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The Pretty Reckless - Fucked Up World

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riffy
This beatmap was submitted using in-game submission on 9 мая 2015 г. at 9:49:12

Artist: The Pretty Reckless
Title: Fucked Up World
Tags: F****d sieg going to hell collaboration messed f'd alexabm
BPM: 128,43
Filesize: 6047kb
Play Time: 02:14
Difficulties Available:
  1. BM's Normal (2,15 stars, 213 notes)
  2. Easy (1,25 stars, 92 notes)
  3. Hard (2,77 stars, 303 notes)
  4. Hopeless (3,74 stars, 438 notes)
Download: The Pretty Reckless - Fucked Up World
Information: Scores/Beatmap Listing
---------------
Warning, NSFW lyrics! (16+)





Hopeless is a collab (me and Sieg)
Kyubey
Привет! мод по зигозапросу
за качество не ручаюсь, ибо эти дни у меня напряженные, и упор идёт на фарм
охуенно
отключай вайдскрин саппорт
01:12:991 - на изи и нормале можно конец брейка сюда подвинуть, хорошо выглядеть будет
и мб киай поставить на ФАКД АП ВОРЛД. ну т.е. на припев, хотя бы фонтанчик?
[изи]
00:35:616 (2) - я бы его 1/1 сделал, под вокал намного лучше звучит, и ноту после него поставить
00:37:485 (1) - здесь тоже
01:14:859 (1,3) - бланкет мб чуть поровнее
01:19:999 (2) - когда ты ставишь объекты посередине и очень низко, они могут оверлапать со шкалой нажатий, которая включена по дефолту, https://osu.ppy.sh/ss/2288582 вот так. поэтому подними
[нормал]
хп до 4 урежь ты чооо
00:27:207 (3,3) - мб посильнее вторую тройку закруглись для бланкета покруче? залезть чуть на оффгрид
00:31:879 (1,2) - а я бы их стакнул, такие остановки в музыке офигенно выглядят под остановку в мапе. ну т.е. наоборот, ты поняла
00:43:558 (2) - смотри какой жирный оверлап с шкалой нажатий https://osu.ppy.sh/ss/2288621 поднимай давай
01:03:647 (1) - и тут
01:24:904 (2) - ну и да
01:33:547 (1) - а это хоть и не оверлапает, но в целом почти соприкасается с краем экрана, это не есть хорошо, поднять бы
01:34:481 (3) - а вот это опять оверлапит
01:44:993 (2,3,4) - попробуй 2 удали, а 3 и 4 передвинь левее, тебе не кажется, что под вокал круче звучит?
[хард]
уравнять хп и од для красоты мб?
00:31:178 (2,1) - бланкет получше?
00:42:624 (4) - ну некрасиво же, когда вещи почти касаются края экрана, подними чуток
00:44:025 (3,4,5,1) - а я бы здесь ромб сделал, мне кажется, хорошо бы смотрелось
00:46:828 (1,3) - стакнуть мб с репитом?
00:58:742 (2,3) - ctrl+g для лучшего флоу?
01:13:458 (2,2) - как-то некрасиво оверлап выглядит, мб радвинуть их?
01:21:867 (4,2) - стакнуть?
01:32:379 (2,1) - вспышка от ноты будет некрасиво касаться слайдера, лучше уж оверлапни на середину ноты
01:35:416 (1,2) - бланкет кривой
01:41:723 (2,1) - ну стакни ты, в едиторе некрасиво выглядит же
02:03:447 (1,2,3) - а я бы их на одинаковом дс держал, чтобы недотреугольник получился
02:08:118 (3,3) - ну стаааакни
[коллаб]
00:05:249 (5,6,1) - ну плохое же флоу, ну придумайте что-нибудь более плавное
00:16:929 (1,5) - стааак
00:22:068 (4,5,1) - треугольник ровный сделайте
00:40:054 (4,5) - специально кривой бланкет? если нет, то поправьте
00:53:836 (5,2) - раздвиньте чуть, плохое касание
01:00:844 (4,1) - и этот оверлап некрасивый, раздвинули бы
01:02:713 (4,1) - опять эти касания
01:19:999 (6,4) - в игре кастом стака не видно, а в едиторе глаз прямо ломает, поправьте
01:41:956 (3) - оверлапает с шкалой нажатий, поднимите
02:00:176 (2,3) - опять кривоватый бланкет on purpose или как?

а в целом всё чистое такое, сложно придраться к чему-либо, удачки!
AlexaBM

Kyubey wrote:

[нормал]
хп до 4 урежь ты чооо оставлю как есть пока
00:27:207 (3,3) - мб посильнее вторую тройку закруглись для бланкета покруче? залезть чуть на оффгрид первый (3) исчезает раньше второго и бланкета тут не будет
00:31:879 (1,2) - а я бы их стакнул, такие остановки в музыке офигенно выглядят под остановку в мапе. ну т.е. наоборот, ты поняла не люблю стакать объекты на остановке в музыке на нормалах/изиках. это может немного запутать игроков
00:43:558 (2) - смотри какой жирный оверлап с шкалой нажатий https://osu.ppy.sh/ss/2288621 поднимай давай ага
01:03:647 (1) - и тут да
01:24:904 (2) - ну и да ага
01:33:547 (1) - а это хоть и не оверлапает, но в целом почти соприкасается с краем экрана, это не есть хорошо, поднять бы ок
01:34:481 (3) - а вот это опять оверлапит угу
01:44:993 (2,3,4) - попробуй 2 удали, а 3 и 4 передвинь левее, тебе не кажется, что под вокал круче звучит? оставлю тут пока
спасибо!

~~~~~~~~~~
osu file format v13

[General]
AudioFilename: 77.mp3
AudioLeadIn: 0
PreviewTime: 48230
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
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DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:F****d Up World
TitleUnicode:F****d Up World
Artist:The Pretty Reckless
ArtistUnicode:The Pretty Reckless
Creator:-Bakari-
Version:BM's Normal
Source:
Tags:fucked up sieg going to hell collaboration rock alexabm
BeatmapID:542022
BeatmapSetID:233562

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CircleSize:3
OverallDifficulty:4
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Topic Starter
riffy

Kyubey wrote:

Привет! мод по зигозапросу
за качество не ручаюсь, ибо эти дни у меня напряженные, и упор идёт на фарм
охуенно
отключай вайдскрин саппорт да, конечно.
01:12:991 - на изи и нормале можно конец брейка сюда подвинуть, хорошо выглядеть будет как-то не очень мне нравится, я не хочу. извини :(
и мб киай поставить на ФАКД АП ВОРЛД. ну т.е. на припев, хотя бы фонтанчик? подумаю, если честно, не хочу. @.@
[изи]
00:35:616 (2) - я бы его 1/1 сделал, под вокал намного лучше звучит, и ноту после него поставить
00:37:485 (1) - здесь тоже по вокалам мапаю, упрощаю ритм сильно, но в вокалы попадаю. Просто рейтинг дропаю так.
01:14:859 (1,3) - бланкет мб чуть поровнее да ну, его даже не видно практически
01:19:999 (2) - когда ты ставишь объекты посередине и очень низко, они могут оверлапать со шкалой нажатий, которая включена по дефолту, https://osu.ppy.sh/ss/2288582 вот так. поэтому подними kk
[нормал]
хп до 4 урежь ты чооо через плечооо

[хард]
уравнять хп и од для красоты мб? нет, нет и еще раз нет. Это к черту разнесет баланс мапсета.
00:31:178 (2,1) - бланкет получше? тут не было цели сделать бланкет, просто флоу так прошел. пока оставлю, не люблю черезмерной возни с бланкетами
00:42:624 (4) - ну некрасиво же, когда вещи почти касаются края экрана, подними чуток нееет, в этом и суть. я хочу, чтоб игрок в этот момент подвинул курсор МАКСИМАЛЬНО вниз, таким образом, я пытаюсь дать игроку прочувстовать тот бит
00:44:025 (3,4,5,1) - а я бы здесь ромб сделал, мне кажется, хорошо бы смотрелось да ну, ромбы страшные :c
00:46:828 (1,3) - стакнуть мб с репитом? зачем?
00:58:742 (2,3) - ctrl+g для лучшего флоу? лол, видимо у нас разные представления о флоу.
01:13:458 (2,2) - как-то некрасиво оверлап выглядит, мб радвинуть их? его и не видно почти, а то, что заметно. мне очень даже нравится. :c
01:21:867 (4,2) - стакнуть? зачем?
01:32:379 (2,1) - вспышка от ноты будет некрасиво касаться слайдера, лучше уж оверлапни на середину ноты только что затестил, дефолтный скин и все выглядело отлично
01:35:416 (1,2) - бланкет кривой никто и не заметит в игре
01:41:723 (2,1) - ну стакни ты, в едиторе некрасиво выглядит же нет. красиво же
02:03:447 (1,2,3) - а я бы их на одинаковом дс держал, чтобы недотреугольник получился ну нельзя в такой части проигнорить вокалы,
02:08:118 (3,3) - ну стаааакни их даже не видно, зачем?
[коллаб]
00:05:249 (5,6,1) - ну плохое же флоу, ну придумайте что-нибудь более плавное потестил, выглядит кривовато, но играется вполне неплохо.
00:16:929 (1,5) - стааак нет.
00:22:068 (4,5,1) - треугольник ровный сделайте тут даже ДС разный, треугольник не нужен
00:40:054 (4,5) - специально кривой бланкет? если нет, то поправьте нормальный же вроде
00:53:836 (5,2) - раздвиньте чуть, плохое касание нет. вот так все и задумывалось
01:00:844 (4,1) - и этот оверлап некрасивый, раздвинули бы ну нет, тогда оверлап выше будет выглядеть немного уныло
01:02:713 (4,1) - опять эти касания не опять a сновa
01:19:999 (6,4) - в игре кастом стака не видно, а в едиторе глаз прямо ломает, поправьте ну нет же, я их не просто так по всей карте ставил.
01:41:956 (3) - оверлапает с шкалой нажатий, поднимите kk
02:00:176 (2,3) - опять кривоватый бланкет on purpose или как? я специально избегал ровных фигур, все грубовато, на что и был расчет

а в целом всё чистое такое, сложно придраться к чему-либо, удачки!
Спасибо! o/
Kyubey
Ну, я попытался...
Sieg
heeeeeeeeeeeey
Topic Starter
riffy
sooooon, I promise
Kaguya Hourain
Hi hi~

General
  1. Your soft-hitclap has 200μs delay. I fixed the sample with nearly 0 delay: Here you go! Just unrar it and replace it if you want. The rest of the hitsounds are okay.
  2. BPM is surprisingly correct. Offset also correct!
  3. Disappointed in the lack of kiai time here...

Easy
  1. Would raise OD to 3 not much harm in it.
  2. 00:03:848 (1,2) - Well uh why are these not identical? Copypaste 1 and Ctrl G + H and rotate by -60 clockwise and replace o/
  3. 00:26:272 (1) - This here lands on the weakest beat possible heck even the blue tick before it would be better :P
    You should just make this a 1/1 reverse tbh and place a circle at 322|4
  4. 00:48:697 (1) - I'd curve this a little more to blanket a little smoother with the previous slider.
  5. 00:58:041 (2,1) - Blanket is off here too
  6. 01:14:859 (1,2,3) - Very nazi uneven spacing, make them all 1.00 *run*
  7. 01:29:809 (1,2) - I feel like this is better as two 1/1 sliders, feels better having white tick sounds here.
  8. 01:32:145 (3,1) - This is okay-ish, better than the red tick reverse o/
  9. 01:35:416 (3,1) - Blanket off here too.
  10. 01:37:284 (1,2) - Same as previously
  11. 02:05:315 (3) - White ticks feel way too strong to ignore. I'd go as far as to say place four circles here!
  12. 02:07:184 (1) - I feel this could be mapped with circles and sliders here, would be very exciting! (>o3o>)>

BM's Normal
  1. Hi
  2. I'd love OD to 5 tbh
  3. 00:46:828 (1,3) - This looks really ugly imo. Slider 1 is way too short to execute a pattern like this well. Try something like this:
  4. 01:05:516 (1,2,3) - I love this
  5. 01:58:308 (2,3,4) - This would probably play a little better if it was three sliders since there's nothing really important in those red ticks. The vocal starts are in blue ticks and well there are some nice sounds in the white ticks that would feel nice to be clicked instead!
  6. 02:12:790 (1) - As for here I'd love to see the rest of this mapped as well!

Hard
  1. 00:20:666 (1,2,3) - If there were something I'd make the jump it would be from 1 --> 2 not from 2 --> 3. Though personally I wouldn't make a jump here :P
  2. 00:24:637 (2,3) - Same
  3. 00:28:608 (2,3) - This makes sense at least :P
  4. 00:30:010 (1,2,3) - Why not make these a triangle instead of spacing 3 out?
  5. 00:38:419 (3,4,5) - Triangle please? >.<
  6. 00:46:828 (1,2) - Bad blanket here
  7. 00:53:369 (3,4) - Veeeeeewy bad blanket here!
  8. 01:06:917 (3,1) - u.u
  9. 01:52:234 (1,2) - U.U
  10. 01:56:439 (2,3) - U.U.U.U.U
  11. 02:02:979 (4,1) - *cri*
  12. 02:13:725 (3,4) - Only place where you have a circle at 1/4 this looks pretty confusing to read as well. You should make this part of the reverse and ctrl g on 3 and continue that way.
  13. Very nice rhythms mapped here! My biggest problem was with some random increases in spacing that didn't make that much sense here.

Collab
  1. Hi
  2. 00:05:716 (1) - This breaks the flow of the jump pattern greatly! Try something like this:
  3. Impressive first half!
  4. 01:50:132 (6,2,3,4) - I do not enjoy this overlap it feels ugly. Move the triple out of the slider!
  5. 01:54:103 (1,2,3,4,5) - This looks sort of not curved correctly, curve it a little better o/
  6. Looks good to me.

Cool song actually.

Good luck! \o
Topic Starter
riffy

Kaguya Hourain wrote:

Hi hi~

General
  1. Your soft-hitclap has 200μs delay. I fixed the sample with nearly 0 delay: Here you go! Just unrar it and replace it if you want. The rest of the hitsounds are okay. !summon Sieg
  2. BPM is surprisingly correct. Offset also correct! Yay :p
  3. Disappointed in the lack of kiai time here... dunno, do we really need it here?

Easy
  1. Would raise OD to 3 not much harm in it. that'd kinda break the balance, so, no.
  2. 00:03:848 (1,2) - Well uh why are these not identical? Copypaste 1 and Ctrl G + H and rotate by -60 clockwise and replace o/ b-b-but what for? I did not intend them to be exactly the same
  3. 00:26:272 (1) - This here lands on the weakest beat possible heck even the blue tick before it would be better :P
    You should just make this a 1/1 reverse tbh and place a circle at 322|4 my bad :c
  4. 00:48:697 (1) - I'd curve this a little more to blanket a little smoother with the previous slider. okay
  5. 00:58:041 (2,1) - Blanket is off here too ;_;
  6. 01:14:859 (1,2,3) - Very nazi uneven spacing, make them all 1.00 *run* nah, that's fine as it is
  7. 01:29:809 (1,2) - I feel like this is better as two 1/1 sliders, feels better having white tick sounds here. I avoid 1/1 when it's possible. so I'll keep the slider here. at least for now
  8. 01:32:145 (3,1) - This is okay-ish, better than the red tick reverse o/ o/
  9. 01:35:416 (3,1) - Blanket off here too. k, fxd
  10. 01:37:284 (1,2) - Same as previously same, I guess
  11. 02:05:315 (3) - White ticks feel way too strong to ignore. I'd go as far as to say place four circles here! Yep!
  12. 02:07:184 (1) - I feel this could be mapped with circles and sliders here, would be very exciting! (>o3o>)> not in the easiest diff for sure, I don't want to stress beginners in the end of the song

Hard
  1. 00:20:666 (1,2,3) - If there were something I'd make the jump it would be from 1 --> 2 not from 2 --> 3. Though personally I wouldn't make a jump here :P right, let's kill the jump.
  2. 00:24:637 (2,3) - Same ^
  3. 00:28:608 (2,3) - This makes sense at least :P
  4. 00:30:010 (1,2,3) - Why not make these a triangle instead of spacing 3 out? because the pattern I have fits better, in my opinion + it looks more epic :C
  5. 00:38:419 (3,4,5) - Triangle please? >.< nah, I sorta want to keep the vocals stressed here
  6. 00:46:828 (1,2) - Bad blanket here ;_;
  7. 00:53:369 (3,4) - Veeeeeewy bad blanket here! looks fine to me D:
  8. 01:06:917 (3,1) - u.u :c
  9. 01:52:234 (1,2) - U.U :C
  10. 01:56:439 (2,3) - U.U.U.U.U :C^(2)
  11. 02:02:979 (4,1) - *cri* :C^(3)
  12. 02:13:725 (3,4) - Only place where you have a circle at 1/4 this looks pretty confusing to read as well. You should make this part of the reverse and ctrl g on 3 and continue that way. yeeep, fixed that
  13. Very nice rhythms mapped here! My biggest problem was with some random increases in spacing that didn't make that much sense here. Hope it won't be a problem if/when it gets ranked

Collab
  1. Hi
  2. 00:05:716 (1) - This breaks the flow of the jump pattern greatly! Try something like this: that's a common oval flow, I'll keep it, sorry :c
  3. Impressive first half!
  4. 01:50:132 (6,2,3,4) - I do not enjoy this overlap it feels ugly. Move the triple out of the slider! !summon Sieg
  5. 01:54:103 (1,2,3,4,5) - This looks sort of not curved correctly, curve it a little better o/ nah, that's exactly the curve I'd like to have
  6. Looks good to me.

Cool song actually.

Good luck! \o
thank you!
AlexaBM

Kaguya Hourain wrote:

BM's Normal
  1. Hi hi o/
  2. I'd love OD to 5 tbh no changes, it will ruin the balance
  3. 00:46:828 (1,3) - This looks really ugly imo. Slider 1 is way too short to execute a pattern like this well. Try something like this: cool idea!
  4. 01:05:516 (1,2,3) - I love this thanks o3o
  5. 01:58:308 (2,3,4) - This would probably play a little better if it was three sliders since there's nothing really important in those red ticks. The vocal starts are in blue ticks and well there are some nice sounds in the white ticks that would feel nice to be clicked instead! will keep this for now.
  6. 02:12:790 (1) - As for here I'd love to see the rest of this mapped as well! I need to use some 1/4 then, but I don't want to
thanks!
~~~~~~~~~~~~
osu file format v13

[General]
AudioFilename: 77.mp3
AudioLeadIn: 0
PreviewTime: 48230
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 3848,11322,18797,33747,41222,48230,56172,67385,74392,89809,97284,104292,112234,127184,134659
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2

[Metadata]
Title:F****d Up World
TitleUnicode:F****d Up World
Artist:The Pretty Reckless
ArtistUnicode:The Pretty Reckless
Creator:-Bakari-
Version:BM's Normal
Source:
Tags:fucked up sieg going to hell collaboration rock alexabm
BeatmapID:542022
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126,296,37952,2,0,P|168:278|190:246,1,70
192,169,38419,2,0,P|210:211|321:233,1,140
469,289,39353,6,0,L|481:373,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
510,207,40054,2,0,L|490:58,1,140,0|0,0:0|0:0,0:0:0:0:
416,16,40755,1,0,0:0:0:0:
283,140,41222,6,0,P|236:162|159:98,1,140
110,47,41923,1,0,0:0:0:0:
45,111,42157,2,0,L|35:185,1,70
57,268,42624,1,0,0:0:0:0:
24,352,42857,6,0,B|67:364|99:346|99:346|129:327|191:341,1,140
248,356,43558,2,0,L|325:344,1,70
374,274,44025,2,0,L|443:284,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
308,210,44726,6,0,L|155:234,1,140
81,208,45427,2,0,P|65:153|78:121,1,70
110,61,45894,2,0,P|178:30|265:52,1,140
410,103,46828,6,0,P|454:105|497:82,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
318,97,47529,2,0,L|331:259,1,140
339,328,48230,2,0,P|298:337|263:330,1,70
181,304,48697,6,0,P|105:294|42:306,1,140
17,218,49398,2,0,L|14:73,1,140
78,13,50099,1,0,0:0:0:0:
154,61,50332,1,0,0:0:0:0:
237,26,50566,6,0,P|272:22|305:31,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
267,112,51267,2,0,P|326:119|391:56,1,140
445,139,51967,2,0,L|444:214,1,70
397,287,52435,6,0,B|333:315|333:315|235:304,1,140
144,169,53369,2,0,B|209:140|209:140|306:152,1,140
364,174,54070,6,0,P|421:177|485:117,1,140
446,41,54771,2,0,P|400:30|355:40,1,70
289,55,55238,2,0,P|254:56|220:46,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
411,189,56172,6,0,L|490:173,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
345,252,56873,2,0,P|299:269|209:203,1,140
137,195,57574,2,0,L|127:282,1,70
43,297,58041,6,0,L|53:384,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
10,211,58742,2,0,P|6:154|48:60,1,140
114,35,59442,2,0,L|202:31,1,70
266,71,59910,6,0,P|280:133|265:221,1,140
204,271,60610,1,0,0:0:0:0:
267,336,60844,2,0,L|409:353,1,140
486,309,61545,6,0,P|498:231|457:156,1,140
400,124,62246,2,0,P|347:119|320:131,1,70
255,174,62713,2,0,L|157:165,1,70
110,219,63180,2,0,L|101:317,1,70
156,362,63647,6,0,P|218:359|275:298,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
87,302,64815,1,0,0:0:0:0:
68,212,65049,2,0,P|65:171|76:138,1,70
134,76,65516,6,0,P|142:42|139:7,1,70,0|0,0:0|0:0,0:0:0:0:
225,36,65983,2,0,P|258:44|307:26,1,70,0|0,0:0|0:0,0:0:0:0:
376,7,66450,2,0,P|374:42|382:76,1,70,0|0,0:0|0:0,0:0:0:0:
463,36,66917,1,0,0:0:0:0:
493,232,67385,5,0,0:0:0:0:
200,274,74859,6,0,P|147:278|103:206,1,140
114,121,75560,1,0,0:0:0:0:
184,60,75794,2,0,L|328:52,1,140
440,192,76728,6,0,L|512:180,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
364,244,77429,2,0,P|300:260|232:204,1,140
184,292,78130,2,0,P|140:296|104:280,1,70
72,208,78597,6,0,L|68:68,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
28,288,79765,1,0,0:0:0:0:
88,356,79999,2,0,P|124:360|171:345,1,70
236,309,80466,6,0,P|269:301|304:305,1,70
371,243,80933,2,0,P|366:208|374:174,1,70
443,115,81400,2,0,P|370:131|302:92,1,140
149,25,82334,5,0,0:0:0:0:
82,87,82568,2,0,L|4:84,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
133,162,83269,1,0,0:0:0:0:
190,232,83502,2,0,L|268:229,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
130,301,84203,6,0,L|52:298,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
203,354,84904,2,0,P|280:358|346:319,1,140
373,247,85605,2,0,P|370:202|344:156,1,70
275,147,86072,6,0,P|336:144|383:84,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
99,96,87473,2,0,L|90:166,1,70
56,250,87941,2,0,B|98:265|141:242|141:242|179:237|221:262,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
53,68,89342,2,0,P|96:44|137:44,1,70
205,60,89809,6,0,P|286:60|338:25,1,140
370,112,90510,1,0,0:0:0:0:
428,182,90744,2,0,P|434:222|418:272,1,70
380,327,91211,1,0,0:0:0:0:
307,269,91445,6,0,P|249:247|168:274,1,140
140,183,92145,2,0,L|133:102,1,70
58,61,92612,2,0,L|40:217,1,140
9,285,93313,1,0,0:0:0:0:
69,352,93547,6,0,P|138:345|168:280,1,140
235,225,94248,1,0,0:0:0:0:
298,289,94481,2,0,L|307:361,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
391,132,95416,6,0,P|425:135|472:123,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
320,74,96116,2,0,L|159:65,1,140
100,110,96817,2,0,P|89:152|97:194,1,70
157,241,97284,5,0,0:0:0:0:
334,262,97752,2,0,L|409:252,1,70
468,189,98219,2,0,P|476:151|469:120,1,70
411,50,98686,1,0,0:0:0:0:
341,108,98919,6,0,P|291:91|258:15,1,140
172,47,99620,2,0,P|129:48|94:30,1,70
22,76,100087,2,0,P|9:112|5:154,1,70,0|0,0:0|0:0,0:0:0:0:
39,228,100555,1,0,0:0:0:0:
106,291,100788,6,0,B|137:313|176:302|176:302|206:282|244:295,1,140
314,345,101489,2,0,L|389:350,1,70
460,300,101956,2,0,P|462:244|447:204,1,70
398,162,102423,1,0,0:0:0:0:
243,259,102891,6,0,P|195:268|167:259,1,70
95,218,103358,1,0,0:0:0:0:
104,127,103591,2,0,P|156:90|250:104,1,140,0|0,0:0|0:0,0:0:0:0:
309,135,104292,2,0,L|350:78,1,70
434,112,104759,5,0,0:0:0:0:
479,191,104993,1,0,0:0:0:0:
414,255,105226,2,0,P|401:308|408:339,1,70
313,339,105694,2,0,B|265:340|265:340|221:326|221:326|160:328,1,140
32,214,106628,6,0,P|12:176|12:142,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
101,154,107329,2,0,P|150:138|246:158,1,140
296,220,108030,2,0,P|305:259|298:295,1,70
236,353,108497,6,0,P|281:330|374:353,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
68,282,109898,1,0,0:0:0:0:
68,282,110132,6,0,L|64:140,1,140
107,61,110833,2,0,P|150:51|200:67,1,70
261,84,111300,2,0,P|295:87|329:77,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
144,223,112234,5,0,0:0:0:0:
205,290,112468,2,0,L|359:286,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
136,350,113636,1,0,0:0:0:0:
36,197,114103,6,0,P|29:142|37:120,1,70
87,56,114570,1,0,0:0:0:0:
156,114,114804,2,0,B|235:143|289:101|289:101|323:127|386:114,1,210
460,267,115972,6,0,B|417:294|417:294|366:273|313:306,1,140
256,349,116672,1,0,0:0:0:0:
174,309,116906,2,0,L|167:145,1,140
198,83,117607,6,0,P|274:64|359:93,1,140
418,108,118308,2,0,L|429:33,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
480,173,119008,2,0,L|466:259,1,70
438,328,119476,1,0,0:0:0:0:
365,273,119709,6,0,P|297:249|236:279,1,140
73,352,120644,2,0,B|41:308|41:308|48:207,1,140
80,138,121344,6,0,P|134:95|202:102,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
160,181,122512,2,0,P|209:191|256:172,1,70
295,125,122979,1,0,0:0:0:0:
370,175,123213,1,0,0:0:0:0:
442,119,123447,6,0,P|461:178|412:254,1,140
261,318,124381,2,0,L|98:322,1,140
46,269,125082,6,0,P|31:205|65:121,1,140
128,84,125783,2,0,L|208:74,1,70
281,110,126250,2,0,L|361:100,2,70,0|0|0,0:0|0:0|0:0,0:0:0:0:
221,179,126951,1,0,0:0:0:0:
280,247,127184,6,0,B|326:255|326:255|379:242|379:242|436:245,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
221,179,128352,1,0,0:0:0:0:
149,235,128586,2,0,L|145:304,1,70
85,373,129053,6,0,B|58:352|54:315|54:315|59:227,1,140
180,108,129987,2,0,B|216:100|216:100|268:113,1,70
326,154,130454,2,0,B|358:162|358:162|394:153,1,70
453,84,130922,6,0,L|458:239,2,140,0|0|0,0:0|0:0|0:0,0:0:0:0:
385,22,132090,1,0,0:0:0:0:
301,56,132323,2,0,P|268:82|251:110,1,70
256,192,132790,12,0,134659,0:0:0:0:
Sonnyc
[Hard]
00:31:879 (1) - Set sampleset-soft at the end.
00:59:209 (4) - I think a single note will be enough for here if you hear the music.

[Collab]
00:48:230 (1,2) - I think the combo should start from (2), as 00:50:566 (1).
02:06:250 (4) - Mind a new combo if you wish a stack here? Anyways personally I felt that stack doesn't fits super nice here.
Topic Starter
riffy
Will check it soon o/

Hitsounds are up to Sieg.

And as for 02:06:250 (4) - I'd prefer to have a stack without a NC, as it feels better with the vocals.
Alarido
SONG IS AMAZING :3

Just a check...

[Collab]
Feels good (: I just missing something... where's the SB collab names? If you want, I can make it (:

[Hard]
♥ 01:10:655 (5,1) - Удивительно!

Feels good too (;

[BM's Normal]
♥ Это абсолютно прекрасно!

[Easy]
♥ Это абсолютно прекрасно!

Result: feels very perfect, each diff FLOWS very perfect!!!

:3
Topic Starter
riffy
Thank you for checking, I'll talk to Sieg about the collab names. Personally, I don't feel like we really need that, though \w/

Glad you enjoyed it and thank you for the star! :)

Well, I believe that you do deserve a kudosu as you took your time to check the diffs and I really appreciate it! :)
Sieg
wth
Topic Starter
riffy

-Bakari- wrote:

sooooon, I promise
hehe
hi

  • Unsnapped or duplicate inherited (green) sections at:
  1. 00:33:749 - snap to 00:33:747
  2. 00:48:232 - snap to 00:48:230
  3. 00:48:816 - snap to 00:48:814
  4. 01:14:863 - snap to 01:14:859
  5. normal-hitfinish has like 5+ms delay or something lol, would be sweet if u could doublecheck everything as well.

    Collab
  6. 01:24:670 (2) - you should make this 2 circles instead.
  7. 02:04:381 (3) - not a fan of missing the beat in the middle for the sake of a vocal slider~

    Hard
  8. 00:25:104 (4) - unnecessary 1/4 slider lol. i mean you usually do it for 1/4 beats and there isn't any here.
  9. 01:43:591 (3) - ^
  10. 01:44:292 (6) - then you could use a 1/4 slider here lol
  11. 02:01:344 (4,1) - you have stuff like this and stuff like 01:42:423 (4,1) - , consider doing something to make differentiating between this two types of spacing more easy. (larger-than-usual spacing, not sure if 1/2 or 1/1. plus NC on both.)
  12. could actually use some triples since Insane has intense streams lol

    Normal
  13. 00:33:047 (2) - honest i think its fine to break DS here, its pretty awkward to move all the way across the map.
  14. 01:27:941 (3) - nc

    Easy
  15. 00:46:828 (1) - remove NC
  16. 02:07:184 (1) - most awkward spinner every just map this lol
poke me after 1 or 2 mods on hitsounds cuz im bad at those and didnt find anything funky good luck
Topic Starter
riffy

handsome wrote:

hi

  • Unsnapped or duplicate inherited (green) sections at: I'll fix that later
  1. 00:33:749 - snap to 00:33:747
  2. 00:48:232 - snap to 00:48:230
  3. 00:48:816 - snap to 00:48:814
  4. 01:14:863 - snap to 01:14:859
  5. normal-hitfinish has like 5+ms delay or something lol, would be sweet if u could doublecheck everything as well. Sieg pls :c

    Collab
  6. 01:24:670 (2) - you should make this 2 circles instead. yeah, sure
  7. 02:04:381 (3) - not a fan of missing the beat in the middle for the sake of a vocal slider~ I'd rather keep it, since the vocals are stronger than anything else here

    Hard
  8. 00:25:104 (4) - unnecessary 1/4 slider lol. i mean you usually do it for 1/4 beats and there isn't any here.
  9. 01:43:591 (3) - ^
  10. 01:44:292 (6) - then you could use a 1/4 slider here lol yush, I've applied all of the suggestions above
  11. 02:01:344 (4,1) - you have stuff like this and stuff like 01:42:423 (4,1) - , consider doing something to make differentiating between this two types of spacing more easy. (larger-than-usual spacing, not sure if 1/2 or 1/1. plus NC on both.) I'd say that music makes stuff readable. will wait for more opinions
  12. could actually use some triples since Insane has intense streams lol I is not THAT hard and Hard has some 1/4s. that's the balance I've been trying to keep

    Normal
  13. 00:33:047 (2) - honest i think its fine to break DS here, its pretty awkward to move all the way across the map.
  14. 01:27:941 (3) - nc

    Easy
  15. 00:46:828 (1) - remove NC ugu
  16. 02:07:184 (1) - most awkward spinner every just map this lol nah, it matches with the drum part.
poke me after 1 or 2 mods on hitsounds cuz im bad at those and didnt find anything funky good luck
Thnak you!
Gero
Placeholder.
Topic Starter
riffy
I suppose we've applied the rest of handsome's suggestions. Waiting for Gero now!
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