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Studio EIM - Malina BGM

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Topic Starter
Rakuen
This beatmap was submitted using in-game submission on Thursday, February 26, 2015 at 4:37:21 PM

Artist: Studio EIM
Title: Malina BGM
Source: 마비노기 영웅전
Tags: mabinogi heroes vindictus season 2 nexon action mmorpg morvan theme 모르반 Chaotic Content
BPM: 90
Filesize: 4465kb
Play Time: 02:14
Difficulties Available:
  1. Easy (1.12 stars, 99 notes)
  2. Hard (2.56 stars, 330 notes)
  3. Normal (1.79 stars, 186 notes)
Download: Studio EIM - Malina BGM
Information: Scores/Beatmap Listing
---------------
Vindictus / Mabinogi: Heroes
Studio EIM - Malina BGM (Season 2)

- Rakuen
- Rakuen
- Rakuen

neonat
Kawaiwkyik

Thanks to guineaQ for metadata!

Thanks to the modders!
Sonnyc
Fort
handsome
Kurai
Kin
YellowManul
koreapenguin
Fantastica
pkhg
neonat
guineaQ
Kawaiwkyik
Artavia
First~ lol
Sonnyc
Random modding passing by.

Easy:

00:32:036 (3) - I don't think the whistle fits at the reverse nicely. Maybe you wanted to follow the high pitch of the song, but anyways 3 whistles in a row felt being spammed.
00:36:036 (3) - ^
00:44:036 (3) - ^
01:02:036 (1) - Stretch the slider's last linear part so the slider ticks will be visible, and the tick hitsounds being more understandable.

Normal:

00:37:036 (2) - Mind adding clap at the end? Or at least consider being consistent with 01:25:036 (2) and 01:33:036 (2).
00:45:036 (2) - ^

Hard:

01:28:369 - This beat being ignored didn't felt nice.
01:32:702 (3) - Snap is 1/8 here.
Topic Starter
Rakuen

Sonnyc wrote:

Random modding passing by.

Easy:

00:32:036 (3) - I don't think the whistle fits at the reverse nicely. Maybe you wanted to follow the high pitch of the song, but anyways 3 whistles in a row felt being spammed. Fixed
00:36:036 (3) - ^ Keep this, it's in all 3 diffs
00:44:036 (3) - ^ ^ Keep
01:02:036 (1) - Stretch the slider's last linear part so the slider ticks will be visible, and the tick hitsounds being more understandable.

Normal:

00:37:036 (2) - Mind adding clap at the end? Or at least consider being consistent with 01:25:036 (2) and 01:33:036 (2).
00:45:036 (2) - ^

Hard:

01:28:369 - This beat being ignored didn't felt nice.
01:32:702 (3) - Snap is 1/8 here.
No reply = fix

Thanks for mods!
Ciyus Miapah
IRC
The
15:23 Fort: okay time to mod your map
15:23 Fort: about this map can you use slider tick level 2
15:24 Rakuen: ok a sec
15:25 Rakuen: which diff?
15:25 *Fort is editing [http://osu.ppy.sh/b/576985 Studio EIM, Chaotic Content - Malina BGM [Hard]]
15:25 Rakuen: sure
15:25 Fort: maybe becuase this map has 3/4 sliders
15:26 Rakuen: yep, saw that
15:26 Fort: slider tick can help with rhythms
15:26 Fort: seems this slider like like hardcore style
15:26 Fort: 00:46:036 (1,2) -
15:27 Rakuen: lol
15:27 Rakuen: yea
15:27 Rakuen: this part is more "clean" part
15:27 Fort: maybe like this http://puu.sh/epphF/fc3fe1f739.jpg
15:28 Fort: or like this http://puu.sh/epplX/ae0eea0c80.jpg
15:28 Rakuen: hmm used straight slider T_T
15:28 Rakuen: i feel it's like soft part XD
15:28 Rakuen: will try those ideas at other place
15:28 Fort: okay
15:29 Fort: if you dont want straight maybe this slider is good http://puu.sh/eppuh/7f1474fc39.jpg
15:30 Rakuen: cool
15:30 Rakuen: lemme try
15:30 Rakuen: hh, maybe just straight slider XD
15:31 Fort: 01:22:036 (1) - blanket it, delete red waypoint
15:31 Fort: its up to you
15:32 Fort: since i didnt really like blanket lol
15:32 Rakuen: yea, i try everything
15:32 Rakuen: lemme see
15:33 Rakuen: ok
15:33 Fort: 02:04:702 (3,4,5,6) - make slider more interesting
15:34 Fort: http://puu.sh/eppOP/bf5bb83862.jpg
15:34 Fort: idk but i curved all sliders
15:35 Rakuen: hm, keep this part for clean feel too :3
15:36 Fort: yea its look nice too
15:36 Rakuen: like the flow is easier to be read for some :3
15:36 Fort: okay im done with hard
15:36 *Fort is editing [http://osu.ppy.sh/b/570613 Studio EIM, Chaotic Content - Malina BGM [Normal]]
15:36 Fort: next
15:37 Fort: it's same like hard, use slider tick level 2 can be help for some rhythms
15:37 Fort: like here
15:37 Fort: 00:02:036 (1) -
15:38 Rakuen: ok
15:39 Fort: but i think it's okay if use slider tick 1
15:39 Fort: seems no 3/4 sliders here
15:39 Fort: oops i think i see it
15:40 Rakuen: ?
15:40 Fort: 00:30:702 (2) - make it dont overlap with 00:28:702 (2) -
15:40 Rakuen: yea 3/4
15:40 Rakuen: only easy is all 1/2
15:41 Fort: nevermind about that 3/4 slider lol
15:41 Fort: 00:32:036 (1) - 3/4 slider sounds good here
15:41 Rakuen: lol, so nazi XD
15:41 Rakuen: no change for the overlap
15:42 Rakuen: in test mode we can only see lighting after slider
15:42 Fort: im try to natzi things
15:42 Fort: lol
15:42 Rakuen: ?
15:42 Rakuen: what mean 00:32:036 (1) - ?
15:43 Fort: slider end in 00:32:536 -
15:43 Fort: add notes here 00:32:702 -
15:43 Rakuen: nah XD
15:44 Rakuen: use 1/1
15:44 Fort: up to you
15:44 Fort: 00:58:036 - 1/1 slider here please
15:44 Fort: 00:57:369 (3) - change it to 1/2 slider
15:45 Fort: maybe like this http://puu.sh/epqAN/b6584d69d0.jpg
15:46 Rakuen: k, will try
15:47 Fort: 01:38:036 (1,2,1,2) - combo too short >.< (super nazi)
15:48 Fort: btw it's okay if i put some short combo in low diffs, cause follow stanza
15:48 Fort: ?
15:50 Fort: okay done with normal
15:50 Rakuen: lol
15:51 *Fort is editing [http://osu.ppy.sh/b/570923 Studio EIM, Chaotic Content - Malina BGM [Easy]]
15:51 Rakuen: keep the combo thing for heavy beat :D
15:51 Fort: oh i see
15:51 Fort: btw in here you NC every 2 stanza
15:52 Fort: this map too easy :D
15:53 *Fort is editing [http://osu.ppy.sh/b/570923 Studio EIM, Chaotic Content - Malina BGM [Easy]]
15:53 Fort: i think it's cool
15:54 Rakuen: yea cuz those sliders are way too long
15:54 Rakuen: XD
15:54 Rakuen: all 1/1 LOL
15:54 Fort: 00:44:036 (3) - http://puu.sh/eprdr/ce7d1dc824.jpg
15:54 Fort: try that slider
15:57 Fort: 02:06:036 (1) - make sure the 2nd red waypoint is excatly on slider tick like this maybe http://puu.sh/eprph/8d8716f1bd.jpg
15:57 Fort: cool pattern i think
15:57 Fort: okay done with esy
15:57 Fort: but why no insane?
15:58 Rakuen: jumpy insane? D:
15:58 Rakuen: idk, not reli in mood to map that
15:58 Fort: nope
15:58 Fort: a light insane
15:59 Fort: insane with a consistant distance
15:59 Fort: with less jump
15:59 Rakuen: hehe no, sorry
16:00 Rakuen: btw applies the slider suggestions
16:00 Rakuen: applied
16:00 Fort: gg
16:00 Fort: \o\
16:00 Rakuen: post the log i'll kd?
16:00 Fort: oh sure
Aerous
Placeholder !
hehe
irc
2015-01-20 00:34 handsome: 00:04:536 (2,3) - keep 1.4 ds so no overlap?
2015-01-20 00:35 Rakuen: hh, ok :3
2015-01-20 00:35 handsome: 00:06:036 (3) - nc here instead?
2015-01-20 00:35 handsome: unless there reason
2015-01-20 00:36 handsome: 00:08:536 (2) - uneven ds
2015-01-20 00:36 Rakuen: nc at the start of triplets
2015-01-20 00:36 Rakuen: so i guess ok XD
2015-01-20 00:36 handsome: ok then
2015-01-20 00:36 handsome: 00:13:869 (6) - overlap orz
2015-01-20 00:36 Rakuen: doesnt overlap in standard skin tho hh
2015-01-20 00:37 Rakuen: but it does in my mapping skin lolz
2015-01-20 00:37 handsome: oh
2015-01-20 00:37 handsome: i think i moved it
2015-01-20 00:37 handsome: im using standard
2015-01-20 00:37 handsome: lol
2015-01-20 00:37 handsome: kk nvm
2015-01-20 00:37 handsome: 00:19:369 (4) - not mapping the 1/8
2015-01-20 00:37 handsome: ?
2015-01-20 00:38 Rakuen: hehe this part no 1/8 owo
2015-01-20 00:38 Rakuen: until like 00:34:036 - iirc
2015-01-20 00:38 handsome: 00:15:369 (4) -
2015-01-20 00:38 handsome: is not the same?
2015-01-20 00:38 handsome: idk
2015-01-20 00:38 handsome: T_t
2015-01-20 00:39 Rakuen: yea it's the same
2015-01-20 00:39 Rakuen: im juz ignoring those 1/8 things
2015-01-20 00:39 Rakuen: that part XD
2015-01-20 00:39 handsome: uhm ok
2015-01-20 00:39 handsome: haha
2015-01-20 00:39 handsome: 00:41:202 (4) -
2015-01-20 00:39 handsome: ds
2015-01-20 00:39 handsome: nazi
2015-01-20 00:39 handsome: 00:44:702 (2,3) - nazi here too
2015-01-20 00:40 Rakuen: haha ok
2015-01-20 00:40 Rakuen: so nazi XD
2015-01-20 00:41 handsome: 01:24:536 (2) - nazi
2015-01-20 00:41 handsome: 01:28:702 (3,4,5) - this rhythm is quite awkward
2015-01-20 00:42 Rakuen: hmm, you mean like sliderhead on offbeat?
2015-01-20 00:42 handsome: maybe this idk: https://imgur-archive.ppy.sh/NsJqm8J.png
2015-01-20 00:43 handsome: there is stack and 2 reverse in that pattern, so its a bit more dense than the rest of the map
2015-01-20 00:43 handsome: feels weird in comparison
2015-01-20 00:44 Rakuen: ok will change it when someone mention it agn :D/
2015-01-20 00:44 handsome: okk
2015-01-20 00:45 handsome: 01:55:202 (4) - can delete
2015-01-20 00:45 handsome: i thik
2015-01-20 00:45 handsome: 01:55:702 (6,1) - nazi
2015-01-20 00:45 handsome: 01:57:369 (4,5,1) - nazi and overlap
2015-01-20 00:47 Rakuen: ok
2015-01-20 00:48 handsome: ACTION is editing [http://osu.ppy.sh/b/570613 Studio EIM, Chaotic Content - Malina BGM [Normal]]
2015-01-20 00:48 handsome: asdf i like this diff
2015-01-20 00:49 Rakuen: normal :D/
2015-01-20 00:49 handsome: 01:44:036 (1,2,3,4) -
2015-01-20 00:49 handsome: 01:45:036 - change the rhythm so that the player click on dat sound
2015-01-20 00:49 handsome: i suggest https://imgur-archive.ppy.sh/mYwb9a6.png
2015-01-20 00:50 handsome: 01:49:036 (2,1) - fix this
2015-01-20 00:50 Rakuen: sure
2015-01-20 00:50 handsome: 02:07:036 (3,1) - if you fix previous then this too
2015-01-20 00:51 handsome: it looks quite messy cuz its like
2015-01-20 00:51 handsome: half blanket
2015-01-20 00:52 handsome: 00:12:036 (1,2,3) - trianlge maybe
2015-01-20 00:53 handsome: 00:57:369 (3,1) - sounds a bit off to me
2015-01-20 00:53 handsome: btu not very major
2015-01-20 00:56 Rakuen: hh the triangle 1 is intentional owo
2015-01-20 00:56 Rakuen: the off you mean is the violin drag, then to heavy beat
2015-01-20 00:56 Rakuen: others are fixed
2015-01-20 00:56 handsome: liek slideend on downbet
2015-01-20 00:56 Rakuen: yea i get u
2015-01-20 00:56 handsome: yep

easy stuff:
00:50:036 - kiai starting on downbeat, very weird to paly. 00:50:702 (1) - doesnt start on a very audible not eitehr
01:06:036 - same here

good luck~
Topic Starter
Rakuen

handsome wrote:

easy stuff:
00:50:036 - kiai starting on downbeat, very weird to paly. 00:50:702 (1) - doesnt start on a very audible not eitehr
01:06:036 - same here

good luck~
No fix for Easy diff, feel like it fits the violin cover

Applied irc mods! Thanks!
Kurai
[Hard]
  1. 00:29:369 (4) - Is ending this slider on a blue tick really necessary? ; w ; Ending it on the red tick sounds better and is more intuitive imo. You could just shorten the slider to the red tick and add a circle on the blue tick afterwards.
  2. 00:21:369 (5) - ^
  3. 00:43:036 (3) - I don't understand why you use a 1/4 slider here. There is barely any sound at 00:43:202. Otherwise at 00:42:536 and 00:42:869 there are the notes of that string intruments. My point is I don't get why you add an object on "nothing" and choose to ignore actual instrument notes.
  4. 01:37:702 (6) - Meh, why do you end the slider on a 1/8 tick if it is to silence it. You should just end it on the previous blue tick. And I'm pretty sure silenced objects are not rankable. :'(
  5. 01:53:702 (6) - ^
  6. 02:05:368 (5) - Slider's end not properly snapped.
[Normal]
  1. 00:05:369 (4) - Pretty much the same thing I said in Hard for 00:29:369 (4).
  2. 00:13:369 (4) - ^
  3. 00:21:369 (3) - ^
[Easy]
  1. 01:24:702 - Mh, what about adding something here? It really feels empty and it may confuse beginer players so filling this blank in with at least a circle is a good option in my opinion.
  2. 01:28:702 - ^
  3. 01:32:702 - ^
  4. 01:36:702 - ^
Kin
\o/

SPOILER
15:33 Rakuen: o3o gi
15:33 Rakuen: hi*
15:33 Kin: Hi \o
15:33 Rakuen: can i request for mod QAQ
15:33 Rakuen: simple irc mod is ok too :D/
15:33 Kin: ye ofc ôwô
15:33 Rakuen: owo!
15:33 *Rakuen is listening to [http://osu.ppy.sh/b/576985 Studio EIM, Chaotic Content - Malina BGM]
15:37 Kin: [Hard]
15:37 Kin: You used slider 1/8 for melody on some other part, maybe do the same thing for this one ? 00:19:369 (4) -
15:37 Rakuen: hm, prefer a clean part there
15:38 Rakuen: like 2 types of style :3
15:38 Rakuen: then will go back to 1/8 at third part
15:38 Rakuen: er i mean after kiai XD
15:39 Kin: 00:27:369 - the this one is also on the clean part, but I think its better to click+hold a 1/2 slider here : 00:27:369 - instead of here : 00:27:036 (4) -
15:40 Kin: you did almost the same thing here : 00:23:369 (4) - 00:19:369 (4) - (hold on the 1/2 slider on 1/8)
15:45 Kin: Aimod said unsnapped : 02:05:368 (5) - (Hard)
15:49 *Kin pokes Rakuen*
15:53 Rakuen: uh sry was away
15:55 Rakuen: btw fixed unsnap
15:55 Kin: On normal diff :
15:57 Kin: 01:45:036 (2) - I move my cursor on half of slider to do it. which is I think kinda weird on normal diff >_>
15:59 Rakuen: testing
16:00 Rakuen: looks ok :D
16:00 Rakuen: but i found other bad flow w
16:00 Rakuen: good remind
16:01 Kin: On Easy diff : 00:33:702 - I think this green line can be deleted
16:02 Kin: Also on Hard diff : Kurai said it
16:04 Rakuen: ?
16:04 Rakuen: hard diff? 0.0
16:05 Kin: ye, the slider +5% volume are unrankable >_>
16:05 Kin: inaudible hit is unrankable
16:05 Kin: hit sound is*
16:05 Rakuen: ok
16:06 Rakuen: i'll make it 10-20
16:06 Rakuen: ok done with 20
16:07 Kin: 20% is ok, 10 is too low
16:07 Rakuen: i still hear nothing with 20 hh
16:07 Rakuen: shhh
16:07 Rakuen: :3
16:07 Kin: xD
16:07 Kin: I can hear something
16:08 Kin: but really low
16:08 Kin: if you're not sure about it
16:08 Rakuen: yea, cool :D/
16:08 Kin: 30% is audible
16:08 Rakuen: 20 is good haha :D/
16:08 Rakuen: audible :DD
16:09 Kin: 00:49:369 (4) - 01:05:369 (3) - I think it's better to clic on the start of kiai time instead of slider end.
16:09 Kin: It'll emphasize the kiai + the 1st note of the kiai is really strong
16:10 Kin: which I think make it kinda weird to not clic it
16:10 Rakuen: hmmm
16:10 Rakuen: for me it's like there are a few sounds at 00:49:369 (4) -
16:10 Rakuen: mean while at 00:50:202 - only 1 sound
16:10 Rakuen: both are dragging tho :3
16:11 Kin: I mean : 00:50:036 - clic here
16:11 Rakuen: dont wanna use 1/2 slider :3
16:11 Rakuen: at least 3/2 like 00:48:036 (3) -
16:12 Rakuen: but it's ok, i;ll note this
16:12 Rakuen: cuz i need to find few mods mods too :3
16:12 Kin: 01:29:036 (2,1) - I'm not quite sure about stack like this one Easy diff
16:13 Rakuen: stacks will unrank?
16:13 Rakuen: i heard many ppl say this
16:13 Kin: circle on slider is ok, but slider on slider end is quite suggetive
16:13 Kin: stack isn't unrankable since I use a lot of stack on Easy diff xD
16:14 Rakuen: ^ different people tell me different thing
16:14 Rakuen: kibbleru says the other
16:14 Rakuen: head stack is overuse
16:14 Rakuen: :c
16:14 Kin: head on tail is overuse
16:14 Kin: circle on head's slider is ok
16:14 Kin: circle on circle is ok
16:15 Rakuen: kibb says circle on head is overuse D:
16:15 Rakuen: gg
16:15 Kin: it's not
16:15 Rakuen: k i'll try fix
16:15 Rakuen: fk the mods kk
16:15 Rakuen: just need +12sp
16:15 Rakuen: dont care w
16:15 Rakuen: fixing
16:17 Rakuen: done :D
16:18 Kin: my opinion about stack on Easy/normal diff is : if you start stacking 1/1, then you whole stack must be 1/1. there's no rule about stack : just this : "Avoid setting stack leniency to a point where you have perfectly overlapping consecutive hit objects."
16:19 Rakuen: hmm
16:19 Rakuen: like consistent rhythm is ok?
16:19 Rakuen: like circle on head
16:19 Rakuen: the whole song is same timing
16:19 Kin: ye it's ok
16:19 Rakuen: ok :D/
16:19 Kin: all my easy have stack on head, and has nothing wrong with ranking criteria
16:19 Kin: but when it's on the tail, it's other thing >_>
16:21 Kin: hm
16:21 Kin: that's all from me \o
16:21 Rakuen: <.< rc
16:21 Rakuen: weee o/
16:21 Rakuen: post i'll kd
Topic Starter
Rakuen

Kurai wrote:

[Hard]
  1. 00:29:369 (4) - Is ending this slider on a blue tick really necessary? ; w ; Ending it on the red tick sounds better and is more intuitive imo. You could just shorten the slider to the red tick and add a circle on the blue tick afterwards.
  2. 00:21:369 (5) - ^ ^ Hm, I feel the violin drag is not bad, and the pattern looks nice :D
  3. 00:43:036 (3) - I don't understand why you use a 1/4 slider here. There is barely any sound at 00:43:202. Otherwise at 00:42:536 and 00:42:869 there are the notes of that string intruments. My point is I don't get why you add an object on "nothing" and choose to ignore actual instrument notes. Fixed, and the infront part too
  4. 01:37:702 (6) - Meh, why do you end the slider on a 1/8 tick if it is to silence it. You should just end it on the previous blue tick. And I'm pretty sure silenced objects are not rankable. :'( Fixed with 20%, will use 25%-30% later if not enough
  5. 01:53:702 (6) - ^ Fixed ^
  6. 02:05:368 (5) - Slider's end not properly snapped.Fixed XD
[Normal]
  1. 00:05:369 (4) - Pretty much the same thing I said in Hard for 00:29:369 (4).
  2. 00:13:369 (4) - ^
  3. 00:21:369 (3) - ^ Fixed this, keep other 2 for a bit 1/2 constant
[Easy]
  1. 01:24:702 - Mh, what about adding something here? It really feels empty and it may confuse beginer players so filling this blank in with at least a circle is a good option in my opinion.
  2. 01:28:702 - ^
  3. 01:32:702 - ^
  4. 01:36:702 - ^ No fix for this, it's constant rhythm with the reverse slider (you can also hear strong guitar strum), and to decrease 1/2 use
Thanks for mods!

Kin wrote:

\o/

SPOILER
15:33 Rakuen: o3o gi
15:33 Rakuen: hi*
15:33 Kin: Hi \o
15:33 Rakuen: can i request for mod QAQ
15:33 Rakuen: simple irc mod is ok too :D/
15:33 Kin: ye ofc ôwô
15:33 Rakuen: owo!
15:33 *Rakuen is listening to [http://osu.ppy.sh/b/576985 Studio EIM, Chaotic Content - Malina BGM]
15:37 Kin: [Hard]
15:37 Kin: You used slider 1/8 for melody on some other part, maybe do the same thing for this one ? 00:19:369 (4) -
15:37 Rakuen: hm, prefer a clean part there
15:38 Rakuen: like 2 types of style :3
15:38 Rakuen: then will go back to 1/8 at third part
15:38 Rakuen: er i mean after kiai XD
15:39 Kin: 00:27:369 - the this one is also on the clean part, but I think its better to click+hold a 1/2 slider here : 00:27:369 - instead of here : 00:27:036 (4) -
15:40 Kin: you did almost the same thing here : 00:23:369 (4) - 00:19:369 (4) - (hold on the 1/2 slider on 1/8)
15:45 Kin: Aimod said unsnapped : 02:05:368 (5) - (Hard)
15:49 *Kin pokes Rakuen*
15:53 Rakuen: uh sry was away
15:55 Rakuen: btw fixed unsnap
15:55 Kin: On normal diff :
15:57 Kin: 01:45:036 (2) - I move my cursor on half of slider to do it. which is I think kinda weird on normal diff >_>
15:59 Rakuen: testing
16:00 Rakuen: looks ok :D
16:00 Rakuen: but i found other bad flow w
16:00 Rakuen: good remind
16:01 Kin: On Easy diff : 00:33:702 - I think this green line can be deleted
16:02 Kin: Also on Hard diff : Kurai said it
16:04 Rakuen: ?
16:04 Rakuen: hard diff? 0.0
16:05 Kin: ye, the slider +5% volume are unrankable >_>
16:05 Kin: inaudible hit is unrankable
16:05 Kin: hit sound is*
16:05 Rakuen: ok
16:06 Rakuen: i'll make it 10-20
16:06 Rakuen: ok done with 20
16:07 Kin: 20% is ok, 10 is too low
16:07 Rakuen: i still hear nothing with 20 hh
16:07 Rakuen: shhh
16:07 Rakuen: :3
16:07 Kin: xD
16:07 Kin: I can hear something
16:08 Kin: but really low
16:08 Kin: if you're not sure about it
16:08 Rakuen: yea, cool :D/
16:08 Kin: 30% is audible
16:08 Rakuen: 20 is good haha :D/
16:08 Rakuen: audible :DD
16:09 Kin: 00:49:369 (4) - 01:05:369 (3) - I think it's better to clic on the start of kiai time instead of slider end.
16:09 Kin: It'll emphasize the kiai + the 1st note of the kiai is really strong
16:10 Kin: which I think make it kinda weird to not clic it
16:10 Rakuen: hmmm
16:10 Rakuen: for me it's like there are a few sounds at 00:49:369 (4) -
16:10 Rakuen: mean while at 00:50:202 - only 1 sound
16:10 Rakuen: both are dragging tho :3
16:11 Kin: I mean : 00:50:036 - clic here
16:11 Rakuen: dont wanna use 1/2 slider :3
16:11 Rakuen: at least 3/2 like 00:48:036 (3) -
16:12 Rakuen: but it's ok, i;ll note this
16:12 Rakuen: cuz i need to find few mods mods too :3
16:12 Kin: 01:29:036 (2,1) - I'm not quite sure about stack like this one Easy diff
16:13 Rakuen: stacks will unrank?
16:13 Rakuen: i heard many ppl say this
16:13 Kin: circle on slider is ok, but slider on slider end is quite suggetive
16:13 Kin: stack isn't unrankable since I use a lot of stack on Easy diff xD
16:14 Rakuen: ^ different people tell me different thing
16:14 Rakuen: kibbleru says the other
16:14 Rakuen: head stack is overuse
16:14 Rakuen: :c
16:14 Kin: head on tail is overuse
16:14 Kin: circle on head's slider is ok
16:14 Kin: circle on circle is ok
16:15 Rakuen: kibb says circle on head is overuse D:
16:15 Rakuen: gg
16:15 Kin: it's not
16:15 Rakuen: k i'll try fix
16:15 Rakuen: fk the mods kk
16:15 Rakuen: just need +12sp
16:15 Rakuen: dont care w
16:15 Rakuen: fixing
16:17 Rakuen: done :D
16:18 Kin: my opinion about stack on Easy/normal diff is : if you start stacking 1/1, then you whole stack must be 1/1. there's no rule about stack : just this : "Avoid setting stack leniency to a point where you have perfectly overlapping consecutive hit objects."
16:19 Rakuen: hmm
16:19 Rakuen: like consistent rhythm is ok?
16:19 Rakuen: like circle on head
16:19 Rakuen: the whole song is same timing
16:19 Kin: ye it's ok
16:19 Rakuen: ok :D/
16:19 Kin: all my easy have stack on head, and has nothing wrong with ranking criteria
16:19 Kin: but when it's on the tail, it's other thing >_>
16:21 Kin: hm
16:21 Kin: that's all from me \o
16:21 Rakuen: <.< rc
16:21 Rakuen: weee o/
16:21 Rakuen: post i'll kd
Applied irc mods, thanks!
YellowManul
hi <(owo)>
m4m


Easy
SPOILER
00:06:036 (1) - end on (380;56)
00:36:036 (3) - beginning on (316;260)
01:37:036 (2) - beginning on (312;352), end on (196;352)

Normal
SPOILER
00:02:036 (1) - mb end (204;108)
00:22:702 (2) - ? owo http://puu.sh/fevd9/9632197f19.jpg
00:39:036 (2) - re-check this blanket pls :o
Hard
SPOILER
00:42:536 (2,3,4) - mb like this? http://puu.sh/fevZd/69810f1bcf.jpg
01:38:036 (1) - mb blanket with 01:38:536 (2) - ? http://puu.sh/fewxN/b0c32d5190.jpg
01:57:202 (4) - circle here? owo
02:09:202 (4) - ^



that's all
sry if it was short mod (it was), but i can't find anything in this masterpiece
good luck with your map! :)
koreapenguin
Farknogi Herose's M4M




General
  1. seem fine

Easy
  1. 01:18:036 (1) - how about make some smooth? like this http://puu.sh/fgHcF/6c783f4b85.jpg , some stop cursor movement (http://puu.sh/fgHj9/2e2344df60.jpg) might be hard for beginners imo, if there are isn't repeat slider then easier but has repeat it would be give some effect to player
  2. 01:26:036 (1) - same as ^

Normal
  1. 00:05:369 (4) - how about change just 1/2 slider? 00:05:869 - there is haven't anysound also some instrument sound is until 00:06:036 - here isn't 00:05:869 - here and 00:05:702 - there is have sound, and did you skip that feel so weird imo. same even here 00:13:369 (4) - or mute slider end or adjust end vol

Hard
  1. 01:15:369 (4) - i think, you really should listen the song carefully again. there isn't 1/6, it should be 1/8 like this http://puu.sh/fgJsz/7979b3e622.jpg
  2. 01:31:369 (4) - same as ^
that's all, sorry poor mod orz
Blizs
just my mod :3

[Easy]
  1. 00:44:036 (3) - I suggest to move 2nd red dot to the tick to show the tick hitsound
  2. 01:26:036 (1) - how about make it like http://puu.sh/fpvWR/a0ac1e3981.png to prevent the overlap and follow the flow to the next note
[Normal]
  1. 00:22:369 (1) - move to x:130 y:139 to make a better blanket with 00:21:369 (3) -
  2. 01:49:036 (2,1) - This overlap look forced. I see you make (2)'s tail is really in the middle of (1)'s head and tail. but how about make (2) blanket (1)'s head ?
  3. 02:00:702 (2) - ctrl+j and put it on this position ?
  4. 02:07:036 (3,4,1) - same as above. overlap look forced. how about remove (4), make (3) repeat and blanket (1)'s head
[Hard]
  1. 00:57:369 (4,5,1) - how about give (5) and (1) more distance to show this energy up. I suggest to make it like http://puu.sh/fpxHF/91f068a54a.png
  2. 01:22:036 (1,2) - Better blanket ? move 01:22:036 (1) - 's 3rd dot to x:288 y:129
  3. 01:57:369 (4,5,1) - their head isn't triangle right ? did you really make it like that or this is just a little mistake ?
Ok that's all :3
sorry if it's useless T.T
pkhg
hi :3/ for m4m

[General]
What about adding a whistle or default whistle on the 2nd red tick of every measure? It helps to cover this nearly-like-whistle sound here 00:03:036 - 00:05:036 - 00:07:036 - and guitar strings like 00:09:036 - 00:17:036 - 00:25:036 - and so on. Sadly this wont work on Easy diff, but its pretty nice if you do in the other diffs :3
Also there are more of these like-whistle sounds and i think you should add them too:
00:07:369 - 00:09:702 - Do it every 2 measures
(Im not sure if explained correctly all these things that i've said, pm me if you dont understand something x.x)

[Easy]

00:08:036 (3) - Something like this will work better
00:26:036 (1) - What about http://puu.sh/fYb0r/9fbfede684.jpg ? The current one its a bit ugly :3
00:49:369 (4) - Its better if you place something clickable to emphasize the downbeat, like this or this :3
01:05:369 (3) - ^
01:24:702 - Add circle?
01:28:702 - ^ works well and helps to avoid the 2/3 gap
01:32:702 - ^
01:36:702 - ^

[Normal]

01:29:036 (2) - Add whistle, like you did 01:25:036 (2) -
01:44:036 (1) - clap on reverse

[Hard]

00:05:702 (1,3) - Swap NC for consistency
00:09:702 - Ad circle
00:30:702 (3) - Make it less curved, its a bit ugly
00:36:036 (1,2,3) - weird flow imo :3

That's all, I hope this helps

Good luck :3
Topic Starter
Rakuen

YellowManul wrote:

hi <(owo)>
m4m


Easy
SPOILER
00:06:036 (1) - end on (380;56)
00:36:036 (3) - beginning on (316;260)
01:37:036 (2) - beginning on (312;352), end on (196;352)

Normal
SPOILER
00:02:036 (1) - mb end (204;108)
00:22:702 (2) - ? owo http://puu.sh/fevd9/9632197f19.jpg
00:39:036 (2) - re-check this blanket pls :o
Hard
SPOILER
00:42:536 (2,3,4) - mb like this? http://puu.sh/fevZd/69810f1bcf.jpg
01:38:036 (1) - mb blanket with 01:38:536 (2) - ? http://puu.sh/fewxN/b0c32d5190.jpg
01:57:202 (4) - circle here? owo Slightly rest for this, same as below
02:09:202 (4) - ^



that's all
sry if it was short mod (it was), but i can't find anything in this masterpiece
good luck with your map! :)
Fixed some nazi arrangement, and all blanket errors

koreapenguin wrote:

Farknogi Herose's M4M




General
  1. seem fine

Easy
  1. 01:18:036 (1) - how about make some smooth? like this http://puu.sh/fgHcF/6c783f4b85.jpg , some stop cursor movement (http://puu.sh/fgHj9/2e2344df60.jpg) might be hard for beginners imo, if there are isn't repeat slider then easier but has repeat it would be give some effect to player I like the shape QAQ
  2. 01:26:036 (1) - same as ^ Fixed

Normal
  1. 00:05:369 (4) - how about change just 1/2 slider? 00:05:869 - there is haven't anysound also some instrument sound is until 00:06:036 - here isn't 00:05:869 - here and 00:05:702 - there is have sound, and did you skip that feel so weird imo. same even here 00:13:369 (4) - or mute slider end or adjust end vol hmm...ok :3

Hard
  1. 01:15:369 (4) - i think, you really should listen the song carefully again. there isn't 1/6, it should be 1/8 like this http://puu.sh/fgJsz/7979b3e622.jpg Remain 1/6, music would be messed up sometimes (slight delay) with 25% playback
  2. 01:31:369 (4) - same as ^ ^
that's all, sorry poor mod orz
Thanks for mods!

Fantastica wrote:

just my mod :3

[Easy]
  1. 00:44:036 (3) - I suggest to move 2nd red dot to the tick to show the tick hitsound ahha..nazi >_< I still like this one
  2. 01:26:036 (1) - how about make it like http://puu.sh/fpvWR/a0ac1e3981.png to prevent the overlap and follow the flow to the next note Nice
[Normal]
  1. 00:22:369 (1) - move to x:130 y:139 to make a better blanket with 00:21:369 (3) - Fixed
  2. 01:49:036 (2,1) - This overlap look forced. I see you make (2)'s tail is really in the middle of (1)'s head and tail. but how about make (2) blanket (1)'s head ? Slider tail of (1) would be covered, prefer not to
  3. 02:00:702 (2) - ctrl+j and put it on this position ? Both nice, but I keep this one, thanks
  4. 02:07:036 (3,4,1) - same as above. overlap look forced. how about remove (4), make (3) repeat and blanket (1)'s head ^
[Hard]
  1. 00:57:369 (4,5,1) - how about give (5) and (1) more distance to show this energy up. I suggest to make it like http://puu.sh/fpxHF/91f068a54a.png Fixed with something like this
  2. 01:22:036 (1,2) - Better blanket ? move 01:22:036 (1) - 's 3rd dot to x:288 y:129 Fixed
  3. 01:57:369 (4,5,1) - their head isn't triangle right ? did you really make it like that or this is just a little mistake ? Fixed
Ok that's all :3
sorry if it's useless T.T
Thanks for mods!

pkhg wrote:

hi :3/ for m4m

[General]
What about adding a whistle or default whistle on the 2nd red tick of every measure? It helps to cover this nearly-like-whistle sound here 00:03:036 - 00:05:036 - 00:07:036 - and guitar strings like 00:09:036 - 00:17:036 - 00:25:036 - and so on. Sadly this wont work on Easy diff, but its pretty nice if you do in the other diffs :3
Also there are more of these like-whistle sounds and i think you should add them too:
00:07:369 - 00:09:702 - Do it every 2 measures
(Im not sure if explained correctly all these things that i've said, pm me if you dont understand something x.x) Thanks, but I prefer simple hitsounds that I can remember :)

[Easy]

00:08:036 (3) - Something like this will work better Fixed
00:26:036 (1) - What about http://puu.sh/fYb0r/9fbfede684.jpg ? The current one its a bit ugly :3 lel so complex, keep
00:49:369 (4) - Its better if you place something clickable to emphasize the downbeat, like this or this :3 Follow the violin, I dont wanna use too many red ticks in Easy
01:05:369 (3) - ^ Same
01:24:702 - Add circle? Keep
01:28:702 - ^ works well and helps to avoid the 2/3 gap The gap is same as the reverse slider, same timing if you listen carefully
01:32:702 - ^ ^
01:36:702 - ^ ^

[Normal]

01:29:036 (2) - Add whistle, like you did 01:25:036 (2) - Fixed
01:44:036 (1) - clap on reverse Fixed

[Hard]

00:05:702 (1,3) - Swap NC for consistency Nice, but keep for 1,2,3 circle hits, looks better imo
00:09:702 - Ad circle Slight break here
00:30:702 (3) - Make it less curved, its a bit ugly Fixed
00:36:036 (1,2,3) - weird flow imo :3 Looks ok :3

That's all, I hope this helps

Good luck :3
Thanks for mods!
neonat
Easy

00:32:036 (3) - lower the second curve? I think it would make it look better because the current angle makes it look like it matches the first curve:
00:40:702 (3) - whistle here and on the start of 00:41:369 (4) - for the emphasis on the flute, like how you added whistles for the flute beats at 00:36:036 (3)
00:44:036 (3) - use a more matching shape:

Normal

00:40:702 (2,3) - whistles on start of these sliders, for the flute like I mentioned in Easy
01:23:036 (2) - whistle on start of slider, you had a whistle at that time on Easy
01:27:036 (2) - ^
01:31:036 (3) - ^
01:35:036 (3) - ^

Hard

00:40:702 (3,4) - whistle on start of 3 and whistle on end of 4
01:10:702 (3) - can't help but think the bend section looks too flat for a curve, dragging the 3 point further away seems to help make it look more smooth though (or just use red point):
01:22:702 (3) - whistle on slider end
01:25:036 (4) - whistle on start of slider, you had it in Normal and Hard
01:26:702 (3) - whistle on end of slider
01:28:869 (4) - ^
01:30:702 (3) - ^
01:33:036 (4) - whistle on start of slider
01:34:702 (3) - whistle on end of slider
01:46:036 (1) - finish on start of slider as well
01:49:869 (6,1) - could blanket better

Pretty clean otherwise, some sliders look quite weird with the angular straight directions but it's fine
Topic Starter
Rakuen

neonat wrote:

Easy

00:32:036 (3) - lower the second curve? I think it would make it look better because the current angle makes it look like it matches the first curve:
00:40:702 (3) - whistle here and on the start of 00:41:369 (4) - for the emphasis on the flute, like how you added whistles for the flute beats at 00:36:036 (3)
00:44:036 (3) - use a more matching shape:

Fixed all

Normal

00:40:702 (2,3) - whistles on start of these sliders, for the flute like I mentioned in Easy
01:23:036 (2) - whistle on start of slider, you had a whistle at that time on Easy
01:27:036 (2) - ^
01:31:036 (3) - ^
01:35:036 (3) - ^

Fixed all

Hard

00:40:702 (3,4) - whistle on start of 3 and whistle on end of 4
01:10:702 (3) - can't help but think the bend section looks too flat for a curve, dragging the 3 point further away seems to help make it look more smooth though (or just use red point):
01:22:702 (3) - whistle on slider end
01:25:036 (4) - whistle on start of slider, you had it in Normal and Hard
01:26:702 (3) - whistle on end of slider
01:28:869 (4) - ^
01:30:702 (3) - ^
01:33:036 (4) - whistle on start of slider
01:34:702 (3) - whistle on end of slider
01:46:036 (1) - finish on start of slider as well
01:49:869 (6,1) - could blanket better

Fixed all

Pretty clean otherwise, some sliders look quite weird with the angular straight directions but it's fine
Fixed all !! 111

Thanks for the mods!
guineaQ
metadata request from pm

After like 20 minutes of scrounging around, add :
  1. 모르반 (In korean server the name of the town is Morvan, so add this)
  2. morvan (name of the file is bgm_morvan i believe)
  3. theme (because its town theme music)
  4. 스튜디오이아이엠 (from official Studio EIM site)
I dunno about the artist title Studio EIM, Chaotic Content though.
neonat
Checked through once again with Mapper.

My first Bubble, good luck
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