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Mu - Panorama chime

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Topic Starter
koreapenguin
This beatmap was submitted using in-game submission on 2014년 10월 5일 일요일 at 오후 4:23:27

Artist: Mu
Title: Panorama chime
Source: 祝福の鐘の音は、桜色の風と共に。
Tags: Studio Ryokucha opening eroge Shukufuku no kanenone wa sakurairo no kazetotomoni Kibbleru captin1
BPM: 120
Filesize: 5836kb
Play Time: 01:27
Difficulties Available:
  1. captin's Hard (3.52 stars, 244 notes)
  2. Insane (4.61 stars, 306 notes)
  3. Kibbleru's Easy (1.7 stars, 104 notes)
  4. Normal (1.93 stars, 128 notes)
Download: Mu - Panorama chime
Information: Scores/Beatmap Listing
---------------
My Dishonor Ranked Map
Map Set
Kibbleru's Easy - By. Kibbleru
Normal - By. Me
captin's Hard - By. captin1
Insane - By. Me
\o/ Enjoy >< Thanks for mp3 file noraRcat and BG, Hitsound cRyo[iceeicee] even Vicho video >~<


Description +18


History
(Thanks MOD) (★=Special thanks)
(1) Kloyd
(2) ( Zzz )
(3) -Bakari-
(4) xxdeathx
(5) HabiHolic
(6) Karia
(7) P A N
(8) xChippy
(9) smallboat
(10) scanter
(11) No_Gu ()
(★) No_Gu ()
(★) Gero ( Rebubbled )
(★) smallboat ()
(★) Asphyxia ()
(12) Natsu
(★) Natsu ( Rebubbled )
(★) xChippy ( Requalified )
(★) Aleks719 ()
(★) Aleks719 ( Rebubbled )
(★) Flask ( Requalified )
Akiyama Mizuki
rip bunch of KSHR
Kibbleru
noooooo the KSHR train :<
Xiaolin
I thought you stopped mapping, well, good luck on this map ~

THIRD WHY
xxdeathx
what happened to KSHR

Kibbleru
i be speedmap

no hitsounds yet although im planning to just copy from ur insane with the hitsound copier

sry i failed to make it below 1.5 D:

SPOILER
osu file format v13

[General]
AudioFilename: Panorama Chime.mp3
AudioLeadIn: 0
PreviewTime: 54652
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Panorama chime (Short Ver.)
TitleUnicode:Panorama chime (Short Ver.)
Artist:Mu
ArtistUnicode:μ
Creator:koreapenguin
Version:Kibbleru's Easy
Source:祝福の鐘の音は、桜色の風と共に
Tags:Studio Ryokucha opening eroge Shukufuku no kanenone wa sakurairo no kazetotomoni
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG33333.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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20367,342.857142857143,4,1,1,70,1,0
54652,-100,4,1,1,70,0,1
65281,-100,4,1,1,70,0,1
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DeletedUser_1574070
Insane

00:01:413 (3) - 00:02:163 (4) - 00:03:413 (6) - 클랩있으니까 소리난잡
00:06:163 (1) - 다운비트에다가 소리 점점 줄어드는데 클랩이왜들가는지
00:09:413 (1,2) - 3/4리턴으로 리듬 바꾸는게 더 좋게 들림
01:03:909 (7) - 애매모호한 오버랩
01:11:795 (3,4) - 같은 패턴인데 이전꺼는 디스턴스스냅 0.8이고 이건 1.25인데 이유있음?



00:02:163 (4) - 뉴콤
00:06:163 (1,5) - 뉴콤스왑
00:12:413 (8) - 뉴콤
00:32:024 (5,6) - 앞패턴과 달리 급격한 디스턴스변화. 뉴콤
00:47:624 (1) - 별다른 변화없음 뉴콤해제
01:13:509 (1) - j 한번 눌러봐 눌러보면 왜눌러보라했는지 알게됨 그렇게 되면 01:13:167 (1,2,3) - 이 패턴만 따로 묶이게 뉴콤


이지 노말 귀찮은데 해야되냐 한번만 훑어봄

노말

00:36:652 (3) - 사운드 바뀌니까 뉴콤. 뒤에꺼는 해놓고 왜 여긴 안함
01:13:167 (4) - 차라리 서클 한개 두는게 듣기엔 나아보


Easy

i think hitsounds are missing

00:25:681 (1) - better overlapping with grid 180:36 or somewhere around it.
after u moved that slider, u should change 00:26:538 (2) - like 404:32 or any other places
00:44:881 (3) - sounds awkward. 2/4 slider on 00:45:738 - might be better


GL
Kibbleru

Kloyd wrote:

Easy

i think hitsounds are missing yeah haven't added yet

00:25:681 (1) - better overlapping with grid 180:36 or somewhere around it. eh my way looks better imo :/
after u moved that slider, u should change 00:26:538 (2) - like 404:32 or any other places
00:44:881 (3) - sounds awkward. 2/4 slider on 00:45:738 - might be better I think this is fine, I got all the important sounds and this is an easy diff so I want to simplify down more


GL
captin1
SPOILER
osu file format v13

[General]
AudioFilename: Panorama Chime.mp3
AudioLeadIn: 0
PreviewTime: 54652
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Panorama chime (Short Ver.)
TitleUnicode:Panorama chime (Short Ver.)
Artist:Mu
ArtistUnicode:μ
Creator:koreapenguin
Version:captin's Hard
Source:祝福の鐘の音は、桜色の風と共に
Tags:Studio Ryokucha opening eroge Shukufuku no kanenone wa sakurairo no kazetotomoni
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:3.8
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.55
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG44444.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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413,-100,4,2,1,35,0,0
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49167,-100,4,1,2,50,0,0
54652,-100,4,1,2,60,0,1
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280,224,31509,1,2,0:0:0:0:
176,72,31852,1,2,0:0:0:0:
268,92,32024,2,0,P|304:104|420:64,1,155,6|6,0:0|0:0,0:0:0:0:
492,240,32709,6,0,L|400:244,1,69.749997871399,12|0,0:0|0:0,0:0:0:0:
392,320,33052,2,0,L|300:316,1,69.749997871399,8|0,0:0|0:0,0:0:0:0:
268,256,33395,1,8,0:0:0:0:
184,260,33567,2,0,P|140:288|124:308,1,69.749997871399,0|8,0:0|0:0,0:0:0:0:
64,352,33909,2,0,P|80:292|60:188,1,139.499995742798,0|0,0:0|0:0,0:0:0:0:
28,144,34424,2,0,P|8:96|8:72,1,69.749997871399,8|0,0:0|0:0,0:0:0:0:
92,84,34767,2,0,P|132:96|232:80,1,139.499995742798,8|4,0:0|0:0,0:0:0:0:
376,8,35452,5,4,0:0:0:0:
440,164,35795,2,0,L|432:252,1,69.749997871399,8|0,0:0|0:0,0:0:0:0:
352,248,36138,2,0,L|360:160,1,69.749997871399,0|0,0:0|0:0,0:0:0:0:
292,128,36481,1,8,0:0:0:0:
208,124,36652,1,2,0:0:0:0:
108,260,36995,2,0,L|188:264,1,69.749997871399,2|8,0:0|0:0,0:0:0:0:
260,268,37338,1,2,0:0:0:0:
384,156,37681,1,2,0:0:0:0:
302,152,37853,2,0,L|232:148,1,69.749997871399,10|0,0:0|0:0,0:0:0:0:
148,144,38195,6,0,P|120:112|112:60,1,69.749997871399,12|0,0:0|0:0,0:0:0:0:
160,16,38538,2,0,P|188:48|196:100,1,69.749997871399,8|0,0:0|0:0,0:0:0:0:
232,148,38881,1,8,0:0:0:0:
188,220,39052,2,0,P|136:228|104:216,1,69.749997871399,0|8,0:0|0:0,0:0:0:0:
8,296,39395,2,8,P|80:292|152:324,1,139.499995742798,0|0,0:0|0:0,0:0:0:0:
216,360,39909,2,0,P|254:359|295:347,1,69.749997871399,8|0,0:0|0:0,0:0:0:0:
340,288,40252,1,8,0:0:0:0:
420,260,40424,1,0,0:0:0:0:
404,344,40595,1,8,0:0:0:0:
348,184,40938,6,0,P|336:148|336:32,1,139.499995742798,4|8,0:0|0:0,0:0:0:0:
248,60,41452,1,0,0:0:0:0:
164,52,41624,2,0,P|116:40|84:24,2,69.749997871399,0|0|8,0:0|0:0|0:0,0:0:0:0:
232,144,42138,2,0,P|204:164|104:148,1,139.499995742798,2|2,0:0|0:0,0:0:0:0:
4,232,42652,2,0,P|12:280|12:324,1,69.749997871399,2|0,0:0|0:0,0:0:0:0:
92,240,42995,1,2,0:0:0:0:
160,288,43167,2,0,P|152:336|152:380,2,69.749997871399,2|8|8,0:0|0:0|0:0,0:0:0:0:
244,336,43681,6,0,L|372:328,1,124,4|0,0:0|0:0,0:0:0:0:
444,360,44195,1,0,0:0:0:0:
484,292,44367,2,0,P|492:240|488:212,1,62,8|0,1:0|0:0,0:0:0:0:
424,184,44709,1,0,0:0:0:0:
424,184,44881,2,0,L|440:56,1,124,0|0,1:0|1:0,0:0:0:0:
368,16,45395,2,0,P|361:47|358:79,1,62,0|0,0:0|1:0,0:0:0:0:
280,88,45738,2,0,P|286:119|289:151,1,62,8|0,1:0|0:0,0:0:0:0:
248,220,46081,1,0,1:0:0:0:
248,220,46424,6,0,P|192:188|120:192,1,124,4|0,2:0|0:0,0:0:0:0:
72,244,46938,1,0,0:0:0:0:
20,176,47109,1,12,2:0:0:0:
72,108,47281,2,0,P|80:64|80:28,1,62,0|0,0:0|0:0,0:0:0:0:
192,104,47624,2,0,P|248:120|336:96,1,124,12|0,0:0|0:0,0:0:0:0:
364,176,48138,2,0,P|404:176|436:172,1,62,2|0,0:0|1:0,0:0:0:0:
460,256,48481,2,0,P|429:258|398:258,1,62,8|8,1:0|0:0,0:0:0:0:
328,304,48824,1,8,0:0:0:0:
328,304,48909,1,8,0:0:0:0:
328,304,48995,1,8,0:0:0:0:
328,304,49081,1,8,0:0:0:0:
328,304,49167,5,12,0:0:0:0:
192,180,49509,1,2,0:0:0:0:
224,92,49681,1,0,0:0:0:0:
312,68,49852,1,2,0:0:0:0:
384,128,50024,1,2,0:0:0:0:
328,304,50367,1,4,0:0:0:0:
192,180,50709,1,4,0:0:0:0:
372,220,51052,1,8,0:3:0:0:
296,276,51224,2,0,P|240:296|160:252,1,155,8|4,0:3|0:0,0:0:0:0:
52,104,51909,6,0,P|56:152|52:200,1,77.5,12|0,0:0|0:0,0:0:0:0:
76,272,52252,2,0,P|72:320|76:368,1,77.5,8|0,0:0|0:0,0:0:0:0:
160,252,52595,2,0,P|161:213|157:174,1,77.5,2|2,0:0|0:0,0:0:0:0:
132,84,52938,1,2,0:0:0:0:
244,136,53109,2,0,P|304:148|392:104,1,155,2|10,0:0|0:0,0:0:0:0:
440,32,53624,1,0,0:0:0:0:
512,88,53795,1,2,0:0:0:0:
496,276,54138,2,0,L|508:316,4,38.75,0|0|0|0|0,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
380,284,54652,6,0,P|344:308|220:288,1,155,4|8,0:0|0:0,0:0:0:0:
160,248,55167,1,0,0:0:0:0:
80,292,55338,2,0,L|68:372,2,77.5,2|0|8,0:0|0:0|0:0,0:0:0:0:
28,188,55852,2,0,P|12:124|48:32,1,155,6|0,0:0|0:0,0:0:0:0:
136,12,56367,2,0,P|140:56|128:92,1,77.5,8|0,0:0|0:0,0:0:0:0:
124,180,56709,1,0,0:0:0:0:
204,228,56881,1,0,0:0:0:0:
284,180,57052,2,0,L|376:172,1,77.5,8|0,0:0|0:0,0:0:0:0:
456,236,57395,6,0,P|424:268|308:272,1,155,4|8,0:0|0:0,0:0:0:0:
236,316,57909,1,0,0:0:0:0:
152,356,58081,1,0,0:0:0:0:
80,296,58252,2,0,P|72:256|72:216,1,77.5,2|8,0:0|0:0,0:0:0:0:
156,136,58595,2,0,P|212:160|320:144,1,155,6|0,0:0|0:0,0:0:0:0:
384,204,59109,2,0,P|396:152|392:112,1,77.5,8|8,0:0|0:0,0:0:0:0:
464,236,59452,2,0,P|468:280|484:320,1,77.5,0|0,0:0|0:0,0:0:0:0:
404,368,59795,1,8,0:0:0:0:
404,368,59967,1,0,0:0:0:0:
316,292,60138,6,0,P|272:276|228:276,1,77.5,4|0,0:0|0:0,0:0:0:0:
180,344,60481,2,0,P|136:360|92:360,1,77.5,8|0,0:0|0:0,0:0:0:0:
68,276,60824,2,0,P|60:212|64:164,1,77.5,2|0,0:0|0:0,0:0:0:0:
88,164,61081,2,0,L|80:120,1,38.75,2|8,0:0|0:0,0:0:0:0:
28,48,61338,1,0,0:0:0:0:
116,20,61509,2,0,P|168:16|208:24,1,77.5,6|0,0:0|0:0,0:0:0:0:
248,96,61852,1,4,0:0:0:0:
248,96,62024,2,0,L|260:256,1,155,0|0,0:0|0:0,0:0:0:0:
340,336,62538,2,0,L|347:241,1,77.5,8|8,0:0|0:0,0:0:0:0:
384,148,62881,6,0,L|377:70,2,77.5,10|0|0,0:0|0:0|0:0,0:0:0:0:
276,196,63395,2,0,L|269:273,2,77.5,10|0|0,0:0|0:0|0:0,0:0:0:0:
224,92,63909,2,0,P|176:64|72:92,1,155,6|0,0:0|0:0,0:0:0:0:
44,168,64424,1,2,0:0:0:0:
124,220,64595,2,0,P|172:220|208:208,1,77.5,2|2,0:0|0:0,0:0:0:0:
300,152,64938,2,0,L|292:240,1,77.5,2|0,0:0|0:0,0:0:0:0:
292,229,65624,6,0,P|384:212|444:224,1,155,4|8,0:0|0:0,0:0:0:0:
500,300,66138,1,0,0:0:0:0:
440,372,66309,2,0,P|400:376|356:368,1,77.5,2|0,0:0|0:0,0:0:0:0:
280,324,66652,1,8,0:0:0:0:
168,364,66824,2,0,L|144:204,1,155,6|0,0:0|0:0,0:0:0:0:
52,200,67338,2,0,P|65:163|90:134,1,77.5,8|0,0:0|0:0,0:0:0:0:
184,124,67681,1,0,0:0:0:0:
240,196,67852,1,0,0:0:0:0:
332,200,68024,2,0,P|376:192|408:180,1,77.5,8|0,0:0|0:0,0:0:0:0:
504,116,68367,6,0,L|500:272,1,155,4|8,0:0|0:0,0:0:0:0:
420,320,68881,2,0,P|376:312|332:312,1,77.5,0|0,0:0|0:0,0:0:0:0:
252,240,69224,2,0,P|208:248|164:248,1,77.5,2|8,0:0|0:0,0:0:0:0:
124,356,69567,2,0,P|68:308|64:224,1,155,6|0,0:0|0:0,0:0:0:0:
132,168,70081,2,0,P|136:124|132:84,1,77.5,12|0,0:0|0:0,0:0:0:0:
72,20,70424,1,0,0:0:0:0:
40,108,70595,1,8,0:0:0:0:
40,108,70681,1,0,0:0:0:0:
40,108,70767,2,0,L|32:156,3,38.75,8|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
40,192,71109,6,0,P|44:232|24:348,1,155,12|8,0:0|0:0,0:0:0:0:
116,372,71624,1,0,0:0:0:0:
188,312,71795,2,0,P|232:304|280:304,1,77.5,8|0,0:0|0:0,0:0:0:0:
304,328,72052,2,0,L|344:324,1,38.75,0|8,0:0|0:0,0:0:0:0:
424,368,72309,1,4,0:0:0:0:
484,296,72481,1,2,0:0:0:0:
463,205,72652,1,2,0:0:0:0:
442,114,72823,1,2,0:0:0:0:
69,114,73509,5,4,0:0:0:0:
220,224,73852,2,0,P|224:288|144:352,2,155,2|10|2,0:0|0:0|0:0,0:0:0:0:
164,148,74709,2,0,P|160:96|168:56,1,77.5,2|10,0:0|0:0,0:0:0:0:
272,112,75052,2,0,P|320:124|424:108,1,155,6|0,0:0|0:0,0:0:0:0:
488,176,75567,2,0,L|484:260,1,77.5,8|0,0:0|0:0,0:0:0:0:
416,292,75824,1,0,0:0:0:0:
416,292,75909,1,8,0:0:0:0:
332,252,76081,1,8,0:0:0:0:
332,252,76167,1,0,0:0:0:0:
332,252,76252,2,0,L|280:240,3,38.75,8|0|8|0,0:0|0:0|0:0|0:0,0:0:0:0:
256,272,76595,6,0,P|220:284|104:264,1,155,12|10,0:0|0:0,0:0:0:0:
56,188,77109,1,0,0:0:0:0:
92,104,77281,2,0,L|76:28,1,77.5,10|2,0:0|0:0,0:0:0:0:
180,124,77624,1,8,0:0:0:0:
192,216,77795,2,0,P|244:236|344:200,1,155,6|0,0:0|0:0,0:0:0:0:
420,168,78309,2,0,L|504:176,1,77.5,8|2,0:0|0:0,0:0:0:0:
456,284,78652,2,0,L|372:292,1,77.5,10|0,0:0|0:0,0:0:0:0:
308,352,78995,2,0,L|224:344,1,77.5,10|0,0:0|0:0,0:0:0:0:
148,300,79338,5,2,0:0:0:0:
84,124,79681,2,0,P|124:108|244:144,1,155,14|2,0:0|0:0,0:0:0:0:
248,224,80195,2,0,L|252:308,1,77.5,2|8,0:0|0:0,0:0:0:0:
340,232,80538,2,0,P|411:258|485:239,1,155,6|0,0:0|0:0,0:0:0:0:
504,148,81052,1,8,0:0:0:0:
420,108,81224,1,8,0:0:0:0:
332,136,81395,2,0,P|288:144|244:144,1,77.5,0|8,0:0|0:0,0:0:0:0:
180,200,81738,1,8,0:0:0:0:
180,200,81824,1,8,0:0:0:0:
180,200,81909,1,8,0:0:0:0:
85,196,82081,6,0,P|92:158|87:119,1,77.5,12|0,0:0|0:0,0:0:0:0:
12,256,82424,2,0,P|48:281|83:292,1,77.5,10|0,0:0|0:0,0:0:0:0:
156,348,82767,1,10,0:0:0:0:
236,300,82938,2,0,P|288:296|324:300,1,77.5,2|8,0:0|0:0,0:0:0:0:
408,364,83281,2,0,P|432:312|396:220,1,155,6|0,0:0|0:0,0:0:0:0:
312,192,83795,2,0,L|300:108,1,77.5,8|2,0:0|0:0,0:0:0:0:
212,40,84138,2,0,L|200:124,1,77.5,10|0,0:0|0:0,0:0:0:0:
140,216,84481,2,0,L|152:300,1,77.5,8|0,0:0|0:0,0:0:0:0:
232,344,84824,5,2,0:0:0:0:
324,352,84995,1,2,0:0:0:0:
392,288,85167,1,2,0:0:0:0:
400,196,85338,1,2,0:0:0:0:
224,136,85681,1,2,0:0:0:0:
400,80,86024,1,2,0:0:0:0:
288,228,86367,1,2,0:0:0:0:
292,44,86709,1,2,0:0:0:0:
324,144,86881,2,0,P|376:176|480:136,1,155,6|6,0:0|0:0,0:0:0:0:
416,336,87567,5,0,0:0:0:0:
396,336,87652,1,0,0:0:0:0:
376,332,87738,1,0,0:0:0:0:
360,320,87824,1,0,0:0:0:0:
348,304,87909,1,6,0:0:0:0:
Topic Starter
koreapenguin
Ready For Mod
[ Zzz ]
Hi~ koreapenguin

[ Kibbleru's Easy ]

00:44:367 (2,3) - Ctrl + G - Better rhythm

[ Normal ]

01:12:481 (3) - + 01:13:166 (4) - Delete

[ captin's Hard ]

00:21:309 (3) - Add Circle?

[ Insane ]

no problem.

[ All Good map :3 ]

Star~!!

모딩 너무 허접해서 미안해여 ...ㅠㅠ
riffy
Yo, as requested.

[General]
  1. You use 4 different BGs, it should be okay to use 4 different sets of colours. One unique for each BG. So, colours will fit better and won't look weird with backgrounds.
[Kibbleru's Easy]
  1. Drop OD by 0,5. It may make the 1/2 sliders a bit easier for beginners and will be a reasonable choice for an Easy with such rhythm.
  2. 00:00:413 (1,2) - tail of (2) is too close to (1). So, players may mistakenly hit it or simply get confused with that. I would highly suggest avoiding such patterns.
    Note: 00:24:481 (4,1) - same here.
  3. 00:03:413 (3) - minor - the circle is overlapped with HP Bar. (Guess it's only on 4:3 displays, tho.) Shouldn't be a big problem to move it a bit down, anyway.
  4. 01:15:909 (3,4) - try to select them and press Ctrl+G, it will swap them on the timeline and make them fit better, in my opinion. If you agree, fix the spacing afterwards.

    Although I dislike a couple of patters, that's a really nice Easy. Good job!
[Normal]
  1. Make sure that there're no any unused green lines like 00:51:652 - 00:55:081 - 00:56:452 - and so on - they do not change anything and may confuse osu! a bit. :(
  2. Higher Circle Size (3,3~3,5) would match better and make the spread a bit better balanced. Smaller circles make maps prettier, so, give a try to the nw Circle Size!
  3. 00:13:788 (1) - the spinner does not fit well here,
  4. 00:29:967 (1) - minor - the slider gets overlapped with Hp-Bar (at least on 4:3 displays) it is overlapped. It doesn't look neat, so, you might want to move the slider a bit down.
  5. 00:39:395 (3,4) - minor - you probably might want to improve the blanket here. Not a big problem, but its untideness is visible even while testing.
  6. 00:45:567 - have you missed a circle here? I feel like a circle here would fit well with your rhythm and make th pattern a bit more understandable and fitting with the drums.
  7. 00:47:624 (4,6) - please, doublecheck the pattern to make sure that this is readable enough. I think you really should avoid this kind of stacks in a Normal diff as it looks tricky.
    Note: 00:55:852 (3,4,5) - 01:23:281 (4,6) - exactly the same.
  8. 01:13:852 (1,1) - leave at least two empty beats after the spinner because players need more time to recover.
  9. 01:26:881 (5,6) - personally, I would remove (5)'s repeat and make a 2/1 gap between these objects. It would reflec the music a bit better and give some variety rhythmically, which is a good thing. :)

    Nicely mapped, I liked the diff. May need some polishing and more mods to make sure that it great. Solid diff.
[captin's Hard]
  1. 00:06:913 (5,6) - a little jump between these two would reflect the music perfectly. Just use Ctrl+G on 00:07:663 (6,7) - and it should be okay. As there is a jump between 00:05:663 (3,4) - these two, you might need another one for consistency.
  2. 01:15:567 (5,6) - pretty sure that it can and will be misread as 1/2 gap. I would highly suggest you to replace these two with a slider to make them more readable. Also, the transition to the nxt pattern will be a bit easier if you replace the double with a slider.

    Brilliant!
[Insane]
  1. 00:11:288 (5) - sounds a bit overmapped. I would rather remove the circle or replace 00:11:163 (4,5) - with an 1/4 slider. As you don't have to click at the blue tick, it feels more playable and fitting.
  2. 00:26:881 (6) - the 1/4 jumps could have a new combo. Just one NC at (6) to warn players that the pattern gets tricky would not hurt, anyway.
    Note: 01:10:595 (5) - same?
  3. 00:59:109 (2,3) - please, try to Ctrl+G them. it will make the flow better and it feels more logical to me. tl;dr, just do that and test them. I'm sure that you'll get the idea.
  4. 01:00:738 (4,5) - sounds overmapped. There is nothing on the blue ticks, so, your pattern feels confusing and does not represent the song. Please, remove the circle and finish the slider on the red tick.
  5. 01:05:281 (6) - place a new combo on the slider. It will represent the slowdown and fit with music changes.Also, it should be finished at the red tick, I think.

    Looks good.
Nice mapset. Needs some more modding, as there is not enough mods/SP and some patterns could be better.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
xxdeathx
Modding as requested~

[General]
Looks fine, but I don't know too much about metadata for those sexy games :3

[Easy]
  1. 00:21:052 (2,3) - This looks nicer and flows well: http://puu.sh/bkoQI/a397949a44.png nvm the rest of your map is like that too
  2. 01:19:681 (2,3) - (3) is a little too far to the right for flow to be good. Move a bit more to the left.
Everything else looks fine :O

[Normal]
Everything looks fine to me :O

[Hard]
Whoa this is the first time I've seen captin not doing Insane
  1. 00:01:413 (2,3) - Not EXACTLY parallel; the end point of either slider could go up 1-2 ticks
  2. 00:08:163 (1) - Middle point to 268, 116 and end point to 288, 192 for blanket
  3. 00:12:413 (1,2,3) - A couple neatness things involving blanketing and spacing:
    272,200,12413,6,0,P|272:140|204:80,1,155,10|0,0:0|0:0,0:0:0:0:
    184,172,13163,1,0,0:0:0:0:
    88,148,13413,2,0,B|80:188|80:224|112:240|139:259|140:300|92:344|50:344|18:319|-3:272|
  4. 00:50:367 (6,9) - This overlap is pretty ugly and avoidable so I'd try something like this. http://puu.sh/bkocW/6d73449b1c.png It's okay to break distance snap a little because the music would allow a jump between 00:51:052 (8,9)
  5. 01:15:567 (5,6,7) - These should really touch, the spacing makes it look like 1/2 >.<
  6. 01:27:567 (1,2,3,4,5) - I'd choose a 1/4 repeating slider over a 5 note stream because the latter is a bit hard for hard diff.
Looks like you make your hard diffs pretty nicely too xD

[Insane]
  1. 00:11:413 (6,7) - This is 3/4. The note is on the 00:11:788 blue tick. Shorten and repeat slider suggested.
  2. 00:20:367 (1,2,3) - I never play with hidden mod but how do you expect hidden players to get 300s on these notes with OD8 with the red timing section's offset change? It's best to use a slider so you don't have to worry about accuracy, or maybe a break (but I'm not sure how much a break would help).
  3. 00:22:767 (5) - move down and left 1 grid each for blanket
  4. 00:32:709 (7,1) - swap NC because it's start of new measure
  5. 00:47:109 (3) - Try ctrl-G so 00:47:109 (3,1) - flows nicely
  6. 00:59:452 (4,5) - The flow should have them curve the other way (move middle slider points to the other side).
  7. 01:00:824 (5,6) - How about shorten the slider by 1/4 and put a circle there so you have a keypress on both the vocal at 01:01:081 and the drum at 01:01:167 (6). Or put 1/4 slider there instead so its ticks cover both things.
  8. 01:05:281 (6) - Don't use 3/4 slider because there is nothing on the blue tick. Use 1/2 slider so you don't ignore the vocal on the red tick.
  9. 01:11:795 (3,4) - same thing I said about 01:00:824 (5,6) - shorten to 1/2 slider and put circle
  10. 01:16:081 (1,2,3,4,1) - This is a little hard to play imo. I suggest moving the spacing a little closer.
This one's a little hard for me to play >.<

Good luck!
HabiHolic
Sups

[Kibbleru's Easy]

00:05:413 (2) - It is my suggestion. It would be nice if you pull a little to the right arrangement according to distance.

00:26:538 (2) - Why did not you use a blanket? I think the same will be used.
00:29:967 (3,1) - swap NC here. flow at this time is not appropriate.
00:33:052 (2) - I don't have to understand the flow of the Notes. This is what the flow?
00:38:538 (2) - same(^)
01:08:709 - missing clap
01:27:567 - hmm. Apply a drum sampleset at the beginning and then add the clap

[Normal]

00:21:052 (2) - 모양을 제대로 갖춘것 같지 않아보이네요 그냥 무난하게 곡선으로 맞춰주시는게 좋을듯 합니다.
00:33:395 (2) - 시작부분에 클랩은 별로 안어울리는것 같다고 생각하네요 빼주시는게 좋을듯요. 그리고 끝부분에 클랩을 넣어주세요
00:33:909 (3) - 시작부분에만 클랩 제거해주세요
00:49:509 (1,2,1,2,3) - 히트사운드 제정비가 필요합니다. 지금 휘슬하고 피니쉬와의 조합이 맞지 않다고 생각됩니다.

[captin's Hard]

00:21:052 (2,3,4,5) - This is the beginning of the stream, 00:21:224 - here
00:27:224 (1) - Bad flow. Ctrl + g

[Insane]

00:06:163 (1,5) - 뉴콤보 바꾸시는게 좋을듯
Topic Starter
koreapenguin

-Bakari- wrote:

Yo, as requested.

[General]
  1. You use 4 different BGs, it should be okay to use 4 different sets of colours. One unique for each BG. So, colours will fit better and won't look weird with backgrounds.
[Normal]
  1. Make sure that there're no any unused green lines like 00:51:652 - 00:55:081 - 00:56:452 - and so on - they do not change anything and may confuse osu! a bit. :( - fix
  2. Higher Circle Size (3,3~3,5) would match better and make the spread a bit better balanced. Smaller circles make maps prettier, so, give a try to the nw Circle Size! - yea, look so better
  3. 00:13:788 (1) - the spinner does not fit well here, - i don't think, so moved forward hear to more better.
  4. 00:29:967 (1) - minor - the slider gets overlapped with Hp-Bar (at least on 4:3 displays) it is overlapped. It doesn't look neat, so, you might want to move the slider a bit down. - it's barely touching the hp ber, but an object can be seen crearly
  5. 00:39:395 (3,4) - minor - you probably might want to improve the blanket here. Not a big problem, but its untideness is visible even while testing. - first, consider
  6. 00:45:567 - have you missed a circle here? I feel like a circle here would fit well with your rhythm and make th pattern a bit more understandable and fitting with the drums. - its not big problem
  7. 00:47:624 (4,6) - please, doublecheck the pattern to make sure that this is readable enough. I think you really should avoid this kind of stacks in a Normal diff as it looks tricky. - play it, seen crearly
    Note: 00:55:852 (3,4,5) - 01:23:281 (4,6) - exactly the same. - same
  8. 01:13:852 (1,1) - leave at least two empty beats after the spinner because players need more time to recover. - consider too
  9. 01:26:881 (5,6) - personally, I would remove (5)'s repeat and make a 2/1 gap between these objects. It would reflec the music a bit better and give some variety rhythmically, which is a good thing. :) keeping

    Nicely mapped, I liked the diff. May need some polishing and more mods to make sure that it great. Solid diff.
[Insane]
  1. 00:11:288 (5) - sounds a bit overmapped. I would rather remove the circle or replace 00:11:163 (4,5) - with an 1/4 slider. As you don't have to click at the blue tick, it feels more playable and fitting.
  2. 00:26:881 (6) - the 1/4 jumps could have a new combo. Just one NC at (6) to warn players that the pattern gets tricky would not hurt, anyway.
    Note: 01:10:595 (5) - same?
  3. 00:59:109 (2,3) - please, try to Ctrl+G them. it will make the flow better and it feels more logical to me. tl;dr, just do that and test them. I'm sure that you'll get the idea.
  4. 01:00:738 (4,5) - sounds overmapped. There is nothing on the blue ticks, so, your pattern feels confusing and does not represent the song. Please, remove the circle and finish the slider on the red tick.
  5. 01:05:281 (6) - place a new combo on the slider. It will represent the slowdown and fit with music changes.Also, it should be finished at the red tick, I think.

    Looks good.
Nice mapset. Needs some more modding, as there is not enough mods/SP and some patterns could be better.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!

almost fix about insane

@thanks for mod, bakaring <33 , HabiHolic , xxdeathx
lolia
Hi, pm request

Kibbleru's Easy
  1. 00:00:413 - Useless greenline. Delete it and adjust the timing line (hitsound, volume) plz.
  2. 00:39:909 (3) - 1/1 slider and note is better with vocal I think
  3. 01:13:509 (3) - Drum-finish on Head plz (I mean default drum sound)
  4. 01:27:567 (1) - drum-clap is better imo

Normal
  1. 00:12:413 (3) - 개인적으론 3/2 슬라에 1/2 노트하나 뒀으면 좋겠네요,, 00:13:163 이 음이 슬라에 묻을정도로 약한음은 아니라서..
  2. 00:21:052 (2) - 힛사 아무것도 없는건 아쉬운 감이 있어서..드럼클랩 머리에 하나 넣는것도 괜찮을꺼라 생각해요
  3. 00:37:166 (4) - 굳이 힛사따라 노트를 놓을 필요가 없는부분같아요. 살짝 어색하기도 하고,,,음악에만 맞춰서 이건 지우는게 나을꺼같네요
  4. 00:46:938 (2) - 이것도 굳이 넣을필요는 없을꺼같아요. 바로 앞의 같은곳에도 없기도 하고..
  5. 01:08:709 (1,2) - 이거는 그냥 보컬만 따라가도 괜찮지 않을까요?
  6. 01:10:938 - 여긴 노트하나 놓아도 꽤 어울릴꺼같네요..
  7. 01:13:166 (4) - 꼬리부분에 드럼피니시나 다른게 들어가는게 나을꺼같기도 한데..애매하네요

captin's Hard
  1. 00:07:913 (7) - whistle will fit with music imo
  2. 00:29:624 (8) - Already current placement is good but I prefer ctrl g for 00:28:938 (6,7) - this jump :D
  3. 01:01:852 (7) - move to (156|104) or somewhere? For emphasizing 01:02:024 (8) - this vocal

    Good diff ;w;

Insane
  1. 00:05:413 (2,3) - 얘들 순서 바꾸는게 어떨까요?
  2. 00:11:288 (5) - 여기에 연타를 넣을 이유가 없는거같은데..지우는게 나을꺼같아요
  3. 00:37:167 (2) - 개인적으론 음악에비해 너무 넓다고 생각되는 점프네요.. 앞의 음에비해 그리 강하진 않아서..
  4. 01:00:738 (4) - 이것도 굳이 있을 필요가 없지 않을까요
  5. 01:26:366 (3,1) - 이유는 알겠지만 그래도 너무 가깝다고 생각되는 부분이네요..차라리 01:25:681 (1) - 얘랑 01:26:366 (3) - 얘의 순서를 바꾸는게 나을꺼같아요

저같은 사람한테 이런 고퀄맵을 주면 안되는데...잡을게 없네요
노래도 맘에드는데 별 하나 받아주세요 ㅋㅋ
P A N
[Penguin]
  1. 00:03:413 (6,7) - try to make it 1/2 slider? I think I heard a calm beat on red line too. or you can change just 6 to 1/2 slider.
  2. 00:06:913 (2) - I think bigger spacing is more fit here but it's not a problem.
  3. 00:22:938 (1) - aww this cymbal sound has less spacing than normal beat ;w; it suppose to be bigger imo, try to change the pattern if possible? but it also not a problem XD.
  4. 00:47:109 (3) - change to circle and add 1/2 slider on next red tick is more fit with vocal and I think currently rhythm feel a bit empty.
[captin1]
  1. 00:13:413 (3) - it can be better blanket! gogo
  2. I saw you make bigger spacing on cymbal sound but there have some that you didn't but maybe you make it intentional but I think bigger spacing is more fit and fun >_>
    00:22:938 (5) -
    01:17:795 (5) -
[Norguin]
  1. 00:11:163 (1) - no need NC imo, remove.
  2. 00:57:395 (6,1) - I know you add NC to fit with vocal but switch nc is also fit too and keep NC consistent.
  3. 01:13:166 (4) - sampleset normal on head?
  4. 01:19:338 (4,1) - swap NC
[kibbleru]
  1. 01:05:624 (1) - holy cheese, I guarantee that newbie CAN'T play this, please unstack them ;w;
G L ! : 3
Topic Starter
koreapenguin
카리아님

Karia wrote:

Hi, pm request

Normal
  1. 00:12:413 (3) - 개인적으론 3/2 슬라에 1/2 노트하나 뒀으면 좋겠네요,, 00:13:163 이 음이 슬라에 묻을정도로 약한음은 아니라서..
  2. 00:21:052 (2) - 힛사 아무것도 없는건 아쉬운 감이 있어서..드럼클랩 머리에 하나 넣는것도 괜찮을꺼라 생각해요
  3. 00:37:166 (4) - 굳이 힛사따라 노트를 놓을 필요가 없는부분같아요. 살짝 어색하기도 하고,,,음악에만 맞춰서 이건 지우는게 나을꺼같네요
  4. 00:46:938 (2) - 이것도 굳이 넣을필요는 없을꺼같아요. 바로 앞의 같은곳에도 없기도 하고..
  5. 01:08:709 (1,2) - 이거는 그냥 보컬만 따라가도 괜찮지 않을까요?
  6. 01:10:938 - 여긴 노트하나 놓아도 꽤 어울릴꺼같네요..
  7. 01:13:166 (4) - 꼬리부분에 드럼피니시나 다른게 들어가는게 나을꺼같기도 한데..애매하네요

Insane
  1. 00:05:413 (2,3) - 얘들 순서 바꾸는게 어떨까요? - 이유가없어서 패스 :3
  2. 00:11:288 (5) - 여기에 연타를 넣을 이유가 없는거같은데..지우는게 나을꺼같아요 - 두어번 지적받은부분인데 흠 이제서야 확실해져서 지웠
  3. 00:37:167 (2) - 개인적으론 음악에비해 너무 넓다고 생각되는 점프네요.. 앞의 음에비해 그리 강하진 않아서.. - fix
  4. 01:00:738 (4) - 이것도 굳이 있을 필요가 없지 않을까요 - 그부분 애드립은 어울려서 놔둬도될꺼같네요
  5. 01:26:366 (3,1) - 이유는 알겠지만 그래도 너무 가깝다고 생각되는 부분이네요..차라리 01:25:681 (1) - 얘랑 01:26:366 (3) - 얘의 순서를 바꾸는게 나을꺼같아요 - 패턴생각중....

저같은 사람한테 이런 고퀄맵을 주면 안되는데...잡을게 없네요
노래도 맘에드는데 별 하나 받아주세요 ㅋㅋ

PAN

P A N wrote:

[Penguin]
  1. 00:03:413 (6,7) - try to make it 1/2 slider? I think I heard a calm beat on red line too. or you can change just 6 to 1/2 slider.
  2. 00:06:913 (2) - I think bigger spacing is more fit here but it's not a problem.
  3. 00:22:938 (1) - aww this cymbal sound has less spacing than normal beat ;w; it suppose to be bigger imo, try to change the pattern if possible? but it also not a problem XD.
  4. 00:47:109 (3) - change to circle and add 1/2 slider on next red tick is more fit with vocal and I think currently rhythm feel a bit empty.
[Norguin]
  1. 00:11:163 (1) - no need NC imo, remove. - fix
  2. 00:57:395 (6,1) - I know you add NC to fit with vocal but switch nc is also fit too and keep NC consistent. - fix
  3. 01:13:166 (4) - sampleset normal on head? - eh... i can't hear any sound
  4. 01:19:338 (4,1) - swap NC
- fix

G L ! : 3


thanks mod @P A N, Karia 님 >~<
Kibbleru

[ Zzz ] wrote:

Hi~ koreapenguin

[ Kibbleru's Easy ]

00:44:367 (2,3) - Ctrl + G - Better rhythm ur right! applied!


Star~!!

모딩 너무 허접해서 미안해여 ...ㅠㅠ

-Bakari- wrote:

Yo, as requested.


[Kibbleru's Easy]
  1. Drop OD by 0,5. It may make the 1/2 sliders a bit easier for beginners and will be a reasonable choice for an Easy with such rhythm. k fix
  2. 00:00:413 (1,2) - tail of (2) is too close to (1). So, players may mistakenly hit it or simply get confused with that. I would highly suggest avoiding such patterns. true i guess, fixed both
    Note: 00:24:481 (4,1) - same here.
  3. 00:03:413 (3) - minor - the circle is overlapped with HP Bar. (Guess it's only on 4:3 displays, tho.) Shouldn't be a big problem to move it a bit down, anyway. yep
  4. 01:15:909 (3,4) - try to select them and press Ctrl+G, it will swap them on the timeline and make them fit better, in my opinion. If you agree, fix the spacing afterwards. ur right, fixed

    Although I dislike a couple of patters, that's a really nice Easy. Good job! ty
Looks good. [/list]

Nice mapset. Needs some more modding, as there is not enough mods/SP and some patterns could be better.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!

xxdeathx wrote:

Modding as requested~

[Easy]
  1. 00:21:052 (2,3) - This looks nicer and flows well: http://puu.sh/bkoQI/a397949a44.png nvm the rest of your map is like that too lol.
  2. 01:19:681 (2,3) - (3) is a little too far to the right for flow to be good. Move a bit more to the left. there is a little break in the song so i broke flow a bit to compliment that
Everything else looks fine :O



Good luck!

HabiHolic wrote:

Sups

[Kibbleru's Easy]

00:05:413 (2) - It is my suggestion. It would be nice if you pull a little to the right arrangement according to distance. hm that was actually bothering me too xD fix

00:26:538 (2) - Why did not you use a blanket? I think the same will be used. didn't want to :X, kinda my style
00:29:967 (3,1) - swap NC here. flow at this time is not appropriate. uhh i guess ur right, fix
00:33:052 (2) - I don't have to understand the flow of the Notes. This is what the flow? uhmm dunno? ^^;
00:38:538 (2) - same(^)
01:08:709 - missing clap k
01:27:567 - hmm. Apply a drum sampleset at the beginning and then add the clap yep

Karia wrote:

Hi, pm request

Kibbleru's Easy
  1. 00:00:413 - Useless greenline. Delete it and adjust the timing line (hitsound, volume) plz. m yep
  2. 00:39:909 (3) - 1/1 slider and note is better with vocal I think nah, they both work and i prefer making it simpler to play
  3. 01:13:509 (3) - Drum-finish on Head plz (I mean default drum sound) yep
  4. 01:27:567 (1) - drum-clap is better imo yep applied with previous mod

저같은 사람한테 이런 고퀄맵을 주면 안되는데...잡을게 없네요
노래도 맘에드는데 별 하나 받아주세요 ㅋㅋ
@PAN, yeah i was like "this is probably gunna get complained about by modders" when i made that antijump there too, but it fits so well Q_Q. i guess ill change it when i get too many ppl complaining about it

ty every1 for mods

also @kp, if u are going to change the combo colours, do it for me pls :D

code

SPOILER
osu file format v13

[General]
AudioFilename: Panorama Chime.mp3
AudioLeadIn: 0
PreviewTime: 54652
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Panorama chime (Short Ver.)
TitleUnicode:Panorama chime (Short Ver.)
Artist:Mu
ArtistUnicode:μ
Creator:koreapenguin
Version:Kibbleru's Easy
Source:祝福の鐘の音は、桜色の風と共に
Tags:Studio Ryokucha opening eroge Shukufuku no kanenone wa sakurairo no kazetotomoni Kibbleru captin1
BeatmapID:488512
BeatmapSetID:205654

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:1.5
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG11111.jpg",0,0
Video,-200,"panorama.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
413,500,4,2,1,25,1,0
2288,-100,4,2,1,5,0,0
2538,-100,4,2,1,25,0,0
6288,-100,4,2,1,5,0,0
6538,-100,4,2,1,25,0,0
13413,-100,4,2,1,20,0,0
13788,-100,4,2,1,5,0,0
16413,-100,4,3,1,55,0,0
16513,-100,4,2,1,25,0,0
20367,342.857142857143,4,2,1,35,1,0
20967,-100,4,1,2,45,0,0
26881,-100,4,3,2,50,0,0
27224,-100,4,1,2,45,0,0
32195,-100,4,2,2,25,0,0
32295,-100,4,1,2,45,0,0
32538,-100,4,2,2,25,0,0
32638,-100,4,1,2,45,0,0
32881,-100,4,2,2,40,0,0
34424,-100,4,2,2,45,0,0
34767,-100,4,2,2,55,0,0
35109,-100,4,1,2,50,0,0
35281,-100,4,2,2,20,0,0
35452,-100,4,1,2,55,0,0
35624,-100,4,1,2,50,0,0
38538,-100,4,2,2,40,0,0
40252,-100,4,2,2,45,0,0
40595,-100,4,1,2,55,0,0
41109,-100,4,1,2,50,0,0
43338,-100,4,3,2,50,0,0
43681,-100,4,2,1,55,0,0
43767,-100,4,2,1,40,0,0
44195,-100,4,3,2,55,0,0
44295,-100,4,2,1,40,0,0
44881,-100,4,3,2,55,0,0
45309,-100,4,2,1,40,0,0
45909,-100,4,3,2,55,0,0
46009,-100,4,2,1,45,0,0
46338,-100,4,2,1,55,0,0
46938,-100,4,1,2,55,0,0
47038,-100,4,2,1,55,0,0
47967,-100,4,3,2,55,0,0
48067,-100,4,2,1,55,0,0
48309,-100,4,3,2,55,0,0
48481,-100,4,1,1,55,0,0
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P A N

Kibbleru wrote:

@PAN, yeah i was like "this is probably gunna get complained about by modders" when i made that antijump there too, but it fits so well Q_Q. i guess ill change it when i get too many ppl complaining about it

It can be rank but my experience, I let many of my friend(newbie) played osu and when they faced a stack note they were like panic and confuse because they don't know what it is actually ahaha their face were like D: but sure, it's not a problem at all feel free to keep it.
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