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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Thursday, February 05, 2015 at 5:12:17 PM

Artist: Nanamori-chu * Goraku-bu
Title: After School Days
Source: ゆるゆり なちゅやちゅみ!
Tags: Yuru Yuri OVA ED ending 津田美波 Nachuyachumi! Yuruyuri No_Dap Dap A_Mystery Fycho mikami shiori ootsubo yuka ookubo rumi tsuda minami YrYr 三上枝織 大坪由佳 大久保瑠美
BPM: 185
Filesize: 4210kb
Play Time: 01:40
Difficulties Available:

Download: Nanamori-chu * Goraku-bu - After School Days
Information: Scores/Beatmap Listing
---------------
New Yuru Yuri OVA is out, so naturally i am mapping something from it. this is the ED. You can find the OP Here
Image Easy by me
Image Normal by A Mystery
Image Hard by Fycho
Image Insane by No Dap
Image Memory by me
thanks to Ringating for the background :D
Last edited by Setz on , edited 53 times in total.
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Combo Commander
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Rhythm Incarnate
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2nd post and going to mod this tomorrow
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Rhythm Incarnate
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Earned 1 kudosu.
as you requested

General

  • Offset sounds a tiny bit late to me.. maybe add +5-7 ?
  • SV from N to H is a bit much? E to N is only 0.1 increase but N to H is 0.6.. but N's diff overall is pretty hard already, i would maybe reduce the amount of 1/2 usage since there is no 1/2's in easy

Easy

  • 00:04:426 (2,3) - i think these can be a slider.. the beat on 00:05:075 (3) - is pretty weak to be a circle imo
  • 00:12:205 (3) - i think rhythmically it would be better if you removed the repeat and copy+ paste it to here 00:13:502 - cause the circle you have at 00:14:151 - is pretty random, i think a slider tail would work better
    collapsed text
    Image
  • 00:18:692 (3) - not sure if this stacking would confuse beginners or not.. (also the shape of 3 is uhhh not very appealing.. try this for better curve)
    collapsed text
    Image
  • 00:30:367 (2) - try and stack the tail of 2 to 00:28:746 (3) - ?
  • 00:42:043 (1) - i think this shape can look better.. maybe more symmetrical as well lol
  • 00:44:638 (1) - ^
  • 00:47:232 (1) - shape can look better ;w;
  • 01:01:178 (2) - this sliders feels awkward going over the downbeat.. i would suggest something like this for a consistent beat that feels smoother to play
    collapsed text
    Image
  • 01:18:367 (1) - can look better like this..
    collapsed text
    Image
  • 01:23:232 (3) - stack is off, move to x406y191
  • 01:26:151 (1) - this overlap dfkguhrhgwehgow

A Mystery's Normal


Fycho's Hard


Insane

    my laptop lagged trying to mod this diff LOL
  • 00:14:151 (5) - try ctrl + g for a better circular flow
  • 00:20:800 (1) - i really dont think this part is worth mapping ...please rethink it, it would be better to remove this
  • 00:21:611 (2,3) - flow from these notes feel awkward, and pretty sharp, try ctrl + g 00:21:935 (3) - and try ctrl + g 00:22:259 (4,5) - fro a smoother flow
  • 00:35:557 (1) - ctrl + g for smoother flow?
  • 00:58:584 (4,5,1,2,3,4) - try a star jump? imo these jumps are just not flowly enough lol im really obsessed with good flow and i like maps with nice flow xD
    not much to say, this diff is really nice in terms of rhythm, buuut flowww ;-; some of your jumps are very sharp, some are awkward orz though i stopped mentioning halfway through since its probably just my preference , good diff though

good luck :D
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Rhythm Incarnate
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kakifly
kakifly wrote:
as you requested

General

  • Offset sounds a tiny bit late to me.. maybe add +5-7 ? hmmm i tried it, but it felt off to me, going to keep current offset for now
  • SV from N to H is a bit much? E to N is only 0.1 increase but N to H is 0.6.. but N's diff overall is pretty hard already, i would maybe reduce the amount of 1/2 usage since there is no 1/2's in easy I dont think htis is a big deal, SV alone isnt the indicative of the map's difficulty. I think the spread is fine, all the maps are harder than your average diff, but the gaps between them work, somehow

Easy

  • 00:04:426 (2,3) - i think these can be a slider.. the beat on 00:05:075 (3) - is pretty weak to be a circle imo I did this to keep this section consistent. I like consistency in my low diffs because rhythm is repetition by definition, wouldn't you agree? I definitely see your point though, if this was anything but Easy,I would have made the change.
  • 00:12:205 (3) - i think rhythmically it would be better if you removed the repeat and copy+ paste it to here 00:13:502 - cause the circle you have at 00:14:151 - is pretty random, i think a slider tail would work better
    collapsed text
    Image
    good catch, this is something that I dislike alot, and here I am doing it myself, hah, fixed now
  • 00:18:692 (3) - not sure if this stacking would confuse beginners or not.. (also the shape of 3 is uhhh not very appealing.. try this for better curve)
    collapsed text
    Image
    I think this is perfectly readable, I did fix the slider's shape though.
  • 00:30:367 (2) - try and stack the tail of 2 to 00:28:746 (3) - ? done
  • 00:42:043 (1) - i think this shape can look better.. maybe more symmetrical as well lol
  • 00:44:638 (1) - ^
  • 00:47:232 (1) - shape can look better ;w; lol, i suck at slider art, im going to leave these alone for now till i can come up with a better shape.
  • 01:01:178 (2) - this sliders feels awkward going over the downbeat.. i would suggest something like this for a consistent beat that feels smoother to play
    collapsed text
    Image
    there isnt a strong beat over this particular downbeat. and my current rhythm plays nice with the dominant part of the music here being the vocals, so I am going to leave this for now.
  • 01:18:367 (1) - can look better like this..
    collapsed text
    Image
    going to keep current shapes, I like them :o
  • 01:23:232 (3) - stack is off, move to x406y191 fixed
  • 01:26:151 (1) - this overlap dfkguhrhgwehgow I dont see the issue here?

Insane

    my laptop lagged trying to mod this diff LOL RIP
  • 00:14:151 (5) - try ctrl + g for a better circular flow
  • 00:20:800 (1) - i really dont think this part is worth mapping ...please rethink it, it would be better to remove this alright, i got rid of it T.T
  • 00:21:611 (2,3) - flow from these notes feel awkward, and pretty sharp, try ctrl + g 00:21:935 (3) - and try ctrl + g 00:22:259 (4,5) - fro a smoother flow
  • 00:35:557 (1) - ctrl + g for smoother flow?
  • 00:58:584 (4,5,1,2,3,4) - try a star jump? imo these jumps are just not flowly enough lol im really obsessed with good flow and i like maps with nice flow xD
    not much to say, this diff is really nice in terms of rhythm, buuut flowww ;-; some of your jumps are very sharp, some are awkward orz though i stopped mentioning halfway through since its probably just my preference , good diff though Pretty much all your flow suggestion here were done on purpose, I think this is just more of mapping style differences between the two of us. I will keep these in mind if more people think I should change them though

good luck :D


thanks for the mod <3 I will poke fycho and mystery
Last edited by Setz on , edited 1 time in total.
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Rhythm Incarnate
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kakifly wrote:
as you requested

General

  • SV from N to H is a bit much? E to N is only 0.1 increase but N to H is 0.6.. but N's diff overall is pretty hard already, i would maybe reduce the amount of 1/2 usage since there is no 1/2's in easy

A Mystery's Normal

  • 00:01:340 (2,3) - why dont you try making these into a 1/1 slider? i think it would be smoother to play - I don't like to spam slider like that, so I personally prefer the circles. I also don't think it's too hard. Might change this if more people suggest this.
  • 00:06:529 (2,3) - ^ - ^
  • 00:25:989 (4) - uhh 1/4 in normals please no - Why? Might change this though, but I need a valid reason.
  • 00:26:475 (1,2) - a 1/1 slider would work here too, it simplifies the rhythm a bit so its not as hard to play - I agree, this was unnecessary.
  • 01:02:800 (1,2,3) - i think you should unstack these, their quite strong sounds and seems awkward that the cursor wont be moving - Meh, ok
  • 01:20:962 (1,3) - overlaps looks kinda bad - Oh god you're right. Fixed.

good luck :D - setz doesn't need luck, he is too powerful in the world of mapping


Thanks for the mod!

Omg look at how fancy this box is
Code:
osu file format v13

[General]
AudioFilename: After School Days.mp3
AudioLeadIn: 1500
PreviewTime: 66935
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:After School Days
TitleUnicode:アフタースクールデイズ
Artist:Nanamori-chu * Goraku-bu
ArtistUnicode:七森中☆ごらく部
Creator:Setz206
Version:A Mystery's Normal
Source:ゆるゆり なちゅやちゅみ!
Tags:Yuru Yuri OVA ED Nachuyachumi! Yuruyuri A Mystery Fycho mikami shiori ootsubo yuka ookubo rumi tsuda minami YrYr 三上枝織 大坪由佳 大久保瑠美
BeatmapID:545226
BeatmapSetID:235229

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:5
ApproachRate:5.5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Combo1 : 0,128,192
Combo2 : 128,64,64
Combo3 : 255,128,255
Combo4 : 255,255,128
Combo5 : 255,128,128
Combo6 : 128,128,192

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:)
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Rhythm Incarnate
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You lied to me I never accepted this(maybe I forgot) but I might as well anyways haha :lol: See this done in a bit
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Rhythm Incarnate
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Kocari wrote:
2nd post and going to mod this tomorrow



lol uhhh
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Spinner Sage
145 posts
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Earned 1 kudosu.
Thanks for using my modding queue :)


General
Good song, simple rhythm, perfect sound effect.


Insane
00:14:151 (5) - try moving it to 268,188
00:14:475 (6) - then move it to 380,69
00:14:962 (9,10,11) - It doesn't flow well. (I hope you know what I want to express for my bad English
00:20:232 (2) - will it be better if it is separated from ①
01:13:178 (1) - rotate by 30° clockwise to flow better
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Rhythm Incarnate
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Earned 1 kudosu.
Im here for the daily mod routine checkup. Sorry it took a while to get the mod out to you. Finals week is hell of a crazy time :)
Pretty terrible memory if you ask me. Gonna start being organized and make some document files for mods


Easy

00:01:827 (2) - Snap Correctly with DS
00:10:908 (1) - Move this out with ds and adjust the slider end to make a proper blanket
00:12:205 (3) - That slider tick to the left of the red dot doesn't really need to be there; same outcome regardless
00:19:989 (1) - Snap
00:49:827 (1) - A little too close together, can be moved out a little more
01:04:259 (1) - Not sure the terms and conditions of if this spinner is aloud, because more time is needed to the beginner player to access that spin
01:36:692 (1) - Same
The use of hitsounds were really nice and didn't have off. I generally hitsound the claps with every other note but you did it in a way that presents with the good feels :) Kind of like how Mystery did his


A Mystery's Normal

00:49:178 (3) - Not sure if this was intentional but you could also make this straight like the previous slider; being as what it is really doesn't have much of a purpose to to be a mismatch
01:14:151 (2) - Can be moved down a little to the right for a better blanket
Looks good


Fycho's Hard

Always fascinated with Fycho's hard, let's see what we get this time 8-)
00:21:773 (2) - My preference but moving that down a little like this http://puu.sh/dmEIn/f637f7a875.jpg helps maintain cursor movement in a single direction without making tiny adjustments to hit the next slider. Basically just feels smoother to me because you did it with the next couple of sliders after that
00:26:475 (1) - Is this snapped correctly?
00:28:097 (2,3,4) - If you move it like this http://puu.sh/dmEZ3/1f848f2b2d.jpg you can stack the slider(4) with the note before that; and that it still keeps and maintains the same idea you previously had with the note in the slider, and the following is snapped accordingly
00:41:232 (3) - You can move slider end to the right a little to be parallel with the previous slider, for balance
01:24:854 (1,2) - You can adjust slider around for a better blanket and same concept with the previous comment I made above. http://puu.sh/dmFks/d2d0bd5ac6.jpg
01:26:152 (1) - Move a tad closer with DS to the right and it should be perfect
It's good :)


Insane

00:19:178 (4,5) - Would it be OK to rotate it a little bit for jump smoothness? http://puu.sh/dmFwe/5d63bb2e41.jpg
Looks fine to me

That should be it for this mod. The hitsounds with phenomenal and each individual had their own way to use those claps and whistles. I'm impressed, maybe I can use this for reference in the near future. Anyhow goodluck to getting this map ranked Setz, I will love it that's for sure.
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Rhythm Incarnate
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Kocari wrote:
Im here for the daily mod routine checkup. Sorry it took a while to get the mod out to you. Finals week is hell of a crazy time :)
Pretty terrible memory if you ask me. Gonna start being organized and make some document files for mods


A Mystery's Normal

00:49:178 (3) - Not sure if this was intentional but you could also make this straight like the previous slider; being as what it is really doesn't have much of a purpose to to be a mismatch - This was actually on purpose, I like the slight rotation.
01:14:151 (2) - Can be moved down a little to the right for a better blanket - Thanks for noticing, Improved a little bit.
Looks good - Thanks



Thanks for the mod!

ok
Code:
osu file format v13

[General]
AudioFilename: After School Days.mp3
AudioLeadIn: 1500
PreviewTime: 66935
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:After School Days
TitleUnicode:アフタースクールデイズ
Artist:Nanamori-chu * Goraku-bu
ArtistUnicode:七森中☆ごらく部
Creator:Setz206
Version:A Mystery's Normal
Source:ゆるゆり なちゅやちゅみ!
Tags:Yuru Yuri OVA ED Nachuyachumi! Yuruyuri A Mystery Fycho mikami shiori ootsubo yuka ookubo rumi tsuda minami YrYr 三上枝織 大坪由佳 大久保瑠美
BeatmapID:545226
BeatmapSetID:235229

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:5
ApproachRate:5.5
SliderMultiplier:0.899999999999999
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Combo2 : 128,64,64
Combo3 : 255,128,255
Combo4 : 255,255,128
Combo5 : 255,128,128
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167,356,42692,1,2,0:0:0:0:
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440,307,45286,1,2,0:0:0:0:
351,364,45611,1,8,0:0:0:0:
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286,80,51124,2,0,P|262:144|268:172,1,80.9999975280762,2|0,0:0|0:0,0:0:0:0:
280,204,51611,1,0,0:0:0:0:
304,250,51773,2,0,L|290:349,1,80.9999975280762,2|8,0:0|0:0,0:0:0:0:
187,338,52421,6,0,P|114:351|79:340,1,89.9999999999999,4|8,0:0|0:0,0:0:0:0:
34,250,53070,2,0,P|107:237|142:248,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
187,143,53719,1,2,0:0:0:0:
301,164,54043,1,8,0:0:0:0:
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419,239,54692,2,0,L|488:252,1,45,8|0,0:0|0:0,0:0:0:0:
498,200,55016,6,0,P|515:152|503:93,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
403,68,55665,2,0,L|288:78,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
196,84,56313,1,2,0:0:0:0:
83,49,56638,1,8,0:0:0:0:
19,146,56962,2,0,L|4:217,1,45
33,243,57286,2,0,L|20:313,1,45,8|0,0:0|0:0,0:0:0:0:
56,336,57611,6,0,P|122:335|172:362,1,89.9999999999999,4|8,0:0|0:0,0:0:0:0:
254,306,58259,2,0,L|366:318,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
423,230,58908,2,0,L|436:182,1,45,4|0,0:0|0:0,0:0:0:0:
403,137,59232,2,0,L|414:92,1,45,8|0,0:0|0:0,0:0:0:0:
378,46,59557,2,0,P|339:27|280:31,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
201,99,60205,5,4,0:0:0:0:
162,209,60529,1,8,0:0:0:0:
253,282,60854,2,0,P|273:329|265:383,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
326,383,61340,2,0,L|436:368,1,89.9999999999999
473,361,61827,1,8,0:0:0:0:
399,269,62151,2,0,L|354:276,1,45
308,239,62475,2,0,L|263:247,1,45,8|0,0:0|0:0,0:0:0:0:
217,209,62800,5,4,0:0:0:0:
436,289,63448,1,4,0:0:0:0:
388,59,64097,1,4,0:0:0:0:
256,192,64259,12,4,66692,0:0:0:0:
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388,363,69286,1,2,0:0:0:0:
473,282,69611,1,10,0:0:0:0:
424,175,69935,1,2,0:0:0:0:
509,94,70260,1,10,0:0:0:0:
395,67,70584,6,0,P|336:107|320:143,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
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380,310,73178,6,0,P|420:244|388:135,1,180,4|0,0:0|0:0,0:0:0:0:
306,219,74151,1,8,0:0:0:0:
265,328,74475,2,0,L|159:340,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
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135,153,75773,6,0,P|194:190|175:291,1,180,2|0,0:0|0:0,0:0:0:0:
295,283,76746,2,0,L|358:298,1,45,8|0,0:0|0:0,0:0:0:0:
392,271,77070,2,0,P|432:223|420:127,1,135,2|0,0:0|0:0,0:0:0:0:
405,101,77719,1,0,0:0:0:0:
298,148,78043,1,8,0:0:0:0:
219,60,78367,6,0,L|163:51,1,45,4|0,0:0|0:0,0:0:0:0:
125,85,78692,2,0,L|69:76,1,45,8|0,0:0|0:0,0:0:0:0:
32,110,79016,2,0,P|8:177|52:256,1,135
82,257,79665,2,0,L|197:269,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
255,347,80313,2,0,L|370:335,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
442,274,80962,6,0,B|430:242|430:242|463:197|440:145,2,135,2|0|8,0:0|0:0|0:0,0:0:0:0:
363,186,82259,2,0,L|312:208,2,45,2|0|8,0:0|0:0|0:0,0:0:0:0:
363,127,82746,2,0,P|377:60|341:-13,1,135,0|8,0:0|0:0,0:0:0:0:
260,71,83557,6,0,L|161:84,1,89.9999999999999,4|8,0:0|0:0,0:0:0:0:
158,198,84205,2,0,L|247:186,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
363,172,84854,1,2,0:0:0:0:
474,209,85178,1,10,0:0:0:0:
474,326,85502,1,2,0:0:0:0:
363,362,85827,1,10,0:0:0:0:
294,267,86151,6,0,P|187:273|141:225,1,180,2|0,0:0|0:0,0:0:0:0:
164,110,87124,2,0,L|157:48,1,45,8|0,0:0|0:0,0:0:0:0:
204,28,87448,2,0,P|269:14|349:66,1,135,2|0,0:0|0:0,0:0:0:0:
351,95,88097,1,0,0:0:0:0:
332,210,88421,1,8,0:0:0:0:
225,257,88746,6,0,L|112:239,1,89.9999999999999,4|8,0:0|0:0,0:0:0:0:
62,152,89394,2,0,P|57:77|67:43,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
174,36,90043,2,0,B|204:61|204:61|258:47|296:92,2,135,2|0|8,0:0|0:0|0:0,0:0:0:0:
229,139,91340,6,0,P|291:168|332:155,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
404,234,91989,2,0,L|387:333,1,89.9999999999999,0|8,0:0|0:0,0:0:0:0:
276,287,92638,2,0,L|283:242,2,45,2|0|8,0:0|0:0|0:0,0:0:0:0:
231,324,93124,2,0,P|168:342|87:302,1,135,0|8,0:0|0:0,0:0:0:0:
172,223,93935,5,4,0:0:0:0:
150,108,94259,1,10,0:0:0:0:
265,86,94584,1,2,0:0:0:0:
287,201,94908,1,10,0:0:0:0:
399,168,95232,2,0,P|397:240|371:278,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
284,306,95881,2,0,P|212:293|184:298,1,89.9999999999999,2|8,0:0|0:0,0:0:0:0:
256,192,96529,12,0,100259,0:0:0:0:
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Rhythm Incarnate
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lsahi
lsahi wrote:
Thanks for using my modding queue :)


General
Good song, simple rhythm, perfect sound effect. ty :D


Insane
00:14:151 (5) - try moving it to 268,188
00:14:475 (6) - then move it to 380,69 ok for these 2
00:14:962 (9,10,11) - It doesn't flow well. (I hope you know what I want to express for my bad English I understand what you mean, I will need to think of something better here, maybe stack. will keep this in mind.
00:20:232 (2) - will it be better if it is separated from ① i will keep this for now, the blue tick rhythm is pretty confusing, and i thought this would be the best solution.
01:13:178 (1) - rotate by 30° clockwise to flow better ok

Kocari
Kocari wrote:


Easy

00:01:827 (2) - Snap Correctly with DS ok
00:10:908 (1) - Move this out with ds and adjust the slider end to make a proper blanket this is fine as in, blanketing is what causes the .01 ds difference here.
00:12:205 (3) - That slider tick to the left of the red dot doesn't really need to be there; same outcome regardless it really sint the same though, i want the slight curve, not straight line here.
00:19:989 (1) - Snap .01 difference isnt really noticeable.
00:49:827 (1) - A little too close together, can be moved out a little more ok
01:04:259 (1) - Not sure the terms and conditions of if this spinner is aloud, because more time is needed to the beginner player to access that spin yeah, i will keep for now, but i probably will have to change this :(
01:36:692 (1) - Same this one is fine, since its at the end of the song.
The use of hitsounds were really nice and didn't have off. I generally hitsound the claps with every other note but you did it in a way that presents with the good feels :) Kind of like how Mystery did his ty :D

Insane

00:19:178 (4,5) - Would it be OK to rotate it a little bit for jump smoothness? http://puu.sh/dmFwe/5d63bb2e41.jpg I will if its suggested again, current slider is for looks, since its a copy paste of 00:18:692 (1) -
Looks fine to me

That should be it for this mod. The hitsounds with phenomenal and each individual had their own way to use those claps and whistles. I'm impressed, maybe I can use this for reference in the near future. Anyhow goodluck to getting this map ranked Setz, I will love it that's for sure.

thanks for modding guys!
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Rhythm Incarnate
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A Mystery's Normal is <3
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Rhythm Incarnate
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Combo Commander
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It was pretty hard to spot anything. This mapset is quite well done.

Hard:

Other than starting the nc at 01:39:773 (1) - at 01:39:448 (7) - instead, I couldn't spot anything.

Insane:

00:03:773 (6) - Ctrl+G. As is, the jump is unneccesarily large, and the direction of the note flow is maintained better with the reversal.
00:12:692 (1) - Possible nc? (removing the nc on the next note)
00:14:475 (6) - Move to x: 384 y: 52.
00:14:800 (8) - Move to x: 384 y: 332.
00:15:448 (1,2,3, 4) - Move these so they are snapped.
00:51:773 (6) - Ctrl+G. It makes for a better pattern reading.
01:05:557 (2) - Even for an Insane, this is an awfully big jump. Consider reducing it a bit.
01:06:692 (6) - ^
This is a BSS beatmap submission. Click here to view full beatmap information.
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