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Goose house - 18sai [CatchTheBeat]

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Total Posts
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Topic Starter
mingmichael
This beatmap was submitted using in-game submission on Sunday, February 01, 2015 at 5:29:06 PM

Artist: Goose house
Title: 18sai
Tags: -[Koinuri] Phrase #1 Soundtrack Jyuuhassai じゅうはっさい 神田莉緒香 工藤秀平 なんだ神田K.K. Kanda Rioka Kudou Shuuhei Nanda Kanda K.K.
BPM: 128
Filesize: 9020kb
Play Time: 04:16
Difficulties Available:
  1. Platter (2.49 stars, 474 notes)
  2. Rain (3.79 stars, 618 notes)
  3. Salad (1.87 stars, 382 notes)
Download: Goose house - 18sai
Information: Scores/Beatmap Listing
---------------
♥ THANKYOU EVERYONE! THIS IS A HUGE PRESENT FOR MY 18TH BIRTHDAY ♥
believe me that you will like this song!

SB by -[Koinuri]

an easy mapset with easy diffs
simple is the best, yeah it is :D



MP3 was downloaded from here
Lyric was taken from here
You can read the translation here
Senritsu
First ヽ(=^・ω・^=)丿
Shouldn't it be 18something instead of 18 only? buta kanji mz
And as far as i know album goes to tags, not source
Good luck ovo/
Topic Starter
mingmichael

Senritsu wrote:

First ヽ(=^・ω・^=)丿
Shouldn't it be 18something instead of 18 only? buta kanji mz
And as far as i know album goes to tags, not source
Good luck ovo/
yeah i know huee it should be "jyuuhasai" , but actually i am not sure with it.. so i just leave it with "18" eheee
awh yeah, i will move "Goose house Phrase #1" to the tags, i will huehueeeeeeeeeee too lazzzzyyyyy :3
Jerry
omg 18+ map nsfw nuke pls /me slapped

lol here, have star
Topic Starter
mingmichael

Jerry wrote:

omg 18+ map nsfw nuke pls /me slapped

lol here, have star
it's okay for once ahahhaha thanks anyway jerrryyyyyzzzz :3
Spectator

General

  1. Hitsound Issue : I like the overall hitsound and they are pretty good. Nevertheless, it feels like they are too 'quiet'. Maybe you can increase the volume for a bit and add some normal/drum sounds too
  2. Difficulty Setting : Rain and platter should have the same OD as AR
  3. Romanaised Title : It shouldn't be just '18' since the orizinal Japanese title is 18歳. Could it be fixed to 'Juuhassai'?

Rain

  1. 00:35:550 (4) - I personally think that this part plays a bit awkward. How about moving this note to x:232?
  2. 00:39:535 (1) - The finish you added on the head of the slider sounds too silent, It'd be better if you increase the volume to about 60~70
  3. 00:49:378 (2,3) - I found that the jump between (2) and (3) could be replaced with HDash, imo it plays better, how's your opinion?
  4. 00:52:660 (2,3,4) - I really liked this part, great job
  5. 00:53:597 (1,2,3) - Awesome pattern as well! But if you move (2) to the left slightly(For example, x:184), It would be an ideal pattern
  6. 00:54:535 (1) - Same suggestion as 00:39:535 (1) -
  7. 00:55:003 (3) - I'm kinda sad that there's no 'clap sound' on the head of the slider. How about using this one? It could be used to not only this part, but from the beginning of the song till the end!
  8. 01:06:488 (2) - x:280 for an ideal position.
  9. 01:14:574 (5) - I feel like here is a good position for adding a HDash, so how about moving (5) to x:48?
  10. 01:21:722 (4,5,6) - It plays kinda plain. Moreover, the jump between (4) and (5) is somewhat tricky and awkward to play. Maybe you can try something like this picture.
  11. 01:23:011 (2) - Please move (2) to the right for a bit since It plays a little weird. x:282 would be a nice position for (2)
  12. 01:26:410 (1,2) - Expecting a hdash between (1) and (2), how about x:376 for (1) and x:208 for (2)?
  13. 01:45:628 (2) - You can add a hdash between (1) and (2) by placing (2) at x:144
  14. 01:46:800 (4) - x:252 for an ideal position?
  15. 01:56:410 (2,3) - I suggest you to reduce the distance between (2) and (3) since they're somewhat tricky to play with. I think there shouldn't be a hard jumps at relaxing part of the song
  16. 01:57:347 (1,2) - Same as above, recommended to reduce the distance here
  17. 01:57:699 (2,3) - The flow here is kinda... not really feel so good imo. Try something like this.
  18. 01:58:285 (1) - Same suggestion as 00:39:535 (1) -
  19. 02:05:785 (1,2) - The jump here is pretty tricky since there's hdash right before the this jump. I suggest you to reduce the distance between (1) and (2) for a bit
  20. 02:07:660 (1) - It'd be much better if it has hdash between (5) and (1). How about moving (1) to x:462?
  21. 02:08:128 (2) - If you agree with above suggestion, please also move this to about x:288.
  22. 02:17:386 (2) - How about x:26 for this slider?
  23. 02:30:160 (1,2) - It feels way too 'repetitive' imo, try something like this as well.
  24. 02:31:097 (4,5,6) - Unless you don't agree with above one, maybe you can try this?
  25. 02:47:503 (2,3) - How about replacing these notes with slider? It would seem better imo
  26. 02:48:441 (2,3) - Same here
  27. 03:16:097 (2) - I recommend you to add same whistle here as 03:15:511 (1) -
  28. 03:46:097 (1,2) - It plays somewhat bad imo, how about using vertical sliders here instead of horizental ones?
The map has a pretty outstanding flow, nice job =w=

You can call me back later when you gather enough mods (leaving platter and salad for now since I have no time to check them now)
good luck!
Senritsu
anjay mjng curang lo (?
Topic Starter
mingmichael
Spectator

General

  1. Hitsound Issue : I like the overall hitsound and they are pretty good. Nevertheless, it feels like they are too 'quiet'. Maybe you can increase the volume for a bit and add some normal/drum sounds too i have considered for this one for many times and i have decided to keep the volumes >.<
  2. Difficulty Setting : Rain and platter should have the same OD as AR awh sorry @.@ fixed
  3. Romanaised Title : It shouldn't be just '18' since the orizinal Japanese title is 18歳. Could it be fixed to 'Juuhassai'? ah for this one xD i am not really sure for this.... i'll try to ask some japanese BATs/QATs for this one >.<

Rain

  1. 00:35:550 (4) - I personally think that this part plays a bit awkward. How about moving this note to x:232? ah yup agree with this. moved it~
  2. 00:39:535 (1) - The finish you added on the head of the slider sounds too silent, It'd be better if you increase the volume to about 60~70 i tried with 50% now :3
  3. 00:49:378 (2,3) - I found that the jump between (2) and (3) could be replaced with HDash, imo it plays better, how's your opinion? yup actually it plays better :3 but i have decided to use a less HDash in this Rain (except during kiais and some strong instruments only). i'll try to consider for this one too again
  4. 00:52:660 (2,3,4) - I really liked this part, great job thanks xD
  5. 00:53:597 (1,2,3) - Awesome pattern as well! But if you move (2) to the left slightly(For example, x:184), It would be an ideal pattern sure! why not :3
  6. 00:54:535 (1) - Same suggestion as 00:39:535 (1) - okie
  7. 00:55:003 (3) - I'm kinda sad that there's no 'clap sound' on the head of the slider. How about using this one? It could be used to not only this part, but from the beginning of the song till the end! for the hitsoundings, i will keep mine all here sorry >< anyway the kind of the claps are different for the beginning until the end
  8. 01:06:488 (2) - x:280 for an ideal position. sure~
  9. 01:14:574 (5) - I feel like here is a good position for adding a HDash, so how about moving (5) to x:48? hm sorry. i just used some of the HDashes for the first kiai. first kiai will be the least, the second kiai will be a bit more, and the third kiai is the climax with many HDashes
  10. 01:21:722 (4,5,6) - It plays kinda plain. Moreover, the jump between (4) and (5) is somewhat tricky and awkward to play. Maybe you can try something like this picture. same here like the previous reason ><
  11. 01:23:011 (2) - Please move (2) to the right for a bit since It plays a little weird. x:282 would be a nice position for (2) sure~
  12. 01:26:410 (1,2) - Expecting a hdash between (1) and (2), how about x:376 for (1) and x:208 for (2)?
  13. 01:45:628 (2) - You can add a hdash between (1) and (2) by placing (2) at x:144 no for these HDashes ;w; sorry, i really want to manage for the usage of the HDashes for this rain
  14. 01:46:800 (4) - x:252 for an ideal position? sure~
  15. 01:56:410 (2,3) - I suggest you to reduce the distance between (2) and (3) since they're somewhat tricky to play with. I think there shouldn't be a hard jumps at relaxing part of the song
  16. 01:57:347 (1,2) - Same as above, recommended to reduce the distance here fixed these :3
  17. 01:57:699 (2,3) - The flow here is kinda... not really feel so good imo. Try something like this. fixed this >< hope it becomes better
  18. 01:58:285 (1) - Same suggestion as 00:39:535 (1) - okie
  19. 02:05:785 (1,2) - The jump here is pretty tricky since there's hdash right before the this jump. I suggest you to reduce the distance between (1) and (2) for a bit agree with you. reduced the distance a bit here :3
  20. 02:07:660 (1) - It'd be much better if it has hdash between (5) and (1). How about moving (1) to x:462? ah sorry here ;w;
  21. 02:08:128 (2) - If you agree with above suggestion, please also move this to about x:288. even though i didn't use your previous mod, i tried to reduce the distance a bit for this note. i tried to move it to x:184
  22. 02:17:386 (2) - How about x:26 for this slider? moved it to x:32 :3
  23. 02:30:160 (1,2) - It feels way too 'repetitive' imo, try something like this as well. hmm i'll try to consider this later. wanna try to use another pattern there @.@
  24. 02:31:097 (4,5,6) - Unless you don't agree with above one, maybe you can try this? same here @.@ *hides*
  25. 02:47:503 (2,3) - How about replacing these notes with slider? It would seem better imo wanna try with notes there xD hehee
  26. 02:48:441 (2,3) - Same here same :3
  27. 03:16:097 (2) - I recommend you to add same whistle here as 03:15:511 (1) - wot i forget this hue. added
  28. 03:46:097 (1,2) - It plays somewhat bad imo, how about using vertical sliders here instead of horizental ones? sure :3
The map has a pretty outstanding flow, nice job =w=

You can call me back later when you gather enough mods (leaving platter and salad for now since I have no time to check them now)
good luck!
thanks a lot for the mods! it helps a lot :D hehee

Senritsu wrote:

anjay mjng curang lo (?
wot @w@ wkwkwkwk


* EDIT :

just asked KSHR about the romanaised title and finally we used "18sai"
chatlog
23:15 mingmichael: kshr owo//
23:15 KSHR: yo owo/
23:16 mingmichael: can i ask a help from you? ;w; it's about Romanaised title... xD
23:17 KSHR: if it doesn't take me time that much :p
23:17 mingmichael: okie xD
23:17 *mingmichael is listening to [http://osu.ppy.sh/b/560408 Goose house - 18]
23:17 mingmichael: should it be "18" or "juuhasai" ? the kanji one is 18歳 @.@
23:18 KSHR: it's something like a difference "18" and "18 years old"
23:18 mingmichael: ah yeah @.@
23:19 KSHR: you probably can refer to this ranked map's title https://osu.ppy.sh/s/121565
23:22 KSHR: in short, 18sai should be fine
23:22 KSHR: instead of typing it in the Title field, you should add "Jyuuhassai" to Tags
23:22 KSHR: just my opinion though :p
23:22 mingmichael: owhh.. okayokay xD i'm going to fix it then hehee
23:23 KSHR: gogo~
23:23 mingmichael: thanks for helps, kshr~! owo)b hehee
23:23 KSHR: anytime owo)b
23:29 mingmichael: >w<
Topic Starter
mingmichael
there's a mod which is from Manuxz via PM

Manuxz
Salad

00:11:410 (5,6,7,8) - This part consider it rather boring I think could be improved by doing the following. Move (5) at x:320 and (7) ; (8) apply ctrl+G in these places emphasizes more the sound it makes the piano, and gives more mobility.
00:15:628 (6,7,8,1) - I think you could modify slightly the pattern you are using and which has been somewhat repetitive and here heard something different, try this in time line --> http://puu.sh/eFcJd/1a65bc3f11.jpg and gird --> https://osu.ppy.sh/ss/2550857 for the first part, i've decided to use the boring patterns (i used them for all diffs too :P)
00:38:597 (1,2) - Mmmmmh ctrl + g you could try ---> https://osu.ppy.sh/ss/2550903 I believe that the sound is in 00: 38: 832 - should be emphasized better and this is a possibility. awh sorry, i used the mirror-pattern with 00:37:425 (1) - @.@ and anyway this kind of pattern 00:38:597 (1,2) - would emphasize 00:39:535 (1) - really well in the right side imo
00:45:863 (2) - In my opinion I think that this part would be better if you're consistent with the previous pattern so I suggest you move (3) at x:296 Then if you make the foregoing move 00:46:097 (3) - at x:464 will consider this one again @.@
01:06:488 (2) - Move at x:263 so you get a perfect symmetry xD
01:07:425 (4) - Move at x:265 ^ ah not for the balance distances there xD i keep mine here hehee

anyway thanks, Manuxz :oops: i wonder if you posted that mod in the PM instead of forum even though it's just for Salad diff :P
Senritsu
take my stuff (。´∀`)ノ ☆☆
Topic Starter
mingmichael

Senritsu wrote:

take my stuff (。´∀`)ノ ☆☆
aaaahh thanks a lot for your supportttt <3 <3 <3
Ichigaki

Mod Requested via PM

In this chatlog, we discussed about distance in all diff


Chatlog
20:05 mingmichael: ichigaki owo//
20:05 Ichigaki: owo)/
20:08 Ichigaki: ada apa bang?
20:08 mingmichael: ah ga jadi xD wkwk tadi mau minta mod, tapi abis baca userpage situ kalo ga nerima sekarang2 ini wkwk
20:08 Ichigaki: wakwaka
20:08 Ichigaki: boongan itu
20:08 Ichigaki: xd
20:10 Ichigaki: ;-;)
20:11 Ichigaki: dc
20:12 mingmichael: ;w;
20:12 Ichigaki: map apa?
20:12 *mingmichael is listening to [http://osu.ppy.sh/b/600451 Goose house - 18sai]
20:12 mingmichael: xD
20:12 Ichigaki: judulnya asik ><
20:13 mingmichael: rencana mo rank'in buat ultah ke-18 bulan depan kalo sempet.. xD
20:13 Ichigaki: xd
20:13 mingmichael: hehee xDD
20:13 Ichigaki: 18sai artinya apaan emangnya?
20:15 mingmichael: 18sai = 18th years old
20:15 mingmichael: xD
20:16 Ichigaki: ><
20:17 *Ichigaki is listening to [http://osu.ppy.sh/b/600451 Goose house - 18sai]
20:17 Ichigaki: hue, kukira taiko ><
20:18 Ichigaki: 4 menit ><
20:18 mingmichael: ahaha ctb xD
20:18 Ichigaki: weleh, itu inherited pointnya banyak amat
20:19 Ichigaki: irc boleh nggak?
20:19 mingmichael: iya wkwkw full hitsounds xD
20:19 mingmichael: hmm, enakan sih forum.. :"3 wkwk
20:20 Ichigaki: lagi males ngepost forum :"
20:20 Ichigaki: boleh ya?
20:20 mingmichael: hmm ;w; oke dah wkwk
20:20 mingmichael: nanti situ post aja chatlog ke sana wkwk
20:20 Ichigaki: oke desu
20:21 mingmichael: kaykay :3/
20:24 Ichigaki: banyak ikut vocal ya?
20:25 mingmichael: pattern ikut vokal, hitsound 98% ikut instrument ;3
20:25 mingmichael: :3
20:25 Ichigaki: salad dulu deh
20:26 *Ichigaki is editing [http://osu.ppy.sh/b/600451 Goose house - 18sai [Salad]]
20:26 mingmichael: ohh wokee
20:26 Ichigaki: tapi liat rain rada bingung sendiri, dah lama ga mod ctb :''
20:26 mingmichael: wakakakak xD kaku sama ctb
20:26 mingmichael: seringnya o!m ama taiko ya? wkwkwk
20:26 Ichigaki: o!m sama std
20:26 Ichigaki: ahahaa
20:27 mingmichael: oweleehh wkwkwk
20:27 Ichigaki: 00:23:363 - add note?
20:27 mingmichael: ga pusing apa megang banyak2? wkwk
20:27 mingmichael: aku aja jadi megang taiko ama ctb aja uda mabok wkwk
20:28 Ichigaki: pusing lah wakawkaw
20:28 mingmichael: hmm prefer buat kasih 1/2 break disana xD patternnya bakal nyaris sama kayak platter rain kalo ada beberapa 1/2 notes. jadinya keep break :3 hehe
20:29 Ichigaki: hue, padahal enak kalo dikasih xd
20:29 Ichigaki: 00:24:066 (8) - jadi slider sampai 00:24:300 - ?
20:29 mingmichael: hmm iya sih, bisa ikut bassnya itu wkkw
20:29 mingmichael: ku consider deh yang 00:23:363 - :3 wkwk
20:30 Ichigaki: ah yang barusan lupakan
20:30 mingmichael: sama xD prefer sama 1/2 break di 00:24:300 - , dan jump dari 00:24:066 - ke 00:24:535 - yang lumayan jauh juga pas buat emphasize not di 00:24:535 - wkwk
20:30 mingmichael: xD
20:31 Ichigaki: 00:34:847 (3) - ini gimana kalau posisnya dibalik jadi ke kanan?
20:31 Ichigaki: soalnya kalau jump rada gimana gitu
20:32 mingmichael: aah itu gunain mirror-pattern dari 00:33:910 (1) - xD
20:32 Ichigaki: iya sih, aku tau
20:32 Ichigaki: xd
20:32 mingmichael: xDD
20:33 Ichigaki: 00:40:238 (2,3) - bukannya enak ada jump kecil?
20:34 mingmichael: yupp bener
20:34 mingmichael: added :3
20:35 Ichigaki: 00:53:949 (2) - ini di taruh 00:54:066 - aja, ikut bass
20:35 Ichigaki: bass drum
20:36 mingmichael: itu maen 3/4 pattern buat suara bass dari 00:52:660 - sampe 00:54:535 - wkwkw :P
20:36 mingmichael: dan itu jatoh dititik biru suaranya xD 00:53:949 -
20:36 mingmichael: bassnya
20:36 Ichigaki: iya juga sih xd
20:37 Ichigaki: kalo gitu kasih space aja
20:37 Ichigaki: lebih ke kiri
20:38 mingmichael: mirror-pattern again.. xDD
20:38 *mingmichael runs
20:38 Ichigaki: dx
20:38 Ichigaki: 00:53:949 (2) - better add note deh
20:39 mingmichael: eh?
20:39 mingmichael: xD
20:39 mingmichael: dimana? xD
20:39 mingmichael: 00:53:949 - << bukannya uda ada not ya?
20:39 Ichigaki: woh
20:39 Ichigaki: salah
20:39 Ichigaki: ahahaha
20:39 Ichigaki: 00:57:582 -
20:39 Ichigaki: salah copy
20:40 Ichigaki: mesti gini mulu ;-;)
20:42 mingmichael: weleeh xD wkwkkw
20:42 mingmichael: prefer buat kasih break lagi, buat spread diff dan juga mencegah penggunaan banyak 1/2 pattern kayak platter sama rain :"3
20:42 mingmichael: dan juga buat konsistensi 00:55:707 - yang break xD
20:42 mingmichael: di tengah2 beat ke-3 sama ke-4 xD
20:49 Ichigaki: 01:58:519 (1,2) - geser ke kanan mungkin
20:50 mingmichael: distance diantar 01:58:050 (3,1) - ga terlalu jauh, jadi aku keep dulu deh xD
20:51 Ichigaki: 02:22:660 (1,2) - entah kenapa ini kurang enak pas aku mainin
20:52 Ichigaki: jumpnya rada di kecilin beberapa langkah aja
20:53 Ichigaki: 02:28:285 (1) - digeser ke kanan buat efek loudnya
20:53 mingmichael: wokeey
20:53 mingmichael: okiee gezer :3
20:53 Ichigaki: 02:40:707 - kosong xd
20:54 Ichigaki: isi gitu deh
20:54 mingmichael: kaga xD buat break dan jaga kekonsistensi break kayak 01:36:957 - sama 03:45:393 - wkwkwk
20:55 Ichigaki: kalo gitu isi semua xd
20:56 mingmichael: hue hahah xD
20:56 Ichigaki: 02:55:238 - ini baru kosong xd
20:56 mingmichael: hmm prefer buat kasih 1/2 break disana :P
20:57 mingmichael: xDDD
21:00 Ichigaki: 04:05:550 (2,3) - ini digeser ke kanan
21:01 Ichigaki: cukup jauh soalnya
21:01 Ichigaki: xd
21:01 Ichigaki: 04:06:487 - karena ini satu-satunya, maka mending tambah note aja deh disini
21:01 mingmichael: bener xD geser geser
21:02 mingmichael: hm kaga bisa xD pattern bakal sama persis kayak platter kalo not disana wkwk
21:02 Ichigaki: owo) kan aku belum cek platter xp
21:02 mingmichael: *nyaris sama persis
21:02 mingmichael: wkwkw
21:02 Ichigaki: sasuga bang ming, .w.)b
21:03 mingmichael: xDD wkwkwkw
21:03 Ichigaki: saladnya kurang lebih tadi cuma geser geser doang lol
21:03 Ichigaki: mod apaan ini
21:03 *Ichigaki slapped
21:04 *Ichigaki is editing [http://osu.ppy.sh/b/560407 Goose house - 18sai [Platter]]
21:04 Ichigaki: 00:11:410 (5,6,7,8) - kenapa ini spacingnya ga 'diperbesar' gitu?
21:05 mingmichael: sengaja pake pattern yang sederhana buat semua diff di part awal pas ngikut beat drum wkwkwk :3
21:07 Ichigaki: 00:36:019 (2,3) - 2 di geser ke kanan, 3 ke kiri
21:08 mingmichael: ohh okeoke owo
21:10 Ichigaki: 01:43:050 (1,1) - jumpnya terlalu jauh xd
21:11 mingmichael: makanya itu pake HDash xD
21:11 mingmichael: hmm aku kurangin dikit deh wkwk
21:11 mingmichael: tapi tetep pake HDash :3
21:11 Ichigaki: iya tau xd
21:11 Ichigaki: soalnya rada kejauhan, tapi hdashnya ga masalah
21:12 mingmichael: iya xD wkwk
21:12 Ichigaki: 02:00:628 (2,3) - ctrl + g?
21:13 Ichigaki: rada kosong kalo cuma biasa gitu
21:13 Ichigaki: 02:03:910 (1,2) - geser ke kanan dikit~
21:15 Ichigaki: 02:30:628 (2) - ini juga digeser ke kanan
21:15 Ichigaki: biar lebih kerasa
21:16 mingmichael: 02:00:628 (2,3) - oke :3 nice btw itu
21:16 mingmichael: oke fix juga 02:03:910 (1,2) - :3 wkwk
21:17 mingmichael: woke ;w;
21:17 Ichigaki: 02:34:378 (2) - geser kanan maybe
21:17 mingmichael: *owo
21:17 Ichigaki: 02:49:847 (3,1) - HDash pls
21:17 Ichigaki: xd
21:18 mingmichael: kalo 02:34:378 (2) - uda cukup imo buat distancenya xD
21:18 mingmichael: no hdash xDD
21:19 Ichigaki: 03:36:722 (1) - arahnya diganti ke kanan dong
21:19 Ichigaki: dx
21:20 mingmichael: oke sip owo)b
21:22 Ichigaki: 04:03:675 (3,4) - efek efek kaya gini harusnya sampai 04:05:315 - kalau mau
21:22 Ichigaki: 04:06:604 - add note disini buat bass drumnya
21:22 Ichigaki: 04:10:354 - disini juga kalau emang bisa
21:23 mingmichael: dari 04:04:847 - uda ngikut piano xD hahaha
21:23 Ichigaki: optional sih
21:24 mingmichael: paling nanti aku masukin sample import aja buat ngikut clap soundsnya :3
21:24 Ichigaki: emang udah tau pasti ditolak
21:24 Ichigaki: xp
21:24 mingmichael: ga not di 04:06:604 - xD
21:24 mingmichael: jarang make 1/4 note di platter ini abisan :3
21:24 Ichigaki: ah oke deh
21:24 mingmichael: kalo 04:10:354 - , rain ada xD wkwk
21:24 mingmichael: wkwkwkk
21:24 *Ichigaki is editing [http://osu.ppy.sh/b/560408 Goose house - 18sai [Rain]]
21:26 mingmichael: wokee :3
21:27 Ichigaki: 01:33:910 (1,2,3) - susah kalo HDash
21:28 Ichigaki: 01:33:910 (1,2,3,4) -
21:28 mingmichael: itu pake pattern HDash :3 gapapa koq wkwk
21:28 Ichigaki: yang 01:34:613 (3,4) -
21:28 Ichigaki: xd
21:28 mingmichael: ohh
21:28 mingmichael: geser (4)
21:28 mingmichael: wkkwwk xD
21:29 Ichigaki: 01:46:097 (3) - dropletnya kurang cantik masa
21:29 Ichigaki: wakawkaw
21:29 mingmichael: ah bener
21:29 mingmichael: </3
21:29 mingmichael: wait ane perbaharui wkwk
21:30 mingmichael: ah ndak bisa tetep begitu :" yowes lah gapapa wkwk
21:31 Ichigaki: 02:13:285 - Hdash noo ;-;)
21:32 Ichigaki: lupakan
21:32 Ichigaki: hanya curhatan belaka
21:32 mingmichael: xDDD wkwkwk
21:32 Ichigaki: eh salah, ini sih 03:32:972 -
21:32 mingmichael: owalahhh xDD wkwkwk
21:33 mingmichael: mulai kiai 3, patternnya uda ndewo, distance uda ga kira2 lagi
21:33 mingmichael: :"D wkwkwk
21:33 Ichigaki: 04:01:800 (3) - seperate pls
21:34 Ichigaki: 04:01:800 - normal note 04:02:034 - 04:02:268 - slider
21:34 Ichigaki: maksudku yang slider itu sampai
21:37 mingmichael: kaga terlalu ngikutin instrument yang ada di 04:02:034 - xD fokus ke piano itu wkwk
21:37 Ichigaki: 04:01:800 (3,4,5,1) - extreme dah
21:37 Ichigaki: xd
21:38 mingmichael: iya xD maen full HDashes wkwk
21:38 mingmichael: buat pas klimaks ke part terakhir wkwk
21:38 Ichigaki: wkwkwk
21:38 Ichigaki: kasian atuh
21:38 Ichigaki: hidoi :(
21:39 Ichigaki: buat pemain kaya saya
21:39 *Ichigaki slapped
21:39 mingmichael: gapapa, biar semua pada ga FC `w`
21:39 *mingmichael runs
21:39 mingmichael: xDDDD
21:39 Ichigaki: 04:15:862 - missing piano xp
21:39 mingmichael: ohiyaaahh :"D
21:39 mingmichael: wakakakak
21:39 mingmichael: add note :'w
21:39 mingmichael: :'3
21:39 Ichigaki: finally :'3
21:40 Ichigaki: i can 'add note'
21:40 Ichigaki: ahwahawhawh
21:40 mingmichael: wakakakakakak xDD
21:41 Ichigaki: yay ><
21:41 Ichigaki: udah kawkawk
21:42 Ichigaki: savelog ya xd

Tags : Phrase #1 untuk apa?
Anyway, good luck to rank this on your birthday, Happy birthday mingming~
Topic Starter
mingmichael
Ichigaki

Mod Requested via PM

In this chatlog, we discussed about distance in all diff


SPOILER
20:05 mingmichael: ichigaki owo//
20:05 Ichigaki: owo)/
20:08 Ichigaki: ada apa bang?
20:08 mingmichael: ah ga jadi xD wkwk tadi mau minta mod, tapi abis baca userpage situ kalo ga nerima sekarang2 ini wkwk
20:08 Ichigaki: wakwaka
20:08 Ichigaki: boongan itu
20:08 Ichigaki: xd
20:10 Ichigaki: ;-;)
20:11 Ichigaki: dc
20:12 mingmichael: ;w;
20:12 Ichigaki: map apa?
20:12 *mingmichael is listening to [http://osu.ppy.sh/b/600451 Goose house - 18sai]
20:12 mingmichael: xD
20:12 Ichigaki: judulnya asik ><
20:13 mingmichael: rencana mo rank'in buat ultah ke-18 bulan depan kalo sempet.. xD
20:13 Ichigaki: xd
20:13 mingmichael: hehee xDD
20:13 Ichigaki: 18sai artinya apaan emangnya?
20:15 mingmichael: 18sai = 18th years old
20:15 mingmichael: xD
20:16 Ichigaki: ><
20:17 *Ichigaki is listening to [http://osu.ppy.sh/b/600451 Goose house - 18sai]
20:17 Ichigaki: hue, kukira taiko ><
20:18 Ichigaki: 4 menit ><
20:18 mingmichael: ahaha ctb xD
20:18 Ichigaki: weleh, itu inherited pointnya banyak amat
20:19 Ichigaki: irc boleh nggak?
20:19 mingmichael: iya wkwkw full hitsounds xD
20:19 mingmichael: hmm, enakan sih forum.. :"3 wkwk
20:20 Ichigaki: lagi males ngepost forum :"
20:20 Ichigaki: boleh ya?
20:20 mingmichael: hmm ;w; oke dah wkwk
20:20 mingmichael: nanti situ post aja chatlog ke sana wkwk
20:20 Ichigaki: oke desu
20:21 mingmichael: kaykay :3/
20:24 Ichigaki: banyak ikut vocal ya?
20:25 mingmichael: pattern ikut vokal, hitsound 98% ikut instrument ;3
20:25 mingmichael: :3
20:25 Ichigaki: salad dulu deh
20:26 *Ichigaki is editing [http://osu.ppy.sh/b/600451 Goose house - 18sai [Salad]]
20:26 mingmichael: ohh wokee
20:26 Ichigaki: tapi liat rain rada bingung sendiri, dah lama ga mod ctb :''
20:26 mingmichael: wakakakak xD kaku sama ctb
20:26 mingmichael: seringnya o!m ama taiko ya? wkwkwk
20:26 Ichigaki: o!m sama std
20:26 Ichigaki: ahahaa
20:27 mingmichael: oweleehh wkwkwk
20:27 Ichigaki: 00:23:363 - add note?
20:27 mingmichael: ga pusing apa megang banyak2? wkwk
20:27 mingmichael: aku aja jadi megang taiko ama ctb aja uda mabok wkwk
20:28 Ichigaki: pusing lah wakawkaw
20:28 mingmichael: hmm prefer buat kasih 1/2 break disana xD patternnya bakal nyaris sama kayak platter rain kalo ada beberapa 1/2 notes. jadinya keep break :3 hehe
20:29 Ichigaki: hue, padahal enak kalo dikasih xd
20:29 Ichigaki: 00:24:066 (8) - jadi slider sampai 00:24:300 - ?
20:29 mingmichael: hmm iya sih, bisa ikut bassnya itu wkkw
20:29 mingmichael: ku consider deh yang 00:23:363 - :3 wkwk
20:30 Ichigaki: ah yang barusan lupakan
20:30 mingmichael: sama xD prefer sama 1/2 break di 00:24:300 - , dan jump dari 00:24:066 - ke 00:24:535 - yang lumayan jauh juga pas buat emphasize not di 00:24:535 - wkwk
20:30 mingmichael: xD
20:31 Ichigaki: 00:34:847 (3) - ini gimana kalau posisnya dibalik jadi ke kanan?
20:31 Ichigaki: soalnya kalau jump rada gimana gitu
20:32 mingmichael: aah itu gunain mirror-pattern dari 00:33:910 (1) - xD
20:32 Ichigaki: iya sih, aku tau
20:32 Ichigaki: xd
20:32 mingmichael: xDD
20:33 Ichigaki: 00:40:238 (2,3) - bukannya enak ada jump kecil?
20:34 mingmichael: yupp bener
20:34 mingmichael: added :3
20:35 Ichigaki: 00:53:949 (2) - ini di taruh 00:54:066 - aja, ikut bass
20:35 Ichigaki: bass drum
20:36 mingmichael: itu maen 3/4 pattern buat suara bass dari 00:52:660 - sampe 00:54:535 - wkwkw :P
20:36 mingmichael: dan itu jatoh dititik biru suaranya xD 00:53:949 -
20:36 mingmichael: bassnya
20:36 Ichigaki: iya juga sih xd
20:37 Ichigaki: kalo gitu kasih space aja
20:37 Ichigaki: lebih ke kiri
20:38 mingmichael: mirror-pattern again.. xDD
20:38 *mingmichael runs
20:38 Ichigaki: dx
20:38 Ichigaki: 00:53:949 (2) - better add note deh
20:39 mingmichael: eh?
20:39 mingmichael: xD
20:39 mingmichael: dimana? xD
20:39 mingmichael: 00:53:949 - << bukannya uda ada not ya?
20:39 Ichigaki: woh
20:39 Ichigaki: salah
20:39 Ichigaki: ahahaha
20:39 Ichigaki: 00:57:582 -
20:39 Ichigaki: salah copy
20:40 Ichigaki: mesti gini mulu ;-;)
20:42 mingmichael: weleeh xD wkwkkw
20:42 mingmichael: prefer buat kasih break lagi, buat spread diff dan juga mencegah penggunaan banyak 1/2 pattern kayak platter sama rain :"3
20:42 mingmichael: dan juga buat konsistensi 00:55:707 - yang break xD
20:42 mingmichael: di tengah2 beat ke-3 sama ke-4 xD
20:49 Ichigaki: 01:58:519 (1,2) - geser ke kanan mungkin
20:50 mingmichael: distance diantar 01:58:050 (3,1) - ga terlalu jauh, jadi aku keep dulu deh xD
20:51 Ichigaki: 02:22:660 (1,2) - entah kenapa ini kurang enak pas aku mainin
20:52 Ichigaki: jumpnya rada di kecilin beberapa langkah aja
20:53 Ichigaki: 02:28:285 (1) - digeser ke kanan buat efek loudnya
20:53 mingmichael: wokeey
20:53 mingmichael: okiee gezer :3
20:53 Ichigaki: 02:40:707 - kosong xd
20:54 Ichigaki: isi gitu deh
20:54 mingmichael: kaga xD buat break dan jaga kekonsistensi break kayak 01:36:957 - sama 03:45:393 - wkwkwk
20:55 Ichigaki: kalo gitu isi semua xd
20:56 mingmichael: hue hahah xD
20:56 Ichigaki: 02:55:238 - ini baru kosong xd
20:56 mingmichael: hmm prefer buat kasih 1/2 break disana :P
20:57 mingmichael: xDDD
21:00 Ichigaki: 04:05:550 (2,3) - ini digeser ke kanan
21:01 Ichigaki: cukup jauh soalnya
21:01 Ichigaki: xd
21:01 Ichigaki: 04:06:487 - karena ini satu-satunya, maka mending tambah note aja deh disini
21:01 mingmichael: bener xD geser geser
21:02 mingmichael: hm kaga bisa xD pattern bakal sama persis kayak platter kalo not disana wkwk
21:02 Ichigaki: owo) kan aku belum cek platter xp
21:02 mingmichael: *nyaris sama persis
21:02 mingmichael: wkwkw
21:02 Ichigaki: sasuga bang ming, .w.)b
21:03 mingmichael: xDD wkwkwkw
21:03 Ichigaki: saladnya kurang lebih tadi cuma geser geser doang lol
21:03 Ichigaki: mod apaan ini
21:03 *Ichigaki slapped
21:04 *Ichigaki is editing [http://osu.ppy.sh/b/560407 Goose house - 18sai [Platter]]
21:04 Ichigaki: 00:11:410 (5,6,7,8) - kenapa ini spacingnya ga 'diperbesar' gitu?
21:05 mingmichael: sengaja pake pattern yang sederhana buat semua diff di part awal pas ngikut beat drum wkwkwk :3
21:07 Ichigaki: 00:36:019 (2,3) - 2 di geser ke kanan, 3 ke kiri
21:08 mingmichael: ohh okeoke owo
21:10 Ichigaki: 01:43:050 (1,1) - jumpnya terlalu jauh xd
21:11 mingmichael: makanya itu pake HDash xD
21:11 mingmichael: hmm aku kurangin dikit deh wkwk
21:11 mingmichael: tapi tetep pake HDash :3
21:11 Ichigaki: iya tau xd
21:11 Ichigaki: soalnya rada kejauhan, tapi hdashnya ga masalah
21:12 mingmichael: iya xD wkwk
21:12 Ichigaki: 02:00:628 (2,3) - ctrl + g?
21:13 Ichigaki: rada kosong kalo cuma biasa gitu
21:13 Ichigaki: 02:03:910 (1,2) - geser ke kanan dikit~
21:15 Ichigaki: 02:30:628 (2) - ini juga digeser ke kanan
21:15 Ichigaki: biar lebih kerasa
21:16 mingmichael: 02:00:628 (2,3) - oke :3 nice btw itu
21:16 mingmichael: oke fix juga 02:03:910 (1,2) - :3 wkwk
21:17 mingmichael: woke ;w;
21:17 Ichigaki: 02:34:378 (2) - geser kanan maybe
21:17 mingmichael: *owo
21:17 Ichigaki: 02:49:847 (3,1) - HDash pls
21:17 Ichigaki: xd
21:18 mingmichael: kalo 02:34:378 (2) - uda cukup imo buat distancenya xD
21:18 mingmichael: no hdash xDD
21:19 Ichigaki: 03:36:722 (1) - arahnya diganti ke kanan dong
21:19 Ichigaki: dx
21:20 mingmichael: oke sip owo)b
21:22 Ichigaki: 04:03:675 (3,4) - efek efek kaya gini harusnya sampai 04:05:315 - kalau mau
21:22 Ichigaki: 04:06:604 - add note disini buat bass drumnya
21:22 Ichigaki: 04:10:354 - disini juga kalau emang bisa
21:23 mingmichael: dari 04:04:847 - uda ngikut piano xD hahaha
21:23 Ichigaki: optional sih
21:24 mingmichael: paling nanti aku masukin sample import aja buat ngikut clap soundsnya :3
21:24 Ichigaki: emang udah tau pasti ditolak
21:24 Ichigaki: xp
21:24 mingmichael: ga not di 04:06:604 - xD
21:24 mingmichael: jarang make 1/4 note di platter ini abisan :3
21:24 Ichigaki: ah oke deh
21:24 mingmichael: kalo 04:10:354 - , rain ada xD wkwk
21:24 mingmichael: wkwkwkk
21:24 *Ichigaki is editing [http://osu.ppy.sh/b/560408 Goose house - 18sai [Rain]]
21:26 mingmichael: wokee :3
21:27 Ichigaki: 01:33:910 (1,2,3) - susah kalo HDash
21:28 Ichigaki: 01:33:910 (1,2,3,4) -
21:28 mingmichael: itu pake pattern HDash :3 gapapa koq wkwk
21:28 Ichigaki: yang 01:34:613 (3,4) -
21:28 Ichigaki: xd
21:28 mingmichael: ohh
21:28 mingmichael: geser (4)
21:28 mingmichael: wkkwwk xD
21:29 Ichigaki: 01:46:097 (3) - dropletnya kurang cantik masa
21:29 Ichigaki: wakawkaw
21:29 mingmichael: ah bener
21:29 mingmichael: </3
21:29 mingmichael: wait ane perbaharui wkwk
21:30 mingmichael: ah ndak bisa tetep begitu :" yowes lah gapapa wkwk
21:31 Ichigaki: 02:13:285 - Hdash noo ;-;)
21:32 Ichigaki: lupakan
21:32 Ichigaki: hanya curhatan belaka
21:32 mingmichael: xDDD wkwkwk
21:32 Ichigaki: eh salah, ini sih 03:32:972 -
21:32 mingmichael: owalahhh xDD wkwkwk
21:33 mingmichael: mulai kiai 3, patternnya uda ndewo, distance uda ga kira2 lagi
21:33 mingmichael: :"D wkwkwk
21:33 Ichigaki: 04:01:800 (3) - seperate pls
21:34 Ichigaki: 04:01:800 - normal note 04:02:034 - 04:02:268 - slider
21:34 Ichigaki: maksudku yang slider itu sampai
21:37 mingmichael: kaga terlalu ngikutin instrument yang ada di 04:02:034 - xD fokus ke piano itu wkwk
21:37 Ichigaki: 04:01:800 (3,4,5,1) - extreme dah
21:37 Ichigaki: xd
21:38 mingmichael: iya xD maen full HDashes wkwk
21:38 mingmichael: buat pas klimaks ke part terakhir wkwk
21:38 Ichigaki: wkwkwk
21:38 Ichigaki: kasian atuh
21:38 Ichigaki: hidoi :(
21:39 Ichigaki: buat pemain kaya saya
21:39 *Ichigaki slapped
21:39 mingmichael: gapapa, biar semua pada ga FC `w`
21:39 *mingmichael runs
21:39 mingmichael: xDDDD
21:39 Ichigaki: 04:15:862 - missing piano xp
21:39 mingmichael: ohiyaaahh :"D
21:39 mingmichael: wakakakak
21:39 mingmichael: add note :'w
21:39 mingmichael: :'3
21:39 Ichigaki: finally :'3
21:40 Ichigaki: i can 'add note'
21:40 Ichigaki: ahwahawhawh
21:40 mingmichael: wakakakakakak xDD
21:41 Ichigaki: yay ><
21:41 Ichigaki: udah kawkawk
21:42 Ichigaki: savelog ya xd

Tags : Phrase #1 untuk apa?
Anyway, good luck to rank this on your birthday, Happy birthday mingming~
thanks banget ichigakiiiiiii >www<

itu Phrase #1 buat albumnya :3 hehee this
my birthday is still 13 days more but anyway thanks for the support haha xD
Badis
Hey o/ gonna mod the rain map
Dude...I've had big issues to mod this one because it is way too easy for me I don't really know what to say

Your hitsounds are way too quiet I thought I muted them but no lel , its a shame I can see on editing you worked hard on that and we can't hear them :|

The mapset is bad in my opinion : You don't really follow the music sometimes and it could have more rythm if you do that , I'll give an example
01:59:691 (6) - there should be a circlle in the middle of the slider
02:01:566 (5) - same thing here

The patterns are...repetitive : I noticed one thing , the 1st and the 2nd refrain ARE EXACTLY THE SAME , the only difference is that you moved the second one more in right...please dude try to be less lazy than that , that was a pain to play the same pattern over and over again for like 4 mn
I did a superposition to notice that :

Well in conclution , your patterns are repetitive maybe you should change the nature of mappset sometimes to create more variety

I didn't see the patterns in detail because its too easy to me I don't know what to say everything seems to be fine to me...
PS : No need to give me kudos I don't care o/
Good luck dude
Topic Starter
mingmichael
Badis
Hey o/ gonna mod the rain map
Dude...I've had big issues to mod this one because it is way too easy for me I don't really know what to say actually i tried to map an easy ctb-mapset for this song :3 so that's why this rain and all diffs become easier, and they are much easier than another ctb-mapsets that we can find in osu :3

Your hitsounds are way too quiet I thought I muted them but no lel , its a shame I can see on editing you worked hard on that and we can't hear them :| nope, actually the hitsounds are enough. mostly i followed the instruments for the hitsounds which i used, and i just followed some vocals only like 03:14:925 (1,2,1,1,2,1) - and 03:30:862 (1,2,1,1,2,1) - . all the hitsounds which i used to follow the instruments nearly same like the hitsounds which are given by the song, so it feels like the hitsounds which i used don't give any sounds :P let me give an example~ we can see that they have 60% and 50% volumes on 03:31:097 (2,1,2,1) - , and those hitsounds come out clearly because it follows the vocals and the song don't give any bell sounds like them for the vocals, so my hitsounds on 03:31:097 (2,1,2,1) - come out clearly even though they are just 60% and 50%. but, we can see on 03:32:972 - until 03:47:737 - . i used 80% for the volumes and it feels like the notes don't give any sounds. yeah it does, but actually it comes out clearly and then it overlaps with the instrument sounds from the song which are same with my hitsounds so my hitsounds feel nothing :P

The mapset is bad in my opinion : You don't really follow the music sometimes and it could have more rythm if you do that , I'll give an example
01:59:691 (6) - there should be a circlle in the middle of the slider
02:01:566 (5) - same thing here let me explain my patterns on this mapset, especially for the Rain diff xD i followed 2 patterns for my Rain. i used vocal patterns for the objects and i used instrument patterns for the hitsounds xD you said it should be notes on 01:59:925 - and 02:01:800 - . yeah actually it's right if i used instrument patterns for the objects, not the vocal patterns for the object :P and also i have put the sample import sounds for 01:59:925 - and 02:01:800 - with the soft-hitnormal5.wav on there, you can see this. so the instrument sounds which are ignored could be followed by using sample import :3
anyway i didn't follow all vocal patterns for the objects even though the vocals come out, like 02:02:269 (1,2,3,4) - and basically they follow the instrument patterns for the objects. i rarely did this one thing because it would make an inconsistent pattern but we can used another patterns if the patterns support the song well, like 02:02:269 (1,2,3,4) - :P


The patterns are...repetitive : I noticed one thing , the 1st and the 2nd refrain ARE EXACTLY THE SAME , the only difference is that you moved the second one more in right...please dude try to be less lazy than that , that was a pain to play the same pattern over and over again for like 4 mn
I did a superposition to notice that :

yup, you got it xD i used the repetitive patterns for 1st, 2nd and 3rd kiai even though i didn't use any copy-paste pattern for it. i focused on the usage of HDashes for the kiais. even though the patterns and notes are almost same, but the usage of HDases are different. 1st kiai has a relax patterns (the distances for each notes are not too big) and it just has some HDashes (11 HDashes only). in the 2nd kiai, it has 21 HDashes and the jumps become a bit big (not really big actually hue xD). and the last kiai, it has full HDashes and the jumps are quite big too.
and i just wanted to say that i am not lazy to do this even though the kiai patterns are almost same and all the patterns are easy, sorry i am just a bit offended when you said to try to be less lazy. i have been mapping this map since October and i just uploaded it in December and finally this map has done last week. i took around 4days to complete the hitsoundings in the Rain diff, so maybe it took around a week for all hitsoundings for salad-platter-rain. and also now i am waiting for the Story Board for this map. just a bit sad when you said it without see another people's efforts, sorry


Well in conclution , your patterns are repetitive maybe you should change the nature of mappset sometimes to create more variety

I didn't see the patterns in detail because its too easy to me I don't know what to say everything seems to be fine to me...
PS : No need to give me kudos I don't care o/ nopenope :3 all mods are useful~ i must give kds even though i didn't use your mods hehee
Good luck dude
thanks for the mods~ :oops:
_koinuri
storyboard

Sorry for taking a while, I had to take a long break from osu because the requests were overwhelming me >.<. I couldn't come up with any good ideas for a long time and I had to play as much Pokemon as I can before I move back to university where 3DS can't connect to internet

Might change some things a bit when I get more feedback from my friends tomorrow or so
Topic Starter
mingmichael

-[Koinuri] wrote:

storyboard

Sorry for taking a while, I had to take a long break from osu because the requests were overwhelming me >.<. I couldn't come up with any good ideas for a long time and I had to play as much Pokemon as I can before I move back to university where 3DS can't connect to internet

Might change some things a bit when I get more feedback from my friends tomorrow or so
wagghh finally~!!! /o/ >w< thanks a lot!!
okay, now i uploaded the SB :3 waiting for another changes soon~
Okoratu
some stuff about sb

1. you can fade out the bg of the map for like the whole time to save 1.33x sb load at all times ( t/55177 )
2. also from that thread:
The following things could be cut for less unused transparency
  1. sb/etc/arc.png
  2. sb/etc/arrow.png
  3. sb/etc/star.png
  4. these notes in that folder
yea
sb/bg/bg.psd is lel, delete haha
your lyrics folder is lol.
why did you make one image per kana and then didn't reuse the hiragana ?
i mean these are reused frequently and you have like て, の, も like 5 times in that folder which is just a waste imo because you could as well reuse them D:
do all of them have the same height in order to have even scaling stuff? that should work just as it does now if the font size is the same .-.

about actual stuff
i'd recommend fading the line.png out before doing the same to the circle in order to avoid this
01:07:542 - the lyrics which appear here should really just appear in 01:05:550 - because the first part of it is spoken there

is that your intention that these are slightly different in color? also i think you meant the stars to be in front of the lines but their order in the .osb is wrong then
02:11:292 - same as before, should appear in 02:09:300 - or on the blue tick before
Because the bg.png thing is last in the .osb file everything else will appear behind it so font getting "lost" behind it happens quite often, while font shouldn't really be blocked by anything, all the font things behind the bg.png in the .osb should fix this priority problem
03:13:050 - the もう starts here, the lyrics including it start in 03:15:042 - D:
04:31:097 - everything just abruptly ends in here but mp3 features silence until 04:37:525 - lol

so overall this includes a bit unnecessary redundancy and a few minor issues, given i haven't checked the correctness of your kanji/lyrics used.

also about the size of bg.png:
t/276337
should wait until p3n said something about this, which he is gonna do next week


@ming: you could also ask for a 2nd opinion after this has been addressed from this queue
_koinuri

Okoratu wrote:

some stuff about sb

1. you can fade out the bg of the map for like the whole time to save 1.33x sb load at all times ( t/55177 ) It's already faded out
2. also from that thread:
The following things could be cut for less unused transparency
  1. sb/etc/arc.png
  2. sb/etc/arrow.png
  3. sb/etc/star.png
  4. these notes in that folder
yea
Going to trim all the unnecessary ones
sb/bg/bg.psd is lel, delete haha
Lol oops I also forgot to delete all the stuff from the other sb I was working on, cleaning up the folder
your lyrics folder is lol.
why did you make one image per kana and then didn't reuse the hiragana ?
i mean these are reused frequently and you have like て, の, も like 5 times in that folder which is just a waste imo because you could as well reuse them D:
do all of them have the same height in order to have even scaling stuff? that should work just as it does now if the font size is the same .-.
It was necessary to make my programming life easier, that way I can call all the lines just by loops instead of looking through the folder for specific text. I managed to rank a map with this and would like to keep it unless it becomes a problem :/. It'll be a time consuming fix.
I had the same height in order to make them easier to draw them in straight line (different height have different y value as the center), I ended up not straightening the lyrics but the same height is still important to keep balance, especially for letters like っ and ゃ


about actual stuff
i'd recommend fading the line.png out before doing the same to the circle in order to avoid this
Okay
01:07:542 - the lyrics which appear here should really just appear in 01:05:550 - because the first part of it is spoken there I was trying to go for like a stronger impact for those part showing the lyrics when everything else faded kind of thing, I'll ask for more opinions. Same thing for all the lyrics one

is that your intention that these are slightly different in color? also i think you meant the stars to be in front of the lines but their order in the .osb is wrong thenI'm not really sure why the line and star has slightly different color, I copy pasted same rgb value for both of them. Moving the star to the front and will try fixing the color
02:11:292 - same as before, should appear in 02:09:300 - or on the blue tick before
Because the bg.png thing is last in the .osb file everything else will appear behind it so font getting "lost" behind it happens quite often, while font shouldn't really be blocked by anything, all the font things behind the bg.png in the .osb should fix this priority problem
I actually wanted to put it in front of everything, kind of like a fancy screen thing. I wanted to make lyrics go from top to bottom but I guess it doesn't make that much sense if the lyrics aren't visible (or hidden under the thing) right after it has been said, moving the starting point of the lyrics
03:13:050 - the もう starts here, the lyrics including it start in 03:15:042 - D:
04:31:097 - everything just abruptly ends in here but mp3 features silence until 04:37:525 - lol Extending the stuff

so overall this includes a bit unnecessary redundancy and a few minor issues, given i haven't checked the correctness of your kanji/lyrics used.
Lyrics taken from here, but noticed some errors so edited some using this as a guide, I might've missed some errors

also about the size of bg.png:
t/276337
should wait until p3n said something about this, which he is gonna do next week
Ah, I was under the impression that they were already allowed because I occasionally saw sb with them

@ming: you could also ask for a 2nd opinion after this has been addressed from this queue
Thank you for modding! I don't have access to computer right now, so I'll fix everything whenever I can.
Okoratu
dunno what you program it in or something, but first thing i did was writing a function which translates hiragana to hiragana images
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