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Kalafina - believe~TV size~ [Osu|Taiko]

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Topic Starter
Setsurei
This beatmap was submitted using in-game submission on Sunday, January 04, 2015 at 5:27:46 PM

Artist: Kalafina
Title: believe~TV size~
Source: Fate/stay night [Unlimited Blade Works]
Tags: フェイト/ステイナイトアンリミテッドブレイドワークス Type-Moon ufotable Tohsaka Rin Archer Ending ED Sony Music Kurosanyan
BPM: 156
Filesize: 14969kb
Play Time: 01:26
Difficulties Available:
  1. Easy (1.49 stars, 86 notes)
  2. Hard (3.1 stars, 235 notes)
  3. Kurosanyan's Muzukashii (2.76 stars, 295 notes)
  4. Kurosanyan's Oni (3.66 stars, 454 notes)
  5. Normal (1.95 stars, 143 notes)
  6. trust (4.07 stars, 346 notes)
Download: Kalafina - believe~TV size~
Download: Kalafina - believe~TV size~ (no video)
Information: Scores/Beatmap Listing
---------------
Fate/stay night [Unlimited Blade Works] Ending \:D/

by me
by
Kurosanyan

added video at Thursday, November 20, 2014 at 9:36:50 PM
changed title based on source at Saturday, November 22, 2014 at 12:00:18 PM
* all updates are in GMT+7 *
kuroanchan
perta-
gut lak ya :v
Moeruattack
Some mod you might check a while.

Normal
00:46:175 (2) - Move to {x:475 y:300}. Fixing Distance snap.
01:18:868 (5) - Add NC. Break combo here.
01:21:945 (9) - Add NC. Same ^
01:22:329 (1) - Remove NC. Awkward combo beat.^^
Topic Starter
Setsurei

murutattack wrote:

Some mod you might check a while.

Normal
00:46:175 (2) - Move to {x:475 y:300}. Fixing Distance snap.
01:18:868 (5) - Add NC. Break combo here.
01:21:945 (9) - Add NC. Same ^
01:22:329 (1) - Remove NC. Fixing combo ^^
all change, thanks! - updated
just click
M4M from #modreqs!

Here is my map for you to mod: https://osu.ppy.sh/s/208506

Easy

SPOILER
00:17:714 (1) - This slider doesn't seem to fit in that well. I suggest you remove it and add circles on the white ticks.

00:24:637 - I think you could add a circle here, but I can see why you might have not put one there.

00:56:175 - Adding a circle here sounds better.

01:21:560 - ^

Normal

SPOILER
00:04:637 - Add a circle?

00:10:214 (4) - Remove this slider and add a circle at 00:10:406 and 00:10:791

00:11:175 (1,2,3,4,5,6,7,8) - This part might be a little too hard for some players, but maybe it's just me.

00:57:521 - A circle here sounds better.

01:19:637 (2) - End this slider at 01:20:021

Hard

SPOILER
00:11:175 (1,2,3,4,1,2) - This part with all these sliders looks really weird, try making a pattern out of these.

00:24:060 - Add a circle.

00:24:637 - ^

00:34:829 (2) - End this slider at 00:35:021

00:35:214 - Add a circle here.

01:09:445 - ^

01:10:983 - ^

01:22:329 (1,2,1,2) - Maybe change these to circles instead of sliders for a stream.

Insane

SPOILER
00:23:675 - Add a circle. ( I know you're trying to follow the vocals here, but it's better to fill in these gaps for better flow.

00:24:445 - ^

00:24:829 - ^

00:57:521 - Add a circle to follow the guitar instrument in the background.

00:57:906 - ^

00:58:291 - ^

00:58:675 - ^

01:10:791 - Start a stream of 5 circles here, and add a circle at 01:10:887 for this stream.

01:23:964 (3) - To me, this circle doesn't fit in, I think you should remove it.
Sakaue Nachi
Hi~M4M from your queue

[General]
your hard is 2.61 stars, trust is 4.23 stars,the gap is too big, highly suggest to add a difficulty about 3.5 stars. Or you can try some other solution such as make normal harder(about 2.1 stars) and make hard harder(about 3.3 stars).maybe you can ask QATs about this.

[Easy]
00:15:406 (2,3) - blanket better
00:21:945 (3,4) - ^
00:37:329 (3,4) - ^
01:03:098 (2,3) - ^
00:45:021 (2) - add fin at head

[Normal]
00:21:560 (2,3) - blanket properly
00:26:560 (1) - can try add fin at head,sounds OK
01:06:560 (4) - ^
01:20:406 (3) - ^
00:39:637 (3,4) - try blanket better by add some more points

[Hard]
hitsound suggestion is the same as Normal and Easy
00:48:868 (2,3) - try blanket better
00:50:791 (6,1) - ^
00:58:868 (1) - move to (200,96) to stack properly
01:23:098 (3,4) - should use 1/4 sliders because there're sounds exist,also you can try to use repeat sliders here 01:22:329 (3,4,1,2) -

[trust]
00:02:329 (2) - move to (284.231)
00:13:291 (4,5) - I think here is a jump, stacking them is not proper
00:25:310 (2,3) - use lower ds to keep consistent with 00:07:521 (6,7,8) -
00:26:560 (1,2,3) - try make it like this https://osu.ppy.sh/ss/2233818
00:40:406 (1,2,3,4,5,6) - try this I think jump fit the music more https://osu.ppy.sh/ss/2233822
00:46:945 (2) - (336,300)
00:48:291 (2,5) - blanket better
00:54:637 (3,5) - try blanket
01:05:983 (4) - it's too curving now try make it more straight, will look better
01:08:868 (4) - (349,49)
01:23:291 add a circle...you miss it

That's all~GL :3
Topic Starter
Setsurei

Breezy wrote:

[Easy]
00:17:714 (1) - This slider doesn't seem to fit in that well. I suggest you remove it and add circles on the white ticks. prefer slider because if there are too many HCs, it will count as Normal diff
00:24:637 - I think you could add a circle here, but I can see why you might have not put one there. not adding, follow vocal
00:56:175 - Adding a circle here sounds better. empty, not adding
01:21:560 - ^ follow vocal
[Normal]
00:04:637 - Add a circle? empty there
00:10:214 (4) - Remove this slider and add a circle at 00:10:406 and 00:10:791 following vocal
00:11:175 (1,2,3,4,5,6,7,8) - This part might be a little too hard for some players, but maybe it's just me. well that part was quite intense
00:57:521 - A circle here sounds better. empty
01:19:637 (2) - End this slider at 01:20:021 shifted forward to follow vocal, and ends there
[Hard]
00:11:175 (1,2,3,4,1,2) - This part with all these sliders looks really weird, try making a pattern out of these. I'm gonna remap this, so I think I'll change this part
00:24:060 - Add a circle. added
00:24:637 - ^ ^
00:34:829 (2) - End this slider at 00:35:021 ok
00:35:214 - Add a circle here. ^
01:09:445 - ^ ^
01:10:983 - ^ ^
01:22:329 (1,2,1,2) - Maybe change these to circles instead of sliders for a stream. ^
[Insane]
00:23:675 - Add a circle. ( I know you're trying to follow the vocals here, but it's better to fill in these gaps for better flow. overmapped I think
00:24:445 - ^ ^
00:24:829 - ^ ^
00:57:521 - Add a circle to follow the guitar instrument in the background. following the stress, so not adding it
00:57:906 - ^ ^
00:58:291 - ^ ^
00:58:675 - ^ ^
01:10:791 - Start a stream of 5 circles here, and add a circle at 01:10:887 for this stream. overmapped
01:23:964 (3) - To me, this circle doesn't fit in, I think you should remove it. ok

Sakaue Nachi wrote:

[General]
your hard is 2.61 stars, trust is 4.23 stars,the gap is too big, highly suggest to add a difficulty about 3.5 stars. Or you can try some other solution such as make normal harder(about 2.1 stars) and make hard harder(about 3.3 stars).maybe you can ask QATs about this. I'll fix Normal and Hard (increased Normal 1.85, Hard 3.14)
[Easy]
00:15:406 (2,3) - blanket better fixed
00:21:945 (3,4) - ^ ^
00:37:329 (3,4) - ^ ^
01:03:098 (2,3) - ^ ^
00:45:021 (2) - add fin at head ok, added finish on all diffs
[Normal]
00:21:560 (2,3) - blanket properly fixed
00:26:560 (1) - can try add fin at head,sounds OK added to all diffs
01:06:560 (4) - ^ ^
01:20:406 (3) - ^ ^
00:39:637 (3,4) - try blanket better by add some more points fixed, but don't need more points here
[Hard]
hitsound suggestion is the same as Normal and Easy
00:48:868 (2,3) - try blanket better fixed
00:50:791 (6,1) - ^ ^
00:58:868 (1) - move to (200,96) to stack properly ^
01:23:098 (3,4) - should use 1/4 sliders because there're sounds exist,also you can try to use repeat sliders here 01:22:329 (3,4,1,2) - added 1/4 there, and some of the objects are changed to stream instead
[trust]
00:02:329 (2) - move to (284.231) ok looks better
00:13:291 (4,5) - I think here is a jump, stacking them is not proper ok
00:25:310 (2,3) - use lower ds to keep consistent with 00:07:521 (6,7,8) - ^
00:26:560 (1,2,3) - try make it like this https://osu.ppy.sh/ss/2233818 ^
00:40:406 (1,2,3,4,5,6) - try this I think jump fit the music more https://osu.ppy.sh/ss/2233822 changed, also change a bit on shape to make them tidy
00:46:945 (2) - (336,300) ok
00:48:291 (2,5) - blanket better fixed
00:54:637 (3,5) - try blanket ^
01:05:983 (4) - it's too curving now try make it more straight, will look better ok
01:08:868 (4) - (349,49) moved
01:23:291 add a circle...you miss it added
thanks for mod all! - updated
n9011
mod from #modreqs

Standard mod only :)
Couldn't spot anything on Easy & Normal

hard
01:23:098 (5) - maybe convert to 2 notes
00:19:829 (4,5,6) - align?
trust
00:19:925 (8,9) - Last 2 notes, unaligned from stream.
00:35:021 (5) - It bothered me that it wasn't straight :P
00:41:560 (7) - rotate 3 clockwise to blanket 00:42:137 (2) ?

Pretty much all i can find :/
Hope this helps, good luck :D
Topic Starter
Setsurei

nix9011 wrote:

[Hard]
01:23:098 (5) - maybe convert to 2 notes ok
00:19:829 (4,5,6) - align? this is on purpose
[trust]
00:19:925 (8,9) - Last 2 notes, unaligned from stream. fixed
00:35:021 (5) - It bothered me that it wasn't straight :P lol alright, fixed
00:41:560 (7) - rotate 3 clockwise to blanket 00:42:137 (2) ? fixed
thanks for mod! - updated
Coppola
hi~ from #modreqs m4m

[General]
vol is all 50% through all maps, you'd better add more green lines to make vol louder or softer which matching with bgm.
Hard and trust diffs can add more notes to make the rhythm better.

[Easy]
00:15:406 (2,3) - can blanket better here
00:17:714 (1) - does not look great, how about make the upside looks more smooth
00:20:406 (1) - how about add a whistle or finish hitsound
00:23:098 (4) - can blanket better here
00:24:252 (1) - try to emphasize this note's hitsound
00:48:098 (3) - put off the clap
01:14:252 (4) - add finish
01:21:945 (2) - ^

[Normal]
00:11:175 (1,2,3,4,5,6,7) - too noisy. try to reduce the vol
00:17:714 (2) - how about NC from here
00:20:406 (1) - add finish and put off the clap
00:23:868 (1) - add hitsound
00:30:406 (3) - better move it to 00:30:214 (2) - and put 2 at 00:30:791 -
00:32:714 (1) - add finish
00:39:637 (3) - can make it looks better
00:48:868 (2) - how about put off the finish and add it to 00:48:098 (1) -
00:51:945 (3) - can make it looks better
00:54:060 (6) - NC here ?

[Hard]
00:05:406 (2,3,4,5,6) - how about change the rhythm like this

00:08:098 (1) - better make it farther from prev note
00:20:983 (2,3) - to follow the lyric better like this

00:22:714 (4,5,6,7) - better with some sliders
00:29:637 (1) - add finish
00:32:714 (1) - ^
00:37:906 (3,4) - better add something between this two notes
00:50:021 (4,5) - extend these two sliders to red line
01:14:252 (1) - add finish
01:17:714 (2) - better begin at red line
01:22:714 (1) - make y lower
01:24:060 (1) - better begin at 01:24:252 - and add a note at 01:24:060 -

[trust]
00:01:945 (1,2,3,4,5,6,1,2,3) - you can make the slider speed slower in this part
00:06:848 - add note here make it be a 3 combos
00:27:906 (5) - and 00:30:983 (5) - this note ummm.. remove it?
00:57:329 (1,2,3,4) - how about change them to slider
01:14:252 (1) - add finish
01:23:483 (1) - ^

Nice maps.Hope my suggestions will be helpful. :)
Topic Starter
Setsurei

Dyskie wrote:

[General]
vol is all 50% through all maps, you'd better add more green lines to make vol louder or softer which matching with bgm.
Hard and trust diffs can add more notes to make the rhythm better. changed and added some green lines
[Easy]
00:15:406 (2,3) - can blanket better here fixed
00:17:714 (1) - does not look great, how about make the upside looks more smooth ^
00:20:406 (1) - how about add a whistle or finish hitsound nope, imo not suitable
00:23:098 (4) - can blanket better here fixed
00:24:252 (1) - try to emphasize this note's hitsound erm, I'm not sure here, lol
00:48:098 (3) - put off the clap D: inconsistency
01:14:252 (4) - add finish ok, add on other diffs too
01:21:945 (2) - ^ ^
[Normal]
00:11:175 (1,2,3,4,5,6,7) - too noisy. try to reduce the vol read general
00:17:714 (2) - how about NC from here NC inconsistency
00:20:406 (1) - add finish and put off the clap no, I prefer clap
00:23:868 (1) - add hitsound normal hits are loud enough, no need for hitsound here
00:30:406 (2) - better move it to 00:30:214 (2) - and put 2 at 00:30:791 - ok
00:32:714 (1) - add finish not necessary here, since the song didn't stress
00:39:637 (3) - can make it looks better I'm not sure, people have different taste of slider art lol
00:48:868 (2) - how about put off the finish and add it to 00:48:098 (1) - imo this is ok
00:51:945 (3) - can make it looks better same case as 00:39:637 (3) -
00:54:060 (6) - NC here ? NC inconsistency
[Hard]
00:05:406 (2,3,4,5,6) - how about change the rhythm like this ok
00:08:098 (1) - better make it farther from prev note fixed
00:20:983 (2,3) - to follow the lyric better like this ok
00:22:714 (4,5,6,7) - better with some sliders prefer HCs, and I added 00:22:810 -
00:29:637 (1) - add finish no need here
00:32:714 (1) - ^ ^
00:37:906 (3,4) - better add something between this two notes added, and add jump there
00:50:021 (4,5) - extend these two sliders to red line oops, I forgot lol, because of the slider velo convert, forgot to fix that
01:14:252 (1) - add finish added
01:17:714 (2) - better begin at red line I think add HC there is better
01:22:714 (1) - make y lower changed this to repeat slider, so this doesn't apply
01:24:060 (1) - better begin at 01:24:252 - and add a note at 01:24:060 - ok
[trust]
00:01:945 (1,2,3,4,5,6,1,2,3) - you can make the slider speed slower in this part prefer normal
00:06:848 - add note here make it be a 3 combos sure
00:27:906 (5) - and 00:30:983 (5) - this note ummm.. remove it? ok
00:57:329 (1,2,3,4) - how about change them to slider I prefer to emphasize the stress with HC
01:14:252 (1) - add finish added
01:23:483 (1) - ^ not necessary
thanks for mod! - updated
Sonnyc
[Easy]
01:11:945 (2) - Personally this long slider seems not reflecting the song nicely. Just I'd like you to know there was someone who felt this part awkward.

[Normal]
00:10:214 (5) - Mind adding some hitsound? It feels too silent.

[Hard]
01:17:329 (1,2) - Try ctrl+G and compare what rhythm you'd choose please.
01:21:752 (4) - I suggest you to delete this note so that the note selections could be focused more on lyrics here.
01:24:060 (3) - Personally I feel this an unneccesary blanket jump, but nvm..

[trust]
-- Suggest to capitalize "t".
00:28:868 (5,6,7,8) - In my personal taste a jump would rather fit here than (1,2,3,4) because of the distinct instrument at the background. Feel free to ignore this.
01:01:175 (3) - Check spacing.
01:01:752 (6) - ^
01:08:868 (4) - Jump with (5) doesn't suit. Rather jumping with (3) will fit better since (4) is a downbeat.
Topic Starter
Setsurei

Sonnyc wrote:

[Easy]
01:11:945 (2) - Personally this long slider seems not reflecting the song nicely. Just I'd like you to know there was someone who felt this part awkward. shorten and add HC too

[Normal]
00:10:214 (5) - Mind adding some hitsound? It feels too silent. added on head

[Hard]
01:17:329 (1,2) - Try ctrl+G and compare what rhythm you'd choose please. ok
01:21:752 (4) - I suggest you to delete this note so that the note selections could be focused more on lyrics here. ^
01:24:060 (3) - Personally I feel this an unneccesary blanket jump, but nvm.. didn't change here

[trust]
-- Suggest to capitalize "t". I'm following the title actually
00:28:868 (5,6,7,8) - In my personal taste a jump would rather fit here than (1,2,3,4) because of the distinct instrument at the background. Feel free to ignore this. make them same DS
01:01:175 (3) - Check spacing. fixed
01:01:752 (6) - ^ ^
01:08:868 (4) - Jump with (5) doesn't suit. Rather jumping with (3) will fit better since (4) is a downbeat. changed
thanks for mod! - updated
Julie
star :D!!!
kalafina + fate <333333333333333
Topic Starter
Setsurei

Julie wrote:

star :D!!!
kalafina + fate <333333333333333
whoa thanks for support Julie! \:D/
Dainesl
Hiya Kurosanyan requested a mod from me

First thing is to resnap some objects in Normal and Hard.

Went through a few things with Kurosanyan in PM including diff settings and the SV changes.

I am actually not really gonna be nitpicky with specific notes and such, just general hard patterns which the Muzukashii has quite a lot of.

Muzukashii
  1. 00:14:252 - Please nerf some of the double triplets after this point, while it is all monochrome it can be really hard for mid-Muzu players, and the BPM is rather moderate so that also contributes to the difficulty.
  2. 00:25:791 (1,1) - How about removing the finishers on these to give the note after this a lot more emphasis? big dons are much louder than big kats and thus drain the effect if just before a big kat. also d d K is a nice climactic pattern.
  3. 00:34:445 (10,11,12,13,14,15) - This double triplet in particular is quite difficult, which connects to the first point.
  4. 00:58:868 - From here is where the map becomes like an Oni. This is particularly emphasised by the two-colour triplets which are in the MIDDLE of 1/2 patterns. These kinds of patterns were discussed at length with my 127 BPM map, so I doubt they would be allowed in a 156 BPM map...
  5. 01:21:945 (9,10,11,12,13,14,15,16,17,18,19,20) - This pattern is also quite like an Oni, it's 4 triplets in a row which again is very hard for these sorts of players. Not sure if they would be as bad since they are all monochrome but I would suggest making the first two triplets into 1/2 patterns so that it becomes more Muzu-like rather than like an Oni.
These are recommendations which could be perceived as mandatory, so please at least consider them for the sake of a more suitable difficulty!

Oni
  1. 00:14:252 - Even though this song supports a lot of dons, I will actually say there are too many in this section; there's quite a few hi-hats you could map as kats in order to bring a more suitable balance. Literally out of like 80 notes after this point, there are two kats. That's it. TWO.
  2. 00:28:771 (18) - Nitpick - but perhaps try giving this a kat to add variety to the patterns that are used here; also it'd be like 1/12/1 2 which is a nice pattern I guess
  3. 00:35:021 (19,20) - In addition, since you have mapped kats onto vocals, why not make these two kats for more consistency?
  4. 00:58:579 - Perhaps add a kat here for greater buildup into the Kiai; the song could definitely support an extra note here!
I would nitpick but I'm not really concerned about that, I'm just concerned about the sorts of patterns used here; while not bad they can come across as either difficult or odd, at least from what I've seen and felt.

Sorry for the bad mod but I only wanted to focus your attention on the main patterns and I haven't done a mod for two months
Topic Starter
Setsurei

Dainesl wrote:

First thing is to resnap some objects in Normal and Hard.
fixed the unsnapped, that was because I convert slider to HCs lol
I forgot to check AI mod again

and about the title of the last one, it's because I am following the title, it didn't have capital letter in it
I saw you ninja delete the phrase :>

thanks for mod! - all updated (std & taiko)
Kurosanyan

Dainesl wrote:

Muzukashii
  1. 00:14:252 - Please nerf some of the double triplets after this point, while it is all monochrome it can be really hard for mid-Muzu players, and the BPM is rather moderate so that also contributes to the difficulty. I don't like making my Muzukashii too easy because I want people to have an easier transition between Muzukashii and Oni. I still tried to remove some notes though. Might remove more if it gets lots of complains.
  2. 00:25:791 (1,1) - How about removing the finishers on these to give the note after this a lot more emphasis? big dons are much louder than big kats and thus drain the effect if just before a big kat. also d d K is a nice climactic pattern. Yeah, done.
  3. 00:34:445 (10,11,12,13,14,15) - This double triplet in particular is quite difficult, which connects to the first point. Replaced ddd ddd by ddd d k.
  4. 00:58:868 - From here is where the map becomes like an Oni. This is particularly emphasised by the two-colour triplets which are in the MIDDLE of 1/2 patterns. These kinds of patterns were discussed at length with my 127 BPM map, so I doubt they would be allowed in a 156 BPM map... It shouldn't be an issue. https://osu.ppy.sh/forum/t/152263
  5. 01:21:945 (9,10,11,12,13,14,15,16,17,18,19,20) - This pattern is also quite like an Oni, it's 4 triplets in a row which again is very hard for these sorts of players. Not sure if they would be as bad since they are all monochrome but I would suggest making the first two triplets into 1/2 patterns so that it becomes more Muzu-like rather than like an Oni. I don't think it's an issue either. It's quite easy to play.
These are recommendations which could be perceived as mandatory, so please at least consider them for the sake of a more suitable difficulty! No >:(

Oni
  1. 00:14:252 - Even though this song supports a lot of dons, I will actually say there are too many in this section; there's quite a few hi-hats you could map as kats in order to bring a more suitable balance. Literally out of like 80 notes after this point, there are two kats. That's it. TWO. Well, as I said, I will stand my ground. There's a lot of pattern variations even if it's only dons and it fits the music. I can't imagine this part with kats.
  2. 00:28:771 (18) - Nitpick - but perhaps try giving this a kat to add variety to the patterns that are used here; also it'd be like 1/12/1 2 which is a nice pattern I guess I prefer kdd kdd kdk because it's easier to play and it's easier to do a kdk after a kdd imo.
  3. 00:35:021 (19,20) - In addition, since you have mapped kats onto vocals, why not make these two kats for more consistency? I'm not really following vocals though. Fixed anyway.
  4. 00:58:579 - Perhaps add a kat here for greater buildup into the Kiai; the song could definitely support an extra note here! Added a don. :>
Thanks, it wasn't a bad mod at all.

http://puu.sh/cR3RW.rar <-- Here you go Setsurei.
Sky Trias
M4M dari Beatmap saya : https://osu.ppy.sh/forum/p/3499496

  • [Hard]
  1. 00:34:445 (1) - diubah jadi slider sampai 00:34:637 ?
  2. 01:12:425 (5) - remove ?
  3. 01:16:560 (4,5) - diubah jadi slider deh ? agak bingung disini kalau pakai not ..
  • [trust]
  1. 00:04:252 (3) - Ctrl+G ?
  2. 00:29:156 - tambahin not ?
  3. 00:32:618 - ^
  4. 00:46:175 (6,7) - Ctrl+G ?
  5. 00:54:156 - tambahin not ?
  6. 00:58:483 (4) - dibuat stream sampai ke 00:58:771 deh? ada beat nya disitu
  7. 01:03:098 (7) - Ctrl+G ?
  8. 01:10:021 (2) - ^
Semoga cepat Rank ! :D


Star Star Star
Topic Starter
Setsurei

Sky Trias wrote:

[Hard]
00:34:445 (1) - diubah jadi slider sampai 00:34:637 ? prefer jeda gitu
01:12:425 (5) - remove ? uneccesary
01:16:560 (4,5) - diubah jadi slider deh ? agak bingung disini kalau pakai not .. imo HC ga masalah disana
[trust]
00:04:252 (3) - Ctrl+G ? flow broken
00:29:156 - tambahin not ? ngikutin backsound yang light, jadi ga nambahin itu
00:32:618 - ^ added
00:46:175 (6,7) - Ctrl+G ? flow dan jumpnya ngenes
00:54:156 - tambahin not ? ok
00:58:483 (4) - dibuat stream sampai ke 00:58:771 deh? ada beat nya disitu fokus ke 'stress' nya musik
01:03:098 (7) - Ctrl+G ? prefer mine
01:10:021 (2) - ^ prefer yang ini di ctrl G01:09:637 (1) -
thanks for mod dan triple star nya! - updated
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