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Evanescence - Together Again

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Total Posts
52
Topic Starter
Sieg
This beatmap was submitted using in-game submission on 16 января 2015 г. at 23:12:07

Artist: Evanescence
Title: Together Again
Tags: collab -bakari- alexabm choir piano violin single chronicles of narnia
BPM: 52,02
Filesize: 7271kb
Play Time: 03:13
Difficulties Available:
  1. Hard (2,32 stars, 274 notes)
  2. Normal (1,76 stars, 235 notes)
Download: Evanescence - Together Again
Information: Scores/Beatmap Listing
---------------
Hard is a collab between AlexaBM, -Bakari- and Sieg
Myxo
Amazing *-*
Topic Starter
Sieg
:3
koreapenguin
Booooooooooooooooooooo Sieg <3

General
  1. seem combo color is just two D: it's bored, so how about add combo color another one :3 ?
  2. 03:13:114 - unsnap inherited line on Normal, Collab diff. it should be at 03:13:108 - here :3
Normal
  1. 01:02:491 - 01:04:221 - unnecessary lines del one
  2. 01:31:901 (1,2) - D: this rhythm is weird to me. first i don't understand what you followed what sound on 01:33:343 (2) - this. yea i can hear backgrounds closed hat sound but if follow this then hum... hard to explain D; english is so hard =3= anyway, how about try this rhythm? http://puu.sh/dcOh4/8d614126a7.jpg :D
  3. 02:07:655 (6,7,8) - it's not big problem but i want recommend this :D 02:08:232 - i don't think so there is emphasis sounds becuz used circle :3 so how about change this rhythm? http://puu.sh/dcOwC/d04528673b.jpg also it's match with song's fit
Collab
  1. fine to me :3
that's all :3
Topic Starter
Sieg

koreapenguin wrote:

Booooooooooooooooooooo Sieg <3
yooooooo

General
  1. seem combo color is just two D: it's bored, so how about add combo color another one :3 ?
    yeah, I'll try to find something suitable
  2. 03:13:114 - unsnap inherited line on Normal, Collab diff. it should be at 03:13:108 - here :3
    that's on purpose, to make sliderslide sound volume lower, should be a few ms after sliderhead for that
Normal
  1. 01:02:491 - 01:04:221 - unnecessary lines del one
    yep
  2. 01:31:901 (1,2) - D: this rhythm is weird to me. first i don't understand what you followed what sound on 01:33:343 (2) - this. yea i can hear backgrounds closed hat sound but if follow this then hum... hard to explain D; english is so hard =3= anyway, how about try this rhythm? http://puu.sh/dcOh4/8d614126a7.jpg :D
    It's made for 1\2 standard gap to 01:33:920 (3) - which is hit\hit common pattern here, I'll leave as it is for now
  3. 02:07:655 (6,7,8) - it's not big problem but i want recommend this :D 02:08:232 - i don't think so there is emphasis sounds becuz used circle :3 so how about change this rhythm? http://puu.sh/dcOwC/d04528673b.jpg also it's match with song's fit
    alright
Collab
  1. fine to me :3
that's all :3
Thanks :3
Breadhunter
Привет!
Первый мод стерся, из-за моих кривых рук, так что вот
Красивая карта, не знаю что в ней не так
Нормал

Тут ритм очень классный
  1. 00:14:914 (3) - Может его поднять чуть выше? Чтобы он продолжал окружность слайдера(2), но тогда придется двигать 4, дабы сохранить дм и прямой угол.
  2. 00:18:086 (1) - Слайдер чуть "выпуклее" для бланкета
  3. 00:46:921 (3) - Может быть этот должен был лежать на одной прямой с (2)? Но, скорее всего нет
  4. 00:51:534 (3) - Этот бы повернуть по часовой стрелке немного
  5. 00:53:553 (6) - Тут может кончик чуть опустить, тоже для бланкета
  6. 01:08:835 (1) - Центр далековат от (2), тоже бланкет
  7. 01:33:922 (3,4) - Может выше не так очевидно, но тут уж точно бланкет
  8. 02:07:947 (7) - Этот можно прямым сделать
  9. 02:33:034 (2) - Бланкет
  10. 02:40:243 (5) - Я бы это повернул чуть вправо градусов на 15
  11. 02:44:568 (7,8) - Эти два немного более выпуклыми, немного, например я сместил центральную точку у (8) на (366 235)
    Наци ДС
    Здесь, а именно тут, будут все дс, отличающиеся от стандарта, смело не читай
    00:26:160 (6) -
    00:49:804 (6) -
    01:17:486 (5) -
    02:58:985 (7) -
Хард

  1. 00:13:472 (1) - Бланкет! Центр слайдера на (149 242)
  2. 00:37:694 (3) - Тут центр чуть правее, чтобы казался мягче переход между частями слайдера
  3. 01:33:634 (2) - Бланкет! Центр слайдера на (181 153)
  4. 02:31:880 (1) - Мне показалось, рипит сюда не очень подходит, хотя, думаю, вы ставили его по вокалу
Думаю тут все.

Удачи вам с картой!
Mao
Evanescence <3
Topic Starter
Sieg
@Breadhunter спасибо, правктически все забрал (:

@Mao Evanescence <3

BSS is broken? huh
TEKON_old
Hello hello |’。ω。)
Sorry for the late mod.
Wow, really pretty map with really cool hitsounds!

Some things in hard are just suggestions, you can ignore them, if you intended your map to look like that.
Apparently, you have accidentally set snap divisor to 1/12 on Normal. Set it back to 1/4, so osu won't nag around. :o

Normal:
00:46:921 (3) - Really minor x:89 y:181
00:59:608 (1) - why doesn't it end at 01:03:645? It's long, but it would fit her voice
01:26:136 (6) - rotate -10 degrees and x:150 y:146

Hard:
00:29:331 (4) - I found this to look strange all the way in the corner? Try at x:150 y:31
00:52:976 (2) - rotate 30 degrees, keep x axis and set y:191
--> 00:53:553 (3) - rotate this 30degreed too and set to x:420 y:128
00:59:897 (1) - In case you changed the spinner in normal diff change this, too
00:54:706 (5,1) - 5 into the slider's curve. Adjust 4 accordingly then
01:19:216 (3) - x:217 y:123 or else it is a tad too close to 01:19:793 (4)
01:29:020 (2) - x:307 y:355
01:38:536 (4) - x:285 y:329
02:16:886 (2,1) - is this overlap on purpose?
02:23:807 (3) - isnt this a bit far away from 02:23:230 (2) ?
you could make it

I think that's all.
I hope it helps, good luck with your map! :lol:
Topic Starter
Sieg
@TEKON
on normal
00:59:608 (1)
cus of requirement for rest after spinner after normal

on hard
02:16:886 (2,1) yep
and most of the stuff is intended by mappers, I did minor improvements tho

thanks :3
Kazuya
Hello. I hope you understand what I'm saying (Bad english skill). It's only ideas! I hope useful. :roll:

[Collab]

00:30:196 (2) - I think, follow the vocal. One circle (00:30:196 - ), and one 1/2 slider (00:30:485 - ) is better: http://puu.sh/dvokN/5d12141363.jpg (Timeline pic) If you are using: http://puu.sh/dvoEs/abbd84ade8.jpg (Design example)

00:59:897 (1) - This spinner doesn't fit here. Map the piano, and drums please!

01:11:719 (2) - One circle (01:11:719 - ), and one 1/2 (01:12:007 - ) reverse slider is better follow the vocals, and drums. http://puu.sh/dvoYe/271f5dc770.jpg (timeline.) If you are using. Desing example: http://puu.sh/dvp0g/73b781d282.jpg, http://puu.sh/dvp0X/51a56f66c2.jpg

01:28:732 - Put circle here!

02:05:352 (4) - One circle (02:05:929 - ), and one 1/2 slider (02:05:352 - ) is better fits the violin. Timeline: http://puu.sh/dvpf9/3465a63fd7.jpg If you are using. Design example: http://puu.sh/dvpkl/7a7387aaa1.jpg
^ If not used above:
02:06:217 (5) - I think, circle is better here: x: 198 y: 153 Better flow. If you are using: Move circle 02:07:659 (1) - circle here: x: 198 y: 153

03:02:446 (3) - One circle (03:02:446 - ), and one 1/2 sider (03:02:734 - ) is better fits the vocals, and piano. http://puu.sh/dvpso/ec1536be2d.jpg (Timeline) If you are using. (bad) design example: http://puu.sh/dvpyh/c7d72951ab.jpg Use this similar
03:04:752 (1) - This slider is not good here. I think, follow the background sound. (Piano, chorus...)

03:07:059 (1,2,1,2,3,4) - This part is weird. I think, follow the chorus, background sounds/piano: http://puu.sh/dvpSG/1a0e856e44.jpg (This is timeline example) I think it's better part!

[Normal]
00:59:608 (1) - Same as hard.

01:11:719 (6) - This slider is better fits the vocal here: 01:12:007 -, and put circle here: 01:11:719 - Please, follow the vocal! :3
-----------------------------------------------------------------------------------------------------------
01:20:081 (4,5) - Replace them. Slider here: 01:20:081 - , circle here: 01:20:946 - . Follow the vocal.
01:21:235 (6,7) - Delete: 01:21:235 (6) - circle, and move slider here: 01:21:235 - , and change slider end here: 01:22:100 - It's fits better, because the vocal is stronger!
Timeline: http://puu.sh/dvqk0/2e45b0151b.jpg
-----------------------------------------------------------------------------------------------------------
03:00:715 (2,3,4,5,6) - It's not good here, because don't follow the vocals. Please, use this: http://puu.sh/dvqyR/9a6efa0bda.jpg (Timeline)

03:04:176 (1,2,3,4,5,1,2,3) - Same as hard. This part is little weird. Follow the background instruments and chorus!

Good Luck
Ichigaki

Mod Requested via PM



General

  1. Song Setup :
    1. Metadata : Tags conflict between Normal and Hard
    2. Other : Clear
  2. Music and background :
    1. Music : Clear
    2. Background : Clear
  3. Kiai and audio preview point :
    1. Kiai : No kiai?
    2. Audio preview point : Maybe try 02:18:616 - or 01:41:131 -

Warning

This mod mostly contain suggestion, so feel free to reject it with the reason


Easy

  • Wait this >w<)

Normal

Normal
2014-12-15 05:26 Ichigaki: ACTION is listening to [http://osu.ppy.sh/b/551776 Evanescence - Together Again]
2014-12-15 05:27 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/551776 Evanescence - Together Again [Normal]]
2014-12-15 05:27 Ichigaki: 00:56:148 (2,3) -
2014-12-15 05:27 Ichigaki: i think this one isn't have good flow
2014-12-15 05:28 Sieg: uh, yep
2014-12-15 05:28 Sieg: indeed
2014-12-15 05:30 Ichigaki: 01:54:395 (6,1) - the blanket here seems not adjusted well
2014-12-15 05:30 Sieg: cus it's hard to do it here ;_;
2014-12-15 05:30 Ichigaki: ;-;)
2014-12-15 05:31 Ichigaki: disable grid snap
2014-12-15 05:31 Ichigaki: maybe can help www
2014-12-15 05:31 Sieg: i'll try
2014-12-15 05:32 Ichigaki: 02:07:947 (7) - how about make this as a straight slider?
2014-12-15 05:32 Ichigaki: 02:08:524 - and here you missed the rhythm
2014-12-15 05:33 Sieg: hmhmhmhmh
2014-12-15 05:33 Sieg: okay
2014-12-15 05:33 Sieg: i'll exted slider then
2014-12-15 05:34 Ichigaki: 02:26:113 (5,6,1) - something 'hard' in normal
2014-12-15 05:34 Ichigaki: twisted xD
2014-12-15 05:34 Sieg: just 52 bpm xD
2014-12-15 05:34 Ichigaki: xD
2014-12-15 05:35 Ichigaki: 02:49:181 (6,1) - seems different with the first i saw this pattern in here
2014-12-15 05:35 Ichigaki: not blanketed
2014-12-15 05:35 Ichigaki: ahaha
2014-12-15 05:35 Sieg: lol
2014-12-15 05:35 Sieg: yes
2014-12-15 05:35 Ichigaki: 02:51:488 (2,3) - not good, 02:50:335 (1,2) - remap this
2014-12-15 05:36 Ichigaki: 02:59:274 - missed piano
2014-12-15 05:37 Sieg: oh how kids these days call it
2014-12-15 05:37 Sieg: mapped to lyrics
2014-12-15 05:37 Sieg: yes xDDD
2014-12-15 05:37 Ichigaki: mapped to lyrics xD
2014-12-15 05:37 Ichigaki: back then i did it xD
2014-12-15 05:37 Ichigaki: such a fail map
2014-12-15 05:38 Sieg: :DD
2014-12-15 05:38 Sieg: happens
2014-12-15 05:38 Ichigaki: 03:03:311 (6,7) - better be slider
2014-12-15 05:38 Ichigaki: 03:04:752 (2,3) - nah
2014-12-15 05:38 Sieg: sure
2014-12-15 05:39 Ichigaki: 03:10:519 (3) - make this as a normal note, start spinner in 03:10:808 - until03:12:250 -
2014-12-15 05:39 Ichigaki: or until end
2014-12-15 05:39 Ichigaki: xD
2014-12-15 05:40 Sieg: my heart ;_; nooooooooooooooooooooooooooooooooooooo
2014-12-15 05:40 Ichigaki: TAT)
2014-12-15 05:40 Sieg: not going to remove it
2014-12-15 05:40 Ichigaki: look like a batman logo xD, good flow
2014-12-15 05:40 Sieg: gg
2014-12-15 05:41 Ichigaki: 03:10:519 - 03:12:826 - better filled with note followed to the her voice
2014-12-15 05:43 Sieg: well, yes but prefer current way
2014-12-15 05:43 Ichigaki: okay :3
2014-12-15 05:43 Ichigaki: wait another guys response about it >w<)v

Hard

Hard
2014-12-15 05:43 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/541536 Evanescence - Together Again [Hard]]
2014-12-15 05:44 Sieg: ACTION is editing [http://osu.ppy.sh/b/541536 Evanescence - Together Again [Hard]]
2014-12-15 05:44 Ichigaki: 00:15:491 (5,4) - should be stacked :3
2014-12-15 05:45 Sieg: gosh, noone even notics this xD changed anyway
2014-12-15 05:46 Ichigaki: 00:31:061 (3,4,5) - spacing is not good
2014-12-15 05:47 Sieg: Bakari jumps (TM)
2014-12-15 05:47 Sieg: this is hard anyway
2014-12-15 05:47 Sieg: or Alexa
2014-12-15 05:47 Sieg: i don't remember xD
2014-12-15 05:47 Ichigaki: i get it, 00:31:061 (3,4) - = 00:31:638 (5,1) -
2014-12-15 05:47 Ichigaki: >w<
2014-12-15 05:49 Ichigaki: 01:07:682 (3,1) - not adjusted well
2014-12-15 05:49 Ichigaki: it's only small thing tho
2014-12-15 05:49 Sieg: yep
2014-12-15 05:49 Ichigaki: 01:14:602 (2,3,1) - should you make this as double blanket?
2014-12-15 05:50 Sieg: obviously my part i guess
2014-12-15 05:50 Sieg: nope
2014-12-15 05:50 Sieg: well
2014-12-15 05:50 Sieg: it's kind of
2014-12-15 05:51 Sieg: but not really xD
2014-12-15 05:51 Ichigaki: well, since this is collab, how about make sb about where's your part, alexa's part, and bakari's part
2014-12-15 05:51 Ichigaki: so everyone will know who make it
2014-12-15 05:52 Ichigaki: 01:39:977 (3,4) - same sound different pattern
2014-12-15 05:52 Sieg: http://puu.sh/duTEe/858c0be268.png it's our "together" people shouldn't care about parts
2014-12-15 05:52 Sieg: uh.. .btw
2014-12-15 05:52 Ichigaki: ahaha >w<), okay then :3.
2014-12-15 05:53 Ichigaki: btw?
2014-12-15 05:53 Sieg: If you decide to make easy I have 1 requirement
2014-12-15 05:53 Ichigaki: what's that?
2014-12-15 05:53 Sieg: it should be names just easy and you be just in tags and our together list, if you don't mind of course
2014-12-15 05:54 Ichigaki: okay, why not :3
2014-12-15 05:54 Sieg: so noone will know
2014-12-15 05:54 Sieg: :3
2014-12-15 05:54 Sieg: what is collabed
2014-12-15 05:54 Ichigaki: :3
2014-12-15 05:54 Sieg: and so on :3
2014-12-15 05:54 Sieg: just mapping together
2014-12-15 05:55 Ichigaki: well, i need to postponed this TAT), i need to go school :3
2014-12-15 05:55 Sieg: well, sounds strange but whatever :D
2014-12-15 05:55 Ichigaki: >w<)
2014-12-15 05:55 Sieg: ok
2014-12-15 05:55 Sieg: thanks for your help
2014-12-15 05:55 Sieg: :)
2014-12-15 05:55 Ichigaki: i'll mod it via forum then
2014-12-15 05:55 Ichigaki: :)
2014-12-15 05:55 Ichigaki: see ya~
  1. 01:51:800 (2,3,4,1) - The spacing is a bit strange especially 01:52:376 (4,1) -
  2. 01:54:972 (1) - Maybe change the start point into the different one ( Ctrl + G )
  3. 02:16:886 (2,1) - It's against all pattern. Waybe you should at least stack it
  4. 02:18:040 (1,3) - Not blanketed well
  5. 02:25:537 (6,7) - Same rhythm with 02:20:923 (6,7) - and 02:23:230 (2,3) - but too close spacing
  6. 02:26:113 (7,1) - Should be blanket
  7. 02:48:028 (4,6) - How about blanket this one?
  8. 02:59:274 - 02:56:967 - 03:00:427 - Missed piano sound
  9. 03:11:961 (5,6) - Try to adjust the blanket better

Overall

<3
Ichigaki
Sorry double post `-`)
Leorda
Hi there

[General]
* Make a storyboard, so people will understand who map this part?
* Red combo color looks bit dark, it's kinda hard to read, even the BG is also dark. Perhaps, make it brighter or smth?
* Offset : -20? I get 20ms earlier when I play this map, or it just me
* Tags isn't consistent through all diff. Please make sure the tags is consistent

That's all I got... good luck
Topic Starter
Sieg
I'll check all this later, thanks guys :3
Okoratu
Hi sieg
General

  1. nice song
  2. all i found about it was that it is a digital downloadable single, so i would at least include that into the tags, idk how trustworthy this is, but it also contains some background information on it.
  3. i think the bpm for this set should be 104.04 and the SV should be halved for both diffs, because the song starts on this sound 00:08:858 - and this sound repeats in 00:11:165 - and 00:13:472 - etc, so having a proper downbeat there would be cool
  4. i will do things here with the current timing stuff
  5. aibat says you forgot to add "collab" to the tags of the normal, idk how much sense that makes
  6. the soft-sliderslide is not really needed in most parts of this map, if you like the current one, keep it, i'm just saying i don't really like the way you silence sliderticks and have like 4 of them in the diff, but have a lot of sliders with different rhythm which use a sliderslide.wav .-.

Hard

  1. it might help to include like a small sb which would tell me who mapped whatparttalksjd
  2. 00:16:067 - should really add something like a circle here, because the main problem i have with this pattern is that 00:14:626 (3,4) - follow piano, 00:15:491 (5,6) - drums, 00:16:356 (1,2,3,4) - drums and piano but mainly piano, so adding some object on this tick would make piano feel less weird
  3. 00:15:779 (6) - also you usually NC'd on things like this
  4. 00:20:969 (2) - having these as 2 circles could be better imo, since there's a vocal on 00:21:258 - and 00:19:239 (4) - just before maps vocals so having this clickable would be yes
  5. 00:23:853 (3) - i understand why you'd kmake the spacing from 00:23:853 (3,4) - higher than the rest but having lower spacing in 00:23:276 (2,3) - just doesn't make much sense to me, if it doesn't make much sense to you either, change it
  6. 00:33:080 - i kind of not agree with having the piano thing which is strong on the repeat arrow here, doing something similar to this would make me happier
  7. 00:37:694 (3) - is there a reason for this tiny dent or whatever it is in this slider, like moving down the anchor in the middle doesn't change anything and doesn't confuse me more
  8. 00:42:019 (3) - any reason for the slightly uneven DS? i think the sounds are equally strong so making this even shouldn't require much work
  9. 00:47:497 (4) - 2 circles because bass sound is 00:45:767 (1) - sliderhead, 00:46:632 (2) - circle, and then sliderend in 00:47:786 - ? this is recurring throughout so i'll just assume that you wanted that (i don't really agree with it but ok)
  10. 00:52:111 (4) - pleasseeeee the sound in it's end is a strong vocal which you somehow mapped as a slider in 00:52:976 (2) - so crtl+g-ing rhythm of 00:52:111 (4,1) - would fit the blue tick sliders 00:52:976 (2,3) - much better (also i don't understand jump 00:52:688 (1) - in here but that's another story)
  11. 00:57:301 (1) - nice slider idk if you're fans of slidertick hitsounding but well you could put something on the slidertick in 00:58:455 - so that it doesn't disturb your hitsound pattern that much but that, once again is optional
  12. 01:11:719 (2) - transition here is kind a not my thing because the way 4 flows into 1 is acceptable because it's a dropoff kind of thing but the way 1 flows into 2 is just a pretty sharp edge something like that could be less sharp
  13. 01:15:756 (1) - feels like you wanted a blanket for that one, but sadly it just won't ever be perfect with just one anchor per curve
    so i added more anchors to save you some work
    301,209,75756,6,0,B|266:208|225:222|199:258|190:300|190:300|97:249|39:316,1,320,4|0,1:3|3:0,0:0:0:0:
  14. 01:17:198 - dunno why you would skipp this bass in particular and map it as a sliderend in 01:14:314 - and as a circle directly after 01:18:928 (2) -
  15. 01:27:002 - consider a circle for piano and hitsound and stuff at least because you map this soudn in 01:33:634 (2) - ... but whatever you also ignore it in 01:36:229 - so do what you want with this
  16. 01:31:327 (4) - would be cool if 4 wasn't so forcibly stacking its end with 01:29:597 (1) - but more like facing a bit towards 01:31:903 (1) - (it's head).. kinda similar to what 01:24:406 (4,1) - do
  17. 01:39:977 (3,4) - having them like this could be visually more appearling idk
  18. hi some ncs to be consistent with the others people who mapped the other 2 minutes of this, k:
    ugh
    02:01:892 (5,1) - swap
    02:04:199 (2) - add
    02:06:506 (6,1) - swap
    02:11:119 (5,1) - swap
    02:13:426 (2) - add
    02:20:346 (5) - add
    02:24:960 (5) - add
    02:29:574 (5) - add
    02:34:187 (5) - add
    02:38:801 (3) - add
    02:43:414 (5) - add
    02:48:028 (4) - add
    most important reason for just doing it is that 02:52:642 (1) - even breaks your 1 downbeat at 52.02 bpm ncing with just the sound i mentioned over and over and the ncs go to half a bar just after that slider so
  19. 02:08:524 - why not a circle the sound is so stronk and the other 3 also map that and uhh idk
  20. 01:54:972 (1) - ah yes if you care that blanket's slightly off (i don't but maybe you do)
  21. 02:23:230 (2) - contrary to 02:20:346 (5,6) - where each sliderhead had a bass sound, this one just has 2 piano sounds with a bass thing in the end and i think 2 circles would capture that betterrr
  22. 02:46:586 (2,3) - would move this down as a whole for a better transition from 02:45:721 (1) - (so that it goes smooth like 02:31:592 (8,1) - )
  23. 02:59:274 - mapping this sound in 02:58:409 (4,5) - at first and then directly skipping it is ughh
  24. 03:04:176 - nc should be here and also the way 03:04:176 (6) - flows into 03:04:752 (1) - is not that comfortable (you can also use 2 circles which i would like better)
  25. 03:06:482 (2,1) - i'd swap these ncs as well
this thing is cool, but i don't know whose parts i modded, and it would be cool to know who mapped what to give more feedback aimed at the consistency of each part and not stuff like this which aims at consistency of whole diff (still do the nc thign plsjfkldkaj;sdfl)

Normal

  1. i think ar 5 or 4.5 fits the object density way better than 4
  2. 00:27:313 (1) - if you care for blankets this one is a tiny bit suboptimal
  3. 00:53:553 (6) - skipping the white tick finish thing sound is ughhh, i'd like this better
  4. 00:57:301 (4) - is this slider from https://osu.ppy.sh/b/189142 at 03:49:219 (4) - haha nice (but doesn't the vocal it maps end in 00:58:743 - asdf ?)
  5. 01:18:063 (1) - this edge in flow is kind of [color=#ff000]rough[/color]
  6. 01:45:456 - would really map this for the sake of vocalmapping happening in 01:44:303 (5,2) - (it already happens in 01:54:395 (6) - )
  7. 02:07:947 (7) - just move it to (236|85) and rearrange the ds afterwards for the sake of the looks of this pattern ;-;
  8. 02:55:237 (2) - due to polarity reasons this played pretty weirdly (strong piano on repeat eww) so going with this would be more straightforward
  9. 03:10:519 (3) - why does it ignore 03:11:096, would be so much more sense to end it there
    hitsound things
    01:12:584 - skipping this might be bad for your hitsound pattern in this part
    01:17:198 - ^ (01:27:290 (1,2) - does it differently)
    01:59:585 - why don't you mute the sliderslide in this part, you don't have any sliderticks here so it'd make no difference (is that allowed, if yes, do pls) or maybe not your call, i think it'd sound better without the sliderslicke in this part

o7
Topic Starter
Sieg

Kazuya wrote:

Hello. I hope you understand what I'm saying (Bad english skill). It's only ideas! I hope useful. :roll:

[Collab]

00:30:196 (2) - I think, follow the vocal. One circle (00:30:196 - ), and one 1/2 slider (00:30:485 - ) is better: http://puu.sh/dvokN/5d12141363.jpg (Timeline pic) If you are using: http://puu.sh/dvoEs/abbd84ade8.jpg (Design example)
prefer current way

00:59:897 (1) - This spinner doesn't fit here. Map the piano, and drums please!
there should be spinner for score variety and it fits vocal

01:11:719 (2) - One circle (01:11:719 - ), and one 1/2 (01:12:007 - ) reverse slider is better follow the vocals, and drums. http://puu.sh/dvoYe/271f5dc770.jpg (timeline.) If you are using. Desing example: http://puu.sh/dvp0g/73b781d282.jpg, http://puu.sh/dvp0X/51a56f66c2.jpg
good

01:28:732 - Put circle here!
eh

02:05:352 (4) - One circle (02:05:929 - ), and one 1/2 slider (02:05:352 - ) is better fits the violin. Timeline: http://puu.sh/dvpf9/3465a63fd7.jpg If you are using. Design example: http://puu.sh/dvpkl/7a7387aaa1.jpg
^ If not used above:
02:06:217 (5) - I think, circle is better here: x: 198 y: 153 Better flow. If you are using: Move circle 02:07:659 (1) - circle here: x: 198 y: 153
good

03:02:446 (3) - One circle (03:02:446 - ), and one 1/2 sider (03:02:734 - ) is better fits the vocals, and piano. http://puu.sh/dvpso/ec1536be2d.jpg (Timeline) If you are using. (bad) design example: http://puu.sh/dvpyh/c7d72951ab.jpg Use this similar
03:04:752 (1) - This slider is not good here. I think, follow the background sound. (Piano, chorus...)
prefer current way

03:07:059 (1,2,1,2,3,4) - This part is weird. I think, follow the chorus, background sounds/piano: http://puu.sh/dvpSG/1a0e856e44.jpg (This is timeline example) I think it's better part!
kind of slowdown, i like this part

[Normal]
00:59:608 (1) - Same as hard.
same

01:11:719 (6) - This slider is better fits the vocal here: 01:12:007 -, and put circle here: 01:11:719 - Please, follow the vocal! :3
-----------------------------------------------------------------------------------------------------------
01:20:081 (4,5) - Replace them. Slider here: 01:20:081 - , circle here: 01:20:946 - . Follow the vocal.
01:21:235 (6,7) - Delete: 01:21:235 (6) - circle, and move slider here: 01:21:235 - , and change slider end here: 01:22:100 - It's fits better, because the vocal is stronger!
Timeline: http://puu.sh/dvqk0/2e45b0151b.jpg
-----------------------------------------------------------------------------------------------------------
03:00:715 (2,3,4,5,6) - It's not good here, because don't follow the vocals. Please, use this: http://puu.sh/dvqyR/9a6efa0bda.jpg (Timeline)
I don't like to follow vocals in general. :c

03:04:176 (1,2,3,4,5,1,2,3) - Same as hard. This part is little weird. Follow the background instruments and chorus!

Good Luck
thanks Kazuya (:
Topic Starter
Sieg

Ichigaki wrote:

Mod Requested via PM



General

  1. Song Setup :
    1. Metadata : Tags conflict between Normal and Hard
      k
    2. Other : Clear
  2. Music and background :
    1. Music : Clear
    2. Background : Clear
  3. Kiai and audio preview point :
    1. Kiai : No kiai?
      no kiai
    2. Audio preview point : Maybe try 02:18:616 - or 01:41:131 -
      love current one

Warning

This mod mostly contain suggestion, so feel free to reject it with the reason


Easy

  • Wait this >w<)

Normal

Normal
2014-12-15 05:26 Ichigaki: ACTION is listening to [http://osu.ppy.sh/b/551776 Evanescence - Together Again]
2014-12-15 05:27 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/551776 Evanescence - Together Again [Normal]]
2014-12-15 05:27 Ichigaki: 00:56:148 (2,3) -
2014-12-15 05:27 Ichigaki: i think this one isn't have good flow
2014-12-15 05:28 Sieg: uh, yep
2014-12-15 05:28 Sieg: indeed
2014-12-15 05:30 Ichigaki: 01:54:395 (6,1) - the blanket here seems not adjusted well
2014-12-15 05:30 Sieg: cus it's hard to do it here ;_;
2014-12-15 05:30 Ichigaki: ;-;)
2014-12-15 05:31 Ichigaki: disable grid snap
2014-12-15 05:31 Ichigaki: maybe can help www
2014-12-15 05:31 Sieg: i'll try
2014-12-15 05:32 Ichigaki: 02:07:947 (7) - how about make this as a straight slider?
2014-12-15 05:32 Ichigaki: 02:08:524 - and here you missed the rhythm
2014-12-15 05:33 Sieg: hmhmhmhmh
2014-12-15 05:33 Sieg: okay
2014-12-15 05:33 Sieg: i'll exted slider then
2014-12-15 05:34 Ichigaki: 02:26:113 (5,6,1) - something 'hard' in normal
2014-12-15 05:34 Ichigaki: twisted xD
2014-12-15 05:34 Sieg: just 52 bpm xD
2014-12-15 05:34 Ichigaki: xD
2014-12-15 05:35 Ichigaki: 02:49:181 (6,1) - seems different with the first i saw this pattern in here
2014-12-15 05:35 Ichigaki: not blanketed
2014-12-15 05:35 Ichigaki: ahaha
2014-12-15 05:35 Sieg: lol
2014-12-15 05:35 Sieg: yes
2014-12-15 05:35 Ichigaki: 02:51:488 (2,3) - not good, 02:50:335 (1,2) - remap this
2014-12-15 05:36 Ichigaki: 02:59:274 - missed piano
2014-12-15 05:37 Sieg: oh how kids these days call it
2014-12-15 05:37 Sieg: mapped to lyrics
2014-12-15 05:37 Sieg: yes xDDD
2014-12-15 05:37 Ichigaki: mapped to lyrics xD
2014-12-15 05:37 Ichigaki: back then i did it xD
2014-12-15 05:37 Ichigaki: such a fail map
2014-12-15 05:38 Sieg: :DD
2014-12-15 05:38 Sieg: happens
2014-12-15 05:38 Ichigaki: 03:03:311 (6,7) - better be slider
2014-12-15 05:38 Ichigaki: 03:04:752 (2,3) - nah
2014-12-15 05:38 Sieg: sure
2014-12-15 05:39 Ichigaki: 03:10:519 (3) - make this as a normal note, start spinner in 03:10:808 - until03:12:250 -
2014-12-15 05:39 Ichigaki: or until end
2014-12-15 05:39 Ichigaki: xD
2014-12-15 05:40 Sieg: my heart ;_; nooooooooooooooooooooooooooooooooooooo
2014-12-15 05:40 Ichigaki: TAT)
2014-12-15 05:40 Sieg: not going to remove it
2014-12-15 05:40 Ichigaki: look like a batman logo xD, good flow
2014-12-15 05:40 Sieg: gg
2014-12-15 05:41 Ichigaki: 03:10:519 - 03:12:826 - better filled with note followed to the her voice
2014-12-15 05:43 Sieg: well, yes but prefer current way
2014-12-15 05:43 Ichigaki: okay :3
2014-12-15 05:43 Ichigaki: wait another guys response about it >w<)v

Hard

Hard
2014-12-15 05:43 Ichigaki: ACTION is editing [http://osu.ppy.sh/b/541536 Evanescence - Together Again [Hard]]
2014-12-15 05:44 Sieg: ACTION is editing [http://osu.ppy.sh/b/541536 Evanescence - Together Again [Hard]]
2014-12-15 05:44 Ichigaki: 00:15:491 (5,4) - should be stacked :3
2014-12-15 05:45 Sieg: gosh, noone even notics this xD changed anyway
2014-12-15 05:46 Ichigaki: 00:31:061 (3,4,5) - spacing is not good
2014-12-15 05:47 Sieg: Bakari jumps (TM)
2014-12-15 05:47 Sieg: this is hard anyway
2014-12-15 05:47 Sieg: or Alexa
2014-12-15 05:47 Sieg: i don't remember xD
2014-12-15 05:47 Ichigaki: i get it, 00:31:061 (3,4) - = 00:31:638 (5,1) -
2014-12-15 05:47 Ichigaki: >w<
2014-12-15 05:49 Ichigaki: 01:07:682 (3,1) - not adjusted well
2014-12-15 05:49 Ichigaki: it's only small thing tho
2014-12-15 05:49 Sieg: yep
2014-12-15 05:49 Ichigaki: 01:14:602 (2,3,1) - should you make this as double blanket?
2014-12-15 05:50 Sieg: obviously my part i guess
2014-12-15 05:50 Sieg: nope
2014-12-15 05:50 Sieg: well
2014-12-15 05:50 Sieg: it's kind of
2014-12-15 05:51 Sieg: but not really xD
2014-12-15 05:51 Ichigaki: well, since this is collab, how about make sb about where's your part, alexa's part, and bakari's part
2014-12-15 05:51 Ichigaki: so everyone will know who make it
2014-12-15 05:52 Ichigaki: 01:39:977 (3,4) - same sound different pattern
2014-12-15 05:52 Sieg: http://puu.sh/duTEe/858c0be268.png it's our "together" people shouldn't care about parts
2014-12-15 05:52 Sieg: uh.. .btw
2014-12-15 05:52 Ichigaki: ahaha >w<), okay then :3.
2014-12-15 05:53 Ichigaki: btw?
2014-12-15 05:53 Sieg: If you decide to make easy I have 1 requirement
2014-12-15 05:53 Ichigaki: what's that?
2014-12-15 05:53 Sieg: it should be names just easy and you be just in tags and our together list, if you don't mind of course
2014-12-15 05:54 Ichigaki: okay, why not :3
2014-12-15 05:54 Sieg: so noone will know
2014-12-15 05:54 Sieg: :3
2014-12-15 05:54 Sieg: what is collabed
2014-12-15 05:54 Ichigaki: :3
2014-12-15 05:54 Sieg: and so on :3
2014-12-15 05:54 Sieg: just mapping together
2014-12-15 05:55 Ichigaki: well, i need to postponed this TAT), i need to go school :3
2014-12-15 05:55 Sieg: well, sounds strange but whatever :D
2014-12-15 05:55 Ichigaki: >w<)
2014-12-15 05:55 Sieg: ok
2014-12-15 05:55 Sieg: thanks for your help
2014-12-15 05:55 Sieg: :)
2014-12-15 05:55 Ichigaki: i'll mod it via forum then
2014-12-15 05:55 Ichigaki: :)
2014-12-15 05:55 Ichigaki: see ya~
  1. 01:51:800 (2,3,4,1) - The spacing is a bit strange especially 01:52:376 (4,1) -
    oh
  2. 01:54:972 (1) - Maybe change the start point into the different one ( Ctrl + G )
    flow is nice
  3. 02:16:886 (2,1) - It's against all pattern. Waybe you should at least stack it
    that's perfet sieg-bakari overlap :c
  4. 02:18:040 (1,3) - Not blanketed well
    fixed a bit
  5. 02:25:537 (6,7) - Same rhythm with 02:20:923 (6,7) - and 02:23:230 (2,3) - but too close spacing
    fixed a bit
  6. 02:26:113 (7,1) - Should be blanket
    not rly
  7. 02:48:028 (4,6) - How about blanket this one?
    uh
  8. 02:59:274 - 02:56:967 - 03:00:427 - Missed piano sound
    to not overload with 9 notes in a row
  9. 03:11:961 (5,6) - Try to adjust the blanket better
    sure

Overall

<3
<3
Topic Starter
Sieg

Leorda wrote:

Hi there

[General]
* Make a storyboard, so people will understand who map this part?
we don't need this
* Red combo color looks bit dark, it's kinda hard to read, even the BG is also dark. Perhaps, make it brighter or smth?
contrast is pretty high
* Offset : -20? I get 20ms earlier when I play this map, or it just me
uh
* Tags isn't consistent through all diff. Please make sure the tags is consistent
fixed

That's all I got... good luck
Thanks for check Leorda (:
Topic Starter
Sieg

Okoratu wrote:

Hi sieg
General

  1. nice song
  2. all i found about it was that it is a digital downloadable single, so i would at least include that into the tags, idk how trustworthy this is, but it also contains some background information on it.
    uh, yep, single, why not
  3. i think the bpm for this set should be 104.04 and the SV should be halved for both diffs, because the song starts on this sound 00:08:858 - and this sound repeats in 00:11:165 - and 00:13:472 - etc, so having a proper downbeat there would be cool
    song is really 52 bpm, you can hear percussion on 2\4
  4. i will do things here with the current timing stuff
  5. aibat says you forgot to add "collab" to the tags of the normal, idk how much sense that makes
  6. the soft-sliderslide is not really needed in most parts of this map, if you like the current one, keep it, i'm just saying i don't really like the way you silence sliderticks and have like 4 of them in the diff, but have a lot of sliders with different rhythm which use a sliderslide.wav .-.
    ;_;

Hard

  1. it might help to include like a small sb which would tell me who mapped whatparttalksjd
    we don't need this
  2. 00:16:067 - should really add something like a circle here, because the main problem i have with this pattern is that 00:14:626 (3,4) - follow piano, 00:15:491 (5,6) - drums, 00:16:356 (1,2,3,4) - drums and piano but mainly piano, so adding some object on this tick would make piano feel less weird
    this is made for polarity, don't think this is an issue
  3. 00:15:779 (6) - also you usually NC'd on things like this
    yep, I skip this standard placement sometimes to stress pattern\music
  4. 00:20:969 (2) - having these as 2 circles could be better imo, since there's a vocal on 00:21:258 - and 00:19:239 (4) - just before maps vocals so having this clickable would be yes
    ok
  5. 00:23:853 (3) - i understand why you'd kmake the spacing from 00:23:853 (3,4) - higher than the rest but having lower spacing in 00:23:276 (2,3) - just doesn't make much sense to me, if it doesn't make much sense to you either, change it
    makes sense in stressing lyrics
  6. 00:33:080 - i kind of not agree with having the piano thing which is strong on the repeat arrow here, doing something similar to this would make me happier
    good suggestion but i prefer to stress here 00:33:945 (3,1) - drum sound, and it's better to make rhythm gap for this
  7. 00:37:694 (3) - is there a reason for this tiny dent or whatever it is in this slider, like moving down the anchor in the middle doesn't change anything and doesn't confuse me more
    huh, ok
  8. 00:42:019 (3) - any reason for the slightly uneven DS? i think the sounds are equally strong so making this even shouldn't require much work
    to keep player tight (:
  9. 00:47:497 (4) - 2 circles because bass sound is 00:45:767 (1) - sliderhead, 00:46:632 (2) - circle, and then sliderend in 00:47:786 - ? this is recurring throughout so i'll just assume that you wanted that (i don't really agree with it but ok)
  10. 00:52:111 (4) - pleasseeeee the sound in it's end is a strong vocal which you somehow mapped as a slider in 00:52:976 (2) - so crtl+g-ing rhythm of 00:52:111 (4,1) - would fit the blue tick sliders 00:52:976 (2,3) - much better (also i don't understand jump 00:52:688 (1) - in here but that's another story)
    sure
  11. 00:57:301 (1) - nice slider idk if you're fans of slidertick hitsounding but well you could put something on the slidertick in 00:58:455 - so that it doesn't disturb your hitsound pattern that much but that, once again is optional
    no we don't like this
  12. 01:11:719 (2) - transition here is kind a not my thing because the way 4 flows into 1 is acceptable because it's a dropoff kind of thing but the way 1 flows into 2 is just a pretty sharp edge something like that could be less sharp
    changed already
  13. 01:15:756 (1) - feels like you wanted a blanket for that one, but sadly it just won't ever be perfect with just one anchor per curve
    so i added more anchors to save you some work
    301,209,75756,6,0,B|266:208|225:222|199:258|190:300|190:300|97:249|39:316,1,320,4|0,1:3|3:0,0:0:0:0:
    wow, thanks
  14. 01:17:198 - dunno why you would skipp this bass in particular and map it as a sliderend in 01:14:314 - and as a circle directly after 01:18:928 (2) -
    to make a gap in rhythm
  15. 01:27:002 - consider a circle for piano and hitsound and stuff at least because you map this soudn in 01:33:634 (2) - ... but whatever you also ignore it in 01:36:229 - so do what you want with this
    huh
  16. 01:31:327 (4) - would be cool if 4 wasn't so forcibly stacking its end with 01:29:597 (1) - but more like facing a bit towards 01:31:903 (1) - (it's head).. kinda similar to what 01:24:406 (4,1) - do
    prefer current way
  17. 01:39:977 (3,4) - having them like this could be visually more appearling idk
    k
  18. hi some ncs to be consistent with the others people who mapped the other 2 minutes of this, k:
    ugh
    02:01:892 (5,1) - swap
    02:04:199 (2) - add
    02:06:506 (6,1) - swap
    02:11:119 (5,1) - swap
    02:13:426 (2) - add
    02:20:346 (5) - add
    02:24:960 (5) - add
    02:29:574 (5) - add
    02:34:187 (5) - add
    02:38:801 (3) - add
    02:43:414 (5) - add
    02:48:028 (4) - add
    most important reason for just doing it is that 02:52:642 (1) - even breaks your 1 downbeat at 52.02 bpm ncing with just the sound i mentioned over and over and the ncs go to half a bar just after that slider so
  19. 02:08:524 - why not a circle the sound is so stronk and the other 3 also map that and uhh idk
    for polarity
  20. 01:54:972 (1) - ah yes if you care that blanket's slightly off (i don't but maybe you do)
    fixed
  21. 02:23:230 (2) - contrary to 02:20:346 (5,6) - where each sliderhead had a bass sound, this one just has 2 piano sounds with a bass thing in the end and i think 2 circles would capture that betterrr
    k
  22. 02:46:586 (2,3) - would move this down as a whole for a better transition from 02:45:721 (1) - (so that it goes smooth like 02:31:592 (8,1) - )
    prefer current way
  23. 02:59:274 - mapping this sound in 02:58:409 (4,5) - at first and then directly skipping it is ughh
    to not overload with many circles in a row, plays fine anyway
  24. 03:04:176 - nc should be here and also the way 03:04:176 (6) - flows into 03:04:752 (1) - is not that comfortable (you can also use 2 circles which i would like better)
  25. 03:06:482 (2,1) - i'd swap these ncs as well
    prefer current way
this thing is cool, but i don't know whose parts i modded, and it would be cool to know who mapped what to give more feedback aimed at the consistency of each part and not stuff like this which aims at consistency of whole diff (still do the nc thign plsjfkldkaj;sdfl)
oh yes, this is going to be a pain, this almost note by note collabing and we forgot actually, I'll think about all this ncs

Normal

  1. i think ar 5 or 4.5 fits the object density way better than 4
    since this is lower diff so it should be 4
  2. 00:27:313 (1) - if you care for blankets this one is a tiny bit suboptimal
    k
  3. 00:53:553 (6) - skipping the white tick finish thing sound is ughhh, i'd like this bette
    hard cus of continuous vocal, also i don't like to overload diff with 1\4 sliders
  4. 00:57:301 (4) - is this slider from https://osu.ppy.sh/b/189142 at 03:49:219 (4) - haha nice (but doesn't the vocal it maps end in 00:58:743 - asdf ?)
    hahaha, wow, wow, actually (: yep 1\2 for more easy transfer to spinner in converted mods
  5. 01:18:063 (1) - this edge in flow is kind of uh
  6. 01:45:456 - would really map this for the sake of vocalmapping happening in 01:44:303 (5,2) - (it already happens in 01:54:395 (6) - )
    i don't really get this :c
  7. 02:07:947 (7) - just move it to (236|85) and rearrange the ds afterwards for the sake of the looks of this pattern ;-;
    changed a bit
  8. 02:55:237 (2) - due to polarity reasons this played pretty weirdly (strong piano on repeat eww) so going with this would be more straightforward
    sure
  9. 03:10:519 (3) - why does it ignore 03:11:096, would be so much more sense to end it there
    that's don't really matter here cus of continuous vocal and this gap after placed
    hitsound things
    01:12:584 - skipping this might be bad for your hitsound pattern in this part
    01:17:198 - ^ (01:27:290 (1,2) - does it differently)
    01:59:585 - why don't you mute the sliderslide in this part, you don't have any sliderticks here so it'd make no difference (is that allowed, if yes, do pls) or maybe not your call, i think it'd sound better without the sliderslicke in this part
    guess this is not

o7
thanks Okoratu (:
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