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Spawn Of Possession - Apparition

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Total Posts
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Topic Starter
Mazzerin
This beatmap was submitted using in-game submission on Wednesday, September 16, 2015 at 9:17:32 PM

Artist: Spawn Of Possession
Title: Apparition
Tags: incurso progressive technical death metal marathon undeadbananaz deathstream
BPM: 80
Filesize: 17555kb
Play Time: 08:18
Difficulties Available:
  1. Blind Faith (8.08 stars, 2825 notes)
Download: Spawn Of Possession - Apparition
Information: Scores/Beatmap Listing
---------------
The apparition, a messenger of the eternal scripture
Phantom of shine, disembodied and descent of heaven

STORYBOARD BY UNDEADBANANAZ REDOWNLOAD 2015/04/20

Xantaria
Avena
ew
SPOILER
19:13 Priti: 01:00:069 (5,6) - random cleps pls?
19:14 Mazzerin: yes ok removed
19:14 Priti: 00:58:444 (2) - Should be placed further, these notes should be distance bursts, not same distance
19:14 Priti: brb
19:15 Mazzerin: yes ok done
19:18 Priti: 01:00:194 (6,1,2) - dis isn't right
19:19 Priti: equal spacing but not the same pressure
19:19 Priti: 01:00:194 (6,1) - should be x0.9
19:19 Priti: 01:01:569 (1,2,3,4) - y uneven spacing hun
19:20 Priti: 01:12:569 (5) - should be a circle
19:20 Priti: 01:13:819 (1,2,3) - equal spacing please..
19:20 Priti: 01:16:569 (5) - circle
19:21 Priti: 01:18:569 (1) - finish
19:21 Priti: also, this section should have something every 1/1, either find a sample to fit the hi-hat or use a whistle
19:21 Priti: 01:24:569 (1,2) - spacing makes it look like 1/4
19:22 Priti: 01:57:069 (1,1) - ?????
19:23 Priti: 02:05:069 (1,1) - u wot woman
19:23 Mazzerin: piano
19:23 Priti: ye but
19:23 Mazzerin: its the piano
19:23 Priti: slider starting on blue tick
19:23 Priti: and odd NCing
19:23 Priti: plsno
19:23 Mazzerin: can i keep but remove nc?
19:23 Priti: 02:09:569 (9,1) - nc and remove nc
19:23 Priti: yes
19:24 Priti: 02:18:069 (1,2,3,4,1,2,3,4,1,2,3,4,5) - just.. no..
19:24 Priti: 02:26:069 (4) - claps pls
19:24 Mazzerin: too hard?
19:24 Mazzerin: or cancer
19:24 Priti: 02:29:569 (1,2,3,4,1) - spacing
19:24 Priti: cancer
19:24 Priti: pure cancer
19:24 Priti: 02:32:069 (4,5) - nuh
19:24 Priti: 02:34:069 (3,4) -
19:25 Priti: 02:37:569 (1,2,3,4) - SPACONG
19:25 Mazzerin: youre fast as fuck
19:25 Priti: ye
19:25 Mazzerin: wait what about nuh
19:25 Mazzerin: what is bad there
19:25 Priti: claps
19:25 Priti: ofc
19:26 Mazzerin: ahhh ok
19:26 Priti: 03:20:819 (1) - rnc
19:27 Priti: 03:27:940 (1) - make it end on the white tick plox
19:27 Mazzerin: ups
19:27 Priti: 03:35:940 (1,2,3,1,2,3,1) - 1/3
19:27 Priti: use like
19:27 Priti: two kick sliders
19:28 Priti: http://osu.ppy.sh/ss/2486873
19:28 Mazzerin: yeah less cancer
19:28 Priti: 03:41:440 (1,2,3,4,5,6,7,8,9,10,1) - odd snap, but 1/3 will be the closest
19:28 Priti: use kick sliders again
19:29 Priti: 04:11:846 - you're ignoring a really strong 1/4 drum here, plsno
19:30 Priti: 04:40:046 - a note plox
19:31 Mazzerin: you think 1/4 slider is enough there?
19:31 Mazzerin: instead of the circle only?
19:31 Mazzerin: on 4 11
19:31 Priti: idk
19:31 Priti: lol
19:33 Priti: 05:59:348 (2,3,4,5,6,7) - this first pattern of the BPM change should be pure 1/2
19:33 Priti: sliders
19:33 Priti: for a better understanding of the new rhythm
19:33 Mazzerin: ok
19:34 Priti: 06:37:611 (8,1) - should be a jump too
19:34 Priti: 06:22:237 - this is totally 280bpm
19:35 Priti: 06:49:451 (1,2,3,1) - I guess it's supposed to be 1/6?
19:36 Mazzerin: ok
19:36 Priti: 07:44:022 (1,2,3,4,1,2,3,4,1,2,3,4,5) - cancer
19:37 Mazzerin: :D
19:37 Mazzerin: yes
19:37 Priti: 08:18:272 - add a note not too far from 4, there's a sound
19:37 Priti: I'M DONE, GIVE ME KD, THIS MOD WAS HALF ASSED AND PURE SHIT
Ommetaphobia
Sick map
Saut


so deep i cant even see you down there, mate




yo babe


  • [General]
  1. yay an other 7-8stars hype train map .-.
  2. i think the combo colors are a bit too similar in general, espacially with that bg they dont set a great contrast - there are some really bright parts in that bg, so you could use these as guideline for some variation
  3. as we already discussed the bg quality is shit, i found a better version and cropped it like you wished (almost whole font and half of that guy)


  • [that one diff]
  1. 00:54:819 (3,4,5,1) - if you want to add some sexappeal (obv you have to rerange the following few objects afterwards)
  2. 00:56:069 (4,1,2,1) - also not sure if you could change the pattern here, since going pretty fast in a line is meh (if these flowrules apply to 8star diffs lmao) - and i noticed later on a similar part in the song you placed these dummdumm objects way better, do this also here \o/ (02:22:569 - these beginning from that part are good)
  3. 00:58:319 (1,2) - same as above and since 1 is a pretty strong beat+nc you could add some more ds here
  4. 01:00:319 (1,2) - ^
  5. 01:01:569 (1,2,3,4,1) - not a fan of that constellation, but if you really want to keep it i would atleast add some more space between 1 and 3 and also make the the beginning of 3 parallel to 2
  6. 01:03:819 (3,4) - cant really tell but i think setting here a 0.86ds will be pretty confusing - more spacing like here for example 01:07:069 (4,5) -
  7. 01:09:569 (1,2,3,4)
  8. 01:14:819 (1,2,3,4,5,6) - stream closer to 6 to set a constant ds here - 01:14:819 (1,2,3,4,5,6,7,8,9) -
  9. 01:17:069 (1,2,3,4,5,1) - ouch, use composing tool for a perfekt pentagon shape
  10. that following stream part could use some work (rerangements for more flow except you made those hard to catch streams on purpose - then it should be fine i guess)
    some stuff i which would be nice e.g.:
  11. 01:34:569 (1,2,3,4,5,6,7,8,9,10,11,12,13) - is this supposed to be a perfect circle? cuz its not
  12. 01:24:756 - is there a reason for not setting an object here? Because there is something in the instrumentals
  13. 01:37:319 (13,1) - if you want too keep a 1/2 jump here you should increase the ds because it would totally feel like a 1/4 jump since the distance from 01:37:319 (13) - to 01:37:569 (1) is pretty much the same as from 01:37:569 (1) - to 01:37:819 (2) - (optical)
  14. 01:38:069 (4,5) - same here
  15. 01:39:694 (3,1,2,3) - will be very hard to catch, you could create a circular flow here by turning 1 2 3 around
    [box=i hope you get what i mean[img:1337:1337]http://puu.sh/gYPZv/92b6d4558a.jpg[/img:1337]
01:41:319 (10,11,1) - copy paste of 10, rotate by 25° would looke badass imo
01:42:819 (2) - http://puu.sh/gYQai/3a191b009e.jpg maybe so it will be easier to read? 01:45:819 (1) - could add an other nc to emphasize the 1/1 jumps here 02:29:569 (1,2,3) - improve blanking here a bit
02:38:069 (3,4) - moving them abit down looks more appealing to me
03:00:569 (1,3) - overlap is avoidable here 05:13:046 (1) - shouldnt the nc start right here? since the music chagnes 05:15:206 - why isnt that short part mapped huh 05:59:126 - i love that kiai 06:56:094 (1,2,3) - wow, that was extremly sudden, im not even sure if the song gives a good opportunity to add so much ds here- however if you want t okeep it i would recomment to decrease the spacing of the first few jumps and increase it step by step so the player gets a fair warning
the second part of your map is way better than the first part, since you said that this is an old profect i bet you recently mapped the second part :^)
anyways that's all - good luck
Topic Starter
Mazzerin
fixed literally everything
Bearizm
Change the CS to 4.2? the high BPM and jumps doesn't go very well with CS4.5 imo, it's extremely harsh considering the streams and jumps in 240BPM. just something I have in mind.

no kd.

Looking forward to this map.
Topic Starter
Mazzerin

[ Madoka ] wrote:

Change the CS to 4.2? the high BPM and jumps doesn't go very well with CS4.5 imo, it's extremely harsh considering the streams and jumps in 240BPM. just something I have in mind.

no kd.

Looking forward to this map.
that would literally need a complete remap from scratch
Saoji
  1. 01:14:444 - Add a note
  2. 01:21:944 (2) - I would CTRL+H+J, the stream just before doesn't need a lot of movement, and suddenlty there's those sliders wich requires too much movement compares to the changement in the music.
  3. 01:22:069 (1) - Fix blanket
  4. 01:22:569 (1) - Yoiu could add a finish
  5. 01:28:319 (9) - NC+finish
  6. 01:28:569 (2) - Finish on the beginning ?
  7. 01:30:069 (1,2) - The fact that those 2 notes have the same spacing (visually) than 01:30:319 (3,1) - should alarm you (well I'm just not a big fan on the flow of your first pattern)
  8. 01:32:569 (1) - finish on the beginning
  9. 01:39:569 (1,2,3,1,2,3,1,2,3,1,2,3) - Great
  10. 02:38:569 (1) - Try to follow a bit more the previous slider (like try to put it around x344 y280
  11. 02:45:569 (1) - You could slightly improve the blanket
  12. 03:05:069 - You're definetly missing a note here
  13. 03:11:819 (2,3,4,5,1) - You missed your star
  14. 03:36:440 (1,1) - No really need to spam combo here?
  15. 03:41:940 (1,1,1) - ^
  16. 04:54:086 (1) - Add finish?
  17. 04:55:526 (5) - ^ Maybe a NC too
  18. 04:57:686 (1) - finish?
  19. 04:58:406 (8,1) - ^
  20. 05:12:806 (1,2,1) - That's almost unreadable. the spacing of the stream goes higher and higher, considering the spacing between 05:12:806 (1,2) - you can wonder if both notes are not part of the streams too especially cause 05:13:046 (1) - looks like it's a 1/4 with (2)... Well I hope you got what I mean
  21. 05:30:086 (4,7) - NCs for better reading
  22. 05:31:286 (3,5) - NCs to prevent new SV
  23. 05:32:966 (4) - NC for reason above
  24. 05:33:926 (4) - ^
  25. 05:36:806 (4) - ^
  26. 05:37:766 (4) - ^
  27. 05:38:966 (3,5) - ^
  28. 05:46:646 (6,8) - ^
  29. 05:54:326 (3,5) - ^ (The NC should be on (3) in any case by the way.
  30. 05:56:246 (6,1,2,3,4,5) - The flow between the slider and the triangle isn't that good. Try maybe something like this http://puu.sh/h0oPH/f62bdf523b.jpg
  31. 05:56:726 (3,4,5) - Ctrl+j for better flow !!
  32. 05:57:206 (3,4,5) - ^
  33. 06:12:237 (2,2) - You could Ctrl+G+H+J for better flow x)
  34. 06:28:987 (4,1) - Fix spacing, you didn't do it in the previous pattern
  35. 08:03:772 (5,9,13) - NC?
  36. 08:12:272 (5) - NC
  37. 08:18:147 (4) - Just a single note instead might be better.
That's cool. I disagree with your NCs basically, and I think there's a real lack of Hitsounds, (finish/claps)...

Good luck!
Topic Starter
Mazzerin
fixed everything except
08:18:147 (4) - Just a single note instead might be better.
theres something in the background there(ghost note?)
Saoji

Mazzerin wrote:

fixed everything except
08:18:147 (4) - Just a single note instead might be better.
theres something in the background there(ghost note?)
Then reduce volume at the end of the slider to 40% or smthing! 8-)
Topic Starter
Mazzerin

Yales wrote:

Mazzerin wrote:

fixed everything except
08:18:147 (4) - Just a single note instead might be better.
theres something in the background there(ghost note?)
Then reduce volume at the end of the slider to 40% or smthing! 8-)
ah ye good idea gonna do that
Ciyus Miapah
oh god 8 minutes map with almost 8 star rating, this map will become god of raned RSI map
add "marathon" as your tags (huh i almost forget this thing since your first ranked map didnt put marathon as tags)


Blind Faith:

OH god CS 4.5 make this map almost like..... dunno maybe unFC-able
02:50:444 (1) - circle triplet better
03:16:881 (2) - probably this slider better mapped with 1/2 pattern
03:35:190 (4) - overlap like this no good i think, some misses will be in here, make this one clearly visible or just stack it properly can help readability here
03:46:690 (5) - probably this slider will gonna confuse any players
04:37:166 (3) - overlap like this confusing especially in some high BPM song (yeah you map alot in that part but its okay i think)
05:00:326 (1,2,3,4) - questionable flow, i cant see this flow too hard to read lmao
05:00:806 (5,1) - and this sudden 1/1
05:18:566 (4,1) - why sudden stack? overlap it better (overlap makes notes more readable)
05:13:286 - 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 123 lol
05:26:006 (3,4,1) - same ^ (im suggesting same thing on your other pattern like this)
05:56:726 (3,4,5) - oh why D:
06:05:237 (9,1) - this flow is hard to understand (overlaps make it very extremely confusing)
06:10:681 (1,2,3,4,1,2,3,4,1,2,3,4) - dat overlaps
06:21:348 (4,1) - this one to, sudden flow change direction makes this totally ruin flow on map (and player will be suffered aaaaaaa)
06:34:665 (5) - ctrl+g?
06:42:808 - nice sliderarts
07:04:665 (1,2) - dat full screen
07:08:522 - AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!! (one kiai full of hand tortures!!!!)
07:54:647 (1,2,3) - umm i think make it more clearly visible can increase flow and spacing difference on 07:54:897 (3,4,5) - makes unnecessary
07:55:022 (4) - NC this instead of 07:54:647 (1) - (strong piano sound)
08:13:522 (1,1) - creepy
08:18:147 (4) - reshape slider? (sliderart pls ahahahah)

ok
goodluck of your map, Cookiezi will FC this at first play
Topic Starter
Mazzerin

Fort wrote:

04:37:166 (3) - overlap like this confusing especially in some high BPM song (yeah you map alot in that part but its okay i think)
i think ar10 remedies that, its no big deal as long as the movement is flowy enough changed most patterns anyways
05:00:806 (5,1) - and this sudden 1/1
well the song is like that, fixed the sliders before though
05:26:006 (3,4,1) - same ^ (im suggesting same thing on your other pattern like this)
these are ncd differently because of SV changes
changed all but ^
Bearizm
Topic Starter
Mazzerin

[ Madoka ] wrote:

https://www.youtube.com/watch?v=Zl1yCKOQQO8

map this next pls :')
maybe, incurso is a fucking masterpiece, all songs are neckbreakers
meii18
20:14 Mazzerin: uh i wrote a request on your thread but its too long for a nm
20:14 ByBy_ChAn: yea
20:14 Mazzerin: so i said id like an irc mod
20:14 ByBy_ChAn: sure
20:15 ByBy_ChAn: what map ?
20:15 Mazzerin: when should i ask you to irc?
20:15 *Mazzerin is listening to [http://osu.ppy.sh/b/673217 Spawn Of Possession - Apparition]
20:15 ByBy_ChAn: you can now
20:16 Mazzerin: wait brb going to the toilet, diff is blind faith
20:16 ByBy_ChAn: okay
20:21 Mazzerin: i am ready
20:21 ByBy_ChAn: wait to dl
20:23 ByBy_ChAn: wow
20:23 ByBy_ChAn: 3 extra diffs ?
20:23 Mazzerin: nono only blind faith
20:23 Mazzerin: its for approval
20:23 ByBy_ChAn: okay
20:23 ByBy_ChAn: and pls why you not delete end jumps and solo diffs ?
20:24 Mazzerin: theyre for testplaying
20:24 Mazzerin: solo = peak of the song, thats where input is needed from top players
20:24 ByBy_ChAn: but if you want approv this map save those diffs to a file or something and keep only Blind Faith
20:24 Mazzerin: yes i know
20:24 Mazzerin: its just for easy access atm
20:24 ByBy_ChAn: ok
20:39 ByBy_ChAn: general
20:42 ByBy_ChAn: found unused wav file : normal-hitwhistle1.wav remove it /w\
20:42 Mazzerin: i already used tic clicks thingie
20:42 Mazzerin: i think its a bug because i used it
20:42 Mazzerin: 06:25:665 (1,2,3,4) -
20:42 Mazzerin: on these for example
20:43 ByBy_ChAn: because it's not used on all diffs
20:43 ByBy_ChAn: you used it only in blind faith
20:43 Mazzerin: OH
20:43 Mazzerin: and i cut the other parts from those diffs where i used it
20:43 Mazzerin: ok i got it
20:52 ByBy_ChAn: blind faith
20:54 ByBy_ChAn: firstly : 05:22:886 (1)- according to aibat , the spinner is 720 ms long than 750 ms
20:55 ByBy_ChAn: check it if gets at least 1000 at auto
20:55 Mazzerin: yes it does on test>tab
20:55 ByBy_ChAn: ok
21:01 ByBy_ChAn: 00:55:569 (1)- move the last gap to 329|201 for a smoother flow like previous objects owo
21:03 Mazzerin: ok can we actually do this tomorrow or something?
21:08 ByBy_ChAn: why ?
21:08 Mazzerin: i have to sleep :(
21:08 ByBy_ChAn: ok
21:08 Mazzerin: 23:08 here and have to wake up at 6:40
21:08 ByBy_ChAn: I can post on thread

pls delete the first 2 diffs because those are not for approval >w<
Ciyus Miapah
wohoooo
XII
my man
Hollow Wings
m4m

General

  1. normal-hitwhistle1.wav is not used anywhere. remove that or add this sample somewhere.
  2. well, if your map's really for rank, remove those additional diffs please.

Blind Faith

  1. 01:45:819 (1,1,1) - larger these jumps, for you already set 1/2 jumps like 01:47:819 (2,3) - with similar ds. and also, maybe reduce nc spam here. oh and, maybe swap 01:46:069 (1,1) - to give larger jump at 01:46:319 (1,1) - with same gap, otherwise it plays a bit odd for that really high bpm.
  2. 02:41:569 (1) - still recommend you larger these sliders' ends' volume a bit. if you don't change that, those rhythm can be a bit hard to catch when playing (thou effect not much because there're few rhythm shiftings), still consider a bit.
  3. 03:41:440 (1,2,3) - you set these objs following vocal track imo, but i have to say vocal beats' some kind of random here, maybe give another track a try.
  4. 06:08:126 (3) - larger notes' volume from this note, nearly can't be heard imo.
  5. high bpm maps like this should be set in a more-regular-type, random composing can be hardly read and plays much more diffcult than regular ones. the map itself is ok to me, consider to arrange those jumps' ds a bit as i said before.
to me personally, Eroko's everything will freeze is really a good example, i'm looking forward maps in that type tbh.

good luck.
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