How do you feel about helping distribute maps you have downloaded?
Poll ended at
I would share bandwidth only while osu! is open and active. 39%  39%  [ 89 ]
I would be happy to share even while not playing osu! (idle at menu or systray icon). 54%  54%  [ 125 ]
I am strongly against sharing my bandwidth. 6%  6%  [ 14 ]
Total votes : 228
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Rhythm Incarnate
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I would like to share my bandwidth, but my damn ISP limits uploading to 1/8 of downloading. As long as I can control the upload speed I wouldn't mind. which will be around 10kbs.
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Well it is good to see most of the response is positive hear.

From what I can see, not many are against the concept, but there definitely needs to be:
*A user-set maximum speed limit.
*The option to disable altogether (with the possibility of a slight speed limitation in heavy load situations).
*A statistic to show how much you are uploading, and rankings.

Touching on the mirror suggestion: I already have a system setup to manage mirrors, which involves two-way communication with the main server to ensure downloads are secure and throttled, as well as being automatically distributed. I previously made a call asking people who are willing to mirror maps, but the response was very small so find the p2p option a much more stable and future-proof path to take.

That said, considering I am almost exceeding my current bandwidth allowance (and can't afford to increase it further for the time being) I am happy to have offers for mirroring - just make sure you can spare at least 500gb of traffic and are hosting your mirror on non-shared hosting (unless you are sharing privately with friends). This means no godaddy/dreamhost/whatnot.
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Global Moderator
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peppy wrote:
*A user-set maximum speed limit.
*The option to disable altogether (with the possibility of a slight speed limitation in heavy load situations).


I change my answer to supporting this idea fully in this case.
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Rhythm Incarnate
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peppy wrote:
Well it is good to see most of the response is positive hear.

From what I can see, not many are against the concept, but there definitely needs to be:
*A user-set maximum speed limit.
*The option to disable altogether (with the possibility of a slight speed limitation in heavy load situations).
*A statistic to show how much you are uploading, and rankings.

Touching on the mirror suggestion: I already have a system setup to manage mirrors, which involves two-way communication with the main server to ensure downloads are secure and throttled, as well as being automatically distributed. I previously made a call asking people who are willing to mirror maps, but the response was very small so find the p2p option a much more stable and future-proof path to take.

That said, considering I am almost exceeding my current bandwidth allowance (and can't afford to increase it further for the time being) I am happy to have offers for mirroring - just make sure you can spare at least 500gb of traffic and are hosting your mirror on non-shared hosting (unless you are sharing privately with friends). This means no godaddy/dreamhost/whatnot.


Too bad I can't offer you one at the moment. Btw, what do you currently use for hosting the beatmaps? I'm curious to the stats. Also to the people with seedboxes here just install apache and help peppy out there :D
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Tipping over 14tb/month at the moment...
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Rhythm Incarnate
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peppy wrote:
Tipping over 14tb/month at the moment...


Wow thats alot. We really should get a server which can run from a bandwidthless environment.
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err0r magnet
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Yeah I don't think I can limit my distribution to a fixed value, so if I mirror, same old song and dance there. Over the limit, friends angry, server down
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osu! Alumni
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if i can help others , i'll do it .
i miss u guys
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Beat Clicker
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We know that quite a number of people just delete the skins and videos in a map, so that they won't be disturbed and can get better scores. Such kind of people are mostly those good at this game, at the same time those who have more maps, so I think they will be the main point in this P2P system.
But as I've pointed out, if they've cut most of the skins and videos, there's only the .osu file remained to be uploaded.
So I suppose it's time that something should be done to encourage them to keep the skins and videos, maybe a mod called "no skin", just like the "no video".
----------------
Please forgive my poor English.
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Rhythm Incarnate
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xlcwzx wrote:
We know that quite a number of people just delete the skins and videos in a map, so that they won't be disturbed and can get better scores. Such kind of people are mostly those good at this game, at the same time those who have more maps, so I think they will be the main point in this P2P system.
But as I've pointed out, if they've cut most of the skins and videos, there's only the .osu file remained to be uploaded.
So I suppose it's time that something should be done to encourage them to keep the skins and videos, maybe a mod called "no skin", just like the "no video".
----------------
Please forgive my poor English.


Good Idea, a no skin option would certainly help. Or either just make it so ppl can't get a score on incomplete maps.
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osu!dev
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xlcwzx wrote:
We know that quite a number of people just delete the skins and videos in a map, so that they won't be disturbed and can get better scores. Such kind of people are mostly those good at this game, at the same time those who have more maps, so I think they will be the main point in this P2P system.
But as I've pointed out, if they've cut most of the skins and videos, there's only the .osu file remained to be uploaded.
So I suppose it's time that something should be done to encourage them to keep the skins and videos, maybe a mod called "no skin", just like the "no video".

That won't be a problem: p2p will be released concurrently with osz2 (which doesn't allow the deletion of skins / custom hitsounds). There also won't be any no-skin version, however there will still be a no-video version available to download for low-bandwidth users.
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Rhythm Incarnate
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Intermezzo wrote:
xlcwzx wrote:
We know that quite a number of people just delete the skins and videos in a map, so that they won't be disturbed and can get better scores. Such kind of people are mostly those good at this game, at the same time those who have more maps, so I think they will be the main point in this P2P system.
But as I've pointed out, if they've cut most of the skins and videos, there's only the .osu file remained to be uploaded.
So I suppose it's time that something should be done to encourage them to keep the skins and videos, maybe a mod called "no skin", just like the "no video".

That won't be a problem: p2p will be released concurrently with osz2 (which doesn't allow the deletion of skins / custom hitsounds). There also won't be any no-skin version, however there will still be a no-video version available to download for low-bandwidth users.

Nice, this would be good :D
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Maybe BT is a good way to solve this problem?
tudanmeng wrote:
Maybe BT is a good way to solve this problem?

............................
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Combo Commander
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strager, why don't you stop with the bullshit and actually seriously reply to something for once. Like this:

tudanmeng wrote:
Maybe BT is a good way to solve this problem?

No (well yes kinda but no).
The sad thing is, I like it here
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