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Kawada Mami - Hishoku no Sora (TV Size)

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Topic Starter
Gaia
This beatmap was submitted using in-game submission on Monday, January 05, 2015 at 6:06:19 PM

Artist: Kawada Mami
Title: Hishoku no Sora (TV Size)
Source: 灼眼のシャナ
Tags: Momochikun pan P_A_N Shakugan no Shana opening
BPM: 169
Filesize: 19755kb
Play Time: 01:30
Difficulties Available:
  1. Easy (1.48 stars, 119 notes)
  2. Insane (4.48 stars, 352 notes)
  3. Light Insane (3.88 stars, 305 notes)
  4. Mochi's Hard (2.92 stars, 225 notes)
  5. Normal (1.83 stars, 152 notes)
  6. P A N's Insane (4.7 stars, 402 notes)
Download: Kawada Mami - Hishoku no Sora (TV Size)
Download: Kawada Mami - Hishoku no Sora (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
(ノ^^)ノ

Hard by Momochikun and Insane by Melon P A N >:3
Vid from Knotts
Meyrink
My First time To Steal 1st Post
Harubi Lira
质量已经这么高了找我这新人干嘛!
[Insane]
00:05:345
00:05:522这两处可以加note做装饰音(用默认音效soft的clap
00:22:386 (5,6,7,8) - 分别做下ctrl+G
00:38:540 (2,3) - ctrl+G
00:54:339 (1) - 有点难看
01:02:150 NC,加个二分拍滑条01:02:327
01:04:457 (1) - 移动到210,197
01:13:511 (3,4) - 吧finishi放倒3上
01:23:806 (5) - finish 放倒滑条头

That's all(
Topic Starter
Gaia

lsahi wrote:

质量已经这么高了找我这新人干嘛! xD
[Insane]
00:05:345
00:05:522这两处可以加note做装饰音(用默认音效soft的clap 我故意留空的
00:22:386 (5,6,7,8) - 分别做下ctrl+G
00:38:540 (2,3) - ctrl+G 感覺還好
00:54:339 (1) - 有点难看 小改一下
01:02:150 NC,加个二分拍滑条01:02:327 ok
01:04:457 (1) - 移动到210,197 nice
01:13:511 (3,4) - 吧finishi放倒3上
01:23:806 (5) - finish 放倒滑条头 照歌配的, 兩個都留摟 owo

That's all(
thanks for modding (:
P A N
I LOVE SHANA
Chaoslitz
lol I dont know you know chiense owo
Topic Starter
Gaia
SHANA ♥
-Tochi

  • General

  1. This mapset needs kiai time, i can help you to put it in the song if you don't know where to put it :)
    From: 00:06:055 - To: 00:17:416 -

    And

    From: 01:02:860 - To: 01:28:422 -

    You can put a little effect here 01:14:221 - If you don't know what i mean then let me explain it below :)

    Make the kiai time end here: 01:14:043 - and start here: 01:14:221 - so it gets a little effect there! You can probably do that some other places too, if you feel like it :D


  • P A N's Insane

  1. 00:23:096 (1) - Please fix this blanket, so it looks better. And remember to make 00:23:451 (2) - the same DS with 00:23:096 (1) - if it moves.
  2. 00:28:067 (5) - New combo?
  3. 00:44:576 (2,3) - You can make these the same, instead of 00:44:931 (3) - or 00:44:576 (2) - is pointing a bit down/up.
  4. 01:00:375 (1,2,3,4,1) - Why not make a jump, like:

    so it gets a bit more intense/fun to play.
  5. 01:08:540 (1) - I don't think a finish would fit here, but here: 01:08:363 (8) - instead, so it follows the same "pattern" as 01:09:783 (1) -
  6. 01:12:623 (1,6) - Please stack these properly.
  7. 01:18:303 (1) - Where is the finish? It would fit well here :D


  • Insane

  1. 00:07:830 (2,3) - Why not make it look like this for a 5% better flow? :D
  2. 00:09:960 (5) - IMO i think you should rotate it a bit. (you know which way)
  3. 00:11:735 (1) - A whistle on this slider would fit perfectly.
  4. 01:00:019 (1) - Add a whistle there and here: 01:01:262 (7) -


  • Feedback


    Nice map :D I really enjoyed this! And good luck on it! :D
Topic Starter
Gaia

-Tochi wrote:


  • Insane

  1. 00:07:830 (2,3) - Why not make it look like this for a 5% better flow? :D uhh the one right now has better flow into the next slider (4) so im gunna keep it this way
  2. 00:09:960 (5) - IMO i think you should rotate it a bit. (you know which way) yeah it's not the greatest flow but it's fine to me,i wanna keep my pattern
  3. 00:11:735 (1) - A whistle on this slider would fit perfectly. ok
  4. 01:00:019 (1) - Add a whistle there and here: 01:01:262 (7) - okie


  • Feedback


    Nice map :D I really enjoyed this! And good luck on it! :D thanks :3
about the kiai, there's no rule that says i absolutely need a kiai so i'm leaving it out on purpose owo
Thanks for modding!
Suimya
Hey again Gaia :3

General:
  1. How about removing the widescreen from all the diffs. Since you didn't use any sb on this map o.o
  2. why no video lol, this is kinda weird xD
Easy:
Having 9 combos for easy i think it's too much, i really suggest you to fix them. since there is many in this diff
  1. 00:02:150 (2) - I don't think normal sampleset is needed here, so i suggest you to remove it. soft clap is enough here o.o
  2. 00:06:055 (1) - how about curving this slider a bit, to give nice effect to it, it's kinda looking weird imo
  3. 00:19:546 (3) - ^ how about adding a sliderpoint at x:328 y:332
  4. 01:05:700 (5) - I heardly even hear a finish on the song, on slider's start so i suggest you to remove it and add a whistle instead
  5. 01:09:960 (3) - ^ a whistle would be enough here (and I think the finish sound start here 01:10:138 not at 01:09:960 just saying ><)
  6. 01:12:801 (7) - ^
  7. 01:13:866 (8) - remove the finish here, i don't really hear it in the music o.o
  8. 01:24:161 (7,8) - these sliders looks kinda ugly and it breaks the your style on your diff here, how about moving (7)'s the middle point at x:228 y:208 and (8)'s x:292 y:116

Normal:
  1. 00:00:375 (1) - same thing i said on easy, about the normal sampleset on slider's repeat o.o
  2. 00:23:096 (1) - how about adding a middle point to make a nice curved slider like this, it'll follow great with the song
  3. 00:57:002 (1,2) - how about switching the nc here, it'll follow the music better imo
  4. 01:13:511 (3) - remove the finish on slider's tail, i don't really think it's really needed. it's sounds too much for this song
  5. 01:27:002 (3) - a curved slider here would be cooler then, liner one imo o.o

Mochi's Hard:
  1. 01:02:860 (3) - this finish really sounds to loud for the song orz, you should totally lower the volume down ><
  2. 01:25:049 (6) - how about ctrl+g with this slider to follow your style on this diff? o.o

Insane:
  1. 00:02:505 (3) - how about removing the drum sampleset here, i don't really hear anything in music o.o
  2. 00:36:588 (4) - how about ctrl+g this it's gonna play much better imo
  3. 00:42:623 (5) - ^
  4. 01:18:836 (2) - ^
  5. 01:20:256 (2) - ^


P A N's Insane:
  1. 00:16:528 (1) - how about adding a nc here, cus a 10 combo i think it's too much imo
  2. 00:19:724 (8) - ^
  3. 00:20:079 (3) - I think this note placed weird, how about placing it here x:332 y:192 so it'll make better jump :3
  4. 00:44:931 (3) - how about ctrl+g with this slider? it'll play much better imo
  5. 00:59:664 (6) - ^
  6. 01:00:375 (1,2,3,4) - this note kinda have weird flow, and kinda hard to read them. really? you should make some spacing for them

That's all i can find in this map, really nice song choice Gaia <3 Good luck with the map =w=/
Topic Starter
Gaia

Sekai-nyan wrote:

Hey again Gaia :3 haai Sekai! >w<

General:
  1. How about removing the widescreen from all the diffs. Since you didn't use any sb on this map o.o ooopsss
  2. why no video lol, this is kinda weird xD yeah haha i forgot x...x (coming soon?!)
Easy:
Having 9 combos for easy i think it's too much, i really suggest you to fix them. since there is many in this diff lol yeah i agree! fixed to nc every 2 measures now
  1. 00:02:150 (2) - I don't think normal sampleset is needed here, so i suggest you to remove it. soft clap is enough here o.o agreed yeah it's kinda awks being the only one in the whole song lmao
  2. 00:06:055 (1) - how about curving this slider a bit, to give nice effect to it, it's kinda looking weird imo okie
  3. 00:19:546 (3) - ^ how about adding a sliderpoint at x:328 y:332 nice
  4. 01:05:700 (5) - I heardly even hear a finish on the song, on slider's start so i suggest you to remove it and add a whistle instead Fixed all hitsounds!
  5. 01:09:960 (3) - ^ a whistle would be enough here (and I think the finish sound start here 01:10:138 not at 01:09:960 just saying ><)
  6. 01:12:801 (7) - ^
  7. 01:13:866 (8) - remove the finish here, i don't really hear it in the music o.o
  8. 01:24:161 (7,8) - these sliders looks kinda ugly and it breaks the your style on your diff here, how about moving (7)'s the middle point at x:228 y:208 and (8)'s x:292 y:116 coooooool

Normal:
  1. 00:00:375 (1) - same thing i said on easy, about the normal sampleset on slider's repeat o.o yeah idk about this one i gotta think more lol
  2. 00:23:096 (1) - how about adding a middle point to make a nice curved slider like this, it'll follow great with the song Nice !
  3. 00:57:002 (1,2) - how about switching the nc here, it'll follow the music better imo okaay
  4. 01:13:511 (3) - remove the finish on slider's tail, i don't really think it's really needed. it's sounds too much for this song
  5. 01:27:002 (3) - a curved slider here would be cooler then, liner one imo o.o agreed ww
Insane:
  1. 00:02:505 (3) - how about removing the drum sampleset here, i don't really hear anything in music o.o same as normal gotta think lmao
  2. 00:36:588 (4) - how about ctrl+g this it's gonna play much better imo this is one of the quiet parts so i'd rather not have a big jump here s:
  3. 00:42:623 (5) - ^ ^
  4. 01:18:836 (2) - ^ I might consider this! But it breaks my current pattern which i think is kinda cool ;w;
  5. 01:20:256 (2) - ^ ^
That's all i can find in this map, really nice song choice Gaia <3 Good luck with the map =w=/
Thanks so much Sekai (again) !!! <3
koyomiya
sorry for waiting too long><

koyomiya mod
[PAN`s insane]
00:05:700 (2) - make the slider shorter to 00:05:877 fit the vocal.
00:05:611 - here you may add a note.
00:08:540 (4,1,2) - if can, avoid this kind of slider as less as possible.
00:08:540 (4) - make it shorter till 00:08:718 not so long vocal ehco here, suggest to cut.
00:54:339 (1,2,3) - if want to link it, suggest below.
00:54:694 (2) - make it shorter till 00:54:872
00:54:960 - add a note to combine it

[insane]
00:04:812 (2,3) - make it slider may feel better, if remain triple it have some strange feel in it.
not good in hit sound, so i no mod the hit sound. :cry:
anyway nice map, good work. hope is helping you><, respect your style`s keep your style`s as i can. ;)
good luck! for the map.
if any problem, pm me. i try to explain as i can>< forgive my poor eng...
Topic Starter
Gaia

koyomiya wrote:

sorry for waiting too long><

koyomiya mod
[insane]
00:04:812 (2,3) - make it slider may feel better, if remain triple it have some strange feel in it. sorry keeping this cuz it'd be too hard if it was a kickslider s: I like the idea thooo
not good in hit sound, so i no mod the hit sound. :cry:
anyway nice map, good work. hope is helping you><, respect your style`s keep your style`s as i can. ;)
good luck! for the map. \:3/
if any problem, pm me. i try to explain as i can>< forgive my poor eng...
thanks for modding :3
Yauxo


Hi there, coming from your request in our/my Modding Queue. Be so kind to take some minutes (or seconds, lets be honest) to answer to my mods. Dont be a dick and just "lol didnt changed stuffs hurr durr" without an explanation. If I told you something that was against your map, tell me why. This way mapper and modder both gain something.

Unrankable
Suggestion
Rather important change
Not so important change/small note or opinion
(copy paste end)

Heya. Profit is here

[General]
■ No Kiai? :c Actually, the Hard has a Kiai. For consistency, either every diff should have it, or none.
■ While having both Insanes on OD8 is probably still okay, I'd say that it's better if the lower diff Insane would be 7.0 or 7.5

[P A N]
■ There are so many Sliders that make you go -> in the beginning. Any change you might want to change that up a little?

■ 01:00:375 (1,2,3,4) - I dont really feel like antijumps fit here. Space them out? Some back and forth would be an idea
■ 01:15:463 (1) - I'd actually say that ctrl+g would be better flow here. You'd have to reposition 01:15:818 (2) - then too
■ 01:17:948 (5) - 386/32 and 01:18:126 (6) - 412/180
■ 00:44:398 (1,2) - I think that this would work better, since the "a" vocal only really sounds like a bridge between 2 longer objects


■ 00:56:469 (3,4) - ctrl+g these maybe? But I guess it's probably just me disliking these kinds of combos :v

[Insane]
■ 00:01:440 (4,5,1) - Something like this maybe?


■ 00:51:321 (4,1) - The overlap/placement is rather weird imo. Maybe do something thats kinda like this?


■ 01:02:150 (3) - NC to show the "slowdown" (less spacing after the big jump) more?

Well .. sorry for the short mods on these two. Technically there's nothing wrong, but I also cant really suggest thing here, as Iam really having trouble getting into the style used for both these maps :v

[Mochi]
■ 00:07:298 (4,5) - Blanket these two correctly maybe?
■ 00:08:540 (7) - while youre at it, dont hide this one under the Slider. Make it clearly visible, because >this< might be confusing
■ 00:12:268 (2,3,4) - delete 3 and unstack. I dont think that a triplet is neccessary here. If you dont want to change it for style or preference reasons-> place another triplet between 00:13:511 (7,8) - for consistency
■ 00:18:126 (3) - I'd un-overlap this as well. You know, it'll be easier for the not-so-good player.
■ 00:22:919 (8) - Place a note here. The sound's too strong to be ignored (Also, youve mapped it on 00:25:582 (8) - and 00:28:599 (9) - as well)
■ 00:31:617 (2) - Move NC here
■ 00:51:144 (3) - Well, Iam still not a huge fan of these, but ... I guess.
■ 01:14:221 (4) - Should be NCed. It's not a downbeat + Kiai start for no reason :3
■ 01:24:694 (5) - moving it wouldnt hurt, would it? :v

[Normal]
■ Looks good, I like it. The only thing that buggs me is that there's a random NC derp.

Move NCs to (take away the NC after the suggested object)

01:05:700 (6) -
01:08:363 (4) -
01:11:025 (3) -

That way you wont have this random short combo in there anymore (01:12:623 (1,2,3) - )

[Easy]
00:08:895 (1) - How about moving this and everything that comes after it a little bit to the right? This wouldnt only help the movement a little bit more (since having it more right makes it "catch" the movement more out of the last Slider), but also fix almost-out-of-screen objects like 00:23:096 (1) - 01:09:960 (3) -
■ 00:19:546 (3) - curve it the other way maybe?
■ 00:56:469 (5) - eventually lower the end a little bit for better blanketing

Yup, looks fine as well
Topic Starter
Gaia

Yauxo wrote:



Hi there, coming from your request in our/my Modding Queue. Be so kind to take some minutes (or seconds, lets be honest) to answer to my mods. Dont be a dick and just "lol didnt changed stuffs hurr durr" without an explanation. If I told you something that was against your map, tell me why. This way mapper and modder both gain something.

Unrankable
Suggestion
Rather important change
Not so important change/small note or opinion
(copy paste end)

Heya. Profit is here

[General]
■ No Kiai? :c Actually, the Hard has a Kiai. For consistency, either every diff should have it, or none. nah, Hard is a gd and Mochi can choose whether or not there should be a kiai. I personally don't want it so therefor my diffs don't have kiais
■ While having both Insanes on OD8 is probably still okay, I'd say that it's better if the lower diff Insane would be 7.0 or 7.5 I'll put mine at 7.5

[Insane]
■ 00:01:440 (4,5,1) - Something like this maybe? uhh yeah this works but i like my back and forth pattern more ><


■ 00:51:321 (4,1) - The overlap/placement is rather weird imo. Maybe do something thats kinda like this? wow nice


■ 01:02:150 (3) - NC to show the "slowdown" (less spacing after the big jump) more? uhh this shouldn't be too hard to read, but maybe if someone else points it out


Well .. sorry for the short mods on these two. Technically there's nothing wrong, but I also cant really suggest thing here, as Iam really having trouble getting into the style used for both these maps :v

[Normal]
■ Looks good, I like it. The only thing that buggs me is that there's a random NC derp.

Move NCs to (take away the NC after the suggested object)

01:05:700 (6) -
01:08:363 (4) -
01:11:025 (3) -

That way you wont have this random short combo in there anymore (01:12:623 (1,2,3) - )

Yoooo how did i goof the NCs lmao, fixed all :3

[Easy]
00:08:895 (1) - How about moving this and everything that comes after it a little bit to the right? This wouldnt only help the movement a little bit more (since having it more right makes it "catch" the movement more out of the last Slider), but also fix almost-out-of-screen objects like 00:23:096 (1) - 01:09:960 (3) - move the entire map? uhh that's a bit extreme i think, and i checked those 2 points and they're really not off screen so it should be okay
■ 00:19:546 (3) - curve it the other way maybe? I like this flow variation ><
■ 00:56:469 (5) - eventually lower the end a little bit for better blanketing okie

Yup, looks fine as well

Thanks for the profit !!11!1! ◕w◕
Leorda
Hello there

[General]
* White combo color are blended with BG and might be flashy during kiai. Replace the white combo color with another one
* 2nd and 4th combo color looks bit similar... perhaps, change the color?

[Easy]
* AR +1? Your current one seems bit slow

[Normal]
00:08:895 (1) - Add clap at repeating slider? You probably mistaken btw?
01:11:380 (2) - Perhaps move further away from previous one or change the slider shape, so it doesn't too overlapped?

[Mochi's Hard]
* AFAIK, Rarely stack is unrankable because some players will can't read if it's stack or not. Please move the stack leniency at least 1 or 2 ticks

00:42:978 (1) - The tail slider is touch the HP Bar. Move down a bit?
01:02:505 (2) - Why clap at tail slider? It doesn't fit IMO
01:02:860 (3) - Add new combo for new emphasizing?

That's a small mods for me, sorry....
Topic Starter
Gaia

Leorda wrote:

Hello there hey :3

[General]
* White combo color are blended with BG and might be flashy during kiai. Replace the white combo color with another one I'm gunna change the BG in the future so its ok
* 2nd and 4th combo color looks bit similar... perhaps, change the color? >< i wanna use red a lot

[Easy]
* AR +1? Your current one seems bit slow nah then it'd be the same AR as normal, it's fine as it is too imo

[Normal]
00:08:895 (1) - Add clap at repeating slider? You probably mistaken btw? yup fixed
01:11:380 (2) - Perhaps move further away from previous one or change the slider shape, so it doesn't too overlapped? sure i'll changed it up a bit


That's a small mods for me, sorry....
thanks for modding (:
Momochikun

Leorda wrote:

Hello there

[Mochi's Hard]
* AFAIK, Rarely stack is unrankable because some players will can't read if it's stack or not. Please move the stack leniency at least 1 or 2 ticks raised by 1

00:42:978 (1) - The tail slider is touch the HP Bar. Move down a bit? ok
01:02:505 (2) - Why clap at tail slider? It doesn't fit IMO it fits nicely for the stream imo
01:02:860 (3) - Add new combo for new emphasizing? hmm nope

That's a small mods for me, sorry....
Thanks for mod

SPOILER
osu file format v13

[General]
AudioFilename: fluff.mp3
AudioLeadIn: 1750
PreviewTime: 4990
Countdown: 0
SampleSet: Soft
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Hishoku no Sora ~TV SIZE~
TitleUnicode:緋色の空 ~TV サイズ~
Artist:Kawada Mami
ArtistUnicode:川田まみ
Creator:Gaia
Version:Mochi's Hard
Source:灼眼のシャナ
Tags:Momochikun pan P_A_N Shakugan no Shana opening op
BeatmapID:556739
BeatmapSetID:240919

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.7
SliderMultiplier:1.45
SliderTickRate:1

[Events]
//Background and Video events
0,0,"4.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
375,355.029585798817,4,2,10,70,1,0
6055,-100,4,2,10,70,0,1
6144,-100,4,2,10,70,0,0
12978,-100,4,2,10,55,0,0
13156,-100,4,2,10,70,0,0
17416,-100,4,2,10,70,0,1
17505,-100,4,2,10,70,0,0
28777,-100,4,2,10,60,0,0
40138,-100,4,2,10,45,0,0
48659,-100,4,2,10,55,0,0
50079,-100,4,2,10,35,0,0
50167,-100,4,2,10,55,0,0
51499,-100,4,2,10,65,0,0
53984,-100,4,2,10,35,0,0
54073,-100,4,2,10,65,0,0
62150,-100,4,2,0,40,0,0
62505,-100,4,2,10,70,0,0
62860,-100,4,2,10,75,0,1
73156,-100,4,2,10,60,0,1
73511,-100,4,2,0,40,0,0
73866,-100,4,2,10,65,0,0
74221,-100,4,2,10,75,0,1
78836,-100,4,2,10,50,0,1
79014,-100,4,2,10,75,0,1
79369,-100,4,2,10,55,0,1
79546,-100,4,2,10,75,0,1
84517,-100,4,2,10,60,0,1
84694,-100,4,2,10,75,0,0
85582,-100,4,2,10,75,0,0
88422,-100,4,2,10,75,0,1
88511,-100,4,2,10,75,0,0
88777,-100,4,2,10,70,0,0
89132,-100,4,2,10,60,0,0
89487,-100,4,2,10,50,0,0
89842,-100,4,2,10,40,0,0
90197,-100,4,2,10,30,0,0
90552,-100,4,2,10,20,0,0
90818,-100,4,2,10,10,0,0


[Colours]
Combo1 : 236,19,19
Combo2 : 249,249,249
Combo3 : 255,68,68
Combo4 : 255,255,128
Combo5 : 255,149,43

[HitObjects]
397,291,375,6,0,P|359:287|326:266,1,72.5,4|0,0:0|0:0,0:0:0:0:
259,219,730,2,0,B|249:128|249:128|268:117|286:80,2,145,8|8|8,1:0|0:0|1:0,0:0:0:0:
183,260,1617,1,2,0:0:0:0:
183,260,1972,1,2,0:0:0:0:
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223,102,82031,2,0,B|276:78|329:87|329:87|312:138,1,145,2|8,0:0|0:0,0:0:0:0:
298,207,82564,1,2,0:0:0:0:
411,116,82741,6,0,L|373:262,2,145,6|8|2,0:0|0:0|0:0,0:0:0:0:
373,37,83629,2,0,P|337:23|298:22,1,72.5,2|8,0:0|0:0,0:0:0:0:
223,56,83984,2,0,P|179:83|67:73,1,145,4|2,0:0|0:0,0:0:0:0:
42,8,84517,1,12,0:0:0:0:
63,101,84694,2,0,L|77:180,1,72.5,2|0,0:0|0:0,0:0:0:0:
187,158,85049,2,0,L|174:229,1,72.5,4|8,0:0|0:0,0:0:0:0:
153,314,85404,1,0,0:0:0:0:
234,345,85582,6,0,P|293:352|352:293,1,145,6|8,0:0|0:0,0:0:0:0:
377,213,86114,1,0,0:0:0:0:
316,150,86292,2,0,L|306:77,2,72.5,2|2|8,0:0|0:0|0:0,0:0:0:0:
146,188,87002,2,0,L|153:32,2,145,2|8|10,0:0|0:0|0:0,0:0:0:0:
140,274,87889,5,8,0:0:0:0:
390,349,88422,1,6,0:0:0:0:
256,192,88511,12,0,90818,0:0:0:0:
kakifly
nice song + map :D
//star// good luck ~
Topic Starter
Gaia
:3
thanks for the support~
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