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CINDERELLA PROJECT - Star!!

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Total Posts
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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2015年2月11日 at 19:09:21

Artist: CINDERELLA PROJECT
Title: Star!!
Source: アイドルマスター シンデレラガールズ
Tags: THE iDOLM@STER CINDERELLA GIRLS opening idolmaster im@s Momochikun
BPM: 178
Filesize: 18523kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.45 stars, 111 notes)
  2. Insane (4.49 stars, 343 notes)
  3. Mochi's Hard (3.39 stars, 262 notes)
  4. Normal (2.21 stars, 197 notes)
Download: CINDERELLA PROJECT - Star!!
Download: CINDERELLA PROJECT - Star!! (no video)
Information: Scores/Beatmap Listing
---------------
anime「アイドルマスター シンデレラガールズ」(THE IDOLM@STER CINDERELLA GIRLS)op「Star!!」
老牌aji教做人
LucyS
Hello !
From my Queue

[Eazy]
01:01:836 - Try this rhythm: http://puu.sh/eHnWF/b757cfc230.jpg >.< I just don't like that you skip this beat 01:02:173

[Normal]
00:37:229 (3,4) - This seems a bit confusing cause you only use stacks like this 00:34:364 (3,4) - before, but the second time I played I didn't had problem though. Try unstack 00:37:229 (3)

[Mochi's Hard]
00:10:600 (5,8) - Blanket?
00:27:117 (3,4) - You can improve this blanket too http://puu.sh/eH60x/3ed6403881.jpg
00:34:533 (4) - Make this like 00:33:859 (2) -

[Insane]
In my opinion is better to play if you add a circle at 00:51:892 -
01:08:072 (1,3) - Switch NC?

Nice map :3
Good Luck !
Aerous
I might mod , if I can clear my other requests fast enough :3

free mods !
Mafumafu
Hi!
长喜大大 :3
requested by Chole
[General]
还没加BG嘛?

[Easy]
没什么可说的

[Normal]
1. 00:37:735 (4) - 3/2 叠起来的话,不是很好读吧,尤其是新手什么的。。。

2. 00:53:409 (4,5) - 这个4和前面几个滑条不一样,这个4的尾巴的vocal是很重的而且还是高音,所以建议还是另起一个滑条比较好。
http://puu.sh/eMhU1/7420a34c16.png 这样既跟了鼓声 也不丢vocal 感觉会好一些,放在Normal里也不是太难。

[Mochi's Hard]
1. 00:00:151 Better to map this? Keep consistent with other diffs.

2. 00:27:117 (3,4) - Blanket

3. 00:54:083 (4,1) - Why the DS here suddenly becomes 2.00x? If you want to create a jump here, better to keep a consistent DS with other sections.

4. Is it OK to use stack leniency 3? I dunno.

[Insane]
00:11:611 (1,2,1,2,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - 爽

1. 00:19:701 (1) - 有点太扭了imo

2. 01:12:960 (4,5) - 3/4节奏的话,NC一下 作为提示?

3. 01:24:252知道不是跟的vocal,但是还是觉得这里加一个note比较好。

其他的都很好的 (感觉我的摸好水啊)

长喜大大加油! >w<
AIR
from que

[Easy]
  1. 00:26:106 - 这音挺重的听着就想松手...
  2. qitameile
[Normal]
  1. 01:10:937 - 比前一拍重一些,缺这一格挪前面不
  2. 01:20:038 (3,4) -
    00:07:229 - 前面分细后面粗是怎么回事
  3. 其他没了
[Mochi's Hard]
  1. 00:13:634 (6) -
  2. 00:54:252 - map here plz
  3. 01:07:398 (6) -
[Insane]
  1. 00:11:106 - 有点音,条折一点吧
  2. 00:51:976 (4) - 这红线是被强行无视?
  3. 01:08:746 (5) - 多拉1/4有奇效
IN前段的流畅感棒棒的
gl
map
Ciyus Miapah
from your mind......

Insane:

00:10:937 (3,4) - should be 1/2 slider there, because in 00:11:106 - has vocal sound
00:12:623 (1) - no need to NC, i think better remove NC
00:20:375 (3) - x272y136 feels cool i think
00:20:712 (5,6,7,8) - whistle feels weird sound, only add whistle in 7
00:24:757 (4,5,6,7) - whistle feels weird sound, only add whistle in 6
00:27:454 - finish there
00:43:465 (4) - x346y223 feels straight, but nice i think
01:03:184 (2,3,4,5,6) - i think slider in 01:03:184 - and then the rest is circles, yeah feels with vocal
01:13:971 (2,3,4,5,6) - ^
01:26:443 (1,2,3,4) - Stream pls >.<
COOL MAP :3

Hard:
nothing

Normal:
00:20:881 (4) - maybe this slider should be changed into circle, or put only circle in 00:21:050 - , looks like that slider is like passive notes
00:40:432 - add 1/1 slider here, and delete 00:40:600 (5) - , but idk you follow instrumental so ignore this lol
01:04:027 (4,5) - swap this pattern, so it's like slider first then circle (fix this hitsounding too :3)
01:10:600 (7,1) - wut, use 1/1 slider for 7 pls, not this fuk. i think you should NC in 01:10:937-. you can change 01:10:600 (7) - as a circle then add notes in 01:10:937 -
01:20:038 (3,4) - you can swap this sliders, yeah at least it feel better for a vocal transition
moe map :3

Easy:
wow...

edit:
- your map has no BG consider put kawaii anime girls into BG
- your map is going to be rekted ranked
- wow this is my 888 post
- take this, i like this map
Modem
Hi~! For M4M! (^ w ^)/
General
No bg? (o w o)

Easy
AR 3 will fits more with Easy diff. ;)
00:00:151 (1) Add whistle at this slider's head would b nice ;)
00:05:881 (3,1) Blanket this sliders
00:18:353 (2) Move this slider to x:160 y:264 if you want this slider perferctly symmetry with 00:17:005 (1)
01:09:083 (2) Remove whistle from this note but stay with clap for consistency
01:13:297 (4) Use clap in drum sampleset instead of finish at this slider's tail
Well.... I found nothing more :D

Normal
Change CS 4
And HP Drain Rate 4
And change OD to 4 as well
00:00:151 (1) Add whistle at this slider's head would b nice ;) ;)
00:31:162 Add a note + clap in normal additions
00:35:038 (5) Add whistle at this slider's head to map the piano
00:37:229 (3) Unstack this note. Because the beginner players might get confused if you stack this note at this diff. They might hit 00:37:735 (4) too soon because they think it will go like the rhytm (big white tick) they used to play while you put it at the red tick and stacked it
00:49:027 (7) Add clap in drum sampleset and keep finish at this note
01:01:499 (5) Move this slider to x:280 y:48 to make better the symmetrical pattern here ;)
01:02:173 (7) Change additions in auto and keep the clap. I think the clap at auto additions fits more with the music at this part. Then, Add clap in drum addtions and keep the finish at 01:02:510 (7) -> slider's tail to emphasize the hitsound effect. It will sounds much better in my opinion ;) ;)
01:04:196 (5) There must be NC here
01:06:892 (5) ^
01:13:297 (6) Remove finish and add clap in drum additions instead ;)
I found nothing more ~ :D

Mochi's Hard
Change HP Drain Rate to 6
Ummm.... Why AR 7.7? AR 8 would be nice ;)
00:23:915 (5) Whistle sounds weird over there. Please remove it :D
00:49:027 (8) Add clap in drum additions and keep the finish to emphasize the hitsound at this note
00:55:937 (5,6) Blanket this sliders
01:02:510 (2) Change additions to drum, remove whistle, then add finish. Also keep the clap
01:02:679 (2) Remove clap from this slider's tail please~ The clap sounds weird and doesn't fit much with the music in my opinion ;)
01:13:297 (2) Change the additions to drum, then remove whistle, and keep the clap
I found nothing more ~

Insane
Change OD to 8
00:00:151 (1) Add whistle at this slider's head would b nice ;) ;) ;)
00:14:476 (2) Ctrl + G to make a better flow and to make the flow gets more interesting ;)
00:14:814 (4) ^
00:15:151 (2) ^
00:15:488 (4) ^
00:15:656 (1) Add whistle and keep the clap at this note
00:16:330 (1) ^
00:16:668 (5) ^
01:02:510 (4) Also add clap in dram additions at this slider's head to emphasize the hitsound effect
01:12:960 (4,5) (o w o) Very nice blanket <3
01:18:859 (1) Add whistle at this note
01:18:943 (2) ^
01:24:589 (2) Ctrl + G to make a better flow and to make the flow gets more interesting ;)
01:25:094 (2) ^
01:25:600 (2) ^
01:26:106 (2) ^
I found nothing more~!
That's all!! Good luck on getting this map ranked (> w <)/
My map link : https://osu.ppy.sh/s/240028
If it's too long, please just mod Hard and Insane diff.
Thanks!!! :)
Yuii-

About the background

I have found this pictures, pick one of them!
Or you just can keep searching for another one!

1. http://puu.sh/eOG77/613d3744c9.jpg
2. http://puu.sh/eOGaV/ea2900ae68.jpg
3. http://puu.sh/eOImP/28c60850a0.jpg
4. http://puu.sh/eOIpx/d8197bf861.jpg



[Easy]


General: Change OD to "3,0" / HP to "3,0"



  1. 00:00:151 (1) - Whistle?
  2. 00:07:061 (2,3) - I would replace it for 2 sliders: the first one from 00:07:061 - to 00:07:398 - the other one from 00:07:735 - to 00:08:072
  3. 00:53:072 (2) - Finish + Clap?
  4. 00:54:252 (4) - Same ^
  5. 00:54:589 (1,2) - Whistle?
  6. 00:56:780 (4) - Same ^
  7. 00:56:443 (3) - I would replace it for a slider from 00:56:274 - to 00:56:443
  8. 01:22:735 - Add circle.
  9. 01:27:117 - 01:28:802 - Add spinner.



[Normal]


General: Change OD to "5,0" / HP to "4,0".



  1. 00:00:151 (1) - Whistle?
  2. 00:01:499 (2) - I would make this slider shoter and place a circle at 00:01:836
  3. 00:20:207 (2) - Clap?
  4. 00:28:465 (3) - Whistle?
  5. 00:29:645 (6) - Whistle?
  6. 01:10:937 - I don't like this blanket. Try to make 01:10:600 (7) - last longer.
  7. 01:20:038 (3,4) - What do you think of:
  8. 01:27:117 - 01:28:802 - Add spinner.



[Mochi's Hard]


General: This was so hard to mod, very well mapped. Change HP to "6,0" / AR to "7,5" or "8,0"



  1. 00:00:151 - 00:00:488 - You could add a slider.
  2. 00:39:589 (4) - Ctrl+G?
  3. 00:39:926 (5) - Same ^



[Insane]


General: Amazing job! Change OD to "8,0"



  1. 00:22:903 (3,4) - I don't like how this sounds. You could either delete circle "4" so slider "3" can last longer; or just finish slider "3" at 00:23:072
  2. 00:30:488 (1) - Whistle?
  3. 00:36:387 (2,3,4,5,6) - Clap?
  4. 00:51:976 (4) - I don't like how it sounds. Remove.
  5. 00:53:409 (1,2,3,4) - Add more spacing.
  6. 01:26:443 (1,2,3,4) - Clap?
skystorms88
ANOTHER iM@S MAP, YESS!!

okay, here's my little mod:

Normal diff
00:24:589 (7) - make this slider reversing, for the better flow.



00:46:330 (7) - change this note to slider


Hard diff
00:17:510 (2) - I prefer the curve for this slider


01:15:488 (5) - Change ths note to silder and stack 01:14:982 (4,5) slider ends like this:



Insane diff
00:09:926 (3) - Shift this note further to the right (position x:480, y:176)


00:37:566 (1) - Add note here for the better rythm


Yuii- wrote:

About the background

I have found this pictures, pick one of them!
Or you just can keep searching for another one!

1. http://puu.sh/eOG77/613d3744c9.jpg
2. http://puu.sh/eOGaV/ea2900ae68.jpg
3. http://puu.sh/eOImP/28c60850a0.jpg
4. http://puu.sh/eOIpx/d8197bf861.jpg
None of them will be used for this BG I believe because this map is about cinderella im@s, not the 765 ones (haruka chihaya etc.) :P
Topic Starter
wcx19911123
fixed many things, thanks for your mods. please forums pm me if you want my reply
waiting guest now
Momochikun
Fixed some blankets, i want to keep my pattern and diff setting. Sorry guys ><

Thanks !

SPOILER
osu file format v13

[General]
AudioFilename: Star!!.mp3
AudioLeadIn: 0
PreviewTime: 62005
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Star!!
TitleUnicode:Star!!
Artist:CINDERELLA PROJECT
ArtistUnicode:CINDERELLA PROJECT
Creator:wcx19911123
Version:Mochi's Hard
Source:アイドルマスター シンデレラガールズ
Tags:THE iDOLM@STER CINDERELLA GIRLS opening idolmaster im@s Momochikun
BeatmapID:608789
BeatmapSetID:255003

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.7
SliderMultiplier:1.42
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Hard.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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11611,-100,4,2,1,70,0,0
13634,-100,4,2,1,50,0,0
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86948,-100,4,2,1,75,0,1
87033,-100,4,2,1,15,0,0
88465,-100,4,2,1,5,0,0


[Colours]
Combo1 : 255,77,224
Combo2 : 104,209,255
Combo3 : 255,151,47

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34,167,23409,2,0,P|14:137|14:93,1,71,8|2,0:0|0:0,0:0:0:0:
122,63,23746,2,0,P|142:93|142:137,1,71,4|2,0:0|0:0,0:0:0:0:
104,217,24083,1,8,0:0:0:0:
223,166,24252,2,0,B|280:153|280:153|302:162|302:162|378:147,1,142,4|8,0:0|0:1,0:0:0:0:
442,126,24757,1,8,0:0:0:0:
454,211,24926,6,0,L|443:250,2,35.5,0|2|4,0:0|0:0|0:0,0:0:0:0:
423,29,25432,1,8,0:0:0:0:
254,54,25769,1,8,0:1:0:0:
171,33,25937,2,0,L|136:23,2,35.5,8|8|8,0:0|0:0|0:0,0:0:0:0:
223,135,26274,6,0,P|273:142|335:74,1,142,4|8,0:0|1:0,0:0:0:0:
254,54,26780,1,8,1:0:0:0:
250,225,27117,2,0,P|200:232|138:164,1,142,4|8,0:0|0:0,0:0:0:0:
223,135,27623,1,0,0:0:0:0:
327,181,27791,5,4,0:0:0:0:
336,196,28128,2,0,L|327:266,1,67.4499981988907,8|0,0:1|0:0,0:0:0:0:
312,342,28465,1,8,0:1:0:0:
151,324,28802,1,8,0:1:0:0:
70,312,28971,1,0,0:0:0:0:
121,249,29139,2,0,P|141:203|130:111,1,134.899996397781,10|8,0:1|0:1,0:0:0:0:
77,62,29645,1,0,0:0:0:0:
77,62,29814,2,0,B|174:74|174:74|210:94,1,134.899996397781,8|8,0:1|0:1,0:0:0:0:
272,138,30319,1,0,0:0:0:0:
368,50,30488,6,0,L|357:121,1,67.4499981988907,10|0,0:1|0:0,0:0:0:0:
272,138,30825,1,8,0:1:0:0:
312,207,30993,1,0,0:0:0:0:
220,252,31162,2,0,B|185:232|185:232|144:257|93:236,1,134.899996397781,8|8,0:1|0:1,0:0:0:0:
33,181,31668,1,0,0:0:0:0:
33,181,31836,2,0,P|60:227|66:309,1,134.899996397781,10|8,0:1|0:1,0:0:0:0:
133,353,32342,1,0,0:0:0:0:
211,369,32510,2,0,B|275:374|269:343|353:352,2,134.899996397781,10|8|10,0:1|0:1|0:1,0:0:0:0:
180,209,33521,6,0,P|212:193|252:193,1,67.4499981988907,8|0,0:1|0:0,0:0:0:0:
322,171,33859,2,0,P|280:170|196:103,1,134.899996397781,8|8,0:1|0:1,0:0:0:0:
182,42,34364,1,0,0:0:0:0:
260,21,34533,2,0,P|298:33|382:100,1,134.899996397781,10|8,0:1|0:1,0:0:0:0:
413,159,35038,1,0,0:0:0:0:
378,232,35207,2,0,P|342:249|304:247,1,67.4499981988907,8|0,0:1|0:0,0:0:0:0:
251,167,35544,2,0,P|290:163|322:142,1,67.4499981988907,8|0,0:1|0:0,0:0:0:0:
373,89,35881,5,10,0:1:0:0:
217,47,36218,2,0,L|141:38,1,67.4499981988907,8|0,0:1|0:0,0:0:0:0:
71,59,36555,2,0,P|35:93|41:192,1,134.899996397781,8|8,0:1|0:1,0:0:0:0:
76,241,37061,1,0,0:0:0:0:
149,207,37229,2,0,P|165:176|166:131,1,67.4499981988907,2|0,0:0|0:0,0:0:0:0:
147,65,37566,1,0,0:0:0:0:
237,37,37735,2,0,P|304:37|382:63,1,134.899996397781,2|2,0:0|0:0,0:0:0:0:
405,128,38241,2,0,L|417:167,3,33.7249990994454,8|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
426,199,38578,5,4,0:0:0:0:
362,357,38915,2,0,P|323:303|347:220,1,142,8|8,0:0|0:1,0:0:0:0:
404,283,39420,1,8,0:1:0:0:
298,316,39589,2,0,P|259:310|226:302,1,71,8|0,0:0|0:0,0:0:0:0:
94,345,39926,2,0,P|133:351|166:359,1,71,8|2,0:1|0:0,0:0:0:0:
228,302,40263,1,8,0:0:0:0:
158,254,40432,2,0,P|103:233|24:195,1,142,2|8,0:0|0:1,0:0:0:0:
72,125,40937,2,0,P|89:95|87:44,1,71,8|0,0:0|0:0,0:0:0:0:
17,16,41274,5,2,0:0:0:0:
185,38,41611,2,0,P|200:69|201:104,1,71,8|0,0:0|0:0,0:0:0:0:
158,178,41948,1,8,0:1:0:0:
240,200,42117,1,8,0:1:0:0:
240,200,42285,2,0,L|317:193,2,71,8|0|2,0:0|0:0|0:1,0:0:0:0:
190,274,42791,2,0,L|119:280,1,71,2|8,0:0|0:0,0:0:0:0:
158,178,43128,1,0,0:0:0:0:
270,287,43297,2,0,P|306:296|395:223,1,142,8|8,0:1|0:0,0:0:0:0:
348,168,43802,1,0,0:0:0:0:
231,128,43971,6,0,L|75:149,2,142,4|8|8,0:0|0:0|0:1,0:0:0:0:
309,93,44814,1,8,0:1:0:0:
348,168,44982,2,0,P|338:211|324:241,1,71,8|2,0:0|0:0,0:0:0:0:
244,258,45319,1,4,0:0:0:0:
295,326,45488,1,2,0:0:0:0:
378,312,45656,1,8,0:0:0:0:
244,258,45825,2,0,B|208:230|163:237|163:237|146:262|97:271,1,142,4|8,0:0|0:1,0:0:0:0:
42,225,46330,2,0,L|30:149,1,71,8|2,0:0|0:0,0:0:0:0:
114,134,46668,6,0,L|126:58,1,71,4|0,0:0|0:0,0:0:0:0:
202,28,47005,2,0,P|253:43|346:54,1,142,8|8,0:0|0:1,0:0:0:0:
415,131,47510,2,0,P|369:140|337:152,1,71,8|8,0:1|0:0,0:0:0:0:
278,199,47847,1,4,0:0:0:0:
341,256,48016,1,2,0:0:0:0:
262,288,48184,1,8,0:1:0:0:
184,323,48353,2,0,L|143:316,4,35.5,8|2|0|0|8,0:0|0:0|0:0|0:0|0:1,0:0:0:0:
202,153,49027,1,4,0:3:0:0:
202,153,49364,6,0,P|151:161|74:170,1,120.70000230217,4|0,0:0|0:0,0:0:0:0:
7,208,49870,1,8,0:1:0:0:
97,84,50038,2,0,P|156:76|216:67,1,120.70000230217,8|8,0:1|0:0,0:0:0:0:
300,55,50544,1,0,0:0:0:0:
383,42,50712,5,10,0:1:0:0:
334,204,51050,2,0,P|345:237|366:260,1,60.3500011510849,0|8,0:0|0:1,0:0:0:0:
416,320,51387,2,0,P|361:302|292:300,1,120.70000230217,8|8,0:1|0:0,0:0:0:0:
218,324,51892,1,0,0:0:0:0:
209,239,52061,6,0,L|216:174,1,60.3500011510849,10|0,0:1|0:0,0:0:0:0:
223,94,52398,1,0,0:0:0:0:
223,94,52566,1,8,0:1:0:0:
139,191,52735,2,0,P|103:187|76:171,1,60.3500011510849,8|0,0:1|0:0,0:0:0:0:
48,97,53072,1,8,0:0:0:0:
131,112,53241,1,0,0:0:0:0:
44,258,53409,6,0,P|21:229|13:199,1,60.3500011510849,2|0,0:0|0:0,0:0:0:0:
48,97,53746,1,0,0:0:0:0:
131,112,53915,1,10,0:1:0:0:
186,48,54083,2,0,P|284:32|318:26,1,120.70000230217,8|8,0:1|0:0,0:0:0:0:
405,107,54589,6,0,P|329:119|253:132,1,142,4|0,0:0|0:0,0:0:0:0:
203,188,55094,1,8,0:0:0:0:
319,312,55432,1,8,0:1:0:0:
393,271,55600,1,8,0:1:0:0:
302,295,55769,2,0,L|264:301|226:307,1,71,8|2,0:0|0:0,0:0:0:0:
163,357,56106,2,0,P|128:307|145:223,1,142,8|8,0:1|0:0,0:0:0:0:
194,165,56611,2,0,P|228:159|264:153,1,71,2|8,0:0|0:1,0:0:0:0:
335,105,56948,1,2,0:1:0:0:
350,188,57117,1,8,0:0:0:0:
226,79,57285,6,0,B|161:90|161:90|131:65|84:78,1,142,4|0,0:0|0:0,0:0:0:0:
36,144,57791,2,0,P|40:189|62:214,1,71,10|0,0:0|0:0,0:0:0:0:
122,260,58128,2,0,L|113:336,1,71,8|10,0:1|0:1,0:0:0:0:
222,300,58465,2,0,L|213:229,1,71,8|0,0:0|0:0,0:0:0:0:
198,145,58802,2,0,P|258:109|328:128,1,142,10|8,0:1|0:0,0:0:0:0:
474,205,59476,2,0,P|425:202|395:180,1,71,10|8,0:1|0:1,0:0:0:0:
456,121,59814,1,8,0:0:0:0:
491,232,59982,6,0,B|476:333|476:333|440:367,1,142,4|8,0:0|0:1,0:0:0:0:
371,320,60488,2,0,L|296:330,1,71,8|8,0:0|0:1,0:0:0:0:
232,246,60825,2,0,L|302:236,1,71,8|8,0:0|0:1,0:0:0:0:
341,160,61162,1,8,0:0:0:0:
264,122,61330,1,8,0:1:0:0:
183,94,61499,2,0,P|170:65|174:13,2,71,10|8|8,0:0|0:0|0:0,0:0:0:0:
232,246,62173,6,0,L|245:323,1,71,10|0,0:1|0:0,0:0:0:0:
342,358,62510,2,0,L|353:287,1,71,10|8,0:0|0:0,0:0:0:0:
341,160,62847,1,4,0:0:0:0:
341,160,63184,6,0,P|289:169|224:110,1,142,8|10,0:0|0:1,0:0:0:0:
141,132,63690,2,0,L|128:59,1,71,8|8,0:1|0:0,0:0:0:0:
52,174,64027,2,0,L|39:243,1,71,0|4,0:0|0:0,0:0:0:0:
23,327,64364,1,0,0:0:0:0:
106,344,64533,1,8,0:0:0:0:
189,360,64701,2,0,P|273:347|351:341,1,142,4|8,0:0|0:1,0:0:0:0:
435,270,65207,2,0,P|394:266|359:258,1,71,8|0,0:0|0:0,0:0:0:0:
291,216,65544,6,0,P|257:176|281:82,2,142,4|8|10,0:0|0:0|0:1,0:0:0:0:
336,143,66387,1,8,0:1:0:0:
220,169,66555,2,0,B|162:181|162:181|132:169|132:169|80:181,1,142,8|4,0:0|0:0,0:0:0:0:
8,223,67061,1,0,0:0:0:0:
49,297,67229,1,8,0:0:0:0:
82,180,67398,2,0,P|96:114|51:54,1,142,4|8,0:0|0:1,0:0:0:0:
127,11,67903,1,8,0:0:0:0:
281,84,68241,6,0,L|361:70,1,71,4|0,0:0|0:0,0:0:0:0:
435,58,68578,1,8,0:0:0:0:
330,151,68746,2,0,L|166:179,1,142,2|10,0:0|0:1,0:0:0:0:
119,222,69252,1,8,0:0:0:0:
80,297,69420,1,0,0:0:0:0:
170,352,69589,2,0,P|185:320|181:279,1,71,2|0,0:0|0:0,0:0:0:0:
119,222,69926,1,8,0:0:0:0:
95,371,70094,2,0,L|242:345,1,142,4|8,0:0|0:1,0:0:0:0:
319,337,70600,1,8,0:0:0:0:
304,252,70769,5,2,0:0:0:0:
304,252,70937,2,0,L|313:174,1,71,4|2,0:0|0:0,0:0:0:0:
326,97,71274,1,8,0:0:0:0:
398,150,71443,1,2,0:0:0:0:
419,43,71611,1,8,0:1:0:0:
326,97,71780,2,0,P|289:97|251:67,1,71,10|8,0:1|0:0,0:0:0:0:
175,39,72117,6,0,P|127:69|132:161,1,142,4|0,0:0|0:0,0:0:0:0:
204,201,72623,1,8,0:0:0:0:
192,114,72791,1,0,0:0:0:0:
134,231,72960,6,0,P|97:228|69:207,1,71,10|0,3:1|0:0,0:0:0:0:
183,292,73297,2,0,P|241:284|306:276,1,106.5,10|8,0:0|0:0,0:0:0:0:
285,252,73634,2,0,L|376:264,1,71,4|0,0:0|0:0,0:0:0:0:
410,326,73971,6,0,P|388:268|419:194,1,142,8|10,0:0|0:1,0:0:0:0:
416,196,74476,2,0,P|377:191|348:171,1,71,8|8,0:1|0:0,0:0:0:0:
410,112,74814,1,0,0:0:0:0:
277,201,74982,2,0,B|257:99|257:99|276:63,1,142,4|8,0:0|0:0,0:0:0:0:
349,23,75488,1,4,0:0:0:0:
179,35,75825,1,8,0:1:0:0:
179,119,75993,2,0,L|192:190,1,71,8|0,0:0|0:0,0:0:0:0:
226,266,76330,6,0,P|167:272|115:214,1,142,4|8,0:0|0:0,0:0:0:0:
86,135,76836,1,8,0:1:0:0:
179,119,77005,2,0,P|219:115|252:87,1,71,2|8,0:1|0:1,0:0:0:0:
311,46,77342,1,8,0:0:0:0:
384,89,77510,1,10,0:1:0:0:
393,173,77679,2,0,P|353:169|320:141,1,71,4|0,0:0|0:0,0:0:0:0:
384,89,78016,1,8,0:0:0:0:
459,130,78184,2,0,L|406:279,1,142,4|8,0:0|0:1,0:0:0:0:
377,342,78690,1,8,0:0:0:0:
203,308,79027,6,0,B|161:305|131:336|131:336|89:318|84:281,1,142,4|8,0:0|0:0,0:0:0:0:
44,220,79533,2,0,P|18:173|37:77,1,142,4|10,0:0|0:1,0:0:0:0:
103,46,80038,2,0,L|174:54,1,71,8|2,0:0|0:0,0:0:0:0:
241,105,80375,2,0,P|279:107|317:84,1,71,4|2,0:0|0:0,0:0:0:0:
385,56,80712,1,8,0:0:0:0:
282,185,80881,2,0,P|222:188|160:129,1,142,4|8,0:0|0:1,0:0:0:0:
241,105,81387,1,8,0:0:0:0:
406,146,81724,6,0,L|386:294,2,142,4|8|8,0:0|0:0|0:1,0:0:0:0:
385,56,82566,1,10,0:1:0:0:
385,56,82735,1,8,0:0:0:0:
287,82,82903,2,0,B|252:100|221:92|221:92|204:105|204:105|179:102|144:123,1,142,4|8,0:0|0:0,0:0:0:0:
85,169,83409,1,8,0:0:0:0:
231,255,83746,2,0,P|248:282|249:326,1,71,2|0,0:0|0:0,0:0:0:0:
155,356,84083,2,0,P|134:322|137:285,1,71,8|0,0:0|0:0,0:0:0:0:
188,191,84420,6,0,P|246:180|310:243,1,142,12|8,0:0|0:0,0:0:0:0:
356,298,84926,2,0,B|346:253|346:253|372:145,1,142,8|8,0:0|0:0,0:0:0:0:
432,102,85432,1,8,0:0:0:0:
270,49,85769,1,8,0:0:0:0:
188,25,85937,2,0,P|120:25|42:51,1,142,8|8,0:0|0:0,0:0:0:0:
66,142,86443,2,0,P|134:142|212:116,1,142,8|8,0:0|0:0,0:0:0:0:
270,49,86948,1,4,0:0:0:0:
256,192,87033,12,0,88465,0:0:0:0:
umitya
Very good!![lucky:1337][/lucky:1337]
Rukaru
im@s hype!! \o/
Lanturn
This mod is a few days old. So some things might be off.
Maybe try and get 1 or 2 more mods? I can't even star this yet lol.

[General]
Your offset should start at 00:00:825 - to be on the correct measure! Because of this, move the negative offset one to 00:00:151 -
In all honesty though, the lead-in notes aren't that great to map to. I think you should do what Momochikun did and start mapping at 00:00:825 -
Doublecheck all your green timing as they might be 1ms off!

These backgrounds go from...
Easy: "cute, not really fitting"
Normal: "Perfect. This one is really nice."
Hard: "Those boobs and that face.. please. Just no. Not on an idolm@ster song"
Insane: "Isn't IDOLM@STER supposed to be about girls having fun and singing? not trying to expose themselves by dripping icecream all over her body?"

You have a video. I really think you should just use the Normal diff's BG for all difficulties. It's the only one I actually like. The others really all go against what Idolm@ster really is.. Unless for some reason Cinderella Girls is just one big fan service. (I haven't seen it yet.)

[Easy]
  1. 00:07:061 (2) - To help make this part not so awkward, I actually highly recommend deleting this note. Since these are just lead-in vocals, they really aren't important to map to. It doesn't break any thought processing while playing as well. It just seems like a natural 2/1 gap :)
  2. 00:07:398 (3,4,1) - The placements of these notes can be improved on, If you did the mod above, you probably already adjusted a bit. The to make the 00:08:915 (1) - blanket a little bit nicer around the 00:07:398 (3) - if possible.
  3. 00:23:746 (3) - A little bit nitpicky again, try lifting the middle node up a little so it blankets the 00:22:398 (1) - tail better.
  4. 01:17:847 (3) - This actually ends up being the same thing as 7 seconds. You could delete this without worries and it'll still play just fine. Also allowing for some fresh air. This one is more optional, it's fine either way.
[Normal]
  1. 01:20:038 (3,4) - Ahh please.. No. Just stick to the vocal mapping you've been doing since the start. Change (3) to a circle and make (4) a 1/1 slider. Finally add a circle to 01:20:712 - It honestly plays so much better.
[Hard]
  1. 00:25:937 (4) - Move this into 1.2 DS range of the upcoming (1) please. It feels a bit forced otherwise. x172 y68 is pretty nice.
  2. 01:04:027 (3,4) - Try flipping these. So the finish gets its own slider head. You pretty much do this in every other spot of the kiai so it would make sense here. Stack the circle on the slider and adjust 01:04:533 (5) - for positioning.

[Insane]
  1. 00:04:533 (4) - Move this so the tail end is a bit closer to the (1). For example, Try rotating this -38° and moving it to x80 y152. The jump from 3->4 is good, but the 4->1 feels like I have to try too hard. http://puu.sh/eTgwT.jpg
  2. 00:10:937 (3,4) - For this, Why not just use a 1/2 slider and then two 1/4? The vocals are so dominant here that I always release early. | Try something like this, or whatever fits your style. http://puu.sh/eTgO9.jpg
  3. 00:18:690 (2) - This one bugs me because it's really close to touching. Try using 1.5 DS instead of 1.44
  4. 00:54:083 (5,6) - Try something different here. Because the vocals and instruments all completely stop here, (4->5) almost feel like a 1/1 gap. I'm not to fond of the 00:53:746 (3,6) - overlapping as well. It just feels too cluttered when it could easily be something different.
  5. 01:23:746 (3) - NC this troll note.. In all honesty. This slowdown is pretty meh to me. You could easily use 3 circles or something and it'd play a lot better. I highly suggest you attempt something else here.
Topic Starter
wcx19911123
Lanturn

Lanturn wrote:

This mod is a few days old. So some things might be off.
Maybe try and get 1 or 2 more mods? I can't even star this yet lol.
would find more if I can

[General]
Your offset should start at 00:00:825 - to be on the correct measure! Because of this, move the negative offset one to 00:00:151 -
I don't see anything worng with negative number offset.. if I use 825 as the offset, 00:00:151 (1) - this one would be 1ms off(not a big deal though)
In all honesty though, the lead-in notes aren't that great to map to. I think you should do what Momochikun did and start mapping at 00:00:825 -
00:00:151 - I really want to start mapping from here, I don't like to ignore the vocal here
Doublecheck all your green timing as they might be 1ms off!
they should be snapped well(checked by aibat)

These backgrounds go from...
Easy: "cute, not really fitting"
Normal: "Perfect. This one is really nice."
Hard: "Those boobs and that face.. please. Just no. Not on an idolm@ster song"
Insane: "Isn't IDOLM@STER supposed to be about girls having fun and singing? not trying to expose themselves by dripping icecream all over her body?"

You have a video. I really think you should just use the Normal diff's BG for all difficulties. It's the only one I actually like. The others really all go against what Idolm@ster really is.. Unless for some reason Cinderella Girls is just one big fan service. (I haven't seen it yet.)
alright, changed the all bg to the Normal diff one

[Easy]
  1. 00:07:061 (2) - To help make this part not so awkward, I actually highly recommend deleting this note. Since these are just lead-in vocals, they really aren't important to map to. It doesn't break any thought processing while playing as well. It just seems like a natural 2/1 gap :)
    well, fixed
  2. 00:07:398 (3,4,1) - The placements of these notes can be improved on, If you did the mod above, you probably already adjusted a bit. The to make the 00:08:915 (1) - blanket a little bit nicer around the 00:07:398 (3) - if possible.
    just fixed a bit, I don't like to do a perfect blanket here, becuase I don't like to use a big-radian curve slider here(it would be so, if I use a perfect blanket here)
  3. 00:23:746 (3) - A little bit nitpicky again, try lifting the middle node up a little so it blankets the 00:22:398 (1) - tail better.
    fixed a bit, same as ^
  4. 01:17:847 (3) - This actually ends up being the same thing as 7 seconds. You could delete this without worries and it'll still play just fine. Also allowing for some fresh air. This one is more optional, it's fine either way.
    well I'd like to keep this here. not like 00:07:061 (2) - , this one is at an intense part of the song, I don't like to use easier(than other parts) rhythm here
[Normal]
  1. 01:20:038 (3,4) - Ahh please.. No. Just stick to the vocal mapping you've been doing since the start. Change (3) to a circle and make (4) a 1/1 slider. Finally add a circle to 01:20:712 - It honestly plays so much better.
    fixed
[Insane]
  1. 00:04:533 (4) - Move this so the tail end is a bit closer to the (1). For example, Try rotating this -38° and moving it to x80 y152. The jump from 3->4 is good, but the 4->1 feels like I have to try too hard. http://puu.sh/eTgwT.jpg
    umm, I prefer the current pattern. jump from 00:04:701 - to 00:04:870 - fits the song. about the jump level, a slider-to-slider jump should be larger than a circle-to-slider jump, if I want to keep the same level. so the current spacing is fine imo
  2. 00:10:937 (3,4) - For this, Why not just use a 1/2 slider and then two 1/4? The vocals are so dominant here that I always release early. | Try something like this, or whatever fits your style. http://puu.sh/eTgO9.jpg
    I used simple rhythm here to make a transition that would make next part feel more stronger. so I want to keep the current rhythm
  3. 00:18:690 (2) - This one bugs me because it's really close to touching. Try using 1.5 DS instead of 1.44
    fixed
  4. 00:54:083 (5,6) - Try something different here. Because the vocals and instruments all completely stop here, (4->5) almost feel like a 1/1 gap. I'm not to fond of the 00:53:746 (3,6) - overlapping as well. It just feels too cluttered when it could easily be something different.
    I don't see anything bad with the pattern here.. the time gap is enough, the overlapping stuffs won't be a mess
  5. 01:23:746 (3) - NC this troll note.. In all honesty. This slowdown is pretty meh to me. You could easily use 3 circles or something and it'd play a lot better. I highly suggest you attempt something else here.
    added NC
thanks for modding
updated my diffs
Lanturn

wcx19911123 wrote:

[box=Lanturn]

Lanturn wrote:

This mod is a few days old. So some things might be off.
Maybe try and get 1 or 2 more mods? I can't even star this yet lol.
would find more if I can

[General]
Your offset should start at 00:00:825 - to be on the correct measure! Because of this, move the negative offset one to 00:00:151 -
I don't see anything worng with negative number offset.. if I use 825 as the offset, 00:00:151 (1) - this one would be 1ms off(not a big deal though)
In all honesty though, the lead-in notes aren't that great to map to. I think you should do what Momochikun did and start mapping at 00:00:825 -
00:00:151 - I really want to start mapping from here, I don't like to ignore the vocal here
Doublecheck all your green timing as they might be 1ms off!
they should be snapped well(checked by aibat)
So basically what I mean by the timing is that you need a red one at 00:00:825 - since it's the start of a set of measures/stanzas whatever. Putting it on the negative offset like you do means that you would be starting halfway into a set of measures/stanzas instead. (Try listening to the map with nightcore, and note where the 'finish' sounds come in. Should make sense this way) You can leave the negative offset one if you want, that isn't required, but adding one at 00:00:825 - should be added.
Topic Starter
wcx19911123
I confirmed that with TicClick
SPOILER

TicClick wrote:

Negative offset is fine in your case, it sets the downbeat correctly; there's no need to add a new line for NC, mods are secondary.

However, you could put a red line on 00:00:825, as Lanturn suggests, and remove or move all green lines, so that there would be none before the first red one (but it's allowed to stack green on a red one if it changes the slider velocity multiplier). Doing so is more musically correct, as the first words of vocals stand in anacrusis: http://en.wikipedia.org/wiki/Anacrusis

But if you don't have an opportunity to do so (for ex., you change SV multiplier before the time you're gonna move the red line to), just leave it as it is.
825 for offset is better indeed.. but in this special case, I have to use negative one instead. I can't give up the vocal, and the slow-down part from beginning. hope you can understand
those

Lanturn wrote:

So basically what I mean by the timing is that you need a red one at 00:00:825 - since it's the start of a set of measures/stanzas whatever. Putting it on the negative offset like you do means that you would be starting halfway into a set of measures/stanzas instead. (Try listening to the map with nightcore, and note where the 'finish' sounds come in. Should make sense this way) You can leave the negative offset one if you want, that isn't required, but adding one at 00:00:825 - should be added.
This is correct.
Lanturn
Nightcore was just an example of setting it on the correct stanza/measure. Not saying that you should be changing it just for the mod. It's more for the correct timing. (to be honest. I think this is fair enough to be considered a guideline/rule since we should be timing maps as best we can.)

Anyways. I'm not saying to remove the negative one since it is still needed. I'm just suggesting to add a second red timing at 825.

Example from another map: https://osu.ppy.sh/b/417232
Two red lines at the start, one to get the notes in the Anacrusis, and then finally one when the actual measure starts.


Sorry if this seems a bit pointless. I just like having the timings correct, even if it seems like a minor thing. If you still think it's too much of a hassle then we can just move on and we'll push this forward without fixing it.

Let me know. (if you do add the extra red timing at 825, then make sure all the green is resnapped since they often get 1ms off.)
Topic Starter
wcx19911123
haven't wifi these days, here I'm in a internet cafes..

sorry but I still think the other section is useless. the reason is that after the fixing, the map is totally the same as before when playing, or even modding(if you don't care about negative offset for anacrusis). I don't see the musically correct stuffs make sense. we are making osu beatmaps, not writing sheet music..

I don't like to be an obsessive-compulsive disorder.. hope you can understand this
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