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Ni-Sokkususu - Blade Dance

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Topic Starter
Little
This beatmap was submitted using in-game submission on November 3, 2014 at 9:53:07 PM

Artist: Ni-Sokkususu
Title: Blade Dance
Source: 精霊使いの剣舞
Tags: seirei tsukai no blade dance bladedance of elementalers anime ending tv size kneesocks knee socks kido ibuki yuuki kana ishigami shizuka oonishi saori kakuma ai
BPM: 187
Filesize: 14110kb
Play Time: 01:27
Difficulties Available:
  1. Dance (5.1 stars, 360 notes)
  2. Easy (1.51 stars, 117 notes)
  3. Hard (3.14 stars, 264 notes)
  4. Insane (4.63 stars, 341 notes)
  5. Normal (2.13 stars, 179 notes)
  6. Very Hard (3.78 stars, 305 notes)
Download: Ni-Sokkususu - Blade Dance
Download: Ni-Sokkususu - Blade Dance (no video)
Information: Scores/Beatmap Listing
---------------
にーそっくすす - 精霊剣舞祭
ED song


All diffs done by me.
Not accepting GDs.

Here is >OP song< mapped by iMage--!

Special thanks to xxdeathx for the mp3!
Special thanks to -Neipezi for the video!
Log
Aug. 21, 2014 - Finished all diffs, added hitsounds, moved to Pending, added background image.
Aug. 24, 2014 - Changed video and tags, thanks to -Neipezi, LixRei for modding!
Aug. 25, 2014 - Thanks to Gray Veyron for modding!
Sep. 08, 2014 - Thanks to yf_bmp for modding!
Sep. 09, 2014 - Thanks to spring, [ Setsuna ] for modding!
Sep. 11, 2014 - Thanks to iMage--, LordRaika, Manuxz Sixx for modding!
Sep. 12, 2014 - Thanks to -Nya- for modding!
Sep. 18, 2014 - Thanks to Oyatsu, Umi for modding!
Sep. 19, 2014 - Thanks to xxdeathx for modding! Thanks to Ciao for testplay/suggestions!
Sep. 22, 2014 - Thanks to pkk for modding!
Sep. 23, 2014 - Thanks to Umi for rechecking!
Nov. 03, 2014 - Thanks to Lust for modding!
xxdeathx
it's been a while since i've seen a solo job mapset, good luck~
ac585318
Pretty fun beatmap! :D
-Neipezi
hello hentai owo

Video Information
  • - Framerte : 60.0 fps
    - Video Bitrate : 1000 kbit/s
    - File Size : 10.6 MB
    - Length : 1:29
    - Blu-Ray Files (1080p) Encoded

    Go to the Download (Dropbox)
quality is not very good :|

[Easy]
- you hear a clap sound on slider ticks. you can add the "soft-slidertick 2".
00:15:402 (3) - clap add?
01:07:059 (1,2,3) - when the "hai hai hai" in the lyrics, would you add the whistle? (included in other notes)

[Normal]
00:16:846 (3) - would you like to add whistle of soft hit sound is not custom?

[Hard]
00:25:027 (7) - NC add?
00:32:247 (5) - ^



please wait sleep, we will work again :o
Edit : perfect map, setting.. must register as soon as possible rankings :lol:
Lurei
Came from mod queue... (hi again)
Damn; map's too perfect. Not much to do here; just pointing out some little misses.

[Normal]

  1. 01:22:461 (1,2) - Overlaps don't seem that well... That also applies to 01:25:027 (1,2)
  2. And I think you need to decide if stacking notes with 1/2 or 1/1 beat of separation... Sorry if I'm unclear here.
[Hard]

  1. 00:53:102 (2,4) - Stack those two. Will look better.
[Insane]

  1. 01:03:209 (1,2,3,4) - Putting those short sliders here... are you sure? If you are, at least reduce a little the distance of separation (I personally prefer to turn those in streams).
  2. 01:26:311 (1,2,3,4,5,6,7) - I think this pattern can be better if you shape it as a hexagon.
That's all...
I owe you some proper mod (or you're just too good for me?).
Good luck! (this deserves to be ranked ASAP).
Topic Starter
Little
-Neipezi

-Neipezi wrote:

hello hentai owo

Video Information
  • - Framerte : 60.0 fps
    - Video Bitrate : 1000 kbit/s
    - File Size : 10.6 MB
    - Length : 1:29
    - Blu-Ray Files (1080p) Encoded

    Go to the Download (Dropbox)
quality is not very good :| Thanks for the better quality video!

[Easy]
- you hear a clap sound on slider ticks. you can add the "soft-slidertick 2". I prefer not to use slidertick hitsounds.
00:15:402 (3) - clap add? I don't think so. It doesn't match my hitsound pattern.
01:07:059 (1,2,3) - when the "hai hai hai" in the lyrics, would you add the whistle? (included in other notes) hard to use whistle there without messing with the sampleset and other stuff because I'm also using other custom hitsounds on those notes, and I'd have to create more custom sets in order to do that. I don't think it's so important to use whistle there.

[Normal]
00:16:846 (3) - would you like to add whistle of soft hit sound is not custom? There's no drums on head or end of the slider, so I don't use hitsound on it.

[Hard]
00:25:027 (7) - NC add?
00:32:247 (5) - ^
Added some new combos.


please wait sleep, we will work again :o
Edit : perfect map, setting.. must register as soon as possible rankings :lol:
LixRei

LixRei wrote:

Came from mod queue... (hi again)
Damn; map's too perfect. Not much to do here; just pointing out some little misses.

[Normal]

  1. 01:22:461 (1,2) - Overlaps don't seem that well... That also applies to 01:25:027 (1,2) Overlap is fine imo.
  2. And I think you need to decide if stacking notes with 1/2 or 1/1 beat of separation... Sorry if I'm unclear here. I know what you mean, but I made sure it was pretty obvious, as I only used 1/1 stacks for the ends of phrases where there are the claps and vocal "hai hai".
[Hard]

  1. 00:53:102 (2,4) - Stack those two. Will look better. ok
[Insane]

  1. 01:03:209 (1,2,3,4) - Putting those short sliders here... are you sure? If you are, at least reduce a little the distance of separation (I personally prefer to turn those in streams). Reduced spacing.
  2. 01:26:311 (1,2,3,4,5,6,7) - I think this pattern can be better if you shape it as a hexagon. No, I prefer to have increasing spacing.
That's all...
I owe you some proper mod (or you're just too good for me?).
Good luck! (this deserves to be ranked ASAP).
Thanks for modding!
Cerulean Veyron
Hey, From my queue!

firetruck, so many diffs, I'll mod the first three diff instead.
Here's my die-hard mod ;__;
[> General <]
  1. - Why should you add bladedance when you've used another one for a space(blade dance)? It's counted on the title.
  2. - Remove anime from tags? It'll be counted on the genre later. I know there are other maps are doing it, but i think it's much pressure when adding it there.
[> Easy <]
  1. 00:02:247 (3,2) - Almost an overlap, I know you want to do it for blanket or some reason, imo, it doesn't fit well here.
  2. 00:04:813 (3,1) - I think the flow broke a bit here, since the slider's position is away-off and nothing front of it, just behind it. I'll just say; Curve on the straight slider for blanket reasons.
  3. 00:06:739 (2,3) - Too straightic, make a Wave or a Claw formation here.
  4. 00:18:289 (1,2,3) - Make a Cycle formation here.
  5. 00:22:781 (4,5,1) - Instead of stacking on Easy diffs, make a triangle formation here.
  6. 00:25:348 (4,5,1) - ^
  7. 00:29:199 (2,3) - Try reposition this slider a little and direct to the slider (3)'s head.
  8. 00:33:049 (4,5,1) - Same as 00:22:781 (4,5,1) -
  9. 00:35:616 (4,5,1) - ^
  10. 00:49:749 (3) - Remove the Finish here, the beat is not likely strong enough here.
  11. 00:50:375 (3) - I don't think you need a reverse here, reduce and add a 1/1 slider next to this slider.
  12. 01:00:001 (2,3,4,1) - Same as 00:22:781 (4,5,1) -, How about a diamond formation here.
  13. 01:10:910 (2,3) - Same as 00:06:739 (2,3) -
  14. 01:18:610 (2,3) - ^
  15. - Nothing to say here. Great~
[> Normal <]
  1. 00:02:888 (1,2) - This overlap looks beutiful to you, but to me, Not very much. Make a Wave formation or blanket.
  2. 00:04:172 (3,4,5,1) - Making a diamond formation looks fitting here, It's a little symmetry, but just give it a try > http://puu.sh/b7k13/be4c9b34fd.png
  3. 00:06:418 (3) - Curve this slider downgrid? or make the formation like you did already here 00:08:985 (3,4) -
  4. 00:17:327 (4,5,6,1) - Same as 00:04:172 (3,4,5,1) -
  5. 00:18:931 (2,3) - Reposition the slider (3) front of the slider (2)'s tail.
  6. 00:25:349 (5,6,3) - Stack everything in, Or is it impossible?
  7. 00:33:690 (1,2) - Make a symmetry here?
  8. 00:37:862 (4,2) - Overlap, or on purpose?
  9. 00:40:749 (4) - Same reason as the previous diff, Are you letting the finish hitsound follow the vocal? well, the vocal is a little weak with the beat here, It might not fit on the song track at all.
  10. 00:45:241 (4,5,1) - Same as 00:33:690 (1,2) -
  11. 01:00:482 (3) - Curve like 00:59:359 (1) - ? a bit of symmetry if so.
  12. 01:17:327 (1,2) - Same as 00:33:690 (1,2) -
  13. 01:25:027 (1,2) - Same as 00:02:888 (1,2) -
  14. - Another great diff, nop nop!
[> Hard <]
  1. - AiMod is such a soab on the spacings you have >_>
  2. 00:00:642 (2,5) - Stack slider tail on head.
  3. 00:03:530 (3,4,5) - Make a Squared Cycle formation here, just curve the slider (4) downright grid. A little nice flow it would be.
  4. 00:05:134 (8,1,2) - Maybe AiMod is right, this spacing looks a bit confusing, since you're using 1.4x or 1.5x spacing between circle (8) and slider (1). Try fixing that, There are more of them on other parts of the song track, find it yourself, I'm avoiding big mods.
  5. 00:09:947 (6,7) - Make a triangle formation here, since you never did this on other tracks.
  6. 00:16:364 (2,3,4) - Balance the triangle here, it looks weird when the spacing is fine but the pattern is not.
  7. 00:25:027 (1,2,3) - Try this pattern a bit, It might look okay when a little jump is there > http://puu.sh/b7lOL/d778b07a0c.png
  8. 00:30:482 (8,9,1,2) - Make symmetry here? Curve or uncurve, it's still well-flowed.
  9. 00:35:295 (1,1) - Same as 00:00:642 (2,5) -
  10. 00:43:637 (4,1) - Overlap, or on purpose?
  11. 00:53:584 (4,1) - Same as 00:30:482 (8,9,1,2) -
  12. 00:59:359 (1,2,3) - Balance this Cycle formation.
  13. 01:03:771 (7) - I still think this reversed slider doesn't fit the song track here, reduce, and add 1/2 slider or two stacked circles.
  14. 01:14:760 (1,5) - Why not stack the slider (5)'s head on the slider (1)'s tail? It would be a triangle formation, and avoiding the overlap with 01:15:081 (2,3) -
  15. 01:22:461 (1,2) - Same reason, Make a Claw or Wave formation here.
  16. - Pretty much challenging, but i'm not amazing with the spacing(Jumps aren't included) you have there. gg

Good quality of the mapset ~ \(^o^/)
Topic Starter
Little
Gray Veyron

Gray Veyron wrote:

Hey, From my queue!

firetruck, so many diffs, I'll mod the first three diff instead.
Here's my die-hard mod ;__;
[> General <]
  1. - Why should you add bladedance when you've used another one for a space(blade dance)? It's counted on the title. Some sources list it without space and some with, so I want users to be able to find it either way. I included tags blade dance because some users may search for the full title of the anime "seirei tsuki no blade dance" in quotation marks, so this is to help them find it.
  2. - Remove anime from tags? It'll be counted on the genre later. I know there are other maps are doing it, but i think it's much pressure when adding it there. Is it unrankable to do this? I think I want to keep it because some users don't know how to search properly by genre and will just put "anime" as search query, so I want them to be able to find the map that way.
[> Easy <]
  1. 00:02:247 (3,2) - Almost an overlap, I know you want to do it for blanket or some reason, imo, it doesn't fit well here. I don't think overlap is problem here. It fits fine to me.
  2. 00:04:813 (3,1) - I think the flow broke a bit here, since the slider's position is away-off and nothing front of it, just behind it. I'll just say; Curve on the straight slider for blanket reasons. No, I think this flows well and gives stronger emphasis to (1).
  3. 00:06:739 (2,3) - Too straightic, make a Wave or a Claw formation here. uhh.. what? I think straight sliders play fine here?
  4. 00:18:289 (1,2,3) - Make a Cycle formation here. ? I think it's fine as it is now.
  5. 00:22:781 (4,5,1) - Instead of stacking on Easy diffs, make a triangle formation here. I think stack is not a problem for 1/1 here because I only use it in those parts of the phrase near the end with the claps and vocal "hai hai" and I think it matches the song well.
  6. 00:25:348 (4,5,1) - ^ ^
  7. 00:29:199 (2,3) - Try reposition this slider a little and direct to the slider (3)'s head. It's fine.
  8. 00:33:049 (4,5,1) - Same as 00:22:781 (4,5,1) - Same.
  9. 00:35:616 (4,5,1) - ^ ^
  10. 00:49:749 (3) - Remove the Finish here, the beat is not likely strong enough here. Where? If you mean 00:50:375 then I think those finishes fit well since there is cymbal in the music.
  11. 00:50:375 (3) - I don't think you need a reverse here, reduce and add a 1/1 slider next to this slider. It doesn't really make a difference to me.. But is there any reason why 2/1 + 1/1 would be better? I think the current rhythm is fine too, and simpler to play.
  12. 01:00:001 (2,3,4,1) - Same as 00:22:781 (4,5,1) -, How about a diamond formation here. Same
  13. 01:10:910 (2,3) - Same as 00:06:739 (2,3) - ?
  14. 01:18:610 (2,3) - ^ ^
  15. - Nothing to say here. Great~
[> Normal <]
  1. 00:02:888 (1,2) - This overlap looks beutiful to you, but to me, Not very much. Make a Wave formation or blanket. It's fine.
  2. 00:04:172 (3,4,5,1) - Making a diamond formation looks fitting here, It's a little symmetry, but just give it a try > http://puu.sh/b7k13/be4c9b34fd.png Stack is better for emphasizing the vocals imo.
  3. 00:06:418 (3) - Curve this slider downgrid? or make the formation like you did already here 00:08:985 (3,4) - Current shape/positioning flows better.
  4. 00:17:327 (4,5,6,1) - Same as 00:04:172 (3,4,5,1) - Same.
  5. 00:18:931 (2,3) - Reposition the slider (3) front of the slider (2)'s tail. Makes no difference to me.
  6. 00:25:349 (5,6,3) - Stack everything in, Or is it impossible? It's not possible, and (5) is already not visible by the time (3) renders, so it doesn't matter.
  7. 00:33:690 (1,2) - Make a symmetry here? No..?
  8. 00:37:862 (4,2) - Overlap, or on purpose? It looks alright.
  9. 00:40:749 (4) - Same reason as the previous diff, Are you letting the finish hitsound follow the vocal? well, the vocal is a little weak with the beat here, It might not fit on the song track at all. Same.
  10. 00:45:241 (4,5,1) - Same as 00:33:690 (1,2) - No, current pattern flows better.
  11. 01:00:482 (3) - Curve like 00:59:359 (1) - ? a bit of symmetry if so. No.
  12. 01:17:327 (1,2) - Same as 00:33:690 (1,2) - No.
  13. 01:25:027 (1,2) - Same as 00:02:888 (1,2) - Same.
  14. - Another great diff, nop nop!
[> Hard <]
  1. - AiMod is such a soab on the spacings you have >_>
  2. 00:00:642 (2,5) - Stack slider tail on head. sure
  3. 00:03:530 (3,4,5) - Make a Squared Cycle formation here, just curve the slider (4) downright grid. A little nice flow it would be. I like the current flow (the intention is to feel dance-like)
  4. 00:05:134 (8,1,2) - Maybe AiMod is right, this spacing looks a bit confusing, since you're using 1.4x or 1.5x spacing between circle (8) and slider (1). Try fixing that, There are more of them on other parts of the song track, find it yourself, I'm avoiding big mods. Not sure what you want me to do here, I think it plays fine too, but do you have a suggestion?
  5. 00:09:947 (6,7) - Make a triangle formation here, since you never did this on other tracks. Stack is better for emphasis.
  6. 00:16:364 (2,3,4) - Balance the triangle here, it looks weird when the spacing is fine but the pattern is not. Made an equilateral triangle.
  7. 00:25:027 (1,2,3) - Try this pattern a bit, It might look okay when a little jump is there > http://puu.sh/b7lOL/d778b07a0c.png I prefer the current smoother flow, and not make such a huge jump to the next (1).
  8. 00:30:482 (8,9,1,2) - Make symmetry here? Curve or uncurve, it's still well-flowed. No. It goes against my slider shape pattern (straight sliders on those strong claps at the end of the phrase, curve sliders for those parts with more motion in the music.
  9. 00:35:295 (1,1) - Same as 00:00:642 (2,5) - ok
  10. 00:43:637 (4,1) - Overlap, or on purpose? Why is it necessary to avoid overlap?
  11. 00:53:584 (4,1) - Same as 00:30:482 (8,9,1,2) - Not sure what you mean for this.. But I don't think symmetry is needed here.
  12. 00:59:359 (1,2,3) - Balance this Cycle formation. ok
  13. 01:03:771 (7) - I still think this reversed slider doesn't fit the song track here, reduce, and add 1/2 slider or two stacked circles. I think current rhythm fits better than those you suggested.
  14. 01:14:760 (1,5) - Why not stack the slider (5)'s head on the slider (1)'s tail? It would be a triangle formation, and avoiding the overlap with 01:15:081 (2,3) - Stacked with (2,3) instead, because it flows smoother.
  15. 01:22:461 (1,2) - Same reason, Make a Claw or Wave formation here. I don't know what that means.
  16. - Pretty much challenging, but i'm not amazing with the spacing(Jumps aren't included) you have there. gg

Good quality of the mapset ~ \(^o^/)
Thanks.
Meg
Cloud chan GOGO~
(◦´ω`◦)ノ
Topic Starter
Little

iMage-- wrote:

Cloud chan GOGO~
(◦´ω`◦)ノ
iMage chan thanks!!
Momovely
go go ~!
Reazen
great map! :)
yf_bmp
Req from KwaN & yf's Modding Queue

Notice:

  1. Red: Be unrankable
  2. Blue: Be important
  3. Black: Suggestions
[Dance]
  1. I think adjusting cs to at least 4.7 is better, coz your style in this map doesn't fit cs5 imo.
  2. 00:00:322 (1,2,3) - try make the spacing equal, or in a bit more difference
  3. 00:02:888 (1,2,3) - ^
  4. 00:01:605 (5,6,7,8,1) - try make them as a five-pointed star? The pattern now looks messy
  5. 00:04:172 (5,6,7,8,1) - ^
  6. 00:07:059 (1,3) - these two looks too close, should increase the spacing. and same as 00:07:701 (3,2) -
  7. 00:08:022 (1) - try finish on the head
  8. 00:09:947 (2) - try to add finish to follow the music
  9. 00:13:156 (1) - finish on the head
  10. 00:15:081 (1) - finish on the head
  11. 00:15:723 (1) - it's better to remove whistle here, since it will sounds odd with finish
  12. 00:25:990 (1) - ^
  13. 00:37:701 (2) - this 1/4 slider doesn't fit the music at all imo, and unnecessary overmapped. I recommend just use a note here.
  14. 00:52:140 (6,9) - a little mess. try separate them

    not much to mod except some small issues.

    map's quality is ok for rank

    kiai is good, but didn't you think the pattern in other parts is a little ordinary? or just say like.. not very splendid. :P
    just like 00:05:455 (1,2,3,4) - such pattern. it is only used by 1/2 slider to spam the rhythm. And this map have too many such patterns. So how about trying more patterns? The map will be more fun. :oops:
[Insane]
  1. 00:13:156 (1,3) - uhm.. I suggest separating them
  2. 01:10:749 (1,3,4) - ^
  3. 00:38:824 (1,3) - make a blanket
  4. 01:26:311 (1,2,3,4,5,6,7) - make them to a shape? the spacing now looks a little messy

    I think this diff is more splendid than Dance diff. You did a good job on this diff :oops:
[Very Hard]
  1. 00:21:979 (5,7,8) - these objects are a little close imo.
  2. 01:06:739 (6,1) - ^
  3. 01:05:134 (1,2,3,4) - make them as a shape
[Hard]
  • I think this diff is a little harder. For the diff spread, I recommend to decrease the standard spacing between the objects.
[Normal]
  1. 00:02:247 (4,5,1) - too many overlaps may confuse new players
  2. 01:24:386 (4,5,1) - ^
[Easy]
  1. 01:05:134 (2) - remove clap
  2. 01:14:760 (4) - NC

    nothing to say :P
Be attention to your diff spread between Normal and Hard. It is not reasonable now.
Good luck
Topic Starter
Little
yf_bmp

yf_bmp wrote:

Req from KwaN & yf's Modding Queue

Notice:

  1. Red: Be unrankable
  2. Blue: Be important
  3. Black: Suggestions
[Dance]
  1. I think adjusting cs to at least 4.7 is better, coz your style in this map doesn't fit cs5 imo. ok
  2. 00:00:322 (1,2,3) - try make the spacing equal, or in a bit more difference it's fine since (1,2) has smooth motion while (2,3) is opposing, giving the illusion that spacing is similar.
  3. 00:02:888 (1,2,3) - ^ ^
  4. 00:01:605 (5,6,7,8,1) - try make them as a five-pointed star? The pattern now looks messy I think it flows too rigid that way, and makes it difficult for me to keep the next pattern on screen.
  5. 00:04:172 (5,6,7,8,1) - ^ ^
  6. 00:07:059 (1,3) - these two looks too close, should increase the spacing. and same as 00:07:701 (3,2) - ok
  7. 00:08:022 (1) - try finish on the head No, it's excessive imo.
  8. 00:09:947 (2) - try to add finish to follow the music ok
  9. 00:13:156 (1) - finish on the head no
  10. 00:15:081 (1) - finish on the head ok
  11. 00:15:723 (1) - it's better to remove whistle here, since it will sounds odd with finish It sounds fine.
  12. 00:25:990 (1) - ^ ^
  13. 00:37:701 (2) - this 1/4 slider doesn't fit the music at all imo, and unnecessary overmapped. I recommend just use a note here. ok
  14. 00:52:140 (6,9) - a little mess. try separate them I think it's fine.

    not much to mod except some small issues.

    map's quality is ok for rank

    kiai is good, but didn't you think the pattern in other parts is a little ordinary? or just say like.. not very splendid. :P
    just like 00:05:455 (1,2,3,4) - such pattern. it is only used by 1/2 slider to spam the rhythm. And this map have too many such patterns. So how about trying more patterns? The map will be more fun. :oops: I know this. My original intention of the map was just for experimenting with mapping style. I will probably remove this diff before ranking.
[Insane]
  1. 00:13:156 (1,3) - uhm.. I suggest separating them It's fine.
  2. 01:10:749 (1,3,4) - ^ ^
  3. 00:38:824 (1,3) - make a blanket ok
  4. 01:26:311 (1,2,3,4,5,6,7) - make them to a shape? the spacing now looks a little messy No, I like it this way to have increasing spacing between each pair of notes.

    I think this diff is more splendid than Dance diff. You did a good job on this diff :oops: I think so too.
[Very Hard]
  1. 00:21:979 (5,7,8) - these objects are a little close imo. I think it's fine.
  2. 01:06:739 (6,1) - ^ ^
  3. 01:05:134 (1,2,3,4) - make them as a shape I prefer this way to have small spacing between (2,3), jump between (3,4).
[Hard]
  • I think this diff is a little harder. For the diff spread, I recommend to decrease the standard spacing between the objects. I prefer to keep the standard spacing because it flows properly this way, but reduced some jumps.
[Normal]
  1. 00:02:247 (4,5,1) - too many overlaps may confuse new players I think it's quite simple to read.
  2. 01:24:386 (4,5,1) - ^ ^
[Easy]
  1. 01:05:134 (2) - remove clap I think it fits.
  2. 01:14:760 (4) - NC Fixed.

    nothing to say :P
Be attention to your diff spread between Normal and Hard. It is not reasonable now. I will continue working to reduce that gap.
Good luck
Thanks for modding!
Spring
From soga's queue. LOL
I'm a modding beginner now ,so my mod may not useful. :)

easy
  1. 01:12:193 (1) - extend the end to 01:13:156 ,I felt a little strange with the empty beat while I was playing .LOL(Perhaps not following the vocal is a reason )
normal

  • All good.OVO
hard
  1. 01:00:001 (3) - Ctrl +G
  2. 01:06:418 (3,4) - I think that making them parallel would looks good
  3. 01:22:461 (1) - How about shaping it like http://puu.sh/brKAl/979a28793d.png
very hard
  1. 00:05:134 (5) - consider to curve this slider
insane
  1. 01:03:530 (3,4) - exchange these two sliders' position
dancing
  1. 00:02:567 (2) - Puting a note might be better than a slider
  2. 00:05:134 (2) - ^
  3. 00:20:856 (1) - Ctrl +G might be better OVO
over here,good luck to you :)
Topic Starter
Little
spring

spring wrote:

From soga's queue. LOL
I'm a modding beginner now ,so my mod may not useful. :)

easy
  1. 01:12:193 (1) - extend the end to 01:13:156 ,I felt a little strange with the empty beat while I was playing .LOL(Perhaps not following the vocal is a reason ) I think it's fine.
normal

  • All good.OVO
hard
  1. 01:00:001 (3) - Ctrl +G ok
  2. 01:06:418 (3,4) - I think that making them parallel would looks good ok
  3. 01:22:461 (1) - How about shaping it like http://puu.sh/brKAl/979a28793d.png Current shape flows better.
very hard
  1. 00:05:134 (5) - consider to curve this slider no
insane
  1. 01:03:530 (3,4) - exchange these two sliders' position No, I think it flows better as it is.
dancing
  1. 00:02:567 (2) - Puting a note might be better than a slider I prefer slider.
  2. 00:05:134 (2) - ^ ^
  3. 00:20:856 (1) - Ctrl +G might be better OVO it is not.
over here,good luck to you :)
Thanks for modding.
[ Setsuna ]
Came from my modding queue:

*=Personal Opinion
**=Should Fix
***=FIX NOW LOL

(as my rules state that I'll only do 4 diffs, I'm ignoring "Very Hard" and "Dance")

Easy
**CS change to 3
**OD change to 2
**00:29:199 (2,3) - 2 is overlapping 3.

Notes: Feels like a ranked map...

Normal
**CS change to 3
*00:25:028 (4) - Move a TINY bit to the right (x:124 y:228)
*00:33:690 (1) - Don't be afraid of straight sliders

Notes: Same thing as easy...

Hard
**AR change to 7
*00:12:514 (6,7) - Maybe blanket these?
*00:14:118 (3) - Put this where 00:12:835 (7) started
**00:46:846 (2,3,3,2,3,3) - Change a few into triples

Notes: More rough than easy and normal but still feels like ranked...
Insane
Too good for me to mod D:
Notes: OP
Topic Starter
Little

[ Setsuna ] wrote:

Came from my modding queue:

*=Personal Opinion
**=Should Fix
***=FIX NOW LOL

(as my rules state that I'll only do 4 diffs, I'm ignoring "Very Hard" and "Dance")

Easy
**CS change to 3 Why?
**OD change to 2 Why?
**00:29:199 (2,3) - 2 is overlapping 3. Yes, it is.

Notes: Feels like a ranked map...

Normal
**CS change to 3 Why?
*00:25:028 (4) - Move a TINY bit to the right (x:124 y:228) Moved a bit (though your coordinate was wrong)
*00:33:690 (1) - Don't be afraid of straight sliders Um... I'm not..?

Notes: Same thing as easy...

Hard
**AR change to 7 I think that's too low.
*00:12:514 (6,7) - Maybe blanket these? No, it screws up the spacing.
*00:14:118 (3) - Put this where 00:12:835 (7) started ok
**00:46:846 (2,3,3,2,3,3) - Change a few into triples No, it's too hard.

Notes: More rough than easy and normal but still feels like ranked...
Insane
Too good for me to mod D:
Notes: OP
Thanks for modding.
Meg
yo cloud~
thank you this >w<

General
  1. add Combo color!
Easy

  • Good.
Normal
  1. 00:02:247 (4,5,1) - to be unified with 00:04:813 (4,5,1) so I think to change 00:02:247 (4,5) placement is better. x:164, y:340?
    if you change here, i recommend to change 00:02:888 (1) angle too.
  2. 01:24:386 (4,5,1) - same.
Hard
  1. remove widescreen support
Very Hard
  1. remove widescreen support
  2. 01:03:851 (6) - add NC. because different length with 01:03:209 (5).
Insane
  1. HP6.7→HP6~6.3. because this diff has little new combo. so i think HP6.7 is too high.
  2. 01:26:311 (1,2,3,4,5,6,7) - maybe you can show more beautiful.
Blade Dance
  1. 01:26:471 (2,3,4,1) - so cool
    only it lol
Great mapset!
Good Luck~~ :D
LordRaika
Request Mod from my Modding Queue


osuu~ :)
here is my mod as request :

Full Mod Inside
[Dance]

  • Hitsound is good ^^ nothing missing...
    jst smthg a bit that concern me...
  1. 01:27:273 (1) - this slider art is okay... BUT , dont u think u can make it MORE symmetric >>> http://puu.sh/bu7mP.jpg
    Also, the 2.0x is a bit too fast imo, if someone ever have trouble or mention this again... its best that u change it to 1.75x or lower ^^
  2. for jump its good , but some of them are not really consistent, i dont knw if u are intentionally do that or not... but...
    for example :
    00:30:001 (7) - to next, the distance is 2.0x
    00:30:321 (8) - to next, 2.49x
    00:30:482 (1) - to next , 2.42x
    00:30:642 (2) - 2.31x
    00:30:803 (3) - 2.41x
    00:31:444 (2) - 2.72x
    as u can see some of them , the differences is way too far XD its a bit uncomfortable...
    but if u aim for symmetric , u can ignore it a bit , but jst an advice that u might want to check the distance ^^/
    the rest is cool

[Insane]
  1. u can move this 00:12:193 (7) - to x:412 , y: 48
    then 00:12:514 (8) - to x:324 , y: 144
    and 00:12:835 (9) - to x:412 , y : 240
    while they still have the same distance and make a good pattern.... ( if u do the above , u might want to 00:13:156 (1) - CTRL+G this and readjust some distance ^^ )
    u can do this to the other same pattern as well...
  2. 00:37:541 (5) - why this one have the different slider shape with 00:37:862 (6,7) - within the same combo...
    make it the same?
  3. 01:04:172 (9) - make this a curvy slider???
  4. 01:15:883 (1) - again, different shape with the rest >>> 01:16:364 (3,4) -
    like u usually did 01:13:797 (7,8,9) - same shape on same combo pattern
  5. 01:13:797 (7,8,9) - also this three can be position better to make a blanket of where the start of 01:13:156 (4) -
    it will make a better round shape of 3 curvy slider... like this >>> http://puu.sh/buv5q.jpg

[Very Hard]
  1. 00:26:632 (3) - u forgot bout this one? that can be a better bow...
    move the last anchor to X:132 , y:272
  2. 01:13:156 (4) - why not move this to where 01:12:674 - this slider ends position? like this two >>> 01:12:193 (1,3) -
  3. 01:14:760 - jst a suggestion that u change this pattern ^^
    since u already use this a lot and trust me ... many people will think that u jst copy paste this pattern XD

[Hard]
  1. 00:40:749 (6) - move this a bit high , to make 00:40:428 (5,6,7) - having same distance jump, 1.58x or else
  2. 00:42:674 - from here, i expect u repeat this 00:42:033 (3,4) - slider and slider, as it fits the song better ^^
    slider also easier to be executed thou
  3. 01:11:231 (1) - make this horizontal like this >>> 01:11:872 (3) -

[Normal]
  1. suggest that u end this slider 00:11:231 (2) - here 00:11:872 - and move 00:11:872 (3) - this here 00:12:033 -
    like u did here >>> 00:08:985 (3,4) -
  2. 00:35:295 (4) - pls make this symmetric as this >>> 00:34:332 (2) - ^^
  3. 01:25:027 (1) - move this away , dont stack it triplet here XD

[Easy]
  1. 00:52:300 (2) - pls make this shape the same as this one >> 00:53:584 (4) - as they have the same sound ^^
    u jst have to flip it and its cool
  2. 01:22:140 - add 1 note here will not increase the dif too much, try X:320 , y:248

Thats all ^^
GL for ranked~
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