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fripSide - glow in the darkness

posted
Total Posts
44
Topic Starter
Little
This beatmap was submitted using in-game submission on January 9, 2015 at 7:26:34 PM

Artist: fripSide
Title: glow in the darkness
Source: 南十字星恋歌
Tags: minami juujisei minamijuujisei renka minakoi nankoi southern cross love song すたじお緑茶 studio ryokucha eroge opening laurier mei
BPM: 145
Filesize: 6263kb
Play Time: 02:09
Difficulties Available:
  1. Easy (1.39 stars, 138 notes)
  2. Hard (2.91 stars, 304 notes)
  3. Laurier's Insane (4.05 stars, 404 notes)
  4. Mei's Normal (1.86 stars, 194 notes)
Download: fripSide - glow in the darkness
Information: Scores/Beatmap Listing
---------------
Opening from Minamijuujisei Renka

Easy - by me
Normal - by Mei
Hard - by me
Insane - by Laurier

Log
Sep. 05, 2014 - Moved to Pending.
Sep. 16, 2014 - Thanks to RandomEffect for modding!
Sep. 24, 2014 - Thanks to Gamu for modding!
Oct. 22, 2014 - Changed background image.
Oct. 24, 2014 - Fixed a minor code issue.
Oct. 26, 2014 - Thanks to neonat for modding!
Nov. 12, 2014 - Thanks to Pereira006 for modding!
Nov. 15, 2014 - Thanks to imoutosan for modding!
Nov. 16, 2014 - Thanks to pieguy1372 for modding!
Dec. 05, 2014 - Updated Laurier's Insane.
Jan. 04, 2014 - Thanks to xxdeathx, Sakura for modding!
Laurier
Topic Starter
Little

Laurier wrote:

http://puu.sh/bdUXL/04bc16c906.osu
。_。
oh wow, cool map.
can I rename it to "Laurier's Insane"...? :P

Thanks Laurier channn~
Mei
I am coming(ゝ∀・)

Done!
osu file format v13

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 54751
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 47717,53923
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:glow in the darkness
TitleUnicode:glow in the darkness
Artist:fripSide
ArtistUnicode:fripSide
Creator:CloudSplash16
Version:Mei's Normal
Source:南十字星恋歌
Tags:minami juujisei minamijuujisei renka minakoi nankoi southern cross love song すたじお緑茶 studio ryokucha eroge opening laurier
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,795,"op.avi"
0,0,"tempbg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"tempbg.png",320,240
F,0,148268,,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1786,413.793103448276,4,2,1,55,1,0
15027,-100,4,2,1,60,0,0
27441,-100,4,2,1,50,0,0
28268,-100,4,2,1,60,0,0
54751,-100,4,2,1,50,0,0
67992,-100,4,2,1,60,0,0
81234,-100,4,2,1,65,0,0
99441,-100,4,2,1,50,0,0
101096,-100,4,2,1,60,0,0
102337,-100,4,2,1,70,0,0
102751,-100,4,2,1,70,0,1
115786,-100,4,2,1,70,0,0
115992,-100,4,2,1,70,0,1
129234,-100,4,2,1,70,0,0


[Colours]
Combo1 : 243,164,84
Combo2 : 181,136,238
Combo3 : 131,215,197
Combo4 : 239,140,155
Combo5 : 164,220,131

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Topic Starter
Little
Thanks!

Moved to pending.
RandF
From my queue~

[Easy]
  1. 00:18:337 (1) - end at 00:19:165- it is better not to follow vocal at this part
  2. 00:34:889 (1,2) - not good flow for easy
  3. 01:55:992 (1,2) - a little confusing for beginner, imo. u~m, how about avoiding overlapping?
[Hard]
  1. 01:19:579 (5) - I prefer to divide into 2 circles
  2. 01:31:579 (2,3) - u~m, why not make parallel? I feel not good flow, a bit
  3. 01:38:613 (3,4) - why not blanket?
[Mei's Normal]
  1. 00:20:820 (5,1) - make DS 1.0x. not good jump
[Laurier's Insane]
  1. 00:29:30- このwhistleはわざと?
  2. 00:34:889- whistle あった方が良いかも
  3. 01:33:648 (3) - 01:32:820 (1,2) - と同じくらい曲げませんか?
  4. 02:07:992 (3) - 1/4rhythmの方が良い気がしました
I hope you can get good BG ;)
~Good Luck~
Topic Starter
Little
RandomEffect

RandomEffect wrote:

From my queue~

[Easy]
  1. 00:18:337 (1) - end at 00:19:165- it is better not to follow vocal at this part Fixed.
  2. 00:34:889 (1,2) - not good flow for easy I think it's fine. It's plays quite smoothly.
  3. 01:55:992 (1,2) - a little confusing for beginner, imo. u~m, how about avoiding overlapping? Okay, changed to avoid overlap.
[Hard]
  1. 01:19:579 (5) - I prefer to divide into 2 circles Slider is better in my opinion, since it's the start of the phrase, and slider helps the note feel stronger.
  2. 01:31:579 (2,3) - u~m, why not make parallel? I feel not good flow, a bit Hmm.. the flow this way feels nice to me.. I prefer to keep it.
  3. 01:38:613 (3,4) - why not blanket? I prefer not the blanket here, actually I meant to make the spacing bigger, since it current feels a bit small to me.
I hope you can get good BG ;)
~Good Luck~
Thanks for modding!
Gamu
hello~ thank you for request!

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.

[ General]
  1. About this code: Why are you use this code? I think you should remove. and this code has no meaning...
    //Storyboard Layer 0 (Background)
    Sprite,Background,Centre,"tempbg.png",320,240
    F,0,148268,,1
  2. Disable the "Widescreen Support". I think you also know that this is not necessary.

[ Easy]
  1. Why CS2.7? I think it is half-hearted and gives off almost the same impression as CS3. I'd like suggest to change CS3!
  2. 00:04:682 (X) - It seems strange that you don't place the circle here. It is easy to grasp the rhythm and would be good for beginner players.
  3. 01:11:923 (2) - I don't know why you are using this rhythm. back sound? vocal? No i don't think it's either of them. please try this rhythm if you want to follow the vocal.
  4. 01:39:441 (1) - Add a finish in order to emphasize? only whistle is not enough.

[ Mei's Normal]
  1. HP5 is too high...orz Would you change the HP4 in order to improve the difficulty balance? Most maps are this configuration. > HP4 AR5 CS3 OD4
  2. 00:28:682 (1) - I don't want to recommend that you put in the middle. Beginner players are using the default skin. so it becomes invisible by default skin.
  3. 00:29:096 (2) - Sampleset : Auto ⇒ Drum. Additons : Auto ⇒ Soft. Do you want to change these at the start point? By back sound, there is a sound the same as 00:29:717.
  4. 00:35:717 (2) - ^
  5. 00:37:372 (4) - The whistle is unnecessary at the end point. I don't hear the bass drum sound. that way would be natural
  6. 00:42:337 (2) - Same as 00:28:682 (1).
  7. 00:48:958 (2) - ^
  8. 01:39:441 (1) - Same as Easy diff.
  9. 01:49:992 (2) - Spacing error. and this circle is placed too under, so it will overlap in the score meter. Move to x:256 y:312?

[ Hard]
  1. 00:49:372 (3) - Given the look and flow, i want to recommend such an placement.
  2. 00:54:337 (7) - Please add a whistle to 00:54:441. I hear bass drum sound even here.
  3. 01:39:027 (4) - I think the flow is good enough. but i prefer this, and flow is also better. How about you?

[ Laurier's Insane]
  1. 00:11:717 (1) - 始点でDrum-hitnormalを追加することを忘れていると思うので、追加してくださいな。
  2. 00:24:958 (1) - ^ ここも。
  3. 00:29:303 (4) - 始点にwhistleはいらないと思います。バスドラ音ないと思うので。
  4. 00:29:923 (1) - 始点にwhistle入れるの忘れてます。
  5. 00:34:889 (1) - finishの方が強調されて良いと思います!00:41:510 (1)と同じ様に。
  6. 00:48:130 (1) - ^

really good mapset~ <3
Topic Starter
Little

Gamu wrote:

hello~ thank you for request!

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.

[ General]
  1. About this code: Why are you use this code? I think you should remove. and this code has no meaning... I used this so the ranking screen appears when the song ends rather than when the map ends, because I want the player to be able to see the end of the video with the song.(Of course, player still has option to skip it by pressing -space-) Is there a better way to do this?
    //Storyboard Layer 0 (Background)
    Sprite,Background,Centre,"tempbg.png",320,240
    F,0,148268,,1
  2. Disable the "Widescreen Support". I think you also know that this is not necessary. This is associated with the point above^.

[ Easy]
  1. Why CS2.7? I think it is half-hearted and gives off almost the same impression as CS3. I'd like suggest to change CS3! Ok, changed.
  2. 00:04:682 (X) - It seems strange that you don't place the circle here. It is easy to grasp the rhythm and would be good for beginner players. For me, it's better to have a space here. I want this beginning part of the map to feel more free since there are no drums at this part, and the rhythm works well for making (1) downbeat feel stronger.
  3. 01:11:923 (2) - I don't know why you are using this rhythm. back sound? vocal? No i don't think it's either of them. please try this rhythm if you want to follow the vocal. Fixed.
  4. 01:39:441 (1) - Add a finish in order to emphasize? only whistle is not enough. Fixed.

[ Hard]
  1. 00:49:372 (3) - Given the look and flow, i want to recommend such an placement. Ok, changed.
  2. 00:54:337 (7) - Please add a whistle to 00:54:441. I hear bass drum sound even here. Fixed.
  3. 01:39:027 (4) - I think the flow is good enough. but i prefer this, and flow is also better. How about you? In that position, they feel too close together. I prefer the current position.

really good mapset~ <3
Thanks for modding! :)
Laurier
Gamu

CloudSplash16 wrote:

I used this so the ranking screen appears when the song ends rather than when the map ends, because I want the player to be able to see the end of the video with the song.(Of course, player still has option to skip it by pressing -space-) Is there a better way to do this?
I asked friend about this. then i knew that there was a case like this in the past. It is this map.
Therefore, you can keep this! don't worry~ :)
Mei

RandomEffect wrote:

From my queue~


[Mei's Normal]
  1. 00:20:820 (5,1) - make DS 1.0x. not good jump

Gamu wrote:

hello~ thank you for request!

Red : Unrankable issue / must fix.
Blue : Should be fixed / highly suggested.
Black : Just suggestion.


[ Mei's Normal]
  1. HP5 is too high...orz Would you change the HP4 in order to improve the difficulty balance? Most maps are this configuration. > HP4 AR5 CS3 OD4
  2. 00:28:682 (1) - I don't want to recommend that you put in the middle. Many players are using the default skin. so it becomes invisible by default skin.
  3. 00:29:096 (2) - Sampleset : Auto ⇒ Drum. Additons : Auto ⇒ Soft. Do you want to change these at the start point? By back sound, there is a sound the same as 00:29:717.
  4. 00:35:717 (2) - ^
  5. 00:37:372 (4) - The whistle is unnecessary at the end point. I don't hear the bass drum sound. that way would be natural
  6. 00:42:337 (2) - Same as 00:28:682 (1).
  7. 00:48:958 (2) - ^
  8. 01:39:441 (1) - Same as Easy diff.
  9. 01:49:992 (2) - Spacing error. and this circle is placed too under, so it will overlap in the score meter. Move to x:256 y:312?
fixed all! Thank you RandomEffect san and Gamu san >.<

to cloud~
SPOILER
osu file format v13

[General]
AudioFilename: glow.mp3
AudioLeadIn: 0
PreviewTime: 54751
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 47717,53923
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:glow in the darkness
TitleUnicode:glow in the darkness
Artist:fripSide
ArtistUnicode:fripSide
Creator:CloudSplash16
Version:Mei's Normal
Source:南十字星恋歌
Tags:minami juujisei minamijuujisei renka minakoi nankoi southern cross love song すたじお緑茶 studio ryokucha eroge opening laurier mei
BeatmapID:493689
BeatmapSetID:197828

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
Video,795,"op.avi"
0,0,"tempbg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"tempbg.png",320,240
F,0,148268,,1
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
1786,413.793103448276,4,2,1,55,1,0
15027,-100,4,2,1,60,0,0
54751,-100,4,2,1,50,0,0
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102337,-100,4,2,1,70,0,0
102751,-100,4,2,1,70,0,1
115786,-100,4,2,1,70,0,0
115992,-100,4,2,1,70,0,1
129234,-100,4,2,1,70,0,0


[Colours]
Combo1 : 243,164,84
Combo2 : 181,136,238
Combo3 : 131,215,197
Combo4 : 239,140,155
Combo5 : 164,220,131

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464,108,63027,2,0,L|472:40,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
348,72,63854,2,0,P|320:80|276:80,1,60,0|0,0:0|0:0,0:0:0:0:
236,56,64268,2,0,P|208:48|164:48,1,60,0|2,0:0|0:0,0:0:0:0:
120,60,64682,6,0,P|72:112|48:176,1,120,2|0,0:0|0:0,0:0:0:0:
84,208,65303,2,0,P|112:304|116:348,1,120,0|0,0:0|0:0,0:0:0:0:
92,380,65923,2,0,L|164:356,1,60,0|0,0:0|0:0,0:0:0:0:
204,340,66337,1,2,0:0:0:0:
307,278,66751,1,0,0:0:0:0:
280,161,67164,1,0,0:0:0:0:
160,151,67578,1,0,0:0:0:0:
114,262,67992,5,6,0:0:0:0:
228,52,68820,2,0,P|312:36|372:32,1,120,2|2,0:0|0:0,0:0:0:0:
400,64,69441,1,0,0:0:0:0:
436,112,69648,2,0,P|451:169|457:229,1,120,2|2,0:0|0:0,0:0:0:0:
460,288,70268,2,0,L|336:328,1,120,0|0,0:0|0:0,0:0:0:0:
284,324,70889,2,0,L|208:312,1,60,2|0,0:0|0:0,0:0:0:0:
168,336,71303,6,0,P|116:356|12:320,1,120,2|2,0:0|0:0,0:0:0:0:
16,304,71923,2,0,L|32:148,1,120,0|0,0:0|0:0,0:0:0:0:
40,124,72544,2,0,P|52:104|80:72,1,60,2|0,0:0|0:0,0:0:0:0:
120,36,72958,1,2,0:0:0:0:
196,132,73372,1,2,0:0:0:0:
264,36,73786,1,2,0:0:0:0:
336,132,74199,2,0,P|364:140|408:144,1,60,2|2,0:0|0:0,0:0:0:0:
448,112,74613,6,0,P|496:168|512:248,2,120,2|2|2,0:0|0:0|0:0,0:0:0:0:
356,32,75854,2,0,L|216:16,1,120,2|2,0:0|0:0,0:0:0:0:
120,52,76682,1,2,0:0:0:0:
28,132,77096,2,0,L|40:272,1,120,2|2,0:0|0:0,0:0:0:0:
48,312,77717,1,0,0:0:0:0:
84,360,77923,6,0,P|160:336|232:336,1,120,2|2,0:0|0:0,0:0:0:0:
260,336,78544,2,0,P|336:360|408:360,1,120,0|0,0:0|0:0,0:0:0:0:
412,316,79165,2,0,L|428:248,1,60,2|2,0:0|0:0,0:0:0:0:
436,200,79579,2,0,P|352:168|244:164,1,180,2|2,0:0|0:0,0:0:0:0:
212,192,80406,2,0,P|172:236|76:268,1,120,2|2,0:0|0:0,0:0:0:0:
36,176,81234,5,6,0:0:0:0:
88,68,81648,2,0,B|144:52|144:52|224:44,1,120,8|2,0:0|0:0,0:0:0:0:
256,156,82475,1,8,0:0:0:0:
306,45,82889,2,0,B|368:52|368:52|424:68,1,120,2|8,0:0|0:0,0:0:0:0:
476,176,83717,1,2,0:0:0:0:
412,276,84130,1,8,0:0:0:0:
296,244,84544,6,0,P|240:248|172:256,1,120,2|8,0:0|0:0,0:0:0:0:
96,344,85372,2,0,P|60:280|64:220,1,120,2|8,0:0|0:0,0:0:0:0:
48,116,86199,2,0,L|184:76,1,120,2|8,0:0|0:0,0:0:0:0:
268,144,87027,2,0,L|404:184,1,120,2|8,0:0|0:0,0:0:0:0:
496,220,87854,6,0,P|484:260|432:328,1,120,2|8,0:0|0:0,0:0:0:0:
324,292,88682,2,0,P|280:272|200:248,1,120,2|8,0:0|0:0,0:0:0:0:
108,188,89510,2,0,P|70:234|50:290,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
196,104,90751,1,8,0:0:0:0:
304,48,91165,6,0,P|380:40|440:36,1,120,2|8,0:0|0:0,0:0:0:0:
444,156,91992,2,0,P|368:164|308:168,1,120,2|8,0:0|0:0,0:0:0:0:
216,116,92820,1,2,0:0:0:0:
180,232,93234,1,8,0:0:0:0:
296,268,93648,1,2,0:0:0:0:
332,152,94061,1,8,0:0:0:0:
276,48,94475,6,0,P|224:28|144:52,1,120,6|8,0:0|0:0,0:0:0:0:
64,108,95303,2,0,L|72:176,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
144,204,96130,2,0,P|104:244|28:236,1,120,2|8,0:0|0:0,0:0:0:0:
128,328,96958,2,0,L|256:348,1,120,2|8,0:0|0:0,0:0:0:0:
364,320,97786,1,2,0:0:0:0:
464,252,98199,2,0,P|484:189|488:124,2,120,8|2|8,0:0|0:0|0:0,0:0:0:0:
256,192,99441,12,6,101096,0:0:0:0:
204,76,101923,6,0,P|149:70|80:96,1,120,2|2,0:0|0:0,0:0:0:0:
36,196,102751,6,0,P|36:257|40:336,1,120,6|8,0:0|0:0,0:0:0:0:
152,356,103579,1,2,0:0:0:0:
252,288,103992,2,0,L|324:300,1,60,8|0,0:0|0:0,0:0:0:0:
372,304,104406,2,0,P|408:228|416:152,1,120,2|8,3:2|0:0,0:0:0:0:
488,100,105234,2,0,P|436:64|332:44,1,120,2|8,0:0|0:0,0:0:0:0:
328,72,105854,1,0,0:0:0:0:
272,88,106061,6,0,L|116:96,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
356,172,107303,1,8,0:0:0:0:
260,248,107717,2,0,L|104:256,1,120,2|8,3:2|0:0,0:0:0:0:
20,244,108544,2,0,L|8:180,2,60,2|0|10,0:0|0:0|0:0,0:0:0:0:
88,344,109372,6,0,L|244:352,1,120,6|8,0:0|0:0,0:0:0:0:
256,312,109992,1,0,0:0:0:0:
304,350,110199,2,0,L|424:344,1,120,2|8,0:0|0:0,0:0:0:0:
484,248,111027,2,0,P|512:168|496:100,2,120,2|8|2,3:2|0:0|0:0,0:0:0:0:
396,168,112268,1,8,0:0:0:0:
312,252,112682,6,0,L|164:272,1,120,6|8,0:0|0:0,0:0:0:0:
60,272,113510,2,0,L|36:352,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
32,156,114337,1,2,3:2:0:0:
128,84,114751,1,8,0:0:0:0:
144,204,115165,1,2,0:0:0:0:
236,128,115579,1,10,0:0:0:0:
344,80,115992,6,0,P|432:64|496:72,1,120,6|8,0:0|0:0,0:0:0:0:
508,104,116613,1,0,0:0:0:0:
512,164,116820,2,0,L|492:308,1,120,2|8,0:0|0:0,0:0:0:0:
384,332,117648,2,0,P|312:356|232:352,2,120,2|8|2,3:2|0:0|0:0,0:0:0:0:
356,216,118889,1,8,0:0:0:0:
356,216,119303,6,0,L|336:72,1,120,2|8,3:2|0:0,0:0:0:0:
220,76,120130,2,0,P|188:51|160:32,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
252,192,120958,2,0,P|168:224|104:216,1,120,2|8,0:0|0:0,0:0:0:0:
96,180,121579,1,0,0:0:0:0:
36,164,121786,2,0,P|12:228|8:292,1,120,2|10,0:0|0:0,0:0:0:0:
112,336,122613,6,0,L|256:320,1,120,6|8,0:0|0:0,0:0:0:0:
328,252,123441,1,2,0:0:0:0:
428,316,123854,2,0,P|440:364|444:384,2,60,8|0|2,0:0|0:0|3:2,0:0:0:0:
404,195,124682,2,0,P|410:136|420:77,1,120,8|2,0:0|0:0,0:0:0:0:
300,72,125510,2,0,P|264:80|224:88,1,60,8|0,0:0|0:0,0:0:0:0:
196,44,125923,6,0,P|88:32|24:32,1,120,6|8,0:0|0:0,0:0:0:0:
32,72,126544,1,0,0:0:0:0:
16,132,126751,2,0,L|28:208,1,60,2|0,0:0|0:0,0:0:0:0:
76,160,127165,2,0,L|88:236,1,60,8|0,0:0|0:0,0:0:0:0:
256,192,127579,12,6,129234,2:0:0:0:
Topic Starter
Little
All updated.
shionelove
TEKON_old
Hello |’。ω。)
Such a good map ;A; I can't find much orz
Blue are suggestions, red are issues Black is something inbetween.

Easy
Set snap divisor to 1/2
00:56:406 (1) - Make it a reverse slider and place 00:58:061 (1) closer
Nice spacing

Normal
00:15:441 (2,3) - really tempting to click these two really quickly after another, because it would match the way she sings. Try
01:41:923 (1) - make its end clap, too. It sounds a bit empty.
00:26:613 (5,1) - replace with slider
00:48:958 (2) - is this on purpose not a "chin!"-whistle sound?
00:59:717 (6) - add soft whistle
01:05:923 (3) - add soft whistle to its end
01:06:753 (5,6,7) - Soft whistle to create heart pounding sound ovo
Pretty overlaps

Hard
01:43:992 (3) - place it a bit lower and to the right, so the slider points directly at it
01:21:027 (11) - Do you mind putting it together with 10 instead of putting it to the slider? I think it throws the pattern off

Insane
I guess, you should make some stacks less stacky. I mean, the approachrate is pretty high, so it is really difficult to see for example at the end of a slider whether 2 stacked beats are to come. Also, if they are stacked too strictly, they hinder the flow, especially in this diff.
like so: 00:15:441 (3)
00:07:579 (3,4,5) - ^here too.
01:14:199 (5) - last part of slider, remove whistle
01:23:717 (5) - Lower..... maybe?
Topic Starter
Little
TEKON

TEKON wrote:

Hello |’。ω。)
Such a good map ;A; I can't find much orz
Blue are suggestions, red are issues Black is something inbetween.

Easy
Set snap divisor to 1/2 It doesn't matter.
00:56:406 (1) - Make it a reverse slider and place 00:58:061 (1) closer No, I am following piano, and there is no piano note on that tick.
Nice spacing

Hard
01:43:992 (3) - place it a bit lower and to the right, so the slider points directly at it Current placement flows better to me.
01:21:027 (11) - Do you mind putting it together with 10 instead of putting it to the slider? I think it throws the pattern off Current placement is better for buildup to match the music.
Thanks.
Ichigaki
Thanks for give me a chance to mod your map :)

Called from ♪ ichia7x's [AllMode] Modding Queue ♪



[General]
  1. Song Setup :
    1. Metadata : I'm not sure about this, but how about to change the title to glow in the darkness -short ver.- ? (Untrusted (?) Source)
    2. Other : Remove 'Widescreen support' to all diffs here
  2. Music and background :
    1. Music : Clear
    2. Background : How about compress the BG because Its size is too big. Here's the compressed one.
  3. Kiai and audio preview point :
    1. Kiai : Clear
    2. Audio preview point : Clear
[Laurier's Insane]
  1. 00:33:648 (2,4) - How about blanket it?
  2. 00:50:613 (3) - Please fix this stacking with move it a bit to the right
[Hard]
  1. 00:19:992 (5,6) - I think this is much better if not stacked
  2. 00:29:096 (2,3) - Blanket this please
[Mei's Normal]
  1. 00:15:441 (2,3) - How about not stack this?
[Easy]

  • Nothing
Good work, Good luck for ranking :)
Topic Starter
Little
ichia7x

ichia7x wrote:

Thanks for give me a chance to mod your map :)

Called from ♪ ichia7x's [AllMode] Modding Queue ♪



[General]
  1. Song Setup :
    1. Metadata : I'm not sure about this, but how about to change the title to glow in the darkness -short ver.- ? (Untrusted (?) Source) I haven't seen any official source on this.
    2. Other : Remove 'Widescreen support' to all diffs here
    No.
  2. Music and background :
    1. Music : Clear
    2. Background : How about compress the BG because Its size is too big. Here's the compressed one.
    No, and I changed to a different bg.
  3. Kiai and audio preview point :
    1. Kiai : Clear
    2. Audio preview point : Clear
[Hard]
  1. 00:19:992 (5,6) - I think this is much better if not stacked I think it is much better stacked.
  2. 00:29:096 (2,3) - Blanket this please No, current placement flows much smoother.
[Easy]

  • Nothing
Good work, Good luck for ranking :)
Thanks.
neonat
General

Add 500 to AudioLeadIn for all difficulties in .osu in Notepad since first object is at 00:01:786

Easy

00:01:786 (1,2,3) - 00:01:786 (1) feels like it ends abruptly, and to start the song like this with the offbeat and having 1.5 beats before the next beat, it feels less fluid in rhythm, try and merge them into 2 sliders, it would be a simpler way to ease in to the Easy:
00:26:613 (3,4) - a more perfect blanket would be nice here
00:39:854 (4) - I would highly suggest splitting this into 2 sliders for the music which tone goes up and down
01:05:923 (2,3) - ending the slider at 01:06:337 doesn't express the held music there as much as changing the rhythm here with circles, that could help emphasize the music better:

Mei's Normal

00:15:441 (2,3) - is this stack really needed? Just didn't feel like a place to stack
01:00:337 (7) - the curved part could look more refined, I think it just doesn't look nicely rounded right now
01:05:923 (3) - the angle it is right now, it's overlap with 01:05:303 (2) doesn't look too good

Nothing but personal preferences on the other difficulties to be honest, Good Luck
Topic Starter
Little
neonat

neonat wrote:

General

Add 500 to AudioLeadIn for all difficulties in .osu in Notepad since first object is at 00:01:786 I think there is enough time for the player to prepare.

Easy

00:01:786 (1,2,3) - 00:01:786 (1) feels like it ends abruptly, and to start the song like this with the offbeat and having 1.5 beats before the next beat, it feels less fluid in rhythm, try and merge them into 2 sliders, it would be a simpler way to ease in to the Easy: No, the current rhythm bits the song better imo.
00:26:613 (3,4) - a more perfect blanket would be nice here not really noticeable, but fixed.
00:39:854 (4) - I would highly suggest splitting this into 2 sliders for the music which tone goes up and down No, the current slider fits much better, since the beat on 00:40:682 is weak.
01:05:923 (2,3) - ending the slider at 01:06:337 doesn't express the held music there as much as changing the rhythm here with circles, that could help emphasize the music better: Current rhythm is fine. I don't want so many clicks in this calm section.

Nothing but personal preferences on the other difficulties to be honest, Good Luck
Thanks.
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