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nano x yuyoyuppe - Beautiful ground

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Total Posts
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Topic Starter
theramdans
This beatmap was submitted using in-game submission on Monday, September 28, 2015 at 11:15:00 AM

Artist: nano x yuyoyuppe
Title: Beautiful ground
Tags: nanoir A_Mystery
BPM: 182
Filesize: 5302kb
Play Time: 03:11
Difficulties Available:
  1. A Mystery's Insane (4.96 stars, 775 notes)
  2. Easy (1.55 stars, 178 notes)
  3. Hard (3.5 stars, 481 notes)
  4. Insane (4.72 stars, 676 notes)
  5. Normal (2.13 stars, 264 notes)
Download: nano x yuyoyuppe - Beautiful ground
Information: Scores/Beatmap Listing
---------------
Let's Go!

Difficulties:
Easy made by me
Normal made by me
Hard made by me
Insane made by me
A Mystery's Insane made by A Mystery

Bubbled by monstrata 2015-09-27
Qualified by BeatofIke 2015-09-29
Previous Icon(s) History
Bubbled by Gray Veyron 2015/04/08
Popped Bubble by Secretpipe 2015/04/10
Rebubbled by Secretpipe 2015/04/11
Qualified by HabiHolic 2015/04/11
DQ by Desperate-kun
Thanks to Shiro for timing check


Bonus \o/
ursa's Rain and Arcubin's Taiko - <- Click me!
ursa
GD ctb diff done

*Link
Arcubin
Download my taiko diff :) as requested
wendao
You did it much better this time \:D/

[General]
  1. gw ga ngerti kenapa ada tags Remember your color. di tags, meanwhile lagu ini ga ada di album tsb.
  2. pls note that I can't mod CtB neither Taiko

[Insane]

  • sayang sekali, Kiainya ga dimanfaatin sempurna, although this is hardest diff... :(
  1. 00:41:059 (4) - node terakhir pindahin ke 280,152
  2. 00:48:477 (1) - remove whistle, add clap (on tail)
  3. 01:03:972 (2,3,4) - pindahin ke 352,60 looks better
  4. 01:05:455 (4) - you can improve this slider so it'll be more blanket against (3)
  5. 01:50:125 (3) - remove Finish on tail, annoying
  6. 02:37:268 (3) - stack tail to 02:35:950 (1) - ? note kebelakangnya bisa ngikutin

[Hard]

  • Hard diff looked more neat than Insane
  1. 00:27:378 (1,2,3) - hitsoundnya weird disini
  2. 01:01:499 (7) - I better add soft-finish on head

[Normal]

  • all fine

[Easy]

  • entahlah, overall bagus, cuman... rasanya banyak note di tick merah di Kiai section

sorry modnya pendek, tapi emang overall udah bagus kok, need much improvement di Slider >:D
Topic Starter
theramdans

wendao wrote:

You did it much better this time \:D/

[General]
  1. gw ga ngerti kenapa ada tags Remember your color. di tags, meanwhile lagu ini ga ada di album tsb.
  2. pls note that I can't mod CtB neither Taiko
OH CRAP

[Insane]

  • sayang sekali, Kiainya ga dimanfaatin sempurna, although this is hardest diff... :( ~gw bingung dan kurang yakin sama kiainya ;w;
  1. 00:41:059 (4) - node terakhir pindahin ke 280,152 ~blanket better, tapi DSnya....
  2. 00:48:477 (1) - remove whistle, add clap (on tail) ~okay
  3. 01:03:972 (2,3,4) - pindahin ke 352,60 looks better moved somwehere else nearby
  4. 01:05:455 (4) - you can improve this slider so it'll be more blanket against (3) ~working on it
  5. 01:50:125 (3) - remove Finish on tail, annoying ~replaced by whistle
  6. 02:37:268 (3) - stack tail to 02:35:950 (1) - ? note kebelakangnya bisa ngikutin~nice

[Hard]

  • Hard diff looked more neat than Insane
  1. 00:27:378 (1,2,3) - hitsoundnya weird disini ~diseragamkan
  2. 01:01:499 (7) - I better add soft-finish on head~added

[Normal]

  • all finerly? lol

[Easy]

  • entahlah, overall bagus, cuman... rasanya banyak note di tick merah di Kiai section~karena gw sangat ngikutin lirik ngemap ini

sorry modnya pendek, tapi emang overall udah bagus kok, need much improvement di Slider >:D
~thanks :3
WENDAO SO PRO
thanks~
Tari
Will mod this, But ungrave it first!
Topic Starter
theramdans

Tari wrote:

Will mod this, But ungrave it first!
Ungraved :p
Check first post
Ozato Fumika
helped with timing and etc
SPOILER
11:58 theramdans: psst psst
11:59 No Dap: psst psst
11:59 No Dap: pssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssst
11:59 theramdans: busy?
11:59 *No Dap lips explodes
11:59 No Dap: depends on ><
11:59 theramdans: rip hue
11:59 theramdans: just need a testplay
12:00 theramdans: http:/osu.ppy.sh/s/106737
12:00 theramdans: http://osu.ppy.sh/s/206737
12:01 No Dap: wow
12:01 No Dap: how do you make
12:01 No Dap: 4.23
12:01 No Dap: with 182 bpm
12:01 theramdans: idk
12:02 theramdans: first submitted was 4.21
12:02 theramdans: remap v1 was 4.14
12:02 theramdans: remap v2 (now) is 4.23
12:02 *No Dap is playing [http://osu.ppy.sh/b/510754 nano x yuyoyuppe - Beautiful ground [Insane]]
12:03 theramdans: it might be that my maps are just easy
12:03 theramdans: in general
12:06 No Dap: nice map
12:06 No Dap: but some of the spacings
12:06 No Dap: can be confusing :/
12:06 theramdans: maybe it is because the 0.9x sv part
12:06 No Dap: also
12:06 theramdans: yeah spacing, I have torubles with them
12:07 No Dap: offset is wrong
12:07 theramdans: rlly?
12:07 theramdans: I havent check the timing in a long tim
12:07 theramdans: so it might be wrong
12:08 theramdans: damn it is early when I check it just now
12:08 No Dap: nvm
12:08 No Dap: this is typical
12:08 No Dap: wierd song
12:08 No Dap: where bass are delayed
12:08 No Dap: and snares are fine
12:08 No Dap: lol
12:08 theramdans: or is it just me
12:09 theramdans: yeah the song is kinda weird ::<
12:09 theramdans: so it might be tricky to map it
12:09 No Dap: bbut
12:09 No Dap: try 999
12:09 No Dap: sounds much better
12:10 theramdans: -6 lol
12:10 theramdans: ah I used 2 different sv in kiai
12:11 No Dap: also
12:11 No Dap: 01:54:081 (1) -
12:11 No Dap: this isnt really needed
12:11 No Dap: just confuses people
12:11 No Dap: like me
12:11 No Dap: lol
12:11 theramdans: but the kiai feels like separated into 2
12:11 theramdans: oh
12:11 No Dap: the NC
12:12 No Dap: also nc should start here 00:53:092 (4) -
12:12 No Dap: 02:35:950 (1,2) - like this
12:13 theramdans: oh yeah that's right
12:14 No Dap: also
12:14 No Dap: this spacing
12:14 No Dap: 00:52:598 (2,3,4) -
12:14 No Dap: makes it hard
12:14 No Dap: to read this SV change 00:53:257 (1) -
12:15 No Dap: also you should stack these two 01:26:719 (6,1) -
12:15 No Dap: 01:26:554 (5,6) - feels wierd
12:16 No Dap: 02:15:180 (1) - this nc also isn't needed
12:16 No Dap: thats about it iguess
jyu
ayyyyyy

[General]

  1. idk seems neat. i'd suggest to use silenced sliderslide tho, since the sound of it kinda disturbs me a bit at the quiet part
  2. also having the title appear here 00:11:884 - is nice
[Easy]

  1. 00:06:939 (2) - just personal preference. would be better if this slider is also curved a bit like the next slider http://puu.sh/gopCl/d941686233.jpg
  2. 00:08:917 (1,2) - usually this rhythm is not newbie-friendly lmao i suggest you to change the rhythm into simpler one, like 00:06:939 (2,3) - is nice http://puu.sh/goqaT/235b1279a7.jpg
  3. 01:09:246 (3) - clap?
  4. 01:43:862 (1) - finish at slider's head? to accent the new verse
  5. 01:51:774 (1,2,3,4) - i think this rhythm can be really hard for beginners, since you followed the vocal here 01:51:774 (1,2) - while these suddenly follow the drum 01:53:257 (3,4,1) - even though they're in the same verse, so yeah idk just pointing it out
[Normal]

  1. 00:03:642 (1) - add clap at reverse arrow? i can still hear the loud drum there
  2. 00:28:202 (2,3) - rhythm suggestion, since 00:28:202 (2) - follows the vocal and the you suddenly follow the drum after that. imo the rhythm change is too sudden http://puu.sh/govNC/124c23ed7a.jpg
  3. 00:43:367 (1) - add finish? idk seems cool /runs
  4. 00:57:048 (2) - add clap? i can hear the drums
  5. 00:57:213 (3) - ^ at reverse arrow
  6. 01:07:763 (2,3) - lmao lame nazi blanket mod you can do better than this. i'd move the slider to 480|316 http://puu.sh/gowaW/61fc552ec4.jpg
  7. 01:09:246 (5,1) - ^ move the slider up a bit http://puu.sh/gowgv/08d8240ba8.jpg
  8. 02:15:510 (1) - add soft-finish at slider's head?
  9. 02:33:642 (7) - add clap at reverse arrow? i can hear the drums which you accented by claps like 02:31:994 (2) -
  10. 02:45:180 (7) - add clap, same drums like 02:45:510 (1) -
  11. 02:55:070 (1) - whats with the normal-whistle here o.o
[Hard]

  1. 00:21:774 (1) - did you use the normal-clap at slider's head on purpose? idk it seems random
  2. 00:49:466 (3) - i'd add a finish at slider's tail because you added two finishes here 00:48:477 (1) -
  3. 00:52:928 - add a note here? it can make the rhythm flow better
  4. 01:01:334 (7,8) - more lame nazi blanket mod bcs im lame http://puu.sh/goywl/63eb34894d.jpg also i think you can improve the blanket here 00:58:862 (8,1) -
  5. 01:11:884 - add a note here. the rhythm currently is kinda idk derp because 01:11:059 (3,4,5) - follows the vocal and there's still the vocal here 01:11:884 -
  6. 01:22:598 (1) - does the normal-whistle at slider's head is also intentional? idk it seems out of place
  7. 02:41:059 - add a note here? makes the rhythm flow better
  8. 02:44:521 - ^ i really suggest this one, because this one has a strong beat
[Insane]

  1. 00:03:807 - this part here has a strong beat so it's kinda a pity not to make this clickable ):
  2. 00:30:510 (2,3) - rhythm is kinda boring for insane. i suggest to add something clickable between them. but that'll require some huge change so yeah idk up to you http://puu.sh/gozLP/fa06b42e7f.jpg http://puu.sh/gozY3/8790d4ffb4.jpg
  3. 01:28:037 (1) - only suggestion. ctrl+< this slider makes the flow better. but you have to adjust the next pattern tho. i relocated 01:28:532 (2) - and ctrl+G 01:28:697 (3) - so the jump wont be really far after the change http://puu.sh/goAkU/52bb98e850.jpg
  4. 01:36:609 (3,4,1,2,3) - dayummmmmmmmm
  5. 01:43:202 (1,2,3,4) - add soft-finishes here? idk it fits the song
  6. 02:30:345 (2,3) - i think you can emphasize this part by adding an anti-jump stack like this http://puu.sh/goAxI/870b17ba66.jpg but you have to relocate the sliders afterwards
  7. 02:40:812 - add a note here to make triplet? kinda fits the song http://puu.sh/goADd/94e9700783.jpg
  8. 02:56:224 (6) - i think soft-finish at slider's head is better than clap. to balance the finishes here 02:55:070 - 02:54:081 (1) -
ghgghhgghghghghgh lame mod im sorry ;w; the flow is already neat so idk what to mod aside from small things lmao sorry if its not really helpful

anyway goodluck kak!! :)
Iceskulls
tfw when you lose mods post because you accidently direct to some websites to check something on mods post tab

[General]
looks fine for me

[Insane]
  1. 00:03:477 (5,1) - It think unstack and then spacing them like this 00:01:005 (1,2) - play a bit better here
  2. 00:34:301 (6) - Try this ? maybe it make the flow here 00:34:136 (5,6,7) - better imo
  3. 00:40:565 (3,4) - This overlap can be a bit better imo , try move (3)'s tail a little bit there
  4. 00:42:708 (2,4) - These finish sound weird imo
  5. 00:45:840 (1,2) - looks weird imo , why not blanket (1)'s tail with (2)'s curve , I think it okay to make jumps here
  6. 01:28:037 (1,2) - uhh..I know you try to emphasis (2) here but upward jumps is not a great idea here imo , when it come to feeling I think downward jumps have a lots of impact more than upward jumps when playing it (Example:01:30:675 (1,2) - ) but it's up to you to rework jumps here or not
  7. 01:36:939 (4) - Should curve this to make the pattern here 01:35:950 (1,2,3,4,1,2,3) - consistent (straight > curve > straight > curve > ...)
  8. 01:43:367 (2,3) - Theses finish sound weird imo
  9. 01:47:488 (3,4,1) - Should make spacing a bit consistent here so it make the feeling when playing this a bit better like 02:40:070 (3,4,1) - imo , make spacing inconsistent with the straight pattern like this here really feel a bit awkward imo
  10. 02:37:268 (3,5) - Aesthetic- stack can be improved
[Hard]
  1. 00:01:499 - Why you skip most of 1/2 beat in the beginning part ? I think it make the flow between each 1/1 notes a bit awkward there so it sound better to map those 1/2 beat imo
  2. 00:09:246 (3,4) - Make spacing consistent with 00:08:917 (1,2,3) - ?
  3. 00:32:488 (7) - This note feel a bit redundant , I'd delete this and give player a small break here
  4. 00:33:147 (3,4) - I'd focus on vocal here since it sound a bit better imo
  5. 00:53:092 (6,1) - This jumps is a bit too sudden for hard imo so I suggest you lower spacing a bit here
  6. 00:57:213 (3,4,5) - Why use 1.1x ds here? should make the ds here consistent with previous notes (1.2x ds)
[Normal]
  1. 01:30:675 (1,2,3) - Try this ?
[Easy]
  1. 00:09:741 (2,3) - This sound a bit better imo
  2. 01:27:048 (2) - S:C1 Clap at tail ?
  3. 02:46:829 - Clap ?
  4. 02:55:070 (1) - Finish instead?
    idk but some hitsound here is a bit different from normal , hard , insane
Good luck :)





Topic Starter
theramdans

AlpacaCokelat wrote:

ayyyyyy

[General]

  1. idk seems neat. i'd suggest to use silenced sliderslide tho, since the sound of it kinda disturbs me a bit at the quiet part ~I never use anything that sounds inaudible
  2. also having the title appear here 00:11:884 - is nice ~iirc only BN/QAT can adjust this
[Easy]

  1. 00:06:939 (2) - just personal preference. would be better if this slider is also curved a bit like the next slider http://puu.sh/gopCl/d941686233.jpg ~curved more
  2. 00:08:917 (1,2) - usually this rhythm is not newbie-friendly lmao i suggest you to change the rhythm into simpler one, like 00:06:939 (2,3) - is nice http://puu.sh/goqaT/235b1279a7.jpg ~simplified
  3. 01:09:246 (3) - clap? ~ok
  4. 01:43:862 (1) - finish at slider's head? to accent the new verse ~missed this one
  5. 01:51:774 (1,2,3,4) - i think this rhythm can be really hard for beginners, since you followed the vocal here 01:51:774 (1,2) - while these suddenly follow the drum 01:53:257 (3,4,1) - even though they're in the same verse, so yeah idk just pointing it out ~followed the vocal more
[Normal]

  1. 00:03:642 (1) - add clap at reverse arrow? i can still hear the loud drum there ~My ear was high
  2. 00:28:202 (2,3) - rhythm suggestion, since 00:28:202 (2) - follows the vocal and the you suddenly follow the drum after that. imo the rhythm change is too sudden http://puu.sh/govNC/124c23ed7a.jpg ~fixed my way
  3. 00:43:367 (1) - add finish? idk seems cool /runs ~My ear was high again ;w;
  4. 00:57:048 (2) - add clap? i can hear the drums ~^
  5. 00:57:213 (3) - ^ at reverse arrow ~^
  6. 01:07:763 (2,3) - lmao lame nazi blanket mod you can do better than this. i'd move the slider to 480|316 http://puu.sh/gowaW/61fc552ec4.jpg ~gud
  7. 02:15:510 (1) - add soft-finish at slider's head? ~normal-finish is cooler imo
  8. 02:33:642 (7) - add clap at reverse arrow? i can hear the drums which you accented by claps like 02:31:994 (2) - ~My ear was high
  9. 02:45:180 (7) - add clap, same drums like 02:45:510 (1) - ~^
  10. 02:55:070 (1) - whats with the normal-whistle here o.o ~add a finish instead
[Hard]

  1. 00:21:774 (1) - did you use the normal-clap at slider's head on purpose? idk it seems random ~Yes it is on purpose, maybe now it is your ear that is high lol
  2. 00:49:466 (3) - i'd add a finish at slider's tail because you added two finishes here 00:48:477 (1) - ~added
  3. 00:52:928 - add a note here? it can make the rhythm flow better ~00:52:763 - is now a 1/2 slider instead
  4. 01:01:334 (7,8) - more lame nazi blanket mod bcs im lame http://puu.sh/goywl/63eb34894d.jpg ~fuk, so thin also i think you can improve the blanket here 00:58:862 (8,1) - ~ I decided not to make these a blanket
  5. 01:11:884 - add a note here. the rhythm currently is kinda idk derp because 01:11:059 (3,4,5) - follows the vocal and there's still the vocal here 01:11:884 - ~I missed that '"-ful"
  6. 01:22:598 (1) - does the normal-whistle at slider's head is also intentional? idk it seems out of place ~My bad, I was exaggerating
  7. 02:41:059 - add a note here? makes the rhythm flow better ~Nah , I will keep this to maintain the pre and post 1/4 triplet a pure 1 beat of delay
  8. 02:44:521 - ^ i really suggest this one, because this one has a strong beat ~added note and rearranged the notes around there myself
[Insane]

  1. 00:03:807 - this part here has a strong beat so it's kinda a pity not to make this clickable ): ~Fixed
  2. 00:30:510 (2,3) - rhythm is kinda boring for insane. i suggest to add something clickable between them. but that'll require some huge change so yeah idk up to you http://puu.sh/gozLP/fa06b42e7f.jpg http://puu.sh/gozY3/8790d4ffb4.jpg ~I made more 1/2 notes instead
  3. 01:28:037 (1) - only suggestion. ctrl+< this slider makes the flow better. but you have to adjust the next pattern tho. i relocated 01:28:532 (2) - and ctrl+G 01:28:697 (3) - so the jump wont be really far after the change http://puu.sh/goAkU/52bb98e850.jpg ~kewl
  4. 01:36:609 (3,4,1,2,3) - dayummmmmmmmm ~All the vocals here are just 1/2 so I dont know what to do more hue
  5. 01:43:202 (1,2,3,4) - add soft-finishes here? idk it fits the song ~I think the current one is ok
  6. 02:30:345 (2,3) - i think you can emphasize this part by adding an anti-jump stack like this http://puu.sh/goAxI/870b17ba66.jpg but you have to relocate the sliders afterwards ~great
  7. 02:40:812 - add a note here to make triplet? kinda fits the song http://puu.sh/goADd/94e9700783.jpg ~ok
  8. 02:56:224 (6) - i think soft-finish at slider's head is better than clap. to balance the finishes here 02:55:070 - 02:54:081 (1) - ~used normal finish instead, idk it just sounds more epic


ghgghhgghghghghgh lame mod im sorry ;w; the flow is already neat so idk what to mod aside from small things lmao sorry if its not really helpful

anyway goodluck kak!! :) ~Nah you so pro o3o
Thanks alpaca!!

CelsiusLK wrote:

tfw when you lose mods post because you accidently direct to some websites to check something on mods post tab

[General]
looks fine for me

[Insane]
  1. 00:03:477 (5,1) - It think unstack and then spacing them like this 00:01:005 (1,2) - play a bit better here ~Fixed flow and stack my own way
  2. 00:34:301 (6) - Try this ? maybe it make the flow here 00:34:136 (5,6,7) - better imo
    SPOILER
    ~cool
  3. 00:40:565 (3,4) - This overlap can be a bit better imo , try move (3)'s tail a little bit there I tried, lol
  4. 00:42:708 (2,4) - These finish sound weird imo ~Nah, Im just making my own sounds
  5. 00:45:840 (1,2) - looks weird imo , why not blanket (1)'s tail with (2)'s curve , I think it okay to make jumps here ~Blanket incoming
  6. 01:28:037 (1,2) - uhh..I know you try to emphasis (2) here but upward jumps is not a great idea here imo , when it come to feeling I think downward jumps have a lots of impact more than upward jumps when playing it (Example:01:30:675 (1,2) - ) but it's up to you to rework jumps here or not ~Fixed someway
  7. 01:36:939 (4) - Should curve this to make the pattern here 01:35:950 (1,2,3,4,1,2,3) - consistent (straight > curve > straight > curve > ...) ~done
  8. 01:43:367 (2,3) - Theses finish sound weird imo ~ :)))
  9. 01:47:488 (3,4,1) - Should make spacing a bit consistent here so it make the feeling when playing this a bit better like 02:40:070 (3,4,1) - imo , make spacing inconsistent with the straight pattern like this here really feel a bit awkward imo ~done
  10. 02:37:268 (3,5) - Aesthetic- stack can be improved ~Very Minor indeed
[Hard]
  1. 00:01:499 - Why you skip most of 1/2 beat in the beginning part ? I think it make the flow between each 1/1 notes a bit awkward there so it sound better to map those 1/2 beat imo I agree, but those 1/2s are guitar sounds, while I am following the drum percussion here, which is all 1/1
  2. 00:09:246 (3,4) - Make spacing consistent with 00:08:917 (1,2,3) - ? ~ fixed, rearranged
  3. 00:32:488 (7) - This note feel a bit redundant , I'd delete this and give player a small break here ~There is the vocal line here,cant ignore that
  4. 00:33:147 (3,4) - I'd focus on vocal here since it sound a bit better imo ~My bad
  5. 00:53:092 (6,1) - This jumps is a bit too sudden for hard imo so I suggest you lower spacing a bit here ~Fixed already
  6. 00:57:213 (3,4,5) - Why use 1.1x ds here? should make the ds here consistent with previous notes (1.2x ds) ~I have no idea why this happens
[Normal]
  1. 01:30:675 (1,2,3) - Try this ?
~Looks good!

[Easy]
  1. 00:09:741 (2,3) - This sound a bit better imo I found this too hard and too confusing
  2. 01:27:048 (2) - S:C1 Clap at tail ? ~Missed it
  3. 02:46:829 - Clap ? ~ ok
  4. 02:55:070 (1) - Finish instead? ~yes
    idk but some hitsound here is a bit different from normal , hard , insane
Good luck :)
Thanks :O
meii18
We made an IRC not big deal cuz the mapper wasn't so ''online'' D:
IRC log
19:02 ByBy_ChAn: hey
19:02 theramdans: hmm?
19:02 ByBy_ChAn: IRC ?
19:02 *ByBy_ChAn is listening to [http://osu.ppy.sh/b/495782 nano x yuyoyuppe - Beautiful ground]
19:03 theramdans: ahh
19:03 theramdans: ok
19:10 ByBy_ChAn: at general why you not add at tags you know rock ? I feel this song sounds like a rock music
19:10 theramdans: I think genre is not in the tag
19:10 theramdans: it has its own place, right?
19:11 ByBy_ChAn: well it is
19:11 ByBy_ChAn: look at the other maps
19:11 ByBy_ChAn: I saw some maps which have at tags drum and bass and also take a look at Saut's map
19:21 ByBy_ChAn: ahh ello ?
19:29 theramdans: sorry :c
19:29 ByBy_ChAn: np
19:29 theramdans: I was still arranging my map
19:29 ByBy_ChAn: ahh yea
19:29 ByBy_ChAn: np ~
19:48 ByBy_ChAn: normal-hitclap and soft-hitclap have 2 ms delay : https://puu.sh/gqpfh/9e72809958.png
19:49 theramdans: fix it for me ? 8)
19:49 ByBy_ChAn: yea
19:49 ByBy_ChAn: I'll post on thread the fixed hitsounds
19:50 theramdans: neat!
19:50 ByBy_ChAn: ok
19:50 ByBy_ChAn: easy
19:53 ByBy_ChAn: 00:31:334 (2)- Why you added finish on slider's head ? There's no cymbal sound , there's a increase of the beat so remove finish and keep whistle
19:56 theramdans: it might be me just doing something out of place again
19:56 theramdans: lemme check lol
19:57 theramdans: hey there is cymbal sound there
19:57 theramdans: *listen
19:57 ByBy_ChAn: I listened already lol
19:57 ByBy_ChAn: is a increase of the beat
19:58 theramdans: what do you mean "increas of the beat"
19:58 theramdans: it is definitely a cymbal sound there
19:58 ByBy_ChAn: listen with attention
19:58 ByBy_ChAn: pls
19:58 theramdans: whistle just wont cover it
19:59 ByBy_ChAn: meeh if this is your opinion ok
19:59 theramdans: it is loud enough to notice it
19:59 ByBy_ChAn: ok

In IRC the mapper decided to cut the delays from hitsounds

Here are the undelayed hitsounds : soft-hitclap normal-hitclap

Good Luck ~
Topic Starter
theramdans
Thanks for hitsoound, ByBy!
Updated
meii18
and some suggestions in hard

Hard
  1. 00:21:774(1)- I think a 1/1 slider doesn't fit better the rhythm D: I think 2 notes and a 1/2 slider will works perfectly with the instruments : http://puu.sh/gt6jC/cd6c7660a2.jpg
  2. 00:27:873(2)- ~ 00:32:488(7)- Imo here you begin to use claps but I feel there's only guitar.Ty to use in this part whistle for consistency with 00:22:268(2)- ~ 00:27:378(1)- since there's no drums
  3. 00:43:367(1)- Why you added here a spinner ? I think it doesn't fit well the vocal D: The better way is to try maybe this rhythm : http://puu.sh/gt86s/efaa2166a8.jpg it will follow the vocal and guitar much better and also with the spinner you ignored the beat from 00:44:191()- to 00:44:686()- but before that , you should remove the note from 00:43:202()-
  4. 00:45:840(2,3)- Here just nazi the blanket looks weird to me D: Look at this picture : http://puu.sh/gt8s0/fa2d467aa3.jpg I moved (3)- some grids down and then I curved it
  5. 00:46:829(4)- This slider's tail makes an bad overlap with 00:47:653(6)- and also is visible in gameplay.Try to move it to 329|214 to avoid the overlap.It should be like here : http://puu.sh/gt8Hl/e4ca33971d.jpg after 00:46:334(3)- was curved
  6. 00:54:906(3,5)- Why you don't want to make the sliders smoother for a smoother flow ? The cursor movement will be much better
  7. 01:39:906()- Why you not add a note here ? I clearly hear the vocal and the guitar here and it's so sad to ignore here the beat ;w;
  8. 01:44:026(1)- As I said 00:43:367(1)- it will be much better if you try this rhythm : http://puu.sh/gt86s/efaa2166a8.jpg to not ignore the vocal and guitar from 01:44:851()- to 01:45:345()- but you should remove the repeat from 01:43:202(7)- and adding a note instead
  9. 01:52:928(4)- I think it's better to make this slider smoother for a smoother flow for a better cursor movement

That's all for now

Good Luck ~
Topic Starter
theramdans

ByBy_ChAn wrote:

and some suggestions in hard

Hard
  1. 00:21:774(1)- I think a 1/1 slider doesn't fit better the rhythm D: I think 2 notes and a 1/2 slider will works perfectly with the instruments : http://puu.sh/gt6jC/cd6c7660a2.jpg ~fixed my own way, I just realised something
  2. 00:27:873(2)- ~ 00:32:488(7)- Imo here you begin to use claps but I feel there's only guitar.Ty to use in this part whistle for consistency with 00:22:268(2)- ~ 00:27:378(1)- since there's no drums ~no drums? really? listen here 00:28:367 - , here 00:29:521 - , 00:29:851 - , here 00:30:345 - , here 00:31:005, here 00:31:664 - , here 00:32:323 - , they are all drum sounds
  3. 00:43:367(1)- Why you added here a spinner ? I think it doesn't fit well the vocal D: The better way is to try maybe this rhythm : http://puu.sh/gt86s/efaa2166a8.jpg it will follow the vocal and guitar much better and also with the spinner you ignored the beat from 00:44:191()- to 00:44:686()- but before that , you should remove the note from 00:43:202()- ~why? Because it follows the vocal very well,a long held vocal like that is good to be covered by a spinner, and I want a spinner there-note that I am a very fanatic to vocal-following
  4. 00:45:840(2,3)- Here just nazi the blanket looks weird to me D: Look at this picture : http://puu.sh/gt8s0/fa2d467aa3.jpg I moved (3)- some grids down and then I curved it ~asdfasdf it is pretty pretty and pretty thin OTL
  5. 00:46:829(4)- This slider's tail makes a bad overlap with 00:47:653(6)- and also is visible in gameplay.Try to move it to 329|214 to avoid the overlap.It should be like here : http://puu.sh/gt8Hl/e4ca33971d.jpg after 00:46:334(3)- was curved ~I tried fixing it lol
  6. 00:54:906(3,5)- Why you don't want to make the sliders smoother for a smoother flow ? The cursor movement will be much better ~I like these sliders, so I am keeping it
  7. 01:39:906()- Why you not add a note here ? I clearly hear the vocal and the guitar here and it's so sad to ignore here the beat ;w; I tried listening it with 50% speed, the vocal disappears here 01:39:906 - and then re-appears here 01:40:070 - ,anyway I added them
  8. 01:44:026(1)- As I said 00:43:367(1)- it will be much better if you try this rhythm : http://puu.sh/gt86s/efaa2166a8.jpg to not ignore the vocal and guitar from 01:44:851()- to 01:45:345()- but you should remove the repeat from 01:43:202(7)- and adding a note instead ~same reason with the previous
  9. 01:52:928(4)- I think it's better to make this slider smoother for a smoother flow for a better cursor movement ~same reason with the previous,I like this kind of sliders personally

That's all for now

Good Luck ~
Thanks, sorry if this feels unsatisfactory
Arphimigon
Overall design is quite nice. Not really any awkward -visible- off putting points.
(warning #nazimod (not in an offensive way k))

[Insane]
00:08:257 (3,4) - Being a person who extremely hard maps, this point really doesn't make and sense flow-wise.
00:23:422 (5) - Middle point feels too far from the longer Combo 3 slider.
00:23:752 (6) - (4) - To x:377 y:15 for nicer blanket?
00:28:532 (4) - Your choice here, but the end of this slider doesn't look like a nice curve. Its understandable if you want to keep it like that. (middle node needs to be higher some points for a normal curve)
00:41:059 (4) - Not a perfect blanket again (;-;)
00:53:917 (2) - Not equal first and second halves. I'm sure this has been pointed out loads of times...
00:45:180 (3,4,1) - I can see the line made here, but I think making 00:45:840 (1) - a couple of pixels lower suits the flow of the "curve".
01:00:840 (7) - Another not same first and second half
01:08:092 (1) - Move whole curve to x:295 y:97 for a better blanket? Old one wasn't nice
01:10:235 (3) - Not same halves, but it shouldn't matter here. Just a point to bring up.

Admittedly, the second half of the map was really hard to mod since I couldn't
02:12:708 (1) - Second half has a weird curve compared to start. Not a major thing either.
(02:18:972 (3,4,5,1) - I'm not sure if I like playing these anti-jumps.)
02:47:158 (1) - Halves not equal again.
Equality
to Also that required tweaks of the curve nodes more.
02:53:092 (3,4,5) - I personally don't like the way these flow together. I would put 02:53:092 (3) - further down and rotate it up to 02:53:422 (4) - so it can curve nicely to the next slider.

[Hard]
00:01:005 (1,2,3) - DS is close, but the difference in the side notes is still "visible", atleast for me, in play.
00:07:433 (3,4,5) - Curve more if possible? Notes and slider start feel too straight.
00:39:081 (3) - Halves aren't equal
00:41:059 (2) - Gets too close to the previous slider at the end, up the curve a little?
00:43:202 (3) - I would prefer to see this in a straight line from the last slider (x:238 y:145 worked for me)
01:33:312 (1,2) - Not perfect blanket
Blanket
http://puu.sh/gylvc/b06e94ebc2.jpg to http://puu.sh/gylx9/d1a1d8bc6e.jpg
02:10:895 (4,5) - I would give a reasonable change, but I can't. All I can say is this bit seems random compared to the maps (really nice) structure.
02:25:235 (1,2,3,4) - Improve this note curve please!
02:48:807 (4) - This slider is ugly compared to any other version you made of it, and it doesn't blanket the previous note. Fix please!

I can't mod normals/easies ;-;
Hope this gets ranked, it's really neat and structured well.


#kindnessofyourheartmodding2k15
Topic Starter
theramdans

Arphimigon wrote:

Overall design is quite nice. Not really any awkward -visible- off putting points.
(warning #nazimod (not in an offensive way k))

[Insane]
00:08:257 (3,4) - Being a person who extremely hard maps, this point really doesn't make and sense flow-wise. ~moved somewhere else
00:23:422 (5) - Middle point feels too far from the longer Combo 3 slider. ~fixed somehow
00:23:752 (6) - (4) - To x:377 y:15 for nicer blanket? ~yeah
00:28:532 (4) - Your choice here, but the end of this slider doesn't look like a nice curve. Its understandable if you want to keep it like that. (middle node needs to be higher some points for a normal curve) ~make the curve better
00:41:059 (4) - Not a perfect blanket again (;-;) It's pretty thin, looks fine personally
00:53:917 (2) - Not equal first and second halves. I'm sure this has been pointed out loads of times... ~this is the first time I was told to fix this, I tried anyway
00:45:180 (3,4,1) - I can see the line made here, but I think making 00:45:840 (1) - a couple of pixels lower suits the flow of the "curve". ~moved 7 pixels down
01:00:840 (7) - Another not same first and second half ~I tried lol
01:08:092 (1) - Move whole curve to x:295 y:97 for a better blanket? Old one wasn't nice ~295 | 98 you mean? lol
01:10:235 (3) - Not same halves, but it shouldn't matter here. Just a point to bring up.

Admittedly, the second half of the map was really hard to mod since I couldn't
02:12:708 (1) - Second half has a weird curve compared to start. Not a major thing either. ~fixed a little
(02:18:972 (3,4,5,1) - I'm not sure if I like playing these anti-jumps.) ~made 3-4-5 a triangle
02:47:158 (1) - Halves not equal again. ~yeah I realised the first half is more linear than the second one
Equality
to Also that required tweaks of the curve nodes more.
02:53:092 (3,4,5) - I personally don't like the way these flow together. I would put 02:53:092 (3) - further down and rotate it up to 02:53:422 (4) - so it can curve nicely to the next slider. ~put 3 further down

[Hard]
00:01:005 (1,2,3) - DS is close, but the difference in the side notes is still "visible", atleast for me, in play. ~upscaled them 3 a bit
00:07:433 (3,4,5) - Curve more if possible? Notes and slider start feel too straight. ~yeah right
00:39:081 (3) - Halves aren't equal ~I tried fixing it
00:41:059 (2) - Gets too close to the previous slider at the end, up the curve a little? ~ok
00:43:202 (3) - I would prefer to see this in a straight line from the last slider (x:238 y:145 worked for me) ~cool
01:33:312 (1,2) - Not perfect blanket ~perfected
Blanket
http://puu.sh/gylvc/b06e94ebc2.jpg to http://puu.sh/gylx9/d1a1d8bc6e.jpg
02:10:895 (4,5) - I would give a reasonable change, but I can't. All I can say is this bit seems random compared to the maps (really nice) structure. ~random??? really? This follows the guitar melody man
02:25:235 (1,2,3,4) - Improve this note curve please! ~improved a bit, I guess
02:48:807 (4) - This slider is ugly compared to any other version you made of it, and it doesn't blanket the previous note. Fix please! ~changed patterns and flows

I can't mod normals/easies ;-; please, learn to ;w;
Hope this gets ranked, it's really neat and structured well. ~I hope so


#kindnessofyourheartmodding2k15
Thanks for your nazi (even more nazi than mine) mod
Frim4503
ga bisa modding std :(
bantu star aja :D

semoga cpt rank (y)
- aLine -
Halo.. \(^▽^*)
I think you requesting me to mod this before ? lol
Noob mod , i hope this helping a bit

  • [General]
  1. I think Insane is too hard , can you reduce the star a bit? 4,42★ - 3,21★
  2. add tag : Vocaloid (you can add tag character name in BG too ;) )
  • [Easy]
  1. 00:51:114 (1,2) - very confusing here , i keep get 100 when i test play this.
  2. 01:49:136 (1) - tried following 01:46:499 (1) - ( sound better )
  3. 01:52:598 (2,3) - I think it's too hard for newbie like me .. can you change to single not ? not a slider. It's still following vocal
  4. 02:20:125 (3,1) - more blanked ?
  5. 02:34:136 - 02:35:867 - I prefer to add spinner than a break. Same as other difficult ..
  6. all good! ♥
  • [Hit Sound]
  1. 00:30:015 (1) - whistle (tail) :arrow: additional to 'drum'
  2. 01:11:224 (3) - missing clap (tail) - Check 'Normal' difficult
  3. all good! ♥
  • [Normal]
  1. 01:06:939 (1) - fix this slider ? more curve I think ..
  2. 01:11:884 (5,1) - changing DS? why?
  3. 01:51:444 (5) - 272 , 104
  4. 01:53:752 (1) - 256 , 39
  5. 02:17:653 (3,1) - blanked
  6. 02:34:136 (1) - longer to 02:35:867 - ?
  7. 02:44:356 (6) - New Combo here , delete New Combo : 02:45:510 (1)
  • [Hit Sound]
  1. 01:28:532 (2) - change to whistle? (tail)
  2. all good! ♥
  • [Hard]
  1. 00:46:829 (4) - more space here? I think : 340 , 199
  2. 00:48:312 (8,1) - blanked
  3. 00:53:257 (7) - I prefer to give a jump here .. maybe rotate 40°
  4. 00:56:224 (1) - remove New Combo here , you can start New Combo : 00:56:719 (2)
  5. 01:31:829 (1) - remove New Combo?
  6. 01:43:120 (6) - remove maybe .. overmapped here
  7. 02:23:752 (2) - 109 , 353
  8. 02:34:136 (1) - longer to 02:35:290
  9. 02:44:521 (6,1) - swap New Combo?
  • [Hit Sound]
  1. 01:11:884 (6) - clap
  2. all good! ♥
  • [Insane]
  1. 00:08:917 (1) - 351 , 176
  2. 00:09:906 (6,1) - swap New Combo?
  3. 00:39:741 (6) - fix this slider? more curve maybe ..
  4. 00:49:961 (4) - New Combo?
  5. 00:50:125 (5) - I found a better flow on this slider ..
  6. 00:52:268 (1) - remove New Combo?
  7. 02:12:708 (1) - fix this slider? more curve maybe ..
  8. 02:32:818 (6,1) - swap New Combo?
  9. 02:38:092 (5) - New Combo?
  10. 02:43:037 (4) - New Combo?
  • [Hit Sound]
  1. all good! ♥
Nice All! Good Luck senpai theramdans ( ´ ▽ ` )ノ♥
Topic Starter
theramdans

- aLine - wrote:

Halo.. \(^▽^*)
I think you requesting me to mod this before ? lol
Noob mod , i hope this helping a bit

  • [General]
  1. I think Insane is too hard , can you reduce the star a bit? 4,42★ - 3,21★ ~no, the gap is fine. Even the insane is 95% 1/2 spam with long sliders and only a few of 1/4s
  2. add tag : Vocaloid (you can add tag character name in BG too ;) )
~dude this is not even close to a thing named vocaloid. This song is original work from the both artist (or an utaite x composer collab work). And the bg itself is only a fanart of nano
  • [Easy]
  1. 00:51:114 (1,2) - very confusing here , i keep get 100 when i test play this. ~it follows the drums after the vocal which is not a clickable note
  2. 01:49:136 (1) - tried following 01:46:499 (1) - ( sound better )
    ~which notes are you pointing out again??
  3. 01:52:598 (2,3) - I think it's too hard for newbie like me .. can you change to single not ? not a slider. It's still following vocal ~do this and ignore the note at 01:52:763 - ?? no. Adding circle at this tick while the previous is circle? no - no 1/2 circle on easy for me,so I am keeping this
  4. 02:20:125 (3,1) - more blanked ? ~fixed
  5. 02:34:136 - 02:35:867 - I prefer to add spinner than a break. Same as other difficult ..~added
  6. all good! ♥
  • [Hit Sound]
  1. 00:30:015 (1) - whistle (tail) :arrow: additional to 'drum' added
  2. 01:11:224 (3) - missing clap (tail) - Check 'Normal' difficult ~I made the normal one with no sound instead. Actually , there is no instruments audible here so I leave it empty
  3. all good! ♥
  • [Normal]
  1. 01:06:939 (1) - fix this slider ? more curve I think ..~tweaked a bit
  2. 01:11:884 (5,1) - changing DS? why? prev 1.00 next 1.01 - it didnt change
  3. 01:51:444 (5) - 272 , 104 ~why?
  4. 01:53:752 (1) - 256 , 39 ^
  5. 02:17:653 (3,1) - blanked It's fine
  6. 02:34:136 (1) - longer to 02:35:867 - ? no, not enough recovery time, instead I ended it at 02:35:290 - for consistency with easy diff
  7. 02:44:356 (6) - New Combo here , delete New Combo : 02:45:510 (1)
ok
  • [Hit Sound]
  1. 01:28:532 (2) - change to whistle? (tail) ok
  2. all good! ♥
  • [Hard]
  1. 00:46:829 (4) - more space here? I think : 340 , 199 ~ok
  2. 00:48:312 (8,1) - blanked ~fixed
  3. 00:53:257 (7) - I prefer to give a jump here .. maybe rotate 40° ~this was a jump before, but I think about it again and a 'stop' like this is more fitting
  4. 00:56:224 (1) - remove New Combo here , you can start New Combo : 00:56:719 (2) "KIM-iga kieru...." this verse and how the vocal sounds is perfect for NC
  5. 01:31:829 (1) - remove New Combo? ~listen to the lyrics, it is the perfect tick to add NC
  6. 01:43:120 (6) - remove maybe .. overmapped here ~ listen here 01:43:120 - carefully with 25% playback. The 1/4 drum roll/kick bass is audible, I dont even overmap or anything I just follow what I heard
  7. 02:23:752 (2) - 109 , 353 ~why?
  8. 02:34:136 (1) - longer to 02:35:290 ok
  9. 02:44:521 (6,1) - swap New Combo?~ok
  • [Hit Sound]
  1. 01:11:884 (6) - clap ~no, same reason with easy
  2. all good! ♥
  • [Insane]
  1. 00:08:917 (1) - 351 , 176 ~no, why anyway? you didnt explain
  2. 00:09:906 (6,1) - swap New Combo? ~Ok
  3. 00:39:741 (6) - fix this slider? more curve maybe ..~ It is curvy already
  4. 00:49:961 (4) - New Combo? ~no, the right one is the next (1) which is alreeady NC'd
  5. 00:50:125 (5) - I found a better flow on this slider .. ~added
  6. 00:52:268 (1) - remove New Combo? ~no, listen to the slight finish sound in the BGM and the vocal obviously
  7. 02:12:708 (1) - fix this slider? more curve maybe .. ~it is curvy already, and it has 2 lol
  8. 02:32:818 (6,1) - swap New Combo? ~no, "BEAU-tiful..." - listen to this phrase
  9. 02:38:092 (5) - New Combo? ~no, the right one is the next (1), which is already NC'd
  10. 02:43:037 (4) - New Combo? no
  • [Hit Sound]
  1. all good! ♥
Nice All! Good Luck senpai theramdans ( ´ ▽ ` )ノ♥
Thanks
sorry if this feels unsatisfactory
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