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Morimori Atsushi - PUPA [Taiko]

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Total Posts
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Topic Starter
TKS
This beatmap was submitted using in-game submission on 2015年4月3日 at 1:03:47

Artist: Morimori Atsushi
Title: PUPA
Source: BMS
Tags: g2r2014 GO BACK 2 YOUR ROOTS HARD RENAISSANCE Re:no subject Firce777 Naryuga MMzz
BPM: 202
Filesize: 4663kb
Play Time: 02:04
Difficulties Available:
  1. Firce777's Hell Oni (6.73 stars, 1070 notes)
  2. Futsuu (1.97 stars, 262 notes)
  3. Inner Oni (6.2 stars, 1024 notes)
  4. Kantan (1.61 stars, 154 notes)
  5. MM's Oni (4.25 stars, 687 notes)
  6. Naryuga's Muzukashii (3.58 stars, 468 notes)
Download: Morimori Atsushi - PUPA
Information: Scores/Beatmap Listing
---------------
╭( ・ㅂ・)و thank you guys! changed mp3 on 2015-04-05

Naryuga's Muzukashii by Naryuga
MM's Oni by MMzz
Firce777's Hell Oni by Firce777
Dainesl
What about the Oni? Are you doing that as well?
Topic Starter
TKS

Dainesl wrote:

What about the Oni? Are you doing that as well?
requested to MMzz (・ω・)
Arrival
rip ? :(
Topic Starter
TKS
JUDYDANNY
hoshi ★/
awesome mappers and diffs. I really hope to rank this set.
Topic Starter
TKS

JUDYDANNY wrote:

I really hope to rank this set.
to modders and BNs. i'm hoping to rank this set, too. thanks.

hoshi arigato! ƪ(•◡•ƪ)"
tasuke912
Hi. from Mod Request.
[ Naryuga's Muzukashii]
  1. 01:24:697 (183,184) - 配色が音程に合わせているわけでもなく、他の場所に合わせているようにも見えなかったので
    音程に合わせる場合は(d,k)に、統一感を重視する場合は01:18:534~01:20:762に合わせるのが良いと感じました。
  2. 01:31:826 (218,221) change to d - 中盤とは違い単色にするべき場所ではないので、音程に合うようにこの2か所をdに変更した方が良いと感じました。高い音の表現は小節頭がkということだけでも十分に思います。
[ MM's Oni]
  1. 00:59:227 add K - follow the piano.
  2. 00:04:871 (10,11,12,13,14,15,16) How is DkkDkkD? I think I think KddKddK is too many.
    00:09:623 (28,29,30,31,32,33) ^
    01:58:930 (10,11,12,13,14,15,16) ^
    02:03:683 (28,29,30,31,32,33,34) ^
[ Inner Oni]
  1. 00:04:871 (14,36,44) change to K - 大音符の配色の変化の基準が明瞭でないように思いました。
    そこで、ここは統一感も重視して大音符はDDKKKKにするのが良いのではないかなと思います。
    もしくは00:10:514 (44) のみKに変更して、DDK、DKKの交互にするとか。
  2. 00:31:752 (220,221)、00:31:752 (241,242) kd
    近辺がdkdk交互が続いているのでこの使い方だとプレイ感が無いにもかかわらずリズムが取りにくいみたいな印象でした。
    主旋律の音の位置も両方kなので、変化をつける意味合いが一つ、そして意図的にプレイ感を増加させる意味合いが一つです。
    音の聞こえが良いとも思えませんし、変更する際の目立ったデメリットも特にないように感じるのでkd,dkにすることを強く推奨します。
  3. 00:47:049 いつだかのピアノに合わせた1/8配置の方が自分は好きでした...。
  4. 01:10:811 音に無い付点八分音符を使用する必要性を感じません。単純に音が浮いているようにも聞こえるので1/4、1/2構成の方が良いように感じました。
  5. 01:56:554 序盤と同様のパターンにするべきだと思います。
[ Firce777's Hell Oni]
  1. 00:02:495, 00:07:247 How is D-kkk-D-kkk-D? I think I think K-ddd-K-ddd-K is too many.
  2. 00:41:554 (316,317,318) dkd - dkdk is excess.
    00:43:930 (329,330,331) ^
    00:46:306 (345,355,356) ^
    00:48:683 (358,359,360) ^
  3. 01:31:975 (749,750) dk - follow the Interval.
  4. 01:35:613 (791,792,793) This 1/6 notes are Unnecessary.
  5. 01:58:930、02:01:306 same 00:02:495、00:07:247
Nice mapset. Good luck! 8-)
Topic Starter
TKS

tasuke912 wrote:

Hi. from Mod Request.
[ Inner Oni]
  1. 00:04:871 (14,36,44) change to K - 大音符の配色の変化の基準が明瞭でないように思いました。
    そこで、ここは統一感も重視して大音符はDDKKKKにするのが良いのではないかなと思います。
    もしくは00:10:514 (44) のみKに変更して、DDK、DKKの交互にするとか。 - 当初の統一したパターンから大雑把にピッチを拾ったパターンに変更してたんですが、ガッツリ統一させるかピッチを綺麗に拾い直すかでしばらく考えます!
  2. 00:31:752 (220,221)、00:31:752 (241,242) kd
    近辺がdkdk交互が続いているのでこの使い方だとプレイ感が無いにもかかわらずリズムが取りにくいみたいな印象でした。
    主旋律の音の位置も両方kなので、変化をつける意味合いが一つ、そして意図的にプレイ感を増加させる意味合いが一つです。
    音の聞こえが良いとも思えませんし、変更する際の目立ったデメリットも特にないように感じるのでkd,dkにすることを強く推奨します。 - 変化付けは後の肉付けしたパターン程度で十分かなーと思ってkだけでメロディを拾ってたのですが聞こえも良いので変更しました!
  3. 00:47:049 いつだかのピアノに合わせた1/8配置の方が自分は好きでした...。 - 減速させたパートで1/8置くと重なって見辛いから死ね!って言う人が出てきそうで怖くて変えてたんですが気付かれると思いませんでした… 戻してみました!言われたらぶっころします
  4. 01:10:811 音に無い付点八分音符を使用する必要性を感じません。単純に音が浮いているようにも聞こえるので1/4、1/2構成の方が良いように感じました。 - 他の音に埋もれがちですがスネアドラムの音が配置されたリズムどおりにしっかりあります!ちゃんと聞かないと気付かなそうな音を拾うのはどうなんだって話ですが、音がある以上は例えそれが小さい音だろうと音楽には良く合う配置だと思うので置いてます!01:13:188 - からに関しては少しリズムが異なるのですが、自己矛盾みたいになりますが、小さい音の変化を素直にフォローするとプレイする際に違和感が残るので統一したパターンを配置しています!また、曲の勢いが一番モリモリあつしなパートなので、付点八分そのものが、01:13:782 - からの流れの変化をより強く印象付けているので自分は好きです!
  5. 01:56:554 序盤と同様のパターンにするべきだと思います。 - 前述のとおり、統一したパートからピッチを少し拾ったパターンに変更していたんですが、なくした耳かき見つけたらまた考えなおしてみます! ;)
Nice mapset. Good luck! 8-)
thank you for the mod! it was helpful for me! :x :x :x ;) :) :idea: :!: :roll:
MMzz
Naryuga

tasuke912 wrote:

Hi. from Mod Request.
[ Naryuga's Muzukashii]
  1. 01:24:697 (183,184) - 配色が音程に合わせているわけでもなく、他の場所に合わせているようにも見えなかったので
    音程に合わせる場合は(d,k)に、統一感を重視する場合は01:18:534~01:20:762に合わせるのが良いと感じました。
  2. 01:31:826 (218,221) change to d - 中盤とは違い単色にするべき場所ではないので、音程に合うようにこの2か所をdに変更した方が良いと感じました。高い音の表現は小節頭がkということだけでも十分に思います。
Nice mapset. Good luck! 8-)
Both applied! arigatou gozaimasita

SPOILER
Puush: http://puu.sh/gNjt3.osu

osu file format v14

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AudioLeadIn: 0
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[Metadata]
Title:PUPA
TitleUnicode:PUPA
Artist:Morimori Atsushi
ArtistUnicode:モリモリあつし
Creator:TKS
Version:Naryuga's Muzukashii
Source:BMS
Tags:g2r2014 GO BACK 2 YOUR ROOTS HARD RENAISSANCE Re:no subject Firce777 Naryuga MMzz
BeatmapID:545845
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256,192,58782,1,8,0:0:0:0:
256,192,58930,1,8,0:0:0:0:
256,192,59227,1,14,0:0:0:0:
256,192,59524,1,8,0:0:0:0:
256,192,59821,1,8,0:0:0:0:
256,192,60118,1,8,0:0:0:0:
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256,192,60712,1,8,0:0:0:0:
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256,192,61900,1,8,0:0:0:0:
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256,192,69029,1,4,0:0:0:0:
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256,192,73188,1,0,0:0:0:0:
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256,192,73782,1,0,0:0:0:0:
256,192,74079,1,0,0:0:0:0:
256,192,74376,1,8,0:0:0:0:
256,192,74673,1,0,0:0:0:0:
256,192,74821,1,0,0:0:0:0:
256,192,74970,1,0,0:0:0:0:
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256,192,76752,1,0,0:0:0:0:
256,192,76900,1,0,0:0:0:0:
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256,192,77197,1,0,0:0:0:0:
256,192,77346,1,0,0:0:0:0:
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256,192,78237,1,14,0:0:0:0:
256,192,78534,1,4,0:0:0:0:
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256,192,79128,1,8,0:0:0:0:
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256,88,116554,1,4,0:0:0:0:
360,272,116999,1,4,0:0:0:0:
152,272,117445,1,4,0:0:0:0:
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256,192,123386,1,0,0:0:0:0:
360,192,123534,1,0,0:0:0:0:
152,192,123683,1,14,0:0:0:0:
336,296,124128,1,14,0:0:0:0:
336,88,124574,1,4,0:0:0:0:
tina71129
Hi~

Naryuga's Muzukashii
00:18:089 (46) - k?

MM's Oni
00:14:970 (22) - d?
00:49:277 (39,40,41) - k D D?
00:50:019 (42) - k
01:33:386 (7) - k

Inner Oni
01:00:712 (442,443,444) - d
01:01:752 (446,447) - d
01:02:197 (449) - d
01:02:940 (453) - d
01:03:683 (457) - d
01:05:465 (466,467,468) - ^

Firce777's Hell Oni
00:58:485 (448,449,450) - - D?

good luck! :)
Naryuga
@-Eternal Love-
applied the suggestion on Muzukashii, thanks ;) http://puu.sh/gOMxm.osu
kouzuki_karen
Hi, from taiko queue request, I only picked a few diffs cause there are too many x___x

General

...what does the "Re:no subject" tag mean?

Futsuu

with those really quick triple notes in 1/2, I think you can change HP to 4.

01:00:118 (44) - I think this should be changed to k. You can't really do much rhythm-wise in Futsuu, but I think the sound of this is more similar to 00:59:524 (43) - than it is to 01:00:712 (45) - .
01:00:712 (45,46) - ^that said, Ctrl + G this because (46) is similar to 01:01:900 (47) - .
01:04:871 (52,53,54) - kdk so that it is same as the section I wrote about above. (unless you didn't change it).

^ I suggested that so that even in the part with less notes, there will be some variation and it won't feel as boring (again, you can only do so much rhythm-wise with Futsuu).

01:38:138 (143) - I think this fits more with sounds if you move it to 01:37:965 - (you're still mapping most of the basic sounds in Futsuu, so I don't get why you wouldn't put this here).


Naryuga's Muzukashii

00:26:257 (76) - k? because in last three similar parts you used k_k_kd. Here the melody is slightly different. Also changing would help with variation.
00:47:049 (26) - remove finisher, I think it's similar in volume to 00:46:752 (24,25) -
01:00:564 (82,83,84,85,86) - you could change to kdkdk or something else that's not all k. It's Muzukashii diff and you should make the most out of the sounds that you can map. Having all k makes the diff a bit boring .___.
01:02:940 (90,91,92,93,94) - dkkdk (similar to above)
01:05:316 (99,100,101,102,103) - similar to 01:00:564 (82,83,84,85,86) - , only if you changed that be sure to change this one to the same (since music is same)
01:52:767 - add a d here?
01:53:955 (318) - add a k here?


MM's Oni

00:27:594 (100,101,102) - kdd, I think you're following piano sound. so best to change this to reflect that :3


Inner Oni

4.17 --> 6.3 - I hope it doesn't matter :3

01:00:564 (441,442) - you can change to kk or kd to avoid the repetition. Again, having all k notes feels boring.
01:02:940 (453,454) - if you apply above ^ change this to something else as well, same reason.
01:05:316 (465,466) - change to whatever you changed (441,442) to, for consistency.
01:16:603 (543,544,545) - ddk. to cover the melody.
02:01:306 (1004) - why is this the only large K? you have all D at all the other locations where these sounds are heard. (even at the start, particularly 00:07:247 (25) - ). So I think you should change this to D as well.


very nice map! good luck.
Topic Starter
TKS
-Eternal Love-

-Eternal Love- wrote:

Hi~

[box=Inner Oni]01:00:712 (442,443,444) - d
01:01:752 (446,447) - d
01:02:197 (449) - d
01:02:940 (453) - d
01:03:683 (457) - d
01:05:465 (466,467,468) - ^ - no thanks because i'm respecting the flow of the song.

good luck! :)

mrdumpling64

mrdumpling64 wrote:

Hi, from taiko queue request, I only picked a few diffs cause there are too many x___x - np :3

General

...what does the "Re:no subject" tag mean? - the team name. check it out : http://manbow.nothing.sh/event/event.cg ... 9&event=96

Futsuu

with those really quick triple notes in 1/2, I think you can change HP to 4. - 4 is fine for me. triplet are almost monocolor.

01:00:118 (44) - I think this should be changed to k. You can't really do much rhythm-wise in Futsuu, but I think the sound of this is more similar to 00:59:524 (43) - than it is to 01:00:712 (45) - . - i'm not focusing on pitches. just followed the tick sounds. please respect the song.
01:00:712 (45,46) - ^that said, Ctrl + G this because (46) is similar to 01:01:900 (47) - .
01:04:871 (52,53,54) - kdk so that it is same as the section I wrote about above. (unless you didn't change it).

^ I suggested that so that even in the part with less notes, there will be some variation and it won't feel as boring (again, you can only do so much rhythm-wise with Futsuu).

01:38:138 (143) - I think this fits more with sounds if you move it to 01:37:965 - (you're still mapping most of the basic sounds in Futsuu, so I don't get why you wouldn't put this here). - why 1/12. no.


Inner Oni

4.17 --> 6.3 - I hope it doesn't matter :3 - it's actually overrated. star is around 5 for me.

01:00:564 (441,442) - you can change to kk or kd to avoid the repetition. Again, having all k notes feels boring. - i didn't get bored. please understand my intended pattern.
01:02:940 (453,454) - if you apply above ^ change this to something else as well, same reason.
01:05:316 (465,466) - change to whatever you changed (441,442) to, for consistency.
01:16:603 (543,544,545) - ddk. to cover the melody. - following the bassdrum.
02:01:306 (1004) - why is this the only large K? you have all D at all the other locations where these sounds are heard. (even at the start, particularly 00:07:247 (25) - ). So I think you should change this to D as well. - pitches are different.


very nice map! good luck.
thank you! updated diffs until this post.
FlamingRok
Hello, from the priority Taiko modding queue! First off, before I begin the mod, I'd like to point out a disclaimer, stating that anything that I suggest is not mandatory in anyway. The following are all simply my opinions onto what should be changed. With that being said, let us begin!

[Kantan]
00:26:257 (30) Perhaps change this to k?
00:27:445 (31) This feels more like d to me.
00:28:633 (32) Change to k to match 00:26:257 (30) 's alteration.
00:29:821 (33) (34) Both of these should be d, it not only sounds better in my opinion, but it's also rather Kantan friendly, with a simplistic d d d pattern.
00:35:762 (41) Perhaps change this to k as well?
00:52:395 (17) Change to k to match 00:51:207 (15) .
01:12:594 (17) (18) ctrl+g these notes, it feels like it should be the other way around.
01:22:098 (36) Change to k to match 01:22:693 (38) .

[Futsuu]
00:58:930 (41) (42) I'd recommend shifting these back to 00:58:782 and 00:58:930 respectfully ( (41) goes to 00:58:782 , and (42) goes to 00:58:930 ).
00:59:524 (43) Change to d. After the line of k's, a d should follow.
01:00:118 (44) To create a difference between the last note and this one, this should be a k.
01:00:712 (45) Change to d to match 00:59:524 (43) 's alteration.
01:04:277 (51) (52) (53) Change this pattern from d k d to k d k to create better flow later on.
01:06:653 (55) (56) ctrl+g this, so that the pattern along with 01:04:871 can be k d d d k, a very simplistic and Futsuu esque pattern.
01:10:811 (64) Change to k, while the player's hand is still on the rim of the drum for ease.
01:12:594 (68) Change to k to match with 01:13:188 (19) .

[Naryuga's Muzukashii]
00:28:633 (87) Maybe change this to k to match 00:28:930 (88) ?
01:17:346 (148) This doesn't seem to fit in with the rest of the notes, perhaps remove it?
01:22:321 (171) Change to k to match the previous note.
01:43:039 (266) (267) ctrl+g to keep consistency from the previous patterns.

Can't mod any higher because my Taiko isn't good enough :< But anyways, that's my mod. Very solid mapset overall, good luck!
Firce777

tasuke912 wrote:

[ Firce777's Hell Oni]
  1. 00:02:495, 00:07:247 How is D-kkk-D-kkk-D? I think I think K-ddd-K-ddd-K is too many. ok~
  2. 00:41:554 (316,317,318) dkd - dkdk is excess. some parts changed~
    00:43:930 (329,330,331) ^
    00:46:306 (345,355,356) ^
    00:48:683 (358,359,360) ^
  3. 01:31:975 (749,750) dk - follow the Interval.ok~
  4. 01:35:613 (791,792,793) This 1/6 notes are Unnecessary.deleted~
  5. 01:58:930、02:01:306 same 00:02:495、00:07:247
^
Nice mapset. Good luck! 8-)

-Eternal Love- wrote:

Hi~
Firce777's Hell Oni
00:58:485 (448,449,450) - - D? no fix but thanks~

good luck! :)
thx for gods' mods :D
Manimani_old_1
hi,from my queue>.<
just some advice

[Kantan]
00:57:148 (1,1,2,3) - maybe a little bit hard for beginner? replace 00:57:148 (1) with a slider may be better?
01:26:851 (46,47) - remove (47) and (46)->K?
01:36:356 (66,67) - same as above

[Fuutsu]
01:08:138 (58) - move to 01:08:064 ?

[Naryuga's Muzukashii]
01:38:732 (248,249) - ctrl+G?
01:39:326 (251) - k?
01:41:108 (258,259) - ctrl+G?

[MM's Oni]
00:57:296 (12,13,14,15) - ddk d->ddkkd?
00:57:742 (16,17,18,19) - k kkd->kkddk?
01:32:891 (2) - k?
01:33:188 (5,6) - k?

[Inner Oni]
00:11:999 (47,48,49,50) - d dkk->dd kk?
01:36:257 (757) - 1/6 here?
01:37:544 (765,766,767,768) - d dkk->dd kk?

[Firce777's Hell Oni]
01:54:103 (996) - k?
SPOILER

好,投降


nice map!here is my star!
Naryuga

mrdumpling64 wrote:

Hi, from taiko queue request, I only picked a few diffs cause there are too many x___x



Naryuga's Muzukashii

00:26:257 (76) - k? because in last three similar parts you used k_k_kd. Here the melody is slightly different. Also changing would help with variation. - done
00:47:049 (26) - remove finisher, I think it's similar in volume to 00:46:752 (24,25) - - no, the big KAT is actually soft and this fits the piano melody. many of the lest diffs uses the finish and I like this btw
01:00:564 (82,83,84,85,86) - you could change to kdkdk or something else that's not all k. It's Muzukashii diff and you should make the most out of the sounds that you can map. Having all k makes the diff a bit boring .___. - not so boring to me. the monotone kats fits the quiet music.
01:02:940 (90,91,92,93,94) - dkkdk (similar to above) - same to above, I don't think dons fit here
01:05:316 (99,100,101,102,103) - similar to 01:00:564 (82,83,84,85,86) - , only if you changed that be sure to change this one to the same (since music is same) - same ^
01:52:767 - add a d here? - I'd reject the two additional notes. The heavy bass drum sounds as 1/2 rhythm, and if it makes 1/4 pattern this diff gets much harder due to the high bpm.
01:53:955 (318) - add a k here? - see the above pink

very nice map! good luck.

FlamingRok wrote:

Hello, from the priority Taiko modding queue! First off, before I begin the mod, I'd like to point out a disclaimer, stating that anything that I suggest is not mandatory in anyway. The following are all simply my opinions onto what should be changed. With that being said, let us begin!

[Naryuga's Muzukashii]
00:28:633 (87) Maybe change this to k to match 00:28:930 (88) ? - done
01:17:346 (148) This doesn't seem to fit in with the rest of the notes, perhaps remove it? - I'm actually wondering which way is better... I'll try removing the don
01:22:321 (171) Change to k to match the previous note. - umm let me go with the patterned color placements :?
01:43:039 (266) (267) ctrl+g to keep consistency from the previous patterns. - it's making some variation of pattern. if another one says that
I'll think over it again


Can't mod any higher because my Taiko isn't good enough :< But anyways, that's my mod. Very solid mapset overall, good luck!

-H a y a- wrote:

hi,from my queue>.<
just some advice

[Naryuga's Muzukashii]
01:38:732 (248,249) - ctrl+G?
01:39:326 (251) - k?
01:41:108 (258,259) - ctrl+G? - listen to the drum please :roll:

nice map!here is my star!
thank you guys~

tasukeさんのmodが適用されてなかったところもなおしました
http://puu.sh/gRfyX.osu
Topic Starter
TKS
FlamingRok

FlamingRok wrote:

Hello, from the priority Taiko modding queue! First off, before I begin the mod, I'd like to point out a disclaimer, stating that anything that I suggest is not mandatory in anyway. The following are all simply my opinions onto what should be changed. With that being said, let us begin!

[Kantan]
00:26:257 (30) Perhaps change this to k? - i prefer to make a pattern-oriented placement in lower diff.
00:27:445 (31) This feels more like d to me.
00:28:633 (32) Change to k to match 00:26:257 (30) 's alteration. - also rejected both by the same reason as above.
00:29:821 (33) (34) Both of these should be d, it not only sounds better in my opinion, but it's also rather Kantan friendly, with a simplistic d d d pattern. - it's actually no problem as a Kantan. also the pattern works for emphasizing 00:31:009 (35) -
00:35:762 (41) Perhaps change this to k as well? - dkk is kinda hard pattern for newbies because when you play with alt-style, you should beat next kat with non-dominant hand. couldn't explain well due to my shit english. ;_;
00:52:395 (17) Change to k to match 00:51:207 (15) . - it was quite nice for me. it will work for variety with dkd.
01:12:594 (17) (18) ctrl+g these notes, it feels like it should be the other way around. - i feel pretty strong sound there. k is working well.
01:22:098 (36) Change to k to match 01:22:693 (38) . - i didn't focus on those pitches. it's fine.

[Futsuu]
00:58:930 (41) (42) I'd recommend shifting these back to 00:58:782 and 00:58:930 respectfully ( (41) goes to 00:58:782 , and (42) goes to 00:58:930 ). - fixed this part in other way.
00:59:524 (43) Change to d. After the line of k's, a d should follow.
01:00:118 (44) To create a difference between the last note and this one, this should be a k.
01:00:712 (45) Change to d to match 00:59:524 (43) 's alteration.
01:04:277 (51) (52) (53) Change this pattern from d k d to k d k to create better flow later on.
01:06:653 (55) (56) ctrl+g this, so that the pattern along with 01:04:871 can be k d d d k, a very simplistic and Futsuu esque pattern. - sorry but i have to reject them. i'm following the tick sound only because it pretty fits the flow of the song.
01:10:811 (64) Change to k, while the player's hand is still on the rim of the drum for ease. - d flows better with 01:13:188 (68) -
01:12:594 (68) Change to k to match with 01:13:188 (19) . - no, it breaks the flow.

Can't mod any higher because my Taiko isn't good enough :< But anyways, that's my mod. Very solid mapset overall, good luck!

-H a y a-

-H a y a- wrote:

hi,from my queue>.<
just some advice

[Kantan]
00:57:148 (1,1,2,3) - maybe a little bit hard for beginner? replace 00:57:148 (1) with a slider may be better? - as you said, it's kinda hard indeed but it seems fine because there is enough break between spinner and next note. also a slider is harder than a spinner imo.
01:26:851 (46,47) - remove (47) and (46)->K? - replace some notes instead.
01:36:356 (66,67) - same as above - ^

[Fuutsu]
01:08:138 (58) - move to 01:08:064 ? - seems kinda hard to catch the rhythm. i should use a simplified pattern.

[Inner Oni]
00:11:999 (47,48,49,50) - d dkk->dd kk? - plays pretty weird ._. no needed to use twins and i want to leave 00:11:999 (47) - as a finisher.
01:36:257 (757) - 1/6 here? - no, including two 1/6 patterns into one 1/4 stream is quite hard. and it makes no sense to emphasize 01:36:356 (757,758) - both sounds.
01:37:544 (765,766,767,768) - d dkk->dd kk? - the same. i don't feel that it's necessary.

nice map!here is my star!
thank you guys! also updated Muzu and Hell.

@Kodora : don't give kds arbitrarily. i will do it myself if the mod was helpful D:
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