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Chemistry meets m-flo - Now Or Never

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Topic Starter
Behon
This beatmap was submitted using in-game submission on Thursday, May 08, 2008 at 9:22:27 PM

Artist: Chemistry meets m-flo
Title: Now Or Never
BPM: 119.99
Filesize: 16797kb
Play Time: 03:09
Difficulties Available:
  1. Easy (1.07 stars, 125 notes)
  2. Normal (2.89 stars, 203 notes)
  3. Hard (4.24 stars, 398 notes)
  4. Insane (4.57 stars, 398 notes)
Download: Chemistry meets m-flo - Now Or Never
Information: Scores/Beatmap Listing
---------------
Already did the first Astro Boy intro, so here's the second one complete with video. Chemistry and m-flo both seem popular here, so hopefully people will have fun with this one.

EDIT: 3/19: Tweaked Normal and Hard to be a bit easier.
EDIT: 3/20: Improved timing, placement, and difficulty in all versions.
EDIT: 3/29: Improved timing and reduced difficulty on Normal and Hard. Will follow up with an easier Insane and better note placement.
EDIT: 3/30: See above. I still feel that the timing is a little off, though.
EDIT: 4/08: Added recommended BPM and toned difficulty down a little more. Also added a version without video.
EDIT: 4/09: Toned down the artificial difficulty in Insane a bit.
EDIT: 4/14: My last edit took the star off, so bumping with a few more tweaks to Insane for ranking reconsideration.
EDIT: 5/06: Added and subtracted some notes from Easy and Normal, tweaked sounds and placement.
EDIT: 5/07: Fixed Easy so that it ends at the right spot instead of going for the whole song.
EDIT: 5/08: Fixed the placement of a few notes per Saturos's recommendation.
James
I just looked at hard for now so that people won't say "James is biased! He doesn't look at all my maps but he looks at all difficulties of (this) person!!"

Offset: 24,759 would be better? I got 50% less 100s that I got in this offset.

I just noticed that *some* of the 1/2 spaced notes are place directly beside the next note, instead of placed them with a little space in between.

Heres an example, 01:46:37 should be moved by a bit (using your .9x distance snap) instead of placing it beside the slider before it. There are some spacing that looks like that before and after the one I've mentioned so please check them out.

These are the obvious ones.
01:07:75 - Maybe you would like to make this slider into 5 reversed 1/4s, instead of 3 1/2s. It is fine as is though.
01:22:49
01:23:49 - Should be farther (same spacing in 1 ~ 2 in the combo)
01:36:99 - Although the distance snap gave the spacing like this but you should move it by a bit. Same as 01:37:74.
01:40:37
01:48:63
01:51:24
01:52:99
01:55:99
01:57:99
02:01:24
02:34:48
02:57:35 - Should be closer. (same as the spacing in the combo)
02:59:23
03:03:73 - Those four notes, should be closer together.
03:04:98
03:05:98
03:20:72 - The whole green combo's spacing should be equidistant.
03:51:72
03:52:47 - Should be farther.
04:12:72
04:28:71
04:59:71

Kharl wrote:

Non-stacked 1/4 beats are evil. :o
But its fun though!


And I also suggest that you remove insane and replace it with your current hard one, change the difficulty name though.
And make the three other difficulties shorter, like ending the song at 3/4.
Its only my suggestion though. Don't mind on this if you like.
James
Have you tried using my offset?
I keep on getting 100s on your offset. And while listening the offset you put in the edit mode, the beat comes out first before the metronome tick.

I noticed you've removed the confusing streams somewhere in the middle.

EDIT: Seems like you've only checked the ones I've mentioned? :P

On Hard:
00:29:55 - Should be equidistant with the combo (same as circles 3 and 5's spacing)
01:04:04 - Same as above.
01:22:54 - Should be placed a little bit farther.
01:37:04 - The whole green combo should use the spacing as you did to the others parts, its neater that way.
01:40:41 - Should be placed a little bit farther.
01:46:41 - Same as above.
01:48:91 - Same as above. (look at the spacing from 3 to 4)
01:51:28 - Same as above.
01:52:16 - Same as above.
01:53:03 - Same as above. (copy pasting this phrase is great!)
01:56:03 - Same as above.
01:57:29 - Same as above.
01:57:41 - Just extend the slider to the nearest 1/1 timeline. Sounds better.
02:01:28 - Should be placed a little bit farther.
02:01:78 - Same as above. (here we go again!)
02:32:53 - Same as above.
02:33:53 - Same as above.
02:34:53 - Same as above.
02:59:27 - Same as above.
02:59:77 - Same as above.
03:02:02 - Same as above.
03:03:77 - Same as above.
03:05:22 - Same as above.
03:06:02 - Same as above.
03:28:77 ~ 03:30:27 - Should be equidistant to each other.
03:36:77 ~ 03:38:27 - Same as above.
03:38:77 ~ 03:40:27 - Same as above.
03:42:27 - Should be placed a little bit farther.
03:46:26 - Same as above.
03:51:26 - Same as above.
04:12:76 - Same as above.
04:20:51 - Same as above.
04:21:51 - Same as above.
04:22:51 - Same as above.
04:23:51 - Same as above.
04:25:56 - Should be placed a little bit closer to the previous circle.
04:28:76 - Should be placed a little bit farther.
04:36:51 - Same as above.
04:37:51 - Same as above.
04:38:51 - Same as above.
04:59:75 - Same as above.

Forgive me for my OCness I just want to make your song neat. :)
peppy
Don't abandon this map Behon - I haven't gone through with a fine needle like James, but playing it was very enjoyable in general!

BPM 120
Offset 24765

Insane feels very wrong with the fast approach circles yet REALLY slow sliders. You'll need to rethink this.
Topic Starter
Behon
Okay, I won't abandon it! :D

Nice post timing.
peppy
Wow this is wacky... I posted that days ago o.O......
James
You've gone for a long time Behon. :)
James
I wonder what snap divisor were used in the song? 1/6? 1/8?

And also at insane, 04:30:64 orange combo is funny, did you intentionally placed those beats like that? :D

Another thing, try 119.99bpm and 20,809 offset?
If you agree do Rolled's 4Rs

Rolled wrote:

Resnap, Recalc, Replay, Resubmit
EDIT: Sounds good to me now. Starred.
P-Drogan
The Song, the video and your beats are Sweet! :)
Keep up the good work, Behon!
Ivalset
Oh jesus, approach circles moving at breakneck speed!

Insane looks pretty good, but I really don't think the artificial difficulty needs to be spiked so high; those approach circles are really moving wicked fast. Honestly, the insane map might as well be played on hidden.

Either way, it has my approval.
James
Starred again.
Topic Starter
Behon
I've run out of ideas for improvements. Are there any mod/admin comments and suggestions before this can be bubbled or ranked?
peppy
One thing which may have to change is on the easy version, you still have the breaks from the longer ones (does this apply to normal too?). These have the effect of extending the song so you won't pass until they have been passed since the last build. I have added a "skip outro" option into the next build, but if you want this released before then it may be a good idea to remove these breaks.
Topic Starter
Behon
Wow, I had no clue about that since I only played Easy in Edit Mode. It's been fixed.
James
I see nothing wrong in this beatmap now.
blubblubblubgrrrrururrrrblulbublub
Saturos
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Behon
Thanks. Fixed as noted.
Saturos
Gah, I failed.

'01:53:17 (4,5) - too close to 2,3.' probably confused you when you went to go edit these, and that would be because I grabbed the wrong damn time stamp. I was referring to 01:52:19 (4,5) being too close to their respective 2 and 3. Sorry for my fail and confusion. Will rank when this gets done.
Topic Starter
Behon
Fixed.
Saturos
And ranked.
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