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Haruna Luna - Startear -TV size ver.-

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Total Posts
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Topic Starter
- H i N a -
This beatmap was submitted using in-game submission on 28 สิงหาคม 2557 at 18:28:49

Artist: Haruna Luna
Title: Startear -TV size ver.-
Source: ソードアート・オンラインⅡ
Tags: sword art online ii sao 2nd season ending sinon kirito phantom bullet gun gale online ggo
BPM: 134
Filesize: 20648kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.31 stars, 97 notes)
  2. Hard (3.16 stars, 213 notes)
  3. Normal (1.82 stars, 119 notes)
Download: Haruna Luna - Startear -TV size ver.-
Download: Haruna Luna - Startear -TV size ver.- (no video)
Information: Scores/Beatmap Listing
---------------
Sword art Online 2 Ending (TV Size Ver.)
*My first ranked map \:D/*

If you download before 26-8-14 , 8:15pm(UTC+7)
Please Re-download again [Change mp3 file.]

Boring ? How about play with DT ?
Mapset
Easy : 100% Done!
Normal : 100% Done!
Hard : 100% Done!


Special thanks for
Loneight for bubbled
UnitedWeSin for re-bubbled
KSHR for change my beatmap genre
Kawayi Rika for ranked!
Lanturn for high quality video :D
xLoupGarou for nice BG.


Pikobaka
อร้ายยยยย ฮารุน้าาาา ~~!!
5eania
[Hard]
00:07:043 (1) - move to 00:07:043 , and add note to 00:07:938
00:26:296 (1,2,3) - decrease spacing
00:37:099 (10) - replace to 1/6 note.
00:43:983 (8) - delete

[Normal]
00:50:923 - add circle

[Easy]
01:02:565 (3) - don't perfactly stack
Topic Starter
- H i N a -

5eania wrote:

[Hard]
00:07:043 (1) - move to 00:07:043 , and add note to 00:07:938 Fixed
00:26:296 (1,2,3) - decrease spacing
00:37:099 (10) - replace to 1/6 note. Fixed
00:43:983 (8) - delete

[Normal]
00:50:923 - add circle

[Easy]
01:02:565 (3) - don't perfactly stack Fixed

Thanks for mod :D
Iceskulls
Hello there from my modding queue

Thai mod :3

[General]
Tags เอาเป็น sword art online 2 ดีกว่า เขานิยมเรียกยังนี้มากกว่า ii
ใช้ custom colour จะได้ดูมีเอกลักษณ์
เอาติ้กถูก letter box during breaks ออก (ไม่มี break time )

[Hard]
00:06:147 (2) - ย้ายไป x=219 y=135 โน๊ตจะได้เรียงสวยขึ้น
00:15:774 (3,4) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847684
00:19:804 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847691
00:30:774 (1,2) - วางซ้อนทับกัน
00:31:222 (3,3) - เอาหัวซ้อนทับกัน
00:36:595 - ลองดู อันนี่วางตามเสียงฮาร์ป http://puu.sh/anByG/119ce2c34c.jpg
00:37:155 (10) - Hmm... slider นี้ แปลกหมู่ เป็น 1/6 beat slider ในมุมมองเราเสียงกลองน่าจะเน้น ตรง 00:37:155 - กับ 00:37:267 - พอ เพราะเสียง มันไปหนักตรง 2 จุดนั้น
00:41:744 (2,3) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847698
00:55:401 (4,4) - เอาหัวซ้อนทับกัน
00:56:968 (2) - ย้ายไป x=321 y=101 จะได้ทับกับหาง (4) ได้ดีขึ้น
00:56:968 (2,3) - วางซ้อนทับกัน
01:00:774 (3) - ย้ายไป x=179 y=214 จะได้ทับกับหาง (4) ได้ดีขึ้น
01:13:088 (3,1) - ปรับ blanket https://osu.ppy.sh/ss/1847716
01:16:670 (3,4) - ปรับ blanket https://osu.ppy.sh/ss/1847725

[Normal]
00:34:132 (1,2) - ใส่ slider วน 2 รอบ 2 อันติดกันรู้สึกจะยากไปสำหรับ normal นะ ลองย่นให้ วนรอบเดียวแล้วใส่วงกลมเชื่อมแทน
00:37:714 (1,2) - ^
00:41:296 (1,2) - ^
00:45:774 (1,2,3,4) - แปลงเป็น slider วน 2 รอบ

[Easy]
00:34:132 - ลองดู http://puu.sh/anA6I/5fe939248a.jpg http://puu.sh/anAag/8cec9e8cc0.jpg (ต่อกัน)
00:41:296 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847823
00:43:088 (3,4) - ปรับ blanket https://osu.ppy.sh/ss/1847826
00:50:252 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847829
00:53:834 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847833
00:59:207 (4,5) - ปรับ blanket https://osu.ppy.sh/ss/1847840
01:00:998 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847842
01:04:580 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847846
01:07:714 (5,1) - ปรับ blanket https://osu.ppy.sh/ss/1847852
01:09:058 (2,3) - blanket https://osu.ppy.sh/ss/1847853
01:17:565 (1) - Hmm.. ลองวางแบบนี้ดูไหม https://osu.ppy.sh/ss/1847862 เพราะเราว่าตอนนี้มือใหม่เล่น พอเล่น slider (2) เสร็จจะเสียเวลาหา (1) นิดนึง แล้วบางทีพอเจอ (1) อยู่ทางซ้ายจะลน รีบไปกดเพราะกลัวกดไม่ทันแล้วก็หลุด ซึ่งอาจจะหลุดเป็นแถว เพราะหลังจาก (1) ไปจะเจอ slider เพียบ อาจลนลาน อันนี้คือความคิดเห็นในมุมมองของเรานะ

แจกดาวให้ ;)
Good luck
Topic Starter
- H i N a -
น้ำเงิน = แก้
แดง = ความคิดเห็น
ส่วนอันไหนที่ไม่ได้เขียน = รอดู mod คนอื่นก่อน

CelsiusLK wrote:

Hello there from my modding queue

Thai mod :3

[General]
Tags เอาเป็น sword art online 2 ดีกว่า เขานิยมเรียกยังนี้มากกว่า ii แต่เพลง op ที่แรงค์ไปแล้วเค้าใช้ ii นะ
ใช้ custom colour จะได้ดูมีเอกลักษณ์ ไม่รู้ว่าจะเอาสีไรดีอ่ะ 555
เอาติ้กถูก letter box during breaks ออก (ไม่มี break time ) Fixed

[Hard]
00:06:147 (2) - ย้ายไป x=219 y=135 โน๊ตจะได้เรียงสวยขึ้น Fixed
00:15:774 (3,4) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847684 Fixed
00:19:804 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847691 Fixed
00:30:774 (1,2) - วางซ้อนทับกัน
00:31:222 (3,3) - เอาหัวซ้อนทับกัน
00:36:595 - ลองดู อันนี่วางตามเสียงฮาร์ป http://puu.sh/anByG/119ce2c34c.jpg อันนี้ตอนรัวกลองเราฟังแล้วมันเป็น 1/6 นะ ขอยังไม่เปลี่ยนละกัน
00:37:155 (10) - Hmm... slider นี้ แปลกหมู่ เป็น 1/6 beat slider ในมุมมองเราเสียงกลองน่าจะเน้น ตรง 00:37:155 - กับ 00:37:267 - พอ เพราะเสียง มันไปหนักตรง 2 จุดนั้น
00:41:744 (2,3) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847698
00:55:401 (4,4) - เอาหัวซ้อนทับกัน Fixed
00:56:968 (2) - ย้ายไป x=321 y=101 จะได้ทับกับหาง (4) ได้ดีขึ้น Fixed in another way
00:56:968 (2,3) - วางซ้อนทับกัน
01:00:774 (3) - ย้ายไป x=179 y=214 จะได้ทับกับหาง (4) ได้ดีขึ้น
01:13:088 (3,1) - ปรับ blanket https://osu.ppy.sh/ss/1847716
01:16:670 (3,4) - ปรับ blanket https://osu.ppy.sh/ss/1847725

[Normal]
00:34:132 (1,2) - ใส่ slider วน 2 รอบ 2 อันติดกันรู้สึกจะยากไปสำหรับ normal นะ ลองย่นให้ วนรอบเดียวแล้วใส่วงกลมเชื่อมแทน อันนี้เรายังคิดไม่ออกว่าจะวางโน้ตยังไงดี เลยขอยังไม่แก้นะ
00:37:714 (1,2) - ^
00:41:296 (1,2) - ^
00:45:774 (1,2,3,4) - แปลงเป็น slider วน 2 รอบ Fixed

[Easy]
00:34:132 - ลองดู http://puu.sh/anA6I/5fe939248a.jpg http://puu.sh/anAag/8cec9e8cc0.jpg (ต่อกัน) Fixed
00:41:296 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847823 Fixed
00:43:088 (3,4) - ปรับ blanket https://osu.ppy.sh/ss/1847826 Fixed
00:50:252 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847829 อันนี้แทบจะไม่แตกต่างจากของผมเลยนะ ขอยังไม่แก้ละกัน 555
00:53:834 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847833 Fixed
00:59:207 (4,5) - ปรับ blanket https://osu.ppy.sh/ss/1847840 Fixed
01:00:998 (1,2) - ปรับ blanket https://osu.ppy.sh/ss/1847842
01:04:580 (1,2) - ปรับ blanket นิดนึง https://osu.ppy.sh/ss/1847846 Fixed
01:07:714 (5,1) - ปรับ blanket https://osu.ppy.sh/ss/1847852 Fixed
01:09:058 (2,3) - blanket https://osu.ppy.sh/ss/1847853
01:17:565 (1) - Hmm.. ลองวางแบบนี้ดูไหม https://osu.ppy.sh/ss/1847862 เพราะเราว่าตอนนี้มือใหม่เล่น พอเล่น slider (2) เสร็จจะเสียเวลาหา (1) นิดนึง แล้วบางทีพอเจอ (1) อยู่ทางซ้ายจะลน รีบไปกดเพราะกลัวกดไม่ทันแล้วก็หลุด ซึ่งอาจจะหลุดเป็นแถว เพราะหลังจาก (1) ไปจะเจอ slider เพียบ อาจลนลาน อันนี้คือความคิดเห็นในมุมมองของเรานะ ถ้าแก้อันนี้แล้วเราขี้เกียดแมพส่วนที่เหลืออ่ะ 555

แจกดาวให้ ;)
Good luck
Thanks For mod and star :D
[-SIGN-]
กำอยากทำ Insane อะครับ ผมขอทำได้ไหม :x

ปล.เป็นกำลังใจให้นะครับ สู้ๆ :)
Topic Starter
- H i N a -

[-SIGN-] wrote:

กำอยากทำ Insane อะครับ ผมขอทำได้ไหม :x

ปล.เป็นกำลังใจให้นะครับ สู้ๆ :)
ขอบคุณสำหรับกำลังใจครับ ส่วนเรื่อง GD นี่อย่าเลยครับ เพราะว่าผมยังไม่แน่ใจว่าจะแรงค์ได้รึเปล่าเลย 555
lolia
Hi, M4M /

General

  • Fine~
Easy
  1. 00:01:894 - Delete the green-line plz.
  2. 00:17:341 (4) - For rhythm consistency, delete the reverse arrow and move to 00:17:565
  3. 00:19:132 (6) - Head : add the finish, Tail : change the finish into whistle
  4. 00:26:296 (4) - Delete the all reverse arrow and add a note at 00:26:968 (5) . Add rearrange the next things
  5. 00:30:102 (1,2) - Swap the NC for consistency
  6. 00:33:013 (1,2) - Swap the NC
  7. 00:39:505 (5,6) - This is better IMO
  8. 00:46:222 (4) - REALLY not fit note... delete this and change the (3)note into 1/2 slider plz
  9. 01:12:864 (2,3) - This is more emphasize the vocal I think.
  10. 01:28:535 - Delete the green-line plz.

    A bit hard Easy diff imo

Normal
  1. 00:07:267 (3) - Follow the vocal plz
  2. 00:10:177 - add a note plz
  3. 00:19:132 (5) - Hitsounds : Same as Easy diff.
  4. 00:36:595 (1) - Delete this NC or add a NC at 00:40:177 (6) - this for consistency
  5. 00:45:774 (1) - This rhythm is better I think.
  6. 01:13:088 (3) - Delete this for emphasizing the vocal
  7. 01:16:670 (6) - ^
  8. 01:17:565 (1) - Delete NC for consistency

Hard
  1. 00:05:252 - Add a note cuz 00:03:461 (1) - this
  2. 00:19:132 (4) - finish on head
  3. 00:22:602 (1) - Delete and NC on 00:23:386 (1) - here
  4. 00:45:774 (4) - How about fast SV on this slider? x1.25 is cool with music IMO :D
  5. 00:49:356 (1,2) - this stack is not good IMO. move (1) to (202|234) or somewhere?
  6. 00:55:401 (4) - Bend this to opposite side is better IMO
  7. 01:02:565 (3) - Make a jump is better I think :D
  8. 01:02:789 (1,2) - stack is better IMO. Move (1) to (2)?

That's all, GL!
Topic Starter
- H i N a -

Karia wrote:

Hi, M4M /

General

  • Fine~
Easy
  1. 00:01:894 - Delete the green-line plz. Oh I forgot it, Fixed
  2. 00:17:341 (4) - For rhythm consistency, delete the reverse arrow and move to 00:17:565 Fixed
  3. 00:19:132 (6) - Head : add the finish, Tail : change the finish into whistle Fixed
  4. 00:26:296 (4) - Delete the all reverse arrow and add a note at 00:26:968 (5) . Add rearrange the next things
  5. 00:30:102 (1,2) - Swap the NC for consistency Fixed
  6. 00:33:013 (1,2) - Swap the NC Fixed
  7. 00:39:505 (5,6) - This is better IMO Oh thanks, Fixed
  8. 00:46:222 (4) - REALLY not fit note... delete this and change the (3)note into 1/2 slider plz Fixed
  9. 01:12:864 (2,3) - This is more emphasize the vocal I think.
  10. 01:28:535 - Delete the green-line plz. Fixed

    A bit hard Easy diff imo

Normal
  1. 00:07:267 (3) - Follow the vocal plz Fixed
  2. 00:10:177 - add a note plz Fixed
  3. 00:19:132 (5) - Hitsounds : Same as Easy diff. Fixed
  4. 00:36:595 (1) - Delete this NC or add a NC at 00:40:177 (6) - this for consistency Fixed
  5. 00:45:774 (1) - This rhythm is better I think.
  6. 01:13:088 (3) - Delete this for emphasizing the vocal
  7. 01:16:670 (6) - ^
  8. 01:17:565 (1) - Delete NC for consistency Fixed

Hard
  1. 00:05:252 - Add a note cuz 00:03:461 (1) - this
  2. 00:19:132 (4) - finish on head Fixed
  3. 00:22:602 (1) - Delete and NC on 00:23:386 (1) - here Fixed
  4. 00:45:774 (4) - How about fast SV on this slider? x1.25 is cool with music IMO :D Fixed
  5. 00:49:356 (1,2) - this stack is not good IMO. move (1) to (202|234) or somewhere?
  6. 00:55:401 (4) - Bend this to opposite side is better IMO Fixed
  7. 01:02:565 (3) - Make a jump is better I think :D Fixed
  8. 01:02:789 (1,2) - stack is better IMO. Move (1) to (2)? Fixed

That's all, GL!
Your mod is very helpful

Thanks for mod :D
pandorawindy
Hi M4M request , I have post my map link in your modding queue.Wish you like :)

First things first,I m a guy who always give mappers some advice to improve overall quality. There are just some suggestions only me ,fix or not,you decide.

  • [Easy]
  1. 00:17:117 (3,4) - dont stack them, beginners can hard to read them.
  2. 00:22:938 (3,1) - ^
  3. 00:24:729 (2,3) - ^
  4. 00:30:102 (3,1) - ^
  5. 00:30:550 (1,2) - ^
  6. 00:39:505 (5,6) - ^
  7. 01:01:894 (2,3) - maybe there is unrankable.
    [normal]
  8. oh .. sv 1.0 is too slow..sliders is too short. plz fix it fast ,1.2 or 1.4 ll be better.open your DS 1.2X
  9. ar -> 6 is better.
  10. 00:10:625 (1) - time too long, 00:12:192 - this time ,rhythm has been changed. so end of this time and add one circle in 00:12:640 - .
  11. 01:13:983 (5,6,7,1,2,3) - 01:23:386 (1,2,3,4,5) - hmm.. long slow stream in here is not a good idea as one normal diff.Too Hard for Beginners .
  12. 01:26:296 (1) - set the end at 01:29:207 - ll be better i think.
    [hard]
  13. Plz fix your SV -> 1.6 or 1.7 DS ->1.1 or 1.2 1.4 SV is too slow as one 134bpm hard diff. And some short sliders ll be longer and much nicer.
  14. ar7.5 is a little low, 8 is better.
  15. 00:18:685 (3,4) - I have one better idea..
    :arrow:
  16. better idea: 00:43:759 (7,8) - change them into one slider.By the way,this big jump 00:43:535 (6,7,8,1,2,3) - is not suit appeared in a hard diff.
    :arrow:
  17. 01:26:185 (1) - set the end at 01:29:207 - ll be better i think.
    [In general]
  18. nice map and nice song, i like it,,so best luck with you!
Topic Starter
- H i N a -

pandorawindy wrote:

Hi M4M request , I have post my map link in your modding queue.Wish you like :)

First things first,I m a guy who always give mappers some advice to improve overall quality. There are just some suggestions only me ,fix or not,you decide.

  • [Easy]
  1. 00:17:117 (3,4) - dont stack them, beginners can hard to read them. uhh.. wait for another modder say this I'll fixed it
  2. 00:22:938 (3,1) - ^
  3. 00:24:729 (2,3) - ^
  4. 00:30:102 (3,1) - ^
  5. 00:30:550 (1,2) - ^
  6. 00:39:505 (5,6) - ^
  7. 01:01:894 (2,3) - maybe there is unrankable. Fixed
    [normal]
  8. oh .. sv 1.0 is too slow..sliders is too short. plz fix it fast ,1.2 or 1.4 ll be better.open your DS 1.2X
  9. ar -> 6 is better. I think AR5 is fine when playing with HR DT
  10. 00:10:625 (1) - time too long, 00:12:192 - this time ,rhythm has been changed. so end of this time and add one circle in 00:12:640 - .
  11. 01:13:983 (5,6,7,1,2,3) - 01:23:386 (1,2,3,4,5) - hmm.. long slow stream in here is not a good idea as one normal diff.Too Hard for Beginners . Fixed for 01:13:983 (5,6,7,1,2,3)
  12. 01:26:296 (1) - set the end at 01:29:207 - ll be better i think. Fixed
    [hard]
  13. Plz fix your SV -> 1.6 or 1.7 DS ->1.1 or 1.2 1.4 SV is too slow as one 134bpm hard diff. And some short sliders ll be longer and much nicer.
  14. ar7.5 is a little low, 8 is better. Um.. it's slow song, I'll change if another modder say this
  15. 00:18:685 (3,4) - I have one better idea..
    :arrow:
  16. better idea: 00:43:759 (7,8) - change them into one slider.By the way,this big jump 00:43:535 (6,7,8,1,2,3) - is not suit appeared in a hard diff. Fixed in 00:43:759 (7,8)
    :arrow:
  17. 01:26:185 (1) - set the end at 01:29:207 - ll be better i think. Fixed
    [In general]
  18. nice map and nice song, i like it,,so best luck with you!
Thanks For mod :D
Yumeno Himiko
Hihi~
A random mod just because I'm also working on this map I'll map the full ver later.
Seems that your map has a high possibility go ranked so I just give you some mods here ;w;

[General]
Slider tick 1 is enough here.You don't need to set it to 2.

[Easy]
00:13:535 (2) - It seems that you want the slider to go smoothly, you may draw the slider like this 00:15:326 (4) - As you see, this slider's not well drawn too, one slider point is out of the slider ! Try to redraw it 00:18:237 (5) - I guess you can make it a bit symmetrical here 00:19:132 (6) - it will look better if you move it to y=204 and you can make a blanket with 00:20:476 (1)
00:21:595 (2) - Same as 00:13:535 (2) , you'd better have the slider redrawn
00:28:759 (2) - y=60
00:41:296 (1,2,3,4) - A better pattern can be made.I try to make something like this. 01:24:505 (1) - spin should start at 01:24:729, it seems to follow nothing if it starts at 01:24:505

Also some blanket problems, you may also check when you finished fixing the problems.

[Normal]
You don't need to change SV in Normal diff.
00:17:117 (2,3,4,5) - You can drag a little and make them look better, I mean, symmetrical. 00:54:505 (2,3,4,5) - This pattern feels not so good since it changes the direction so sharply. Use a curve or several curves to make it more fluent.
Still some blanket problems here, you should also check the sliders.

[Hard]
Overall, some DS are too large and some DS are too small, you may consider keep the DS consistent.
00:05:252 - Add a note here. Make it stack on the slider 00:05:476 (1) 's head.
00:22:602 (4) - hmm I think you don't need this note if you take a broad look at your map, I think you should keep the beat and follow the song rather than make some self-created rhythms~
00:52:043 (1) - 0.0 redraw it~
00:48:013 (2) - confusing DS
I think you put too many streams here, it's only the Hard diff, this also occurs in your Normal diff and Easy diff as you put many continuous circles, try to make some into sliders.You can also try draw some creative sliders.

Check the blanket problems, nearly all sliders need to be fixed @_@

Good luck~
Phos-
Hi from #modreqs

Easy

00:17:117 (3,4) - Beginners will have a hard time reading this stack.

00:20:476 (1) - This isn't blanketted well, so I recommend moving it to x:171 y:87

00:21:595 (2) - If you accepted my above suggestion, then you should move this as well so it is spaced properly.

00:26:296 (4) - Beginners will have a hard time hitting this note and knowing how many times it will repeat. Since this is an easy, I suggest replacing it with something more suitable.

00:33:013 (3) - ^

00:40:849 (6) - This isn't a very good place to break flow with the stack, so I suggest you unstack it.

Normal

00:13:088 (1,2) - This looks a little odd, don't you think? I think you should turn this into a blanket.

00:53:834 (1,2) - This doesn't flow to great, try rearranging the notes so it flows better

00:55:177 (3,4,5) - Straight lines of hitcircles aren't that fun to play. Either curve it like 00:56:744 (2,3,4,5) - or turn it into a slider.

01:00:326 (4) - Move this up so it is aligned with the end of 00:59:655 (3) - ?

01:24:505 (1,1) - There's no need to break this spinner, it is much more suitable as one big spinner.

Hard

00:05:252 (4) - Since you seem to be mapping to the vocals here, then I'd suggest adding a note here to go with the audible vocal.

00:07:043 (1,2) - I think this rhythm is better broken into this or this so it matches the vocals better.

01:02:789 (1,2) - These two really don't fit imo. I can hear nothing in the song that would justify them being there, so it would sound better without them.

01:24:394 (1,1) - Like in normal, you would be better off with a single spinner here because the double is unnecessary.


Nice map, good luck with rank!
Topic Starter
- H i N a -

examination wrote:

Hihi~
A random mod just because I'm also working on this map I'll map the full ver later.
Seems that your map has a high possibility go ranked so I just give you some mods here ;w;

[General]
Slider tick 1 is enough here.You don't need to set it to 2.

[Easy]
00:13:535 (2) - It seems that you want the slider to go smoothly, you may draw the slider like this Fixed 00:15:326 (4) - As you see, this slider's not well drawn too, one slider point is out of the slider ! Try to redraw it Fixed 00:18:237 (5) - I guess you can make it a bit symmetrical here Fixed 00:19:132 (6) - it will look better if you move it to y=204 and you can make a blanket with 00:20:476 (1) Fixed
00:21:595 (2) - Same as 00:13:535 (2) , you'd better have the slider redrawn Fixed
00:28:759 (2) - y=60 Fixed
00:41:296 (1,2,3,4) - A better pattern can be made.I try to make something like this. Fixed 01:24:505 (1) - spin should start at 01:24:729, it seems to follow nothing if it starts at 01:24:505 Fixed

Also some blanket problems, you may also check when you finished fixing the problems.

[Normal]
You don't need to change SV in Normal diff.
00:17:117 (2,3,4,5) - You can drag a little and make them look better, I mean, symmetrical. Fixed 00:54:505 (2,3,4,5) - This pattern feels not so good since it changes the direction so sharply. Use a curve or several curves to make it more fluent. Fixed
Still some blanket problems here, you should also check the sliders.

[Hard]
Overall, some DS are too large and some DS are too small, you may consider keep the DS consistent.
00:05:252 - Add a note here. Make it stack on the slider 00:05:476 (1) 's head. Fixed
00:22:602 (4) - hmm I think you don't need this note if you take a broad look at your map, I think you should keep the beat and follow the song rather than make some self-created rhythms~ Fixed
00:52:043 (1) - 0.0 redraw it~ Fixed
00:48:013 (2) - confusing DS
I think you put too many streams here, it's only the Hard diff, this also occurs in your Normal diff and Easy diff as you put many continuous circles, try to make some into sliders.You can also try draw some creative sliders.

Check the blanket problems, nearly all sliders need to be fixed @_@

Good luck~

Fluttershy03 wrote:

Hi from #modreqs

Easy

00:17:117 (3,4) - Beginners will have a hard time reading this stack. Fixed

00:20:476 (1) - This isn't blanketted well, so I recommend moving it to x:171 y:87

00:21:595 (2) - If you accepted my above suggestion, then you should move this as well so it is spaced properly.

00:26:296 (4) - Beginners will have a hard time hitting this note and knowing how many times it will repeat. Since this is an easy, I suggest replacing it with something more suitable.

00:33:013 (3) - ^

00:40:849 (6) - This isn't a very good place to break flow with the stack, so I suggest you unstack it. Fixed

Normal

00:13:088 (1,2) - This looks a little odd, don't you think? I think you should turn this into a blanket. Fixed

00:53:834 (1,2) - This doesn't flow to great, try rearranging the notes so it flows better Fixed

00:55:177 (3,4,5) - Straight lines of hitcircles aren't that fun to play. Either curve it like 00:56:744 (2,3,4,5) - or turn it into a slider. Fixed

01:00:326 (4) - Move this up so it is aligned with the end of 00:59:655 (3) - ? Fixed

01:24:505 (1,1) - There's no need to break this spinner, it is much more suitable as one big spinner.

Hard

00:05:252 (4) - Since you seem to be mapping to the vocals here, then I'd suggest adding a note here to go with the audible vocal. Fixed

00:07:043 (1,2) - I think this rhythm is better broken into this or this so it matches the vocals better. Fixed

01:02:789 (1,2) - These two really don't fit imo. I can hear nothing in the song that would justify them being there, so it would sound better without them.

01:24:394 (1,1) - Like in normal, you would be better off with a single spinner here because the double is unnecessary.


Nice map, good luck with rank!

Thanks For mod :D
Ryuuka Toki
Hi,from my queue


HARD
In my opnion,ar8 is better.It still gets along well with the song,and make the map more clear.
And od can be 6.Making it a little bit more challenging for palyers to get SS.
00:17:789 (1) - It would be nice to add a sv change here to that slider to emphasize the drum.
00:18:237 (2) - So,in order to make that part more fun,you can make 1 and 2 ,2 and 34's spacing bigger for that part,as you already changed SV here.
00:34:580 (2) - ctrl+G? looks nice IMO.
00:40:737 (10) - add a note?The drum can be emphasized.
01:07:826 (4) - add a note plz,I think it is a good end to the big white line.
Normal
00:03:461 (2) - and 00:03:685 (2) - add a note,follow vocal,and stack them? I think it's better to follow vocal rather than the piano in easier diffs,for the are hard to be noticed by new palyers.
00:26:296 (2) - delete, the red line note is not eazy for beginners, the most important is that vocal is not so clear.Follow the drum may be a better choice?
00:29:879 (1) - change that part to this.Which follows the vocal quiet good,and easy to play as well
Easy
I can't find any problem. Nice diff,the drain time may be a problem though?(I don't know)

Beautiful song , rank ya!
Topic Starter
- H i N a -

Ryuuka Toki wrote:

Hi,from my queue


HARD
In my opnion,ar8 is better.It still gets along well with the song,and make the map more clear.
And od can be 6.Making it a little bit more challenging for palyers to get SS. Fixed
00:17:789 (1) - It would be nice to add a sv change here to that slider to emphasize the drum.
00:18:237 (2) - So,in order to make that part more fun,you can make 1 and 2 ,2 and 34's spacing bigger for that part,as you already changed SV here.
00:34:580 (2) - ctrl+G? looks nice IMO. Oh thanks Fixed
00:40:737 (10) - add a note?The drum can be emphasized. Fixed
01:07:826 (4) - add a note plz,I think it is a good end to the big white line. I already added :D
Normal
00:03:461 (2) - and 00:03:685 (2) - add a note,follow vocal,and stack them? I think it's better to follow vocal rather than the piano in easier diffs,for the are hard to be noticed by new palyers.
00:26:296 (2) - delete, the red line note is not eazy for beginners, the most important is that vocal is not so clear.Follow the drum may be a better choice?
00:29:879 (1) - change that part to this.Which follows the vocal quiet good,and easy to play as well
Easy
I can't find any problem. Nice diff,the drain time may be a problem though?(I don't know)

Beautiful song , rank ya!
Thanks For mod :D
wasonz
มายิงดาวว ~ :)
Topic Starter
- H i N a -

[I]MMoRTal[S] wrote:

มายิงดาวว ~ :)
กรรม ทำไมให้เยอะจัง O.O

Thanks~ :D
-Nya-
Hey! M4M from my modding queue.
Well, here's my mod:

General:
1) Change your combo colours to support the background.


Easy:
1) 00:17:565~ Make this slider in-line with this hitcircle: 00:17:117.
2) 00:26:296~ NC here?
3) 00:33:013~ Same here.
4) 00:33:013~ Blanket this slider with this slider: 00:34:132.
5) 01:22:938~ NC here as well?
Nice diff. I didn't find any other issues.

Normal:
1) 00:18:237~ Place this slider next to this slider: 00:17:341.
2) 00:55:849~ Remove NC here, and then add NC here: 00:56:744.
3) 01:04:580~ NC here, and then remove NC here: 01:05:028.
4) 01:23:386~ Maybe remove all these hitcircles and replace them with this:

That's all suggestions I have for this diff.

Hard:
1) 00:07:043~ Rather do this?
I just think it looks better.
Sorry, this diff is very good, so this is the only suggestion I have.

Overall, excellent mapset. I just really advize you to change your combo colours.
Good Luck! :D
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