Do you agree with the feature sponsoring system?
Poll ended at
I think it's a great idea and will definitely sponsor some features. 26%  26%  [ 25 ]
I like the idea but will only use my osu! supporter credits to sponsor features. 29%  29%  [ 27 ]
I like the idea but am not an osu! supporter/won't sponsor features. 33%  33%  [ 31 ]
I disagree with this system and think it is unfair/a bad idea (explain please). 10%  10%  [ 10 ]
Total votes : 93
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Rhythm Incarnate
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To be honest, I'm somewhat against this. Supporting something with money doesn't necessarily make it a good feature, and if this system was implemented the features at the forefront wouldn't necessarily be the best features. Additionally, some people don't want to spend their money on supporting features, and this system would be biased in favor of those features where the supporters are willing and able to do so.

I think it could be accomplished better by using a star priority system similar to the one used for beatmaps, but then you'd get the problem of one person calling a bunch of his friends over to star a feature. That won't be as much of a problem, though, because once the feature is reviewed it might not be implemented anyway, and the people within the community supporting the feature request would likely outweigh the one person's friends supporting it.

In other words, yes, it would definitely help, but I think there might be a better way to do it. It's probably just me though. :o
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Spinner Sage
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I have a question about the "credits"... Is it possible that everyone can get credits without having to subscribe? I mean, paying for them, but with the subscription aside.
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osu! Alumni
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Besides getting credits through money, how about awarding people a small number of credits when they have contribution in osu? Like map ranked?
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Thus far the feedback from the Chinese side (the initial ones that I know of anyway) seems to be that this leans slightly on the side of commercialism. "Money makes the world go round" was one of the comments, so yea >.>;;;

There was a suggestion pushed to me though.

"What if the users can obtain credits besides just money? For example, every ranked map gives them y credits (definitely lesser than from directly supporting)?"

My initial thought was "doesn't that already destroy the concept of 'sponsorship'?" but I thought it'll be good if someone can build on the idea. I feel it's going in the right way but it just needs some kind of polishing somewhere...
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Pasonia wrote:
Thus far the feedback from the Chinese side (the initial ones that I know of anyway) seems to be that this leans slightly on the side of commercialism. "Money makes the world go round" was one of the comments, so yea >.>;;;


For those saying this is "commercialism", just consider the fact that feature requests without this system will not get attention. We are talking about requests in that range of "stuff that might work well but only be used by x users (where x < 100) and therefore peppy will not implement because there are higher priorities". (to be honest i don't expect much from chinese users by way of monetary support, anyway).

Pasonia wrote:
"What if the users can obtain credits besides just money? For example, every ranked map gives them y credits (definitely lesser than from directly supporting)?"


ie. this may be the difference between features getting considered or not. rewarding people for mapped maps would be a different concept - not the one I am discussing here, which is giving those who donate/support osu! more weighting. Anyone can rank maps - they don't help me (they just add to bandwidth costs).

Reperawin wrote:
I have a question about the "credits"... Is it possible that everyone can get credits without having to subscribe? I mean, paying for them, but with the subscription aside.


ignore the word "credits" - that was just an example. anyone can sponsor a feature by clicking a "sponsor this feature" link. osu! supporters will get a small bonus towards sponsoring features as a way of saying "thanks".
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Elite Mapper
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I think this might turn out to be the kudosu star system. Where people just spam money onto one feature request and leave the rest to rot.

I haven't voted yet but in my mind, it's sounding like this.

Basically, those who have more money will judge how osu! is made better. Please prove me wrong.
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Again, this system would be used for the dozens of smaller, very-low-priority feature requests that peppy would otherwise not waste his time implementing.
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Rhythm Incarnate
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MarioBros777 wrote:
Basically, those who have more money will judge how osu! is made better. Please prove me wrong.


Actually, I'd say this is quite accurate. The people who "have more money" are those out of the "teen" or "child" groupings, which I would definitely trust more in knowing what a good feature was from a bad one.
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I'm fine with it.

Just don't make them stars.
CheeseWarlock wrote:
I'm fine with it.

Just don't make them stars.

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Rhythm Incarnate
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I thought about this for a while and decided I am in favor of the idea.

When folks go on and request features, we're basically asking for new stuff to get coded, and I realized I'm okay with the fact that money is paying for these sponsored requests because one rightly should be financially compensated if it is completed.

If a feature request is denied I would hope my credits could be transferred to a different feature request in the future (but those feature points become "locked in" if the feature is added).
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err0r magnet
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I don't understand what all the worry is over. People aren't going to throw money at a feature unless they genuinely think it's quality. This isn't just some selfish, freebie want (such as starring a map). It is literally an investment.

I don't want to look at this from the "boohoo I'm not willing to give back to something I'm taking from and it's unfair to treat those who do with higher regard" perspective, but it's hard not to.
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Rhythm Incarnate
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I'm half-hearted about this, I still think that allowing people to sponsor something is commercialising the game and making the players with a great deal of money to spend 'those in control' and the rest of the community will go almost unheard.

The idea with supporters being able to spend credits in my opinion is a rgeat idea, if you support osu, you should be able to have an EQUAL say in where development goes, such as a set amount of credits that can be used to promote something, thus still making osu driven towards the whole community as a whole rather than NEEDING money to be spent on something.
People wouldnt be afraid to use credits to fund something they think would be nice and agree with others, money would only be spent by determined individuals rather than everyone

Probably started repeating myself there, but yeah...
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Star Shooter
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One thing i want to add tho...

Make sure the site and game and everything won't run on the income of this... I've been on a site that failed now because they were running on donations and such and went way over budget with plans, This is what i never wanna see to happen with osu!

And also
peppy wrote:

Actually, I'd say this is quite accurate. The people who "have more money" are those out of the "teen" or "child" groupings, which I would definitely trust more in knowing what a good feature was from a bad one.


I highly disagree with this because teenagers could prioritize the wrong thing and use all of his/her money on osu! and spam everything.

To blandly say, people with more money are older and better to judge is imo the wrong way to think.
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