 rEdo: update and I'll play again
16:12 rEdo: I mean, poke me when you do all the stuff
16:13 Andrea: do you think I should make the slow party jumpy too?
16:13 rEdo: no, no
16:13 rEdo: they're good as they are
16:13 Andrea: part*
16:13 Andrea: alright
16:13 rEdo: it's just the choruses that feel somewhat boring
16:13 Andrea: I made them actually jumpy
16:14 Andrea: xD
16:14 Andrea: well, a bit more
16:14 rEdo: we
16:14 rEdo: we'll see :p
16:14 Andrea: otherwise that is the map good enough at least? xD
16:14 rEdo: ye its cool
16:14 Andrea: yay \o/
16:14 rEdo: i like the notes placement
16:15 rEdo: on the timeline, that is
16:15 rEdo: that's why it will be really fun to play on DT
16:15 rEdo: I like doublety-triplety clicky-clacks \o/
16:16 Andrea: I tried to make a custom drum rhythm
16:16 Andrea: that also follow with the song \o/
16:17 rEdo: reminds me of Satellite
16:20 Andrea: need to stream a tournament argh, gotta hate having powers sometimes
16:20 Andrea: I'm at 73% with fixing
16:20 Andrea: I'll finish the rest soon
16:20 Andrea: btw post so I can kd \:D/
16:20 rEdo: sure