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Apocalyptica - Rage of Poseidon

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Total Posts
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Topic Starter
pishifat
This beatmap was submitted using in-game submission on Tuesday, November 1, 2016 at 1:52:03 AM

Artist: Apocalyptica
Title: Rage of Poseidon
Tags: BOUYAAA cello thrash alternative metal worlds collide seventh 7th symphony
BPM: 85
Filesize: 11022kb
Play Time: 06:17
Difficulties Available:
  1. BOUYAAA's Extra (5.24 stars, 1318 notes)
  2. Extreme (6.05 stars, 1498 notes)
Download: Apocalyptica - Rage of Poseidon
Information: Scores/Beatmap Listing
---------------
^
v
BOUYAAA
!!! ! !! ! !!!! !!! !! !!!
Strategas
Unused hitsounds:
soft-slidertick2.wav

00:47:242 (2,3) - it's a slow part but still the flow is eh

01:16:712 (3,1) - slider leniency and stuff but pretty huge jump still considering how slow that slider is

01:23:771 (4,4) - nc?

01:47:065 (4) - you didn't space this much b4 01:44:241 (4) -

02:30:633 (1,2,3,4,5) - so misleading lol, having same stuff going on and decreasing slider by one tick to put circle there, prob better if you keep same patern till next downbeat for that part and switch to the other way at 02:31:966 (1) - or smth
02:38:633 (1,2,3,4,5) -

02:42:300 (7) - the slider end is even above the metronome lol

03:09:633 (3,4) - 03:14:966 (3,4) - 03:17:633 (3,4) - 03:18:966 (3,4) - your spacing disappeared even tho I think it should increase or stay the same

03:32:056 (3) - note seems out of place for me. placement for 1 2 3 seems better like this

03:33:672 (1,2,3) - this too something like this

03:52:964 (2,3) - you had flow everywhere but decided to go wtf here

04:11:264 (4) - this feels a bit forced, just putting at at 124,60 seem better for aesthetics and still is cool to play

04:28:672 (4,2,3,4) - zzz improve visualz

04:37:072 - volume

04:44:122 (8) - move to 308,217 to avoid dumb overlap? could then also bring 04:43:522 (5) - a bit closer to 8 (around 384,265)

05:09:326 (4) - this is really out of place lol, just keep with the rest 05:07:363 (1,2,3) - , you didn't change the shape and stuff when the music changed at 05:11:403 (3) - so yee


good stuff
CaffeAmericano
BOUYAAA!!! ! !! ! !!!! !!! !! !!!

  • 01:26:947 (3,2) - stack is slightly off

    00:55:889 (3) - I think a small jump would emphasize clap nicely

    00:59:242 (4,5) - This jumps looks unusually large

    01:32:594 (3,4) - 04:37:072 (1,4) - Blanket could be better

    01:36:830 (1,2) - This DS seems to be unusually large for the music. Most other jumps seem to occur at downbeat/clap

    01:55:889 - I think this might be better if it’s clickable

    03:29:300 (1,3) - 04:03:264 (7,2) - 04:18:314 (3,1) - Stack?

    04:40:222 (6) - I think moving this to (387, 308) might loiok neater

    05:37:138 - Making this clickable would be fun. Strong drum. Maybe a double?
Good luck!
BOUYAAA
Subscribing to the thread might be a good idea

Tea

CaffeAmericano wrote:

BOUYAAA!!! ! !! ! !!!! !!! !! !!!

  • 01:26:947 (3,2) - stack is slightly off

    00:55:889 (3) - I think a small jump would emphasize clap nicely

    00:59:242 (4,5) - This jumps looks unusually large I use similar spacing on other places example : 00:43:712 (6,1) -

    01:32:594 (3,4) - 04:37:072 (1,4) - Blanket could be better

    01:36:830 (1,2) - This DS seems to be unusually large for the music. Most other jumps seem to occur at downbeat/clap same reason as above, also this is a clap

    01:55:889 - I think this might be better if it’s clickable this is not what i'm following though, i didn't change it for now, we'll see if someone else has something to say

    03:29:300 (1,3) - 04:03:264 (7,2) - 04:18:314 (3,1) - Stack? i don't get why i'd stack the first but did the rest

    04:40:222 (6) - I think moving this to (387, 308) might loiok neater

    05:37:138 - Making this clickable would be fun. Strong drum. Maybe a double? leaving this as is as what you suggested is a bit too uncomfortable to my taste in such a low intensity part

Good luck!

no response = fixed

Also changed a few things in the sliderspam part so that spacing is a bit more consistent and changed some weird stacks near the end

Thanks for the mod!

http://puu.sh/qEd8q/c251a88a33.txt
Topic Starter
pishifat
SPOILER

Strategas wrote:

Unused hitsounds:
soft-slidertick2.wav thx bouya

00:47:242 (2,3) - it's a slow part but still the flow is eh butperfect flow isnt the goal

01:16:712 (3,1) - slider leniency and stuff but pretty huge jump still considering how slow that slider is moved it a bit closer but like notmuchlol

01:23:771 (4,4) - nc?

01:47:065 (4) - you didn't space this much b4 01:44:241 (4) - na dont need super combospam i think

02:30:633 (1,2,3,4,5) - so misleading lol, having same stuff going on and decreasing slider by one tick to put circle there, prob better if you keep same patern till next downbeat for that part and switch to the other way at 02:31:966 (1) - or smth
02:38:633 (1,2,3,4,5) - like people just played constant hold sliders i think they'll realize this is also another one

02:42:300 (7) - the slider end is even above the metronome lol s t ru cture

03:09:633 (3,4) - 03:14:966 (3,4) - 03:17:633 (3,4) - 03:18:966 (3,4) - your spacing disappeared even tho I think it should increase or stay the same they're like generally the same thing dont need to measure each so closely:(

03:32:056 (3) - note seems out of place for me. placement for 1 2 3 seems better like this that direction change to the slider ouch thinking the current is more natural

03:33:672 (1,2,3) - this too something like this sametbh

03:52:964 (2,3) - you had flow everywhere but decided to go wtf here first slider in 1/3 section that doesnt start on white tick its cool

04:11:264 (4) - this feels a bit forced, just putting at at 124,60 seem better for aesthetics and still is cool to play deserves more than that cello is strong

04:28:672 (4,2,3,4) - zzz improve visualz g

04:37:072 - volume z

04:44:122 (8) - move to 308,217 to avoid dumb overlap? could then also bring 04:43:522 (5) - a bit closer to 8 (around 384,265) d

05:09:326 (4) - this is really out of place lol, just keep with the rest 05:07:363 (1,2,3) - , you didn't change the shape and stuff when the music changed at 05:11:403 (3) - so yee z


good stuff t y ! !

and updated
O-Moei
Hi !, my 💑M4M request on phisi's queue.

✨ = Suggestion
💧 = Uuhhh?
💥 = Warning !!!

Here we go...

General :
- None -

BOUYAAA's Insane
✨How about OD 8,2 ?
✨00:56:594 (1,2) - 00:53:065 (1,2) - 01:07:536 (1,2) - 05:23:888 (1,2) - Slightly imperfect blanketing
✨00:50:065 (2) - Stack with 00:51:300 (2) -
✨01:49:536 (3) - ^ 01:50:947 (4,5) -
✨03:30:435 (3) - ^ 03:29:300 (1) -
✨01:13:183 (6) - NC and remove 01:13:536 (1) - ?
✨01:36:830 (1) - Remove NC ? (Same applied : 01:31:183 (3) - )
✨01:39:653 (1) - ^ then NC 01:40:359 (3) -
✨03:43:968 (1) - Try position x324y204 (Neater placement using DS imo)

Oke, that's all from me. All e best :3
ac8129464363
[bouya]



00:59:242 (4) - why is this the only 1/2 overlap on a slider like this
01:01:183 (2) - could increase spacing from previous object or even ctrl-g and move up to make 01:01:889 (1) - feel less important. you could even use baby spacing on 01:01:889 (1) - if you want
01:20:594 (1) - this is a good nc i like it
01:24:830 (1,2,3,4) - not sure about this. I think I tried to play it as 1/6 but it's probably fine lol. could use really baby spacing like pishi did to make it abundantly clear
02:09:300 (1) - its perfectly readable but why stack it fully with the last slider
03:53:364 (4,5,6) - starting the rhythm on 03:53:464 - to not let 03:53:564 - be clickable feels kind of odd and I wasn't really able to grasp the rhythm in this part in my playthroughs. the rhythm kind of gets weird in this part so it becomes even more important to make sure the most emphasized sounds (the snares) are clearly connected to a rhythm that the player taps. something like this could work. what pishi did also works
04:03:764 (2,3) - couldn't hurt to increase spacing on this a little bit to make sure that nobody will ever get confused about the snapping
04:32:872 (2) - please nc this i know that it makes the previous combo a single object but it will help people find this white tick by intuition
04:44:722 (7) - would be better to have this entire slider as drum finishes cuz the drum thingy starts at 04:44:722 - and it feels weird having a clap among slider repeats anyways
05:12:896 (1) - sharkie's extra

nice

[pishi]
03:56:764 (3,4) - why stack
04:44:722 (7) - sounds like snares stop before this circle and the new sound starts here so you could just nc, start lowering spacing here and change the claps to drum finishes

i agree
BOUYAAA
O-Moei

O-Moei wrote:

Hi !, my 💑M4M request.

✨ = Suggestion
💧 = Uuhhh?
💥 = Warning !!!

Here we go...

General :
- None -

BOUYAAA's Insane
✨How about OD 8,2 ? 👃 no idea why this would make a difference honestly lol
✨00:56:594 (1,2) - 00:53:065 (1,2) - 01:07:536 (1,2) - 05:23:888 (1,2) - Slightly imperfect blanketing 👌🏽 tried
✨00:50:065 (2) - Stack with 00:51:300 (2) - 👌🏽 tried
✨01:49:536 (3) - ^ 01:50:947 (4,5) - 👃 too far apart to matter
✨03:30:435 (3) - ^ 03:29:300 (1) - 👃 i do'nt stack here because i think that 03:29:624 (2,3,3) - and 03:29:300 (1,3,1) - being equidistant looks better
✨01:13:183 (6) - NC and remove 01:13:536 (1) - ? 👃i think i prefer ncing the downbeat here
✨01:36:830 (1) - Remove NC ? (Same applied : 01:31:183 (3) - ) 👌🏽 e
✨01:39:653 (1) - ^ then NC 01:40:359 (3) - 👌🏽help i forgot how to map
✨03:43:968 (1) - Try position x324y204 (Neater placement using DS imo) 👌🏽 moved it my own way

Oke, that's all from me. All e best :3

👃 no
👌🏽 yes!!!

Thanks for the mod!


deetz

deetz wrote:

[bouya]


i blame pishi

00:59:242 (4) - why is this the only 1/2 overlap on a slider like this i ran out of space lol
01:01:183 (2) - could increase spacing from previous object or even ctrl-g and move up to make 01:01:889 (1) - feel less important. you could even use baby spacing on 01:01:889 (1) - if you want I want it to stand out though. Sure the sound might be weak but both drum and violing parts sound different so i wanted to separate them. Also a small jump on the downbeat never feels wrong imo
01:20:594 (1) - this is a good nc i like it i like it too!!!
01:24:830 (1,2,3,4) - not sure about this. I think I tried to play it as 1/6 but it's probably fine lol. could use really baby spacing like pishi did to make it abundantly clear
02:09:300 (1) - its perfectly readable but why stack it fully with the last slider it shouldn't have been there probably fucked up when sending to pishi or something. I thought i fixed that with last update w/e
03:53:364 (4,5,6) - starting the rhythm on 03:53:464 - to not let 03:53:564 - be clickable feels kind of odd and I wasn't really able to grasp the rhythm in this part in my playthroughs. the rhythm kind of gets weird in this part so it becomes even more important to make sure the most emphasized sounds (the snares) are clearly connected to a rhythm that the player taps. something like this could work. what pishi did also works took your suggestion, i initially wanted to make the 3 snares clickable but the only way i found to make that work and not make it too hard is to have a stacked triple but yea that felt a bit underwhelming compared to the rest
04:03:764 (2,3) - couldn't hurt to increase spacing on this a little bit to make sure that nobody will ever get confused about the snapping Leaving that as is as i think that the visual (sliderlength and spacing) and rythmic (song's pace changing and previous lsider being 1/2) queues are enough for the player to adapt. I asked for quite a few testplays by players at about my skill level and this was never an issue
04:32:872 (2) - please nc this i know that it makes the previous combo a single object but it will help people find this white tick by intuition uh yea sure i get a bit lost in my nc patterns sometimes, made it so it's a bit more consistent with the rest of the section
04:44:722 (7) - would be better to have this entire slider as drum finishes cuz the drum thingy starts at 04:44:722 - and it feels weird having a clap among slider repeats anyways did that
05:12:896 (1) - sharkie's extra inspired by byfar's sliderart

nice ty ily

Thanks for the mod!

I also made several changes to the sliderspam part. Sr went up by .01 but things should play alot better now imo

Diff : http://puu.sh/qT8ov/fe3ed18e77.txt
Rohit6
http://puu.sh/r3dvL/13228742cb.txt

le fishe sliderart xddd
Topic Starter
pishifat
fix
fieryrage
nice preview point
im assuming the literal fuckshit ton of bookmarks is for timing so im gonna leav that stuff out (01:53:065 (1,2,3,4) - tho this is some good shit)

00:40:006 (5,6) - https://osu.ppy.sh/ss/6150138 am i legally allowed to point this stuff out
00:54:653 (8,9,10) - nice even triangl lmofa
01:00:124 (1,2,3,4) - feel like these should reduce in spacing tbh there's a lot less emphasis on the last two notes
02:43:300 (3,4,5,6,7) - this is like the most ugly curve i think i've ever seen for a stream like y is 7 FUCKING STRAIGHT EODWNWARDS
02:51:633 (7) - move sliderend a bit to the left so it fits the stream :d
03:55:064 (1) - is this even i don t think it is.
04:12:464 (7) - pretty useless but nc here?
04:50:272 (1,2,3) - y curve triple
05:12:953 (1) - ending this on the 1/12 tick seems more fitting here tbh but tahts MINOR ASETHETIC (even ending it 05:22:514 - here is kind of more fitting for that whatever thing)
05:25:888 (5) - nc
05:29:888 (6) - nc
05:33:888 (5) - nc
05:38:638 (6) - ya i think i made the point clear im gonna stop doin this i cant mod fucking slow partsZ
05:45:888 (7) - ok this one u nc'd 05:37:888 (1) - here so
05:56:013 (1) - happy30

BOOYA all u gotta do is disable widescreen supp and 04:37:072 - really nice meme with the timing point vols ther
02:07:966 (1,1) - also why are these literally on top of each other

ok
BOUYAAA
forgot to press post last time nice

fixed everything feryrage and some stuff rohit six

http://puu.sh/rnMaR/fa1a24d924.txt
Topic Starter
pishifat
SPOILER

fieryrage wrote:

nice preview point
im assuming the literal fuckshit ton of bookmarks is for timing so im gonna leav that stuff out (01:53:065 (1,2,3,4) - tho this is some good shit)

00:40:006 (5,6) - https://osu.ppy.sh/ss/6150138 am i legally allowed to point this stuff out my blanket aesthetics are 2 deep
00:54:653 (8,9,10) - nice even triangl lmofa made it less even
01:00:124 (1,2,3,4) - feel like these should reduce in spacing tbh there's a lot less emphasis on the last two notes consistent spacing is more cooldown tbh
02:43:300 (3,4,5,6,7) - this is like the most ugly curve i think i've ever seen for a stream like y is 7 FUCKING STRAIGHT EODWNWARDS slider the
02:51:633 (7) - move sliderend a bit to the left so it fits the stream :d d:
03:55:064 (1) - is this even i don t think it is. think gooder
04:12:464 (7) - pretty useless but nc here? yes
04:50:272 (1,2,3) - y curve triple aes
05:12:953 (1) - ending this on the 1/12 tick seems more fitting here tbh but tahts MINOR ASETHETIC (even ending it 05:22:514 - here is kind of more fitting for that whatever thing) wat do it do
05:25:888 (5) - nc
05:29:888 (6) - nc
05:33:888 (5) - nc
05:38:638 (6) - ya i think i made the point clear im gonna stop doin this i cant mod fucking slow partsZ tbh the 1 measure combos in slow make it seem cooler somehow
05:45:888 (7) - ok this one u nc'd 05:37:888 (1) - here so un-nc'd
05:56:013 (1) - happy30 0

BOOYA all u gotta do is disable widescreen supp and 04:37:072 - really nice meme with the timing point vols ther
02:07:966 (1,1) - also why are these literally on top of each other

okxzccxz
Dashyy-
hi mod

add bouyaaa to tags

ty bai
Topic Starter
pishifat
fixed!!!!
Natsu
General
[]
  1. Letterbox during breaks are inconsistent.
  2. Why the ending time is different?
Extra
[]
  1. 00:54:477 (7,8,9,10) - why this pattern is inconsistent with 00:43:183 (7,8,9,10) - and 00:48:830 (6,7,8,9) - , 00:54:653 (8,9) - ctrl g?
BOUYAAA's Insane
[]
  1. 01:05:418 (5) - I'd use a single circle as the Extra diff does, since merging 1/4s and 1/6s is not a good idea tbh.
  2. 01:16:594 (2,3,1) - really weird rhythm, just continue the stream or make a slider 01:16:711 (3) - , this feels really weird not only for playing but for listening too.
  3. 03:38:230 (4,5) - try a blanket instead? tbh it looks bad, because atm looks like a fail blanket :(
  4. 05:12:896 (1) - Can you make a better slider, I don't want to sound rude, but this looks really bad.. tbh I'm sure you can do something better
  5. BTW I wouldn't call this an Insane, there are alot of patterns that belong to Extra diffs, call it Expert or Extreme idk..
there's not much to say ;o
BOUYAAA

Natsu wrote:

General
BOUYAAA's Insane
[]
  1. 01:05:418 (5) - I'd use a single circle as the Extra diff does, since merging 1/4s and 1/6s is not a good idea tbh. i did cuz it goes better with music but snapping doesn't matter cuz of slider liniency ;(
  2. 01:16:594 (2,3,1) - really weird rhythm, just continue the stream or make a slider 01:16:711 (3) - , this feels really weird not only for playing but for listening too. It doesnt people I asked had 0 problems with this. I HIGHLY doubt this will cause any reading issues to people that can pass this.Also does emphasize the drum very well here by focusing on it 100%
  3. 03:38:230 (4,5) - try a blanket instead? tbh it looks bad, because atm looks like a fail blanket :( I tried and it kinda makes it worse to me because curvatures become inconsistent with the rest of the section. Idk these patterns where objecst are repeated in different angles please me, i kinda like it lol
  4. 05:12:896 (1) - Can you make a better slider, I don't want to sound rude, but this looks really bad.. tbh I'm sure you can do something better I can but this fish is an endangered species!!!!!
  5. BTW I wouldn't call this an Insane, there are alot of patterns that belong to Extra diffs, call it Expert or Extreme idk.. pishi help
Resnapped the end spinner too

there's not much to say ;o ;o
http://puu.sh/rNA2U/5edd24d067.osu
Natsu
that slider is a fish? well xD
ac8129464363
that is definitely a shark
show more
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