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Mayama Rika - Liar Mask anime size

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Total Posts
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Topic Starter
Setsurei
This beatmap was submitted using in-game submission on Sunday, November 2, 2014 at 6:30:41 PM

Artist: Mayama Rika
Title: Liar Mask anime size
Source: アカメが斬る!
Tags: Akame ga Kill! kiru 2nd Opening second WHITE FOX Square Enix
BPM: 150
Filesize: 3086kb
Play Time: 01:29
Difficulties Available:
  1. Hard (3.33 stars, 185 notes)
  2. Liar (4.55 stars, 253 notes)
  3. Normal (2.05 stars, 138 notes)
  4. Easy (1.42 stars, 88 notes)
Download: Mayama Rika - Liar Mask anime size
Information: Scores/Beatmap Listing
---------------
Akame ga Kill! 2nd Opening \:D/

changed mp3 at Wednesday, October 15, 2014 at 9:07:52 AM (GMT+7)
added video at Friday, October 17, 2014 at 3:03:52 PM (GMT+7)
added Easy diff at Wednesday, October 22, 2014 at 12:32:34 PM (GMT+7)
reduced video size at Tuesday, October 28, 2014 at 1:10:13 AM (GMT+7)
added custom hitsounds at Sunday, November 2, 2014 at 2:22:42 PM (GMT+7)
change title based on source at Sunday, November 2, 2014 at 6:30:41 PM (GMT+7)
* might want to re-download if you download before those dates *
P A N
LIAR
Topic Starter
Setsurei

P A N wrote:

LIAR
L I A R :>
Tician
Random mod from #modreqs

General
Timing - I checked it and there is a 3/4 waltz starting 00:36:385 and ending 00:55:050 the BPM is the same, just go to the timing setup and check the 3/4 wartz point. I don't know if you know it but on this part your not tapping 1,2,3,4,1,2,3,4 like in 90% of the songs you tab 1,2,3,1,2,3 - try it!^^
And don't forget to start a new timing line with 4/4 00:55:050 here
+ It sounds an feels that there is something wrong at the last part starting here 01:19:049 but I am not sure

Normal
It feels like the Sliders are too fast, here's something out of the wiki "but at high BPMs you might want to use less than 1.0x". I would make it less fast by turning down the SV, but this is up to you =)

00:04:796 (1,2) - If you blanket anything try to make it right ;) Use the circle of the first slider for blanket https://osu.ppy.sh/ss/2133440
or of you try to blenkt the first slider an not the end-circle drag the middle point of 00:05:596 (2) - to 248/100 and the end-point to 276/92 - the other blankets are looking good
00:15:052 (1,2) - except them - better blanket :P
00:17:718 (1) - and this middle part of the curcve need a tick to the right^^
00:36:385 DUe to the 3/4 waltz this part need to be remapped in my opinion - replace some slider and replace the hitsounds
00:37:718 (3) - Use this slider for the vocal - starting 00:37:885 and ending 00:38:051
00:41:384 this sound have to be clicked active, not passive, use a starting slider or a circle
00:43:384 same
00:45:884 add a circle
01:28:383 (3) - looking ugly make something better out of it, maybe blank it with the slider before

Combos:
00:07:196 (1) - remove NC
00:46:384 if you do the above start the NC here
00:59:717 (1) - remove NC
01:00:383 (3) - start NC
01:01:383 (1) - remove NC
01:05:050 (1) - remove
01:05:717 (6) - NC
01:06:717 (1) - remove
01:10:383 (1) - remove
01:11:050 (1) - NC
01:13:050 (5) - remove
01:13:717 (6) - NC
01:15:717 (1) - remove
01:16:217 (5) - NC

Hard
00:03:996 (4,1,2) - blanket <3
00:30:385 (1) - Maybe this is unrankable cause it's manipulating the slider speed, I asked a BAT he tells me that he would avoid it, but nobody knows exactly what the point is :D
00:32:051 (4) - Try this it fits more with the vocal https://osu.ppy.sh/ss/2133757
00:42:384 This part have to be active clickable
01:08:383 (3,4,5) - Would change this part to something like this - plays better https://osu.ppy.sh/ss/2133836

Combos:
00:30:385 (1) - delete
00:34:718 (1) - selete top keep it consequently
00:42:718 (1) - delete to keep this part consequently
00:59:050 (1) - delete
00:59:717 (1) - delete
OK to shorten it: Every 8th tick use a NC

hum the rest seems fine - good work!

LIAR
00:15:552 (2) - would do this https://osu.ppy.sh/ss/2133963
00:30:385 (1) - again the unrankable slider - now a QAT (Shiro) told me that it's not rankable
00:45:384 (4,1) - the overlap of the circle is not good try to move the second slider like a blanket https://osu.ppy.sh/ss/2133990 - still not perfect you have to experiment a bit^^
00:58:883 (1,2,3,4) - make a good lozenge out of it (hope it's the right word i used a translator :D)
OK better idea:
00:59:550 (1,2) - they'r not sounding good move them to 00:59:717 as a start and place a circle in the gap. Make a pentagon out of the 5 circles
https://osu.ppy.sh/ss/2134009
01:09:383 (7,1,2,3,4) - something is not fitting with the sound i experimented around a bit but I can't find anytig without completely renew this. I know streams are great, but I think this is fitting better https://osu.ppy.sh/ss/2134066

Combo:
Maybe you just try the same like the Normal and the hard ;)

I am not good in hitsounding so I can't give you advices there, sry >.<

Good Luck with the song!
Rakuen
irc modded ~

Log
02:12 Rakuen: well
02:12 Rakuen: the sound quality isnt that nice
02:12 Setsurei: uh
02:12 Setsurei: I convert it from 320 to 192
02:12 Rakuen: 01:26:467 (3,4) - wrongly snapped
02:13 *Rakuen is editing [http://osu.ppy.sh/b/520475 Mayama Rika - LIAR MASK [LIAR]]
02:13 Rakuen: 01:26:467 (3) - at 01:26:550 -
02:13 Rakuen: 01:26:717 (4) - at 01:26:800 -
02:13 Rakuen: btw u want in game mod now?
02:13 Rakuen: if you're not ready x)
02:13 Setsurei: yes
02:13 Rakuen: kk
02:14 Rakuen: juz to ask, is this a RAW source
02:14 Rakuen: like u get blu ray OP etc
02:14 Setsurei: no ._.
02:14 Setsurei: I rip it from the anime that I dl-ed
02:15 Rakuen: yeah the volume is quite low
02:15 Rakuen: i'll try to help u get the original ;o
02:15 Setsurei: \:D/
02:15 Setsurei: btw is this also the same as you mentioned? 01:27:800 (3,4) -
02:15 Rakuen: yeah
02:15 Rakuen: that part
02:15 Rakuen: red > red > blue
02:16 Setsurei: 01:28:883 (2,3) - and this
02:16 Setsurei: ok
02:17 Setsurei: 01:29:383 (4) - so this one shorten by 1/4 and move to 01:29:467 -
02:17 Rakuen: i found the lossy audio and raw
02:17 Rakuen: do u want me to have a download test first?
02:17 Rakuen: or you want to test yourself by downloading maybe all the ver?
02:18 Setsurei: I'll try
02:18 Rakuen: er use 25% playback on the outtro part
02:18 Rakuen: then you'll hear the guitar play
02:18 Setsurei: ah still 1/2
02:19 Setsurei: 01:29:633 - ends here
02:19 Setsurei: haha
02:19 Rakuen: kk I'll just mention all the spots
02:20 Rakuen: 01:26:550 -
02:20 Rakuen: 01:26:800 -
02:20 Rakuen: 01:27:883 -
02:20 Rakuen: 01:28:133 -
02:20 Setsurei: ok
02:20 Setsurei: all are moved to that places
02:21 Rakuen: 01:28:925 (2) - this one looks like 1/8 ;o 01:28:925 -
02:21 Rakuen: but maybe just put at 01:28:883 - first, ask timing pro to check it x)
02:22 Rakuen: 01:29:467 - outtro starts here and end 01:29:717 -
02:22 Rakuen: maybe put 5% for the end
02:22 Setsurei: the timings was done with the help of BeatofIke
02:22 Rakuen: k sure
02:22 Setsurei: ok 5%
02:22 Rakuen: well
02:23 Rakuen: i'd prefer soft sampleset tho
02:23 Rakuen: xD
02:23 Rakuen: for the song
02:23 Setsurei: because the claps are weird, I'll change the soft clap to drum then
02:23 Rakuen: lel
02:24 Rakuen: why your hard is so hard
02:24 Rakuen: x)
02:24 Setsurei: lool
02:24 Setsurei: hard nowdays are nearly like insae _(:>
02:24 Setsurei: *insane
02:24 Setsurei: example of HARD Hard
02:24 *Setsurei is listening to [http://osu.ppy.sh/b/428898 airportexpress feat.Itsuneko - BIRTH]
02:26 Rakuen: but it's kinda stick to vocal
02:26 Rakuen: and it's a fast song 0.0
02:26 Rakuen: meanwhile akame op2 is quite slow
02:26 Setsurei: so I need to decrease the density?
02:27 Rakuen: like the map gives you a feel you dont have to stop
02:27 *Rakuen is editing [http://osu.ppy.sh/b/433646 airportexpress feat.Itsuneko - BIRTH [wkyik's Hard]]
02:27 Rakuen: even it's a jump you juz continue tapping
02:28 Rakuen: http://www.nyaa.se/?page=view&tid=608827
02:28 Rakuen: ^ here's the RAW
02:28 Setsurei: ok
02:29 Rakuen: k I'll try to mod from insane cuz i started it
02:29 Setsurei: 10 mins torrent
02:30 Rakuen: lel
02:30 Setsurei: ok
02:30 Rakuen: extract the audio from there
02:30 Rakuen: if needed you can enloud the audio
02:30 Rakuen: but try not more than 50%
02:30 Rakuen: if it's not really tiny
02:31 Rakuen: 00:12:376 (5) - Prefer to space it more or stack on 00:11:576 (4) -
02:31 Rakuen: cuz 00:10:376 (1,2,3) - is kinda far
02:31 Rakuen: and if possible make all those 00:10:376 (1,2,3,4) - same DS
02:31 Rakuen: like make it either 1.2 or 1.0 would be neater
02:31 Setsurei: I'll stack the 5
02:32 Rakuen: and a note at 00:12:776 - then spin would be preferable
02:32 Rakuen: 00:15:718 - there's a vocal here
02:32 Setsurei: 00:10:776 (2) - moved this one
02:33 Setsurei: so it will be 1.0
02:33 Rakuen: actually depends on how you map
02:33 Rakuen: (3) could be a jump
02:33 Rakuen: cuz it's a new beat and quite storng feel
02:33 Rakuen: so that doesn't matter much if you dont want to change
02:34 Rakuen: a few mods could fix that
02:34 Rakuen: 00:24:218 (5) - Could try
02:34 Rakuen: moving to 00:24:301 - to follow vocal*
02:35 Rakuen: or make a short slider at 00:24:218 - seems vocal owns everything there
02:35 Rakuen: xD
02:35 Setsurei: hitcircle then 1/2 slider
02:35 Rakuen: 00:26:968 - same as here
02:35 Rakuen: 00:29:385 - I'd map here cuz of Insane ;)
02:36 Rakuen: 00:30:051 (3) - Prefer to replace with a circle at 00:30:218 -
02:36 Rakuen: all those mods are quite optional sometimes, change when u feel agreed with it
02:37 Rakuen: 00:32:301 - the vocal thing previously ;)
02:37 Rakuen: 00:35:051 - 1/6 mapping here
02:38 Rakuen: or 1/3
02:38 Rakuen: prefer 1/3 tho, looks not overmap
02:38 Rakuen: 00:36:885 (2) - for slow song, this kinda notes are avoidable
02:38 Rakuen: if you want a safe rank
02:39 Rakuen: stick to the vocal / cover and dont add extra things, it's all good to go
02:39 Setsurei: ah
02:41 Rakuen: 00:45:884 - try to map all these vocals ;)
02:41 Rakuen: 00:46:884 -
02:41 Rakuen: imo patterns are significant
02:42 Rakuen: em
02:42 Rakuen: but not to let what can map to be pattern
02:42 Rakuen: tehe...
02:42 Rakuen: 00:48:884 - as mentioned previously, try to avoid it ;)
02:43 Rakuen: 00:55:884 - vocal owo
02:43 Setsurei: about the 1/3, only 00:35:051 (5) - or including 00:35:385 (6) - too?
02:44 Rakuen: hm>?
02:45 Rakuen: yeah including 6
02:45 Setsurei: ok
02:45 Rakuen: well if a better audio is there you can hear it clearly
02:46 Rakuen: 00:59:050 (2) - try removing this note
02:46 Rakuen: maybe you'll find a better rhythm
02:46 Rakuen: 00:59:550 (1,2) - Move the set to 00:59:717 - cuz the visible vocal 0.0
02:46 Rakuen: and maybe add a note 00:59:550 -
02:46 Setsurei: btw the raw is much slower than the one that I got (the volume)
02:47 Rakuen: puush me the audio
02:47 Rakuen: i could try and enloud for you
02:48 Setsurei: ok wait
02:48 Rakuen: if you want better raw maybe have to wait a bit
02:48 Rakuen: 01:00:383 (1) - long slider doesn't fit ;c
02:49 Rakuen: maybe shorten it to 01:00:717 - and put something on 01:00:883 - and 01:01:050 -
02:49 Setsurei: http://puu.sh/ccb7j.mp3
02:50 Rakuen: 01:03:217 (7) - move this to 01:03:550 - and then the (8) to 01:03:383 -
02:50 Rakuen: juz rhythm suggest
02:51 Rakuen: 01:04:633 - adding a note here would be a new rhythm too
02:51 Rakuen: there's a triplet in the music
02:51 Rakuen: same as 01:05:300 -
02:52 Rakuen: if possible make the visible vocals a "hit" rather than slider tail 01:08:717 -
02:52 Rakuen: ^ 01:09:217 - applies for this too
02:52 Rakuen: 01:09:883 - stream starts here, preferable just to put few more curcles there
02:53 Rakuen: or could try 2 short slider + 2 circles then to a long slider at 01:10:383 -
02:53 Rakuen: 01:10:383 (5) - shorten the slider to 01:10:550 - maybe
02:53 Rakuen: cuz nothing really sounds at
02:53 Rakuen: 01:10:717 -
02:54 Rakuen: wait there's a stop
02:54 Rakuen: juz map all the 3x 1/2
02:54 Rakuen: 01:13:050 - something skipped? xD
02:55 Rakuen: 01:14:717 - at this point you can hear the violin play in 1/2
02:55 Rakuen: it's kinda good for mapping insane
02:56 Rakuen: 01:21:717 - strong beat, maybe wanna map here too ;)
02:59 Setsurei: wait I'm still half done_(:3
02:59 Rakuen: yeah sure ;)
03:08 Rakuen: new mp3 http://puu.sh/cccJF/e2de6e67d3.mp3
03:08 Rakuen: should be better ;)
03:08 Rakuen: change the name as you wish
03:09 Rakuen: dont expect best audio from TV size unless blu ray is out
03:10 Setsurei: ok
03:11 Setsurei: 01:09:883 - still fixing up to here _(:3
03:12 Rakuen: no worries
03:12 Rakuen: ;)
03:12 Rakuen: btw you can try refer to this map if you want to map insane / extra
03:12 *Rakuen is listening to [http://osu.ppy.sh/b/502234 SawanoHiroyuki[nZk]:mizuki - aLIEz (TV size)]
03:12 Rakuen: i found it's a really really good mapset
03:12 Setsurei: let me know if you want to sleep first lol
03:12 Rakuen: skystar umi chippy captin all good mappers owo
03:14 Rakuen: oh btw i woke up at 1
03:14 Rakuen: slept too early like 10
03:14 Rakuen: aftermath x)
03:14 Setsurei: lool
03:21 Setsurei: insane done _(:3
03:23 Rakuen: :3
03:24 Rakuen: I'll juz mention a bit in other 2 diffs
03:24 Setsurei: now I can't FC my own insane
03:24 Setsurei: lol
03:25 Rakuen: lol ftw
03:25 Rakuen: cuz all the rhythms are like suggested
03:25 Rakuen: 00:34:718 - 1/6 ;)
03:26 Rakuen: tested juz now
03:26 *Rakuen is editing [http://osu.ppy.sh/b/520660 Mayama Rika - LIAR MASK [Hard]]
03:26 Rakuen: 00:59:050 (1) - cant really read this
03:26 Rakuen: 01:01:217 (2) - looks extra 0.0
03:27 Rakuen: 01:01:717 (3,1,2,3,4) - Rhythm here should be fixed for a bit
03:27 Rakuen: prefer to make them 'look' properly snapped
03:27 Rakuen: i mean like, this 01:01:383 (2,3,1) - is quite unbalanced
03:28 Rakuen: (2) and (3) are close to each other meanwhile (1) is juz a random jump
03:28 Setsurei: wait, your pointers are a bit miss o.o
03:28 Rakuen: wut 0.0?
03:28 Rakuen: oh yeah
03:29 Rakuen: huh?
03:29 Setsurei: 01:02:717 (3,1,2,3,4) - example
03:29 Rakuen: i guess not 0.0
03:29 Setsurei: 01:02:383 (2,3,1) - also this
03:29 Rakuen: isnt it like 01:02:717 (3,4,5,6) -
03:29 Rakuen: yeah should bhe like 01:01:217 (2,3,4) -
03:29 Setsurei: ah
03:29 Rakuen: miss click
03:29 Rakuen: lawl
03:30 Rakuen: 01:05:050 (1,2,3,4,5) - big jumps here arent necessary imo
03:30 Rakuen: it doesnt fit the AR
03:30 Rakuen: could try AR8
03:30 Rakuen: it helps on reading them
03:31 Rakuen: and previously mentioned the spacing 01:03:383 (5,6) -
03:31 Rakuen: it's like a diamond pattern but it's not really playable 0.0
03:32 Rakuen: 01:02:717 (3,4) - this jump is hard to read
03:36 Rakuen: imba XD 01:06:717 (3) -
03:36 Setsurei: ahahaha
03:36 Rakuen: 01:09:050 (5) - suggest to move to 01:08:883 - and add a circle at 01:09:217 -
03:36 Rakuen: well after all the rhythm suggest you could try remap some part and patterns
03:36 Rakuen: or else it probably look weird
03:37 Rakuen: need afk a while
03:39 Setsurei: ok
03:42 Setsurei: I'm done re-arranging the objects
03:44 Rakuen: er not sure when i'll off
03:44 Rakuen: my dad is back from like nightclub idk
03:44 Rakuen: he could turn off internet anytime
03:44 Setsurei: I see
03:44 Setsurei: we'll continue later then
03:44 Setsurei: ?
03:45 Setsurei: like in the afternoon or evening (I can't woke up early lol)
03:45 Rakuen: yeah Hard is mostly done
03:45 Rakuen: maybe juz normal
03:45 *Rakuen is editing [http://osu.ppy.sh/b/520660 Mayama Rika - LIAR MASK [Hard]]
03:45 Rakuen: 01:25:717 (1,2) - put more of these on previous part
03:45 Setsurei: yeah
03:46 Rakuen: er wait
03:46 Rakuen: maybe not
03:46 Rakuen: cuz it's 1/2
03:46 Setsurei: ok
03:46 Rakuen: juz maybe have to fix timing at 01:26:550 -
03:46 Rakuen: etc ;)
03:47 Rakuen: lel I'll savelog gimme my kds asdfghj
03:47 *Rakuen runs

Will continue Normal diff mod later on as discussed~

A star for supporting~
Topic Starter
Setsurei
[General]
fixed the waltz at 00:36:385 - and I'm not sure if this is also sounded 3/4 ends 00:55:050 -
I think it ends at 00:52:384 -
(actually Ike already check it and I missed the 3/4 sign)
[Normal]
standard of my Normal is 1.4 (also if I decrease it to 1.0, the gap between NHI is unbalanced)
00:04:796 (1,2) - I did check it with my skin and the default skin and it matches perfectly, idk about your skin though
00:15:052 (1,2) - nudge a bit to be precise
00:17:718 (1) - nudged
00:36:385 - the ticks seems the same (I put a clap on every 2 white ticks)
00:37:718 (3) - not sure about this, Easy/Normal diff can skip some beats, so I ignore this one for a while
00:41:384 - fixed
00:43:384 - ^
00:45:884 - same case as 00:37:718 (3) -
01:28:383 (3) - should be a slider here (or newbs can catch it)

Combos:
00:07:196 (1) - removed
00:46:384 - this was changed to slider, also its on a pattern
00:59:717 (1) - removed
01:00:383 (3) - added
01:01:383 (1) - removed
01:05:050 (1) - following pattern
01:05:717 (6) - ^
01:06:717 (1) - ^
01:10:383 (1) - removed
01:11:050 (1) - NCed
01:13:050 (5) - follow pattern
01:13:717 (6) - ^
01:15:717 (1) - removed
01:16:217 (5) - NCed
[Hard]
00:03:996 (4,1,2) - blanket already o.o
00:30:385 (1) - orz orz (I'm going to ask another QATs and BATs, because I really need this slider to be slowed down)
00:32:051 (4) - I think this is enough, the star rate is too high
00:42:384 - changed
01:08:383 (3,4,5) - changed to something else

Combos:
00:30:385 (1) - the speed is different here, so a NC is needed
00:34:718 (1) - removed this one
00:42:718 (1) - I followed the pattern here
00:59:050 (1) - ^
00:59:717 (1) - ^
[LIAR]
00:15:552 (2) - changed, but a bit different
00:30:385 (1) - orz orz orz orz (same case as Hard)
00:45:384 (4,1) - did modified a bit
00:58:883 (1,2,3,4) - what is lozenge, haha I'm not sure what you mean here
00:59:550 (1,2) - moved and modified something (I deleted this part 00:59:050 - )
01:09:383 (7,1,2,3,4) - add streams, and shorten the last slider to half

thanks for mod! - map updated

also Rakuen's IRC mod all fixed on Hard and LIAR diffs
delay Normal :3
thanks for mod and the star!

gonna change the mp3 later, I'm sleepy
edit: changed mp3 on Wednesday, October 15, 2014 at 9:07:52 AM (GMT+7)

confirmed with BAT
00:30:271 (1) - may modify the .osu to use 0.25x
Karen
NM from my queue

[General]

none

[Normal]

  • 00:41:104 - add a note?
[Hard]

  • 00:58:769 - add a note
    00:54:936 (1) - move this to (136,272)(maybe a little different) to make it looks in order
    00:57:269 (7) - this to (252,312)
    01:12:769 (6) - move this slider to01:12:936 - and end at01:13:103 - and add one note at01:12:769 -
[LIAR]

  • maybe AR8.5 is better
    00:26:771 (3,4) - it's very difficult to read
    00:32:104 (3,4) - i thik it's better like this
    click
    http://puu.sh/ccVDV/08bd21bc78.jpg
Topic Starter
Setsurei
[Normal]
00:41:104 - thanks for pointing. well, density will be too high, so I'll delete 00:40:770 - for consistency
[Hard]
00:58:769 - added
00:54:936 (1) - on purpose because blanket 00:54:936 (1,4) - and DS consistency
00:57:269 (7) - diamond pattern at 00:56:603 (5,6,7,1) -
01:12:769 (6) - changed
[LIAR]
AR9 so when on reff it is suitable (actually I want this to be 9.5 but because of the slow opening, I decreased it to 9)
00:26:771 (3,4) - I'll change it to triplets
00:32:104 (3,4) - I can't open the puu.sh orz, anyway this is a parallelogram pattern here 00:32:104 (3,4,5,6) -

thanks for mod! updated
Amasuro
Oh, you updated while I was modding. Oh well...

Yo, M4M from your queue :)

[General]
  1. You need a difficulty under 2*! Hope you have one planned or got someone making it for you.

[Normal]
  1. 00:09:462 (3) - Straighten this note out?
  2. 00:15:604 (2,3) - Weird flow, maybe flip this pattern around? My idea:
  3. 00:36:937 (2) - Rhythm suggestion:
  4. 00:45:770 - Add note?
  5. 00:46:604 (4) - Add NC
  6. 00:55:603 (3,4) - Blanket these better?
  7. 01:15:603 (5,1) - Found this overlap hard to read. I think you should just space the notes out.
  8. 01:17:269 (3,4) - Change this rhythm to this?

[Hard]
  1. 00:21:437 - Add a note here?
  2. 00:34:604 (4,5,6,7,8) - Dislike this stream. My suggestion:
  3. 00:41:104 (4,5) - Change these two notes into a slider?
  4. 00:57:603 (1,2,3,1,2,3) - Dislike the rhythm here. The gap doesn't seem to fit and it breaks the flow. Suggestion:
  5. 01:02:936 (4,5) - Change these two notes into a slider?
  6. 01:17:935 (1,2) - Don't like this sudden jump, it doesn't seem to fit the music to me

[LIAR]
  1. 00:10:662 (2,3,4) - Line up the heads of these notes in a straight line? Don't forget to keep the blanket on 00:11:062 (3,4) - once you're done moving the notes
  2. 00:37:771 (4) - Ctrl-G?
  3. 00:39:271 (2) - ^
  4. 00:57:936 (2) - Another Ctrl-G suggestion, lol
  5. 01:02:936 (6) - Change this into a slider? End at 01:03:103 -
  6. 01:03:436 (8,1) - Don't like the flow between these two notes. Try moving (8) like this?
Good luck getting this ranked! :)
Karen

Setsurei wrote:

[Normal]
00:41:104 - thanks for pointing. well, density will be too high, so I'll delete 00:40:770 - for consistency
[Hard]
00:58:769 - added
00:54:936 (1) - on purpose because blanket 00:54:936 (1,4) - and DS consistency
00:57:269 (7) - diamond pattern at 00:56:603 (5,6,7,1) -
01:12:769 (6) - changed
[LIAR]
AR9 so when on reff it is suitable (actually I want this to be 9.5 but because of the slow opening, I decreased it to 9)
00:26:771 (3,4) - I'll change it to triplets
00:32:104 (3,4) - I can't open the puu.sh orz, anyway this is a parallelogram pattern here 00:32:104 (3,4,5,6) -

thanks for mod! updated

it's my fault
Topic Starter
Setsurei
[General]
oh crap, I just read the Ranking Criteria..
I'll make my Normal to below 2 then, I don't want a full ENHI because that is tiresome (even its a GD or not)
NHI spread is enough imo
[Normal]
00:09:462 (3) - changed
00:15:604 (2,3) - if I put it there it will make the flow cramped (because 00:17:604 (1) - is right below 00:16:271 (3) - )
00:36:937 (2) - this will increase the star rate, so nope
00:45:770 - ^
00:46:604 (4) - NCed
00:55:603 (3,4) - thin curve on purpose
01:15:603 (5,1) - fixed
01:17:269 (3,4) - same case, I avoided 1/2s
and yay my Normal is now 1.96 lol
[Hard]
00:21:437 - added
00:34:604 (4,5,6,7,8) - changed
00:41:104 (4,5) - ^
00:57:603 (1,2,3,1,2,3) - ^
01:02:936 (4,5) - I want the strong beat here so no change
01:17:935 (1,2) - stacked to (2)
[LIAR]
00:10:662 (2,3,4) - this is a triangular pattern here 00:10:262 (1,2,3) - so, no change
00:37:771 (4) - on purpose
00:39:271 (2) - ^
00:57:936 (2) - ^
01:02:936 (6) - a pausing effect, so I prefer hitcircle
01:03:436 (8,1) - ctrl G -ed lol

thanks for mod! updated
@Kagamine Ren: still prefer my parallelogram :3
LucyAkuzumi
Awesome! It would've been better with a video. I can give you an HD one if you like, I wouldn't mind. :D
Topic Starter
Setsurei

LucyAkuzumi wrote:

Awesome! It would've been better with a video. I can give you an HD one if you like, I wouldn't mind. :D
I have the vid myself (fyi this mp3 was taken from the video)
but I'll think it again to use video or not

thanks for your opinion
kuroanchan
oke langsung aje

[Normal]
OD-1
00:17:604 (1) - naikkin dikit, biar kesannya engga mepet banget
00:56:936 (5) - x:328 y:304
01:08:936 (2) - x:464 y:120

[Hard]
more trap diff, but i say it's 'a little' to hard for hard
kek berasa maen hard trus waktu kiai tau2 udah insane, tolong sv nya di turunin dikit- menurut saya ini kayak insane kiai, hampir sama.

[Insane]
01:09:102 (8) - kenapa ga di blanket?


maaf dikit ._.)_
Topic Starter
Setsurei
[Normal]
OD-1
00:17:604 (1) - biar ga mepet sama 00:18:937 (3) - ? tapi sengaja jarak segitu blanketnya
00:56:936 (5) - moved
01:08:936 (2) - yang ini ntar DS inconsistency
[Hard]
SV 1.7 itu standard Hard diff ku, well aku modif dikit deh kepadatannya
[Insane]
01:09:102 (8) - flownya kesan menyempit kalo aku pindahin kesana

thanks for mod! - updated
kamikin_old
NO KUDOSU
Consider adding 'opening' and '2' to your tags

Edit: Your default hitsound doesn't really go with the song and at the beginning of normal, consider making them quieter
Topic Starter
Setsurei

kamikin wrote:

NO KUDOSU
Consider adding 'opening' and '2' to your tags

Edit: Your default hitsound doesn't really go with the song and at the beginning of normal, consider making them quieter
added 'second' and '2nd' on tags so when people search they may use '2' from the '2nd', 'opening' is already on tags

changed hitsound to custom (might want to re-dl)

thanks
kakifly
m4m

General
  1. Have a blank slider slide.. mainly since in the beginning the default sound is really annoying http://puu.sh/cdUpX/83e54e20a9.wav
Normal
  1. AR 5 is too high.. doesnt fit this song. lower it a bit pls
  2. 00:01:482 (1) - i suggest having a lower SV especially here(rest of the song as well) preferably around x1.10??; since this part of the song is really slow and the current SV really doesnt work well. x1.40 SV is the average SV for hard diffs
  3. 00:07:082 (4) - add finish on body
  4. 00:11:062 (1) - add finish
  5. 00:23:937 (3,4) - maybe unstack? this stacking is kind of random since you didnt do it anywhere else up until here
  6. 00:24:271 (4) - i really suggest changing this part so the strong beats on 00:24:604 - and 00:24:937 - are more emphasized
  7. 00:29:604 (3) - finish on tail?
  8. 00:42:937 (2) - change this part so the downbeat here is emphasized
  9. 00:44:270 (1) - add finish; you can hear it in the music
  10. 00:45:604 - add note? theres a sound here and it has an awkward pause right now//
  11. 00:49:270 (3) - overlaps health bar; move it down
  12. 00:50:270 (5) - slider is questionable.. is it really necessary ?the overlap can easily confuse beginners
  13. 01:03:436 (2) - add finish on head
  14. 01:04:936 (1,2) - maybe you can use 2 1/2 sliders here instead since there is the drum in the music..?
  15. 01:04:936 (1,2) - i havent mentioned this much throughout the song but try to give notes a smoother transition/ flow, this is an example of an awkward flow.. doing something like this would be better go through the diff and fix some of these
  16. 01:09:269 (3) - slider shape doesnt really match music? put the red square on the slider tick for it to match the beat
  17. 01:28:269 (3) - you cannot silence notes according to the ranking criteria.. but silencing a spinner is ok :3
Hard
  1. 00:02:282 (2) - make this a 1/1 repeat slider to follow the music better
  2. 00:12:662 (1) - end this a bit earlier; for hard it is suggested to have 375ms of recovery time from a spinner to the next note; here you only have 300 t/241019
  3. 00:15:438 (2,4) - remove; so you can have better consistency with 00:17:604 (1,2,3) - but its okay to have 00:22:937 (1,2,3,4,5) - since the music gets louder and more dominant
  4. 00:30:271 (1) - not sure if this SV change is necessary...
  5. 00:33:604 (1,2,3) - here you have two options from me. 1. remove 00:34:104 (2,3) - and add a repeat on 00:33:604 (1) - since there is a more dominant sound on 00:34:271 (3) - than 00:34:104 (2) - so it would only make sense. 2. delete 00:34:104 (2) - , same reasoning
  6. 00:34:937 (5,6,7,8) - sound is all the same but 00:35:437 (8) - is a slider.. kind of random, make them all circles or 1/2 repeat sliders
  7. 00:39:104 (4) - remove.. it serves no purpose
  8. 00:40:770 (2,3,4) - when it comes to that you must map vocals please avoid mapping every single syllable; it becomes overmapped
  9. 00:42:770 (2) - remove
  10. 00:43:270 - - emphaisize this downbeat here by starting a note on it
  11. 00:57:269 (7) - ovelaps (4) doesnt look so good..
  12. 00:57:603 (1) - try this? matches music better imo
  13. 00:59:269 (3) - remove this and start (2) at 00:59:103 - to match the music
  14. 00:59:603 (1,1) - flow is awkward here
  15. 01:05:103 (2,4) - stack is off
  16. 01:07:936 (2) - remove and make 01:07:603 (1) - a 1/1 slider since you map more than needed, theres no need to make the diff harder just because its a hard
  17. 01:08:269 (3) - try this? to match the music better and ^
  18. 01:17:269 (3,4) - why this random distance change? nothing in the music is significant here
  19. 01:29:353 (3) - same as normal
LIAR
  1. 00:03:082 (3,4) - this distance and the shape of (4) is inconsistent with 00:01:482 (1,2) - .. make it more consistent?
  2. 00:20:271 (1) - your missing a chance here for a triplet! :o theres a sound on 00:20:271 - 00:20:437 - 00:20:604 - you should map
  3. 00:26:771 (3,4) - remove these
  4. 00:24:604 - should be emphasized and made into something clickable..
  5. just a circle at 00:29:604 - is fine.. no need for the 1/2 slider 00:29:437 (3) -
  6. 00:30:271 (1) - SV change imo isnt needed
  7. 00:47:270 (4) - a 1/1 repeat slider would work better here to emphasize the beat at 00:47:604 -
  8. 00:48:937 (2,3,4,1) - this distance inconsistency tho ;P
  9. 01:00:269 (1) - ctrl+g for better circular flow
  10. 01:01:936 (1,2,3,4) - these jumps are too much.. lessen them a bit
  11. 01:12:769 (6) - isnt needed make (5) a slider, try not to over complicate rhythms
  12. 01:19:769 (4) - stack onto (3) since this is really hard to read
  13. 01:29:353 (4) - same as normal and hard

    map still needs some work; mainly on insane and hard where you make rhythms harder and it doesnt really follow anything; and in insane; watch out for inconsistent spacing that i didnt point out
good luck!
Topic Starter
Setsurei
[General]
prefer to reduce the front to 10% rather than making silent slider slide
[Normal]
AR 4
00:01:482 (1) - stay as it is, because if I lower the SV, the gap balance from NHI is too far (as I mentioned on mods before)
00:07:082 (4) - prefer not (it will need more ticks and increasing the combo count more than Hard)
00:11:062 (1) - added
00:23:937 (3,4) - ok
00:24:271 (4) - it was before hitcircles, it will make the star rate over 2.0 - so I'm changing it to reverse slider
00:29:604 (3) - ok
00:42:937 (2) - prefer not
00:44:270 (1) - added
00:45:604 - added
00:49:270 (3) - moved
00:50:270 (5) - 4 of my friends (3 of them can't play Hard) can still differentiate and can see through the flow
01:03:436 (2) - added
01:04:936 (1,2) - this will make it harder
01:04:936 (1,2) - did this on purpose, also some of my objects are like that because I do it on purpose too
01:09:269 (3) - changed
01:28:269 (3) - this is not a completely silence beat, 5% (I've read the ranking criteria once again and confirmed that this is not unrankable)
[Hard]
00:02:282 (2) - prefer to remain like this
00:12:662 (1) - alright, moved like Normal
00:15:438 (2,4) - removed
00:30:271 (1) - I really need this feel orz
00:33:604 (1,2,3) - prefer delete (2)
00:34:937 (5,6,7,8) - it was before hitcircles, but I've changed it to slider to have a feel on ending
00:39:104 (4) - ok
00:40:770 (2,3,4) - imo this is alright
00:42:770 (2) - removed
00:43:270 - ok
00:57:269 (7) - 3.5 beats away, no problem here
00:57:603 (1) - ok
00:59:269 (3) - ok
00:59:603 (1,1) - moved something
01:05:103 (2,4) - fixed
01:07:936 (2) - ok
01:08:269 (3) - ok
01:17:269 (3,4) - fixed
01:29:353 (3) - same as Normal
[LIAR]
00:03:082 (3,4) - fixed
00:20:271 (1) - changed
00:26:771 (3,4) - lol I've been changing this part too much, btw removed
00:24:604 - ok
00:29:604 - ok
00:30:271 (1) - same case as Hard
00:47:270 (4) - changed to 1/1 but no repeat, added hitcircle after it
00:48:937 (2,3,4,1) - on purpose, to ease, I NC when the DS changed
01:00:269 (1) - prefer mine
01:01:936 (1,2,3,4) - these jumps are alright (I can FC it, also did ask some pro player that the jumps are good and readable)
01:12:769 (6) - this one is alright, no change
01:19:769 (4) - prefer on that place, I NC it for a better read of different beat
01:29:353 (4) - same as Normal and Hard

thanks for mod! - updated
IA42
Well this beatmap is good from first i mod but IMO there is a little thing need to be moding Maybe so here my mod

[Normal]
- Reduce SV to 1.20 or 1.30 bcus 1.40 is to fast for normal in this BPM IMO
[Hard]
- 00:25:604 slider to near from this one 00:26:271 IMO considering to move it a little bit to make the distance looks like more better
[LIAR]
- 01:25:603 recommended to change this slider to this one 01:20:269 (1,2,3)
- 01:26:936 ^^^

Just only that's sorry if this not really help
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