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EGOIST - Fallen

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Topic Starter
jonathanlfj
This beatmap was submitted using in-game submission on November 9, 2015 at 10:21:33 PM

Artist: EGOIST
Title: Fallen
Source: PSYCHO-PASS 2
Tags: chelly ryo supercell ending サイコパス
BPM: 193
Filesize: 7186kb
Play Time: 04:26
Difficulties Available:
  1. Easy (1.4 stars, 257 notes)
  2. Extra (5.45 stars, 1138 notes)
  3. Hard (3.43 stars, 707 notes)
  4. Insane (4.47 stars, 933 notes)
  5. Normal (2.24 stars, 450 notes)
Download: EGOIST - Fallen
Information: Scores/Beatmap Listing
---------------
captin1
whoooooahhhh
luxoDeh
woh I found out the full song was out with this map xD
and you was pretty fast mapping I guess.
Still epic anyway gjkdsgherwjhg
...lol
Kibbleru
:o
Muchaszewski
I think this is overall hard map to made easy and normal diff, a lot of parts that everybody can get a bit diffrent rythm.
Here is my vision for Normal diff
SPOILER
00:00:219 (1,2,3,4,5) - I would move timing of first part like so, of cource fallow up with proper spacing xD
. Right now it doesnt feel natural. Other copies are ok i think
SPOILER
00:42:032 (3,1,2) - - For me that part is strainge ;/ I would:
Delete 3, Add note between 1 and 2 at 00:42:809.
00:45:296 as well here i would add a circle. But i dont know :? Repeat everywhere where this pattern exists if so ;p
01:24:778 (1) - Extend it to 01:25:400 mark, and delete overlaping 2
02:07:524 (2) - Convert to streamer
02:38:923 (5) - Delete, 02:39:545 (1) - Move to 02:39:389
03:01:462 (6) - Delete
03:13:897 (6) - Delete
03:33:172 (5) - Delete

I like Extra a lot :P Good beatmap :D
toybot
aaaa i would've asked if i could make a GD ;;

i like this song a bit too much
Topic Starter
jonathanlfj

Muchaszewski wrote:

I think this is overall hard map to made easy and normal diff, a lot of parts that everybody can get a bit diffrent rythm.
Here is my vision for Normal diff
SPOILER
00:00:219 (1,2,3,4,5) - I would move timing of first part like so, of cource fallow up with proper spacing xD im actually following vocals here
. Right now it doesnt feel natural. Other copies are ok i think
SPOILER
00:42:032 (3,1,2) - - For me that part is strainge ;/ I would:
Delete 3, Add note between 1 and 2 at 00:42:809. ok
00:45:296 as well here i would add a circle. But i dont know :? Repeat everywhere where this pattern exists if so ;p yeah done
01:24:778 (1) - Extend it to 01:25:400 mark, and delete overlaping 2 ok
02:07:524 (2) - Convert to streamer i prefer the slider here
02:38:923 (5) - Delete, 02:39:545 (1) - Move to 02:39:389
03:01:462 (6) - Delete
03:13:897 (6) - Delete
03:33:172 (5) - Delete all of these are meant to be transitional objects, without them there is an awkward pause and the payer's timing will be screwed up

I like Extra a lot :P Good beatmap :D
Thanks for the feedback

also updated the Hard mmm
Shohei Ohtani
Help! I've fallen and I can't get up!!
Kinshara
IRC mod
21:19 Kinshara: .-.
21:19 Kinshara: oh right
21:19 Kinshara: i am suppose to play the hard diff
21:19 jonathanlfj: oh yeah
21:20 jonathanlfj: i just saw you playing stuff so im like ok spec
21:20 Kinshara: lOl wtf
21:20 Kinshara: don't spec me
21:20 Kinshara: i suck ;w;
21:20 Kinshara: waste of your precious time
21:20 jonathanlfj: reminds me of the old days
21:21 Kinshara: what was that
21:21 Kinshara: omfg
21:22 jonathanlfj: geez the 1/4 retard rhythms
21:26 Kinshara: holy fckng shit
21:26 Kinshara: time for irc mod
21:26 Kinshara: omg
21:27 Kinshara: the amount of 3/4 and 1/4 rhythms makes this an insane basically orz
21:27 jonathanlfj: lolol
21:27 jonathanlfj: well if you look at Normal...
21:27 jonathanlfj: this is pretty standard for spread purposes xD
21:27 Kinshara: .-.
21:27 Kinshara: well i mean
21:27 Kinshara: fun hard
21:27 Kinshara: just some parts
21:27 Kinshara: were hard to read
21:28 Kinshara: tbh i could have gotten a better score if i didn't have a mouse that likes to spaz
21:28 jonathanlfj: add DT problem solved
21:28 Kinshara: LOL
21:28 jonathanlfj: its *hard* to read because i didnt use AR8
21:28 jonathanlfj: and there is a reason why i didnt use AR8
21:28 Kinshara: what
21:28 Kinshara: use ar 8 omg
21:28 jonathanlfj: no
21:29 jonathanlfj: this is AR7.5 btw
21:29 Kinshara: 00:30:452 (3,4) - this will trip up players
21:29 Kinshara: yea i saw
21:29 jonathanlfj: actually that part is more leniant than you think
21:29 Kinshara: i mean
21:30 jonathanlfj: the rhythm yeah
21:30 jonathanlfj: but there is not much i can do there
21:30 Kinshara: i would keep it consistent with 00:25:244 (2,3) -
21:30 jonathanlfj: maybe a 1/2 slider if i need to change it
21:30 Kinshara: same type of rhythm :c
21:30 jonathanlfj: actually
21:30 jonathanlfj: if you listen at 25%
21:30 jonathanlfj: they are different
21:30 jonathanlfj: which was the trouble i faced when mapping Extra as well
21:30 jonathanlfj: 04:19:027 (2,3) -
21:31 jonathanlfj: 04:24:001 (2,3) -
21:31 jonathanlfj: same thing happened here
21:31 Kinshara: oh
21:31 Kinshara: but overall
21:31 jonathanlfj: an extra beat got in there on the second pattern which completely changed the emphasisi
21:31 jonathanlfj: i blame composer
21:31 Kinshara: i really would like you to reduce the 1/4 rhythm cuz of the bpm
21:31 Kinshara: and lol yea
21:31 Kinshara: i see what you're saying
21:32 jonathanlfj: i will definitely ask around
21:32 jonathanlfj: if everyone says to change it i will change it
21:32 Kinshara: 00:42:809 (2,3,4,5) -
21:32 Kinshara: reasons for breaking flow here? o.o
21:32 jonathanlfj: its a gimmic pattern
21:32 jonathanlfj: 00:45:607 (3,4,5,6) -
21:32 jonathanlfj: 02:00:218 (3,4,5,6) -
21:33 jonathanlfj: 02:02:706 (3,4,5) -
21:33 Kinshara: yea i know you did a lot lol
21:33 Kinshara: just i mean
21:33 Kinshara: i wish you'd keep it straight forward :c
21:33 jonathanlfj: i think i will raise the AR to 7.8
21:34 jonathanlfj: it solves a lot of the problems you are having with reading
21:34 Kinshara: i don't know
21:34 Kinshara: maybe
21:34 jonathanlfj: but as someone comming from the older generation i feel really sad that hards these days are filled with AR8
21:34 Kinshara: 01:22:680 (3,4) - at least change this
21:34 Kinshara: D:
21:34 Kinshara: this was very confusing imo
21:34 jonathanlfj: yeah that one is probably gonna go
21:35 jonathanlfj: i realize this is an insane-level gimmic
21:35 Kinshara: the overlap is hard to read
21:35 Kinshara: yup
21:35 Kinshara: omg this hard is so beautiful though D:
21:35 jonathanlfj: distance snap
21:35 jonathanlfj: 00:30:452 (3) - i will think about if there is a better option here
21:36 Kinshara: okay cool
21:36 Kinshara: 02:18:871 (7) -
21:36 Kinshara: also this slider
21:37 Kinshara: little too convoluted for a hard diff
21:38 jonathanlfj: http://puu.sh/dwz6G.jpg
21:39 jonathanlfj: http://puu.sh/dwz99.jpg
21:39 Kinshara: oh that might work
21:39 jonathanlfj: think these are better
21:39 Kinshara: yea better
21:40 Kinshara: 02:34:260 (1,2) -
21:40 Kinshara: for these
21:40 jonathanlfj: http://puu.sh/dwzfB.jpg
21:40 Kinshara: http://puu.sh/dwzfF/d642ae2525.jpg
21:40 Kinshara: much better like this im
21:41 Kinshara: *imo
21:41 Kinshara: and i like that a lot :O
21:41 Kinshara: 02:40:944 (5) - open up this slider a bit?
21:41 jonathanlfj: geez thats gonna require some repositioning
21:42 Kinshara: and yea cuz like it covers up the track too much
21:42 Kinshara: imo
21:42 Kinshara: 02:50:892 (5) - same here?
21:43 Kinshara: 02:56:799 - this part is really good xD
21:44 Kinshara: 03:43:586 (9,1) - hmmm not sure about this slider
21:44 jonathanlfj: opened them up so the start and end are not touching each other
21:44 Kinshara: breaks flow a little too much :c
21:44 Kinshara: yey
21:45 jonathanlfj: wait but thats a circular flow
21:45 jonathanlfj: i intentionally overlapped them to avoid partial overlaps
21:45 Kinshara: yea i can see the circular
21:45 Kinshara: hard to explain
21:45 jonathanlfj: i know what you mean
21:45 Kinshara: but i guess it's not too bad lol
21:45 jonathanlfj: but i think the average hard player today wont be likely to misread this
21:45 Kinshara: yea you're probably right
21:46 jonathanlfj: how do you like my w sliders
21:46 jonathanlfj: they wiggle according to the 1/4 rhythm
21:46 Kinshara: yeee
21:46 Kinshara: loved them xD
21:46 Kinshara: that's why i didn't say anything lmao
21:46 jonathanlfj: i tried using different sliders to cover that part in each kiai
21:46 Kinshara: 04:08:457 (9) -
21:46 jonathanlfj: i just left the best for last
21:47 Kinshara: this jump might be a bit too big :<
21:47 Kinshara: considering the bpm as well
21:47 jonathanlfj: lowerd to 1/9x
21:47 jonathanlfj: 1.9x*
21:47 Kinshara: 04:14:519 (3,4,5,6) - square patterns too hard, could you maybe try something else?
21:48 jonathanlfj: hmm let me think
21:48 jonathanlfj: its the last kiai so i wanted more impact
21:49 Kinshara: yea but too many circles in succession are hard
21:49 Kinshara: especially since this is a hard diff
21:49 jonathanlfj: when i played this on DT i just spammed my way through it lol
21:49 Kinshara: cuz you're a pro player
21:49 Kinshara: omg
21:49 Kinshara: you gotta think like a noob
21:49 Kinshara: xD
21:50 Kinshara: 01:04:260 (5,6,7) - not a big fan of circles that backtrack
21:50 jonathanlfj: let me see
21:50 Kinshara: sort of hard to read
21:50 Kinshara: would be okay with sliders :<
21:50 Kinshara: okay~
21:51 jonathanlfj: http://puu.sh/dwzSJ.jpg
21:51 jonathanlfj: replaced with a mini jump instead for the last 2 circles
21:51 jonathanlfj: 01:17:939 (3,4,5) - like this
21:51 Kinshara: ahh okay
21:51 Kinshara: yea that should play better
21:52 Kinshara: 01:29:441 (1,2,3) -
21:52 Kinshara: for this
21:52 Kinshara: can you just stack the circles
21:52 Kinshara: stack everything i mean xD
21:52 jonathanlfj: i originally didnt stack them because stack leniency makes them shoft towards the left which blocks the repeat
21:52 Kinshara: oh
21:53 jonathanlfj: i think this spacing is fine because i used it 3 times in the map xD
21:53 Kinshara: lel cool
21:53 jonathanlfj: if you look at Extra this exact pattern is the first fail spike in the map
21:54 Kinshara: ah okay
21:54 jonathanlfj: i think this is also the place in Normal where i put the mist circle density
21:54 jonathanlfj: basically the hardest spot in every diff lol
21:54 Kinshara: 02:09:856 (2) - ctrl+G this?
21:54 Kinshara: lol
21:54 jonathanlfj: that flow was intentional
21:55 jonathanlfj: 00:52:757 (2,3) -
21:55 Kinshara: okie
21:55 Kinshara: got it
21:55 jonathanlfj: im gonna kill the drain to 5.5 so you are more unlikely to fail
21:56 Kinshara: lol
21:56 Kinshara: i think 6 is fine
21:56 Kinshara: plus it will fit the spread
21:56 Kinshara: 02:26:799 (1) - ctrl+G for better flow?
21:57 jonathanlfj: actually since Extra is 6.5 i will put it at 5.5 so insane can be 6
21:57 Kinshara: oh
21:57 Kinshara: okay yea
21:57 Kinshara: that's reasonable
21:57 jonathanlfj: i see you are the linear club
21:57 Kinshara: i am the flow club!! ;A; desu
21:57 jonathanlfj: im the zig-zag fanboy but i guess variety is good
21:58 jonathanlfj: see there are two types of common flows in osu
21:58 jonathanlfj: linear
21:58 jonathanlfj: and angled
21:58 Kinshara: yeah
21:58 jonathanlfj: i've had bad experience with linear flow back in 2010 2011 so i came to hating it when mapping
21:58 Kinshara: oh lol
21:59 jonathanlfj: my first draft solution was rectangles which DOES NOT WORK
21:59 jonathanlfj: all evidency have been destroyed in the remapping process of my first map
21:59 jonathanlfj: then stars took over for a while
21:59 jonathanlfj: vidro moyou *cough*
21:59 Kinshara: LOL
21:59 jonathanlfj: and then i finalized it to triangle based pattern
22:00 Kinshara: 03:42:654 (5,6,7,8,9) - btw could you maybe diversify this a bit
22:00 Kinshara: this back and forth can be a bit annoying
22:01 jonathanlfj: i see what your worry is but with AR7.8 this is much easier to read
22:01 Kinshara: and painful slightly
22:02 Kinshara: one thing
22:02 Kinshara: just go over your diff
22:02 Kinshara: and fix the blankets
22:02 Kinshara: xD
22:02 Kinshara: lots of blankets were off
22:02 jonathanlfj: example?
22:02 Kinshara: 04:10:011 (4,5) -
22:02 jonathanlfj: i usually check my blankets but my OCD is not that overkill in that regard
22:02 Kinshara: yea lol
22:03 jonathanlfj: lol thats like 1 pixel
22:03 Kinshara: i mean it'd be better than seeing "fix blanket" in multiple mods
22:03 jonathanlfj: i actually like those mods
22:03 jonathanlfj: i used to do those mods when i started modding
22:03 Kinshara: LOL
22:03 jonathanlfj: so its a give and take process
22:03 Kinshara: haha yea i see what you mean
22:03 Kinshara: 03:26:643 (1,3) -
22:03 Kinshara: okay this could be better
22:03 Kinshara: you gotta a gree
22:04 Kinshara: or maybe i am blind
22:04 Kinshara: but w/e lol
22:04 Kinshara: up to you ahhhh
22:04 Kinshara: 03:38:146 (2,3,4,5,1) - this pattern is so boss
22:05 jonathanlfj: haha thanks
22:05 Kinshara: 03:39:700 (3,4) - might consider overlapping a bit more or not overlapping at all?
22:05 jonathanlfj: and yeah that one kinda irked me a bit so i fixed it
22:05 Kinshara: just a nazi thing
22:06 jonathanlfj: yeah that one can be fixed
22:07 Kinshara: okay i think that's it :o
22:07 Kinshara: this diff is so good
22:07 Kinshara: omg
22:07 jonathanlfj: lol im gonna update it
22:07 Kinshara: okay cool
22:07 jonathanlfj: try it with AR7.8 and tell me what you think
22:07 Kinshara: awesome
22:07 Kinshara: sure
22:08 Kinshara: also what about adding a silent sliderslide
22:08 Kinshara: for the calm parts
22:09 jonathanlfj: its barely audible on my end
22:09 Kinshara: really?
22:09 jonathanlfj: the background noise for this song is pretty loud in itself
22:09 Kinshara: i could hear it lol
22:09 Kinshara: oh well
22:09 jonathanlfj: i can hear it but i think it blends well
22:09 jonathanlfj: will see what some others think
22:09 Kinshara: alright if it;s fine with you :p
22:10 jonathanlfj: anyways i updated it
22:14 Kinshara: O:
22:14 Kinshara: much better
22:14 Kinshara: enjoyed it
22:14 jonathanlfj: pro
22:14 jonathanlfj: im gonna try DT this xD
22:14 Kinshara: this is something i can FC
22:14 Kinshara: wow
22:14 Kinshara: don't mock me ;w;
22:14 Kinshara: i am already insecure D:
22:15 jonathanlfj: xD
22:18 Kinshara: damn next hvick ryt hur
22:18 jonathanlfj: lol last kiai so op on DT
22:18 jonathanlfj: rip A
22:18 Kinshara: lmao
22:18 jonathanlfj: funny thing is i can get like 97% on Extra and its much harder by star rating
22:19 Kinshara: oh
22:19 Kinshara: that is funny xD
22:19 Kinshara: btw want me to irc mod your easy/ normal?
22:19 Kinshara: since i am apprently not in the mood to study for finals orz
22:19 jonathanlfj: if you want
22:19 jonathanlfj: free kd
22:19 Kinshara: lmao
22:19 jonathanlfj: im gonna start tommorow xD
22:19 jonathanlfj: last one on thursday
22:19 Kinshara: i have one tomorrow
22:19 Kinshara: and 2 on wednesday
22:19 Kinshara: halp
22:20 jonathanlfj: dude go study
22:20 jonathanlfj: forget modding
22:20 Kinshara: lmao
22:20 jonathanlfj: you have time for that later
22:20 Kinshara: yea i should
22:20 Kinshara: omg
22:20 Kinshara: thanks for knocking some sense into me
22:20 jonathanlfj: yeah go study
22:20 Kinshara: i'll just have osu open for the music i guess hue hue
22:20 jonathanlfj: post the log on the thread btw
22:21 Kinshara: lmao
22:21 jonathanlfj: you can have the other diffs later
22:21 Kinshara: SP yaaa
22:21 Kinshara: okay

Did two tesplays and a short IRC mod on the hard difficulty!
hehe


aligns better \:D/
CSLM
looks what lunarsakuya is afk
sry i was wrong xD
why CDFA ;w; ;w;
Alarido
EASY - NORMAL - HARD - EXTRA?

Where's the Insane diff ???!?

Would be a collab LFJ × LunarSakuya too... (if i'ts the case, feel free to call me to make SB collab names)
phaZ
[Extra]
01:16:073 (1,2,3,4,1,2,3) - the stack is so weird :/ i would rather put it like this http://puu.sh/erffD/11cab3f4b1.jpg. for me it was just confusing to play. maybe ctrl+g 01:16:540 (1,2,3) btw?
Topic Starter
jonathanlfj
fixed the stack, thanks for pointing it out
El SolarBeam
[General]

Clear.

[Easy]
  • You sure you won't keep the SV the same in EZ? Seems this would be quite controversial
  1. 00:03:949 (3) - Try copying from 00:01:462 (2) - then ctrl+h ? Looks nice if put more vertically imo
  2. 00:14:519 (3,1) - Blanket? In case you like it thight
  3. 00:22:291 Rise the volume a bit more? 5% volume is becoming a controversy these days (and on the other diff as well)
  4. 00:51:203 (3) - Somehow I prefer making it all to be red anchor here, looks prettier
  5. 00:57:265 (1,3) - Tbh I think it would look nicer if those placed more parallel with y-axis, well it's up to you
  6. 01:54:623 (1) - How about put it more downward so it would make a triangle with 01:52:136 (1,2) - ?
  7. 02:07:058 (1) - Put it on the downside? So it would be like this (the pict is meh but I'm sure you get my point)
[Normal]
  1. 01:09:700 (5,6) - Blanket better?
  2. 01:22:446 (2,3,4) - How about making triangle out of this?
  3. 01:50:892 (3) - Try red anchor, looks better for me (or you can create even more epic shape)
  4. 02:20:737 (4,5) - copy paste one of them? So the curve is the same
  5. 03:27:887 (3,4,5) - Triangle?
[Hard]
  1. 00:43:275 (4) - I think it's better to delete this, the transition from vocal to instrument just feel too sudden for me
  2. 01:12:654 (2) - Looks better if it has the same curve with 01:13:431 (4) - imo
[Extra]
  1. 01:28:820 (3,4,5) - Why it should be differentiate with 01:28:509 (1,2) - and 01:29:130 (1,2) - ? Sure the stack is better but I still feel an awkwardness there
  2. 02:18:094 (1,2,3) - Spacing inconsistency, though it seems intentional I suppose
  3. 04:10:944 (4,5) - ctrl+g, flows better imo
  4. 04:08:768 (1) - Considering from the anticlockwise circular flow, I just feel that it's better to ctrl+g this, the current flow feels a bit awkward
Spending half a day on this, not that much of result though orz. But I learned a lot from your mapping style
Kinshara
Sakuya's Insane, where? ;w;
Shad0w1and
History
[Extra]
00:20:737 (1) - 可以早放一个白线
00:58:042 (3) - 这个感觉可以逆时针旋转10°放平,或20°正朝下方送出
01:08:612 (1,2,3,4,5,1) - 这样走向会好点?01:26:022 (1) - 如果上面这个改了,接下来建议01:26:022 (1,2,3,4) - 这样放
02:22:291 (2,3,4) - 微调也许会更好04:05:814 (3) - 160,180,如果你认为04:05:503 (2,3,1) - 应该为正三角,那么微调一下04:05:503 (2) - 的位置
[Hard]
01:12:187 (1,2) - 上面这个要是改了,那么后面那一串可以整体左移一些,紧凑一些更好看
01:55:089 (2,3,5) - DS一致
03:11:099 (6,7,1) - 正三角?

[Normal]


[Easy]
04:24:778 (2) - 哨子?
补齐
[Insane]
00:25:482 (4,5) - 稍微分开一点点,3到7个像素内
00:53:072 (3,2) - 差一个像素.-.
01:16:855 (4,1) - 要不要包一下
01:47:787 (5) - 这个前后DS有点坑,或者使用NC
01:51:829 (3) - DS一致?
02:07:995 (7,6) - 差两个像素.-.
02:12:969 (4,5) - 稍微远一点防止overlap?
02:21:518 (4,3) - 包好一点点?
02:31:311 (3) - 196,108然后其他note稍微调一下?不然这里的flow有点乱
03:06:751 (1,2,4) - overlap得稍微有点乱
03:09:860 (3) - 中间的白点拉到112,87,包好
03:30:222 (4,1) - 不overlap圈圈

其实没啥摸的。。。有些节奏切割问题貌似很多人觉得用滑条覆盖鼓声反人类,但我觉得表现出来就行了
Avena
Spread is fine, Call me after you get some mods~
Topic Starter
jonathanlfj
El SolarBeam

El SolarBeam wrote:

[General]

Clear.

[Easy]
  • You sure you won't keep the SV the same in EZ? Seems this would be quite controversial its fine as long as there are no abrupt changes
  1. 00:03:949 (3) - Try copying from 00:01:462 (2) - then ctrl+h ? Looks nice if put more vertically imo
  2. 00:14:519 (3,1) - Blanket? In case you like it thight
  3. 00:22:291 Rise the volume a bit more? 5% volume is becoming a controversy these days (and on the other diff as well) this is fine on spinner ends
  4. 00:51:203 (3) - Somehow I prefer making it all to be red anchor here, looks prettier
  5. 00:57:265 (1,3) - Tbh I think it would look nicer if those placed more parallel with y-axis, well it's up to you i prefer a slightly tilted look
  6. 01:54:623 (1) - How about put it more downward so it would make a triangle with 01:52:136 (1,2) - ? im aligning it with 01:50:896 (2,3)
  7. 02:07:058 (1) - Put it on the downside? So it would be like this (the pict is meh but I'm sure you get my point) yeah but this actually forms a psudo star with the previous combo, i dont want to ruin it
[Normal]
  1. 01:09:700 (5,6) - Blanket better?
  2. 01:22:446 (2,3,4) - How about making triangle out of this?
  3. 01:50:892 (3) - Try red anchor, looks better for me (or you can create even more epic shape)
  4. 02:20:737 (4,5) - copy paste one of them? So the curve is the same
  5. 03:27:887 (3,4,5) - Triangle? i would like to keep this one as is
[Hard]
  1. 00:43:275 (4) - I think it's better to delete this, the transition from vocal to instrument just feel too sudden for me this is a special gimmic pattern im making for Hard, if this was Normal then I wouldn't have done it
  2. 01:12:654 (2) - Looks better if it has the same curve with 01:13:431 (4) - imo
[Extra]
  1. 01:28:820 (3,4,5) - Why it should be differentiate with 01:28:509 (1,2) - and 01:29:130 (1,2) - ? Sure the stack is better but I still feel an awkwardness there
  2. 02:18:094 (1,2,3) - Spacing inconsistency, though it seems intentional I suppose yes its to emphasis the doubles over the slider end
  3. 04:10:944 (4,5) - ctrl+g, flows better imo i prefer the current flow
  4. 04:08:768 (1) - Considering from the anticlockwise circular flow, I just feel that it's better to ctrl+g this, the current flow feels a bit awkward
Spending half a day on this, not that much of result though orz. But I learned a lot from your mapping style

Shad0w1and

Shad0w1and wrote:

[Extra]
00:20:737 (1) - 可以早放一个白线 这里是跟那个逐渐响的声音
00:58:042 (3) - 这个感觉可以逆时针旋转10°放平,或20°正朝下方送出 改成三角式flow
01:08:612 (1,2,3,4,5,1) - 这样走向会好点?这里想要那种zig-zag的感觉01:26:022 (1) - 如果上面这个改了,接下来建议01:26:022 (1,2,3,4) - 这样放
02:22:291 (2,3,4) - 微调也许会更好 挪了别的这里想要对称感04:05:814 (3) - 160,180,如果你认为04:05:503 (2,3,1) - 应该为正三角,那么微调一下04:05:503 (2) - 的位置 我觉得现在的位置好打一些
[Hard]
01:12:187 (1,2) - 改成另一样了上面这个要是改了,那么后面那一串可以整体左移一些,紧凑一些更好看
01:55:089 (2,3,5) - DS一致
03:11:099 (6,7,1) - 正三角?

[Normal]


[Easy]
04:24:778 (2) - 哨子 这里我跟的04:25:093音轨

补齐
[Insane]
00:25:482 (4,5) - 稍微分开一点点,3到7个像素内
00:53:072 (3,2) - 差一个像素.-.
01:16:855 (4,1) - 要不要包一下
01:47:787 (5) - 这个前后DS有点坑,或者使用NC 修了一下,NC我觉得不是很重要因为还没有人在这里miss过
01:51:829 (3) - DS一致?
02:07:995 (7,6) - 差两个像素.-.
02:12:969 (4,5) - 稍微远一点防止overlap?这里我觉得没问题因为前面消失的很快
02:21:518 (4,3) - 包好一点点?
02:31:311 (3) - 196,108然后其他note稍微调一下?不然这里的flow有点乱
03:06:751 (1,2,4) - overlap得稍微有点乱 故意的这里的音乐本身就乱一些
03:09:860 (3) - 中间的白点拉到112,87,包好
03:30:222 (4,1) - 不overlap圈圈

其实没啥摸的。。。有些节奏切割问题貌似很多人觉得用滑条覆盖鼓声反人类,但我觉得表现出来就行了
no reply = fixed. Thanks for modding!

also lol Priti with the star :3
TtmnZk
Hi! m4m from pm

[General]
tag add サイコパス 2
除了EX,其他diff去掉宽屏支持

[Extra]
01:49:497这段起跟00:32:399起基本一样但没加上clap音

01:49:575 (9) - 这里感觉没音?没的话可以去掉

02:38:150 (1,2) - 虽然不明显,但这两个note和吉他的音好像没对上 怎么听都觉得吉他音稍晚一点

02:43:124 (1,2) - 这里也是,感觉第二个音稍慢点
02:48:098 (1) -
02:51:207 (2,3) -


02:43:435 (2) -因为节奏换了,加大ds利于读图?

03:07:995 (1,2,3,4,5,6,7) - 这里吉他连打是1/3 以及这一段吉他音我觉得应该是这样的(选取滑条为1/4)
03:12:969 (1,2,3,4,5,6,7) - ^

03:13:901 (9,10,11) - 1/6


[Insane]

00:01:932 (2) - 00:02:166这里有音,建议跟vocal这样
00:19:031 这里感觉没音 建议1/1滑条

01:47:787 (5,6) - 建议加大DS

02:29:290 (1) - ctrl+g?

02:36:906开始类似于extra,

03:07:995 (1,2,3,4,5) -
03:12:969 (1,2,3,4,5,6,7) -



[Hard]
00:51:984 (7) - 坐标不变ctrl+j,感觉flow会好点

02:16:855 (1,2) - 修一下blanket

02:19:342 (1,3) - stack

[NM & EZ]
nice!
灰色字为只是提出不敢确定
还是比较担心02:36:906起的吉他,应该是我听错了吧...

祝rank顺利!

my map: https://osu.ppy.sh/s/298139
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