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Elite Mapper 1,200 posts |
Round 31: Back and Forth Beat Sets
![]() Nominated by Beuchi-chan. A set of Back and Forth Beats, all having one note in the same place, stacked on top of each other. The player must click one of the stacked beats, then go out to click another beat, then back to clicking a stacked beat, and so on and so forth. Map(s) that use this technique BRANDY - The Festival of Ghost 2 by darrihuka Haru - Voyage 1969 (Instrumental) by Nexy Jun Ishikawa - Marx Battle! [m980's Hard] by Zerostarry (difficulty mapped by m980 ~Mapping Technique Nominations~ |
![]() osu! Alumni 1,820 posts ![]() |
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AMAZING example: Wiklund - Billy Boogie [16 bits?!]
That's the only reason I'm giving this a 5. A decent example is Castlevania - Aria of Sorrow - Castle Corridor [KIRBY Mix]. |
![]() Rhythm Incarnate 1,072 posts |
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Elite Mapper 1,200 posts |
MegaManEXE wrote: 3'd because they remind me a little too much of that box mapping that I hate so much And at higher speeds + spacing they're really hard to play But they look pretty cool I guess They don't have to necessarily be 90 degree angles. The example I posted was just that, an example. Read the description more. It doesn't say anything about 90 degree angles >.> |
![]() Rhythm Incarnate 1,080 posts |
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This gets a 3 for being a cool concept, but seriously, some of the worst technically-correct mapping I've ever seen was when people threw these in where they didn't belong.
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![]() osu! Alumni 843 posts |
I very much enjoy them as long as they're not extensive. I personally wouldn't go for more than a few beats doing this, though.
My Ranked Maps
Pending: Motoi Sakuraba - It Can Waver and Fight Hiroshi Yamaguchi - Okikurmi the Hero Akiyama Uni (U2) - The Doll Maker of Bucuresti Projects I'm back in black. Expect sporadic mods. |
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I went with 4
Cross Time used this at the start very effectively. However, there is potential to use these just to confuse or tire the player. But for the most part, these are almost always fun. |
![]() Beatmap Appreciation Team 2,292 posts |
If the spacing is too far, this technique won't be fun. 4
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sometimes I think they're done poorly, but for the most part they're done nicely even if they take a retry or two to get
