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Krfawy - Slut Off

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Topic Starter
Krfawy
This beatmap was submitted using in-game submission on 23 grudnia 2014 at 00:10:24

Artist: Krfawy
Title: Slut Off
Tags: synth pop dance edm Pinksane Treats
BPM: 118
Filesize: 4276kb
Play Time: 00:48
Difficulties Available:
  1. Easy (1,37 stars, 54 notes)
  2. Extreme (3,97 stars, 170 notes)
  3. Hard (2,59 stars, 108 notes)
  4. Insane (2,97 stars, 133 notes)
  5. Normal (1,53 stars, 69 notes)
Download: Krfawy - Slut Off
Information: Scores/Beatmap Listing
---------------
#4




Easy by Me
Normal by Me
Hard by Me
Insane by Me
Extreme by Me

Amazing skin by Kazuya. Thank you very much for your time and effort! ^
Bathory Witch
Wcale nie ma mnie u ciebie w domu. xD

Normal
  1. 00:10:171 (1,1) - Niesymetrycznie.
  2. 00:14:239 (1) - Ustaw punkty slidera: 2.(445;126) 3.(396;164)
  3. 00:17:544 (2) - Wstaw kółko na (208;212)
  4. 00:19:324 (2) - Ustaw na (416;148)
  5. 00:21:103 (2) - Ustaw kółko na (344;108)
  6. 00:24:154 (3) - Ustaw kółko na (68;144)
  7. 00:24:917 (2,3,4) - Ustaw drugie kółko na (168;244) więc czwórkę też ustawisz za pomocą CTRL + H. Trójkę wstaw na (256;284).
  8. 00:28:222 (3) - Ustaw kółko na (356;140)
  9. 00:31:273 (2) - Ustaw kółko na (28;208)
  10. 00:32:290 (4) - Ustaw kółko na (136;236)
  11. 00:40:679 (1,2) - Usuń czerwone punkty, niepotrzebne.
  12. 00:42:713 (1) - Ustaw na Y=268
  13. 00:45:510 (2) - Ustaw kółko na (112;36)
  14. 00:45:764 (3) - Może 1/1 slider?
  15. 00:46:781 (1) - I kółko na koniec przed spinnerem? Whistle ofc. :P
Hard
  1. 00:08:900 (5) - Popraw slider. : / Osobiście radzę ustawić punkty: 2.(216;312), 3.(267;306), 4.(324;300), 5.(380;328)
  2. 00:09:663 (6) - Ten też... Punkty: 1.(452;324), 2.(488;292) - radzę ten ustawić jako czerwony, 3.(512;240)
  3. 00:11:697 (4) - I to też... http://puu.sh/9E3jB/9076c18cee.jpg
  4. 00:12:205 (1,2,3,4) - Jedynkę i slider ustaw na (388;80), dwójkę na (455;179) i trójkę na (366;188)
  5. 00:26:824 (2,3) - Ustaw na X=140 i daj w dwójce gwizdek.
  6. 00:26:443 (1) - Ustaw ostatni punkt slidera na X=139
Insane
  1. 00:10:172 (1) - Zmień ustawienie punktów w sliderze: 2.(432;352) 3.(448;203)
  2. 00:22:501 (2) - Ustaw na (337;300)
  3. 00:28:985 (3) - Ustaw na (117;220)
  4. 00:29:239 (4) - Skopiuj poprzedni slider i daj CTRL + <
Mod wcale się nie przyda. XDDD
Fuuyu
From xLoupGarou's Modding Queue


Da BG . . . it's OK XD

*Mp3 seems OK

Nyan~MOD
00:46:782 Remove NC? Only That Hahaha

Really have nothing to MOD . . Great Map. . No Kds .
That's All *shoots a star*
Topic Starter
Krfawy
XDDDDDDDDDDD Unfortunately I didn't remove the NC moment because I think it's too slutty... I mean pervy right moment in the music to remove it. Sorry, no changes. ;_;

And HUUUGE LOVE for your star! Thank you so much for supporting me Garou! <3

LVU Bluddy! o3o
Winek
hi bitch blonde
Topic Starter
Krfawy
Hello my deer! o3o

12th July '14 EDIT: IRC MOD

SPOILER
02:15 Krfawy: May I ask you for an IRC mod to a Hard diff to my mapset? D:
02:17 Winek: sure
02:17 Krfawy: <3
02:17 *Krfawy is listening to [http://osu.ppy.sh/b/443801 Krfawy - Slut Off]
02:17 Krfawy: This one :3
02:17 Krfawy: called 'Harden' o3o
02:18 Winek: these diffname
02:19 Krfawy: I guess you're the 6th person who says they are odd D:
02:20 Winek: all the world are gonna say so xD
02:20 Krfawy: XDDDDDDDD
02:21 Winek: hmm
02:23 Winek: soooo
02:23 Winek: zzz
02:23 Winek: anyway i just think the spreads get to be a bit bad
02:24 Krfawy: you mean there's too big gap between normal and hard?
02:25 Winek: yeah
02:25 Winek: Pinksane is full of 1/4
02:25 Winek: Harden have got a big amount of 1/4
02:25 Winek: and Pornmal(ftw) only have a decent amount of 1/2
02:27 Krfawy: well TBH I know it might be kinda challenge, but when I believe that if I reduce some of 1/4s it's gonna be more acceptable xD
02:27 Winek: yeah
02:27 Winek: you have a pretty low bpm and its acceptabel to have this amount of 1/4
02:28 Winek: but its not acceptable to have a bad spread :P
02:28 Krfawy: wait a minute I'm fixing dah spread
02:29 *Krfawy fixing dah spread
02:29 Winek: milk from above
02:30 Krfawy: what
02:30 Krfawy: XD
02:30 Winek: no ide
02:30 Winek: IDEA*
02:33 Krfawy: BTW but I guess it will be OK if I reduce some of 1/4s and if settings are low, right?
02:33 Krfawy: I mean AR7, CS4, but OD&HP is only 5
02:34 Winek: yeah
02:34 Krfawy: migh you update Harden and try it now? :3
02:36 Winek: k
02:36 *Krfawy hugs Winnie
02:37 Winek: you should reduce hp drain a bit ><
02:38 Krfawy: is 5 still too hard? D:
02:38 Krfawy: oh wait
02:38 Krfawy: it's 6
02:38 Krfawy: XD
02:38 Winek: yeah 5 looks more reasonable
02:38 Krfawy: sorry me stupid XD
02:38 Winek: especially for a short and rapid song
02:38 Krfawy: OK
02:38 Krfawy: changed to 5 :3
02:39 Krfawy: any suggestions to fix? :o
02:39 Winek: hmmmmm
02:39 Winek: mrepg;omapg;
02:40 Winek: hmm some triplet could be better positioned yknow
02:40 Krfawy: let me know which
02:41 Krfawy: I am stupid XD
02:41 Winek: like this one only cover a weak part 00:18:307 (1,2,3) -
02:41 Winek: 00:17:671 - is a stronger one
02:41 Winek: oops not 00:18:307 (1,2,3) -
02:41 Winek: i meant 00:17:925 (3) -
02:42 Krfawy: I've just fixed that TBH
02:42 Krfawy: XDDDDDDDDDD
02:43 Krfawy: that which was told as not strange XDDD
02:43 Winek: xD
02:43 Krfawy: but I believe it looks better now XD
02:43 Krfawy: K what's next? :3
02:44 Winek: hmm
02:45 Krfawy: 00:23:900 (4,1) - I've just fixed those because they looked a bit too not-curved
02:45 Winek: 00:32:544 (1,2) - im not sure dakedekaane will want to mod your map XDDD
02:45 Winek: YEAH TAS GREATTT
02:46 Krfawy: ?
02:46 Krfawy: where from do you know I want him to mod my map : /
02:46 Krfawy: XD
02:46 Winek: i mean are you sure that (1) should end up on a blue tick?
02:47 Krfawy: ofc, it matches the rhythm
02:47 Winek: same here pls 00:34:578 (1,2) -
02:47 Krfawy: oooh
02:48 Winek: constanthingy mapping4life
02:48 Krfawy: OK I've just got what you mean
02:48 Krfawy: Winek plz, I know people map blue ticks when it's not to the rhythm
02:48 Krfawy: but my song totally allows to map blue ticks XD
02:48 Winek: yeah dakedekaane hate this
02:49 Krfawy: I know he hates, but he wrote 'when it does NOT follow the rhythm' so he should accept it XD
02:49 Krfawy: if only he mod my map...
02:49 Krfawy: ;__________________;
02:49 Winek: XDDDDD
02:50 Krfawy: K I've just fixed some things which you mentioned and I've got what to fix next
02:50 Krfawy: fixed now ofc XD
Pappy
Tylko sprawdzam jak będzie wyglądał mod z tym obrazkiem bo one robią się modne ostatnio :I



[General]
[*]Kiai spam jest nierankingowy a w dodatku dziwnie wygląda. Jak chcesz jakiegoś efektu dla tych miejsc to pobaw się sb, przecież potrafisz. :I
[*]BG jest takie wyku*wiste że musiałem je usunąć <3
[*]Co to za spread do cholery... 0.80 -> 2.40 -> 3.00... Nie skomentuję XD W takim wypadku przydałoby się zmienić Typical Pain na Easy i dorobić Normala z SV ~~1.60 ;_;

[ Typical Pain]

[*]Nazwa difa brzmi trochę... Ciężko ;_; Np. takie Jezus Maria Peszek to już brzmi ciężko więc co dopiero Jezus Maria Typowy Peszek... O o o, albo mam inny argument. Nazwy Harda i Insane zawierają w sobie orginalne nazwy diffa więc normal musi mieć w sobie normal w takim wypadku. Tylko najtrudniejszy poziom trudności może mieć bardziej nietypową nazwę :c
[*]00:03:307 - tutaj bym dodał notkę, trzeba czasami na normalach dodawać 1/2, nawet jeżeli jest to najłatwiejszy poziom w mapsecie :I
[*]Wyjaśnij mi, dlaczego 00:00:002 (1,2) nie mają gwizdka na początku, a mimo że piosenka leci ciągle tak samo, to na następnym combo i dalej bez przerwy jest gwizdek co 1/1...
[*]00:26:442 (1,2,3) - Ten rytm lepiej by wyglądał tak: (Szczerze to nawet nie musisz nic przemieszczać [z wyjątkiem (3)], i tak nie będzie o wiele trudniej.

[*]Ładnie :3

[ Hard cutting]

[*]00:06:104 (1) - Do poprawy jeden punkcik :x


[*]W czasie kiai jest zbyt mało 1/4 w porównaniu do następnej sekcji mapy ;_;

[*]AR 7.5 albo 7, no bo przecież z DT to jest prawie AR 10 (9.86 jeżeli dobrze kojarzę :I) A twój ukochany zestawik DT+HR tworzyłby AR11 XD

[*]Perfekt :I

[ Insane Bleeding]

[*]Powiem tylko tyle że passłem na A bo nie chce mi się poprawiać wyniku ale tak ogólnie to na DT dałem radę na C wyciągnąć... XD Ale stream około 240 BPM... no plz XD
Topic Starter
Krfawy
Właśnie muszę się dowiedzieć czy jednak MOGĘ ten kiai time, bo on jest takie OOOSOOOOOM! <3

Nazwa diffa zmieniona i dałem gwizdek jak rzekłeś! D: XD AR7 dałem oraz poprawiłem slider. Dzienxu! <3

EDIT: ŁAŁ! D: To ładny wynik z DT! D: Gratki! <3
-Neipezi
BG change x.x this too hentai..
Timorisu
[General]

Uh +1 for BG change x_x

Check AiMod

[Normal Pain]

00:05:086 (2,1) - I'd make these blankets around the sliderfollowcircle (basically just making them less curved)

00:14:239 (1) - Well since this is intended to be a blanket anyways, this is off

00:27:459 (2) - ^

00:39:154 (0) - Since you're missing a clap here but there isn't an object either you could copy the soft-hitclap.wav (can be found in the default skin template) and rename the copy to soft-slidertick2.wav, then add a greenline here, set the sample to 'Soft (Custom 2)', and add a greenline with the normal soft sampleset at the slider end

Not much else, nice one

[Hard Cutting]

00:00:511 (2) -This distance snap is wrong because of the SV decrease on 3 (thank you Jenny), remove the SV decrease, fix DS and add it again

00:02:544 (2) - ^

00:02:799 (3) - Change positioning down a bit while you're at fixing the DS. Now, suggestion (lovely illustration by Jenny)

00:04:070 (1) - Make this less curved for better flow. http://puu.sh/9Gznj/118bfd30d9.jpg

00:05:595 (3) - Move this up a bit, x:56 y:148 for example

00:06:612 (2) - Same DS issue as above

00:08:900 (5) - Weird wave, try http://puu.sh/9Gzyc/4e8a70d8e3.jpg Symmetry is key!

00:14:748 (2) - Darn distance snap

00:15:002 (3) - Same wave stuff

00:16:273 (1,2,3) - These aren't perfectly ontop eachother

00:20:340 (1) - Make this less curved, better flow and blanketing

00:19:324 (5) - ^ since copy paste

00:34:578 (1) - This blanket is off

[Insane Bleeding]

Ye same distance snap stuff but I'm not going to point them out this time :s

00:04:833 (3) - This plays weirdly, http://puu.sh/9GzSS/c65efd964a.jpg might be better

00:11:443 (3) - Blanket's off

00:16:273 (1) - Not really a fan of the extra-ish spacing from here on(split streams and very varying spacing)

00:18:560 (3) - Blanket's off

00:42:713 (1) - ^

Nice diff
emilia
Ok GO!

Normal
00:11:188 (2,3) - You can make the hitcircles revolve in a circle, so it flows better

That's it. Its pretty short.

Hard
00:04:070 (1) - Make this curve less

I can't find anything else. Your style is pretty cool though

Insane
00:03:561 (4) - You can make this curve instead
00:08:138 (1,2,3,4) - This seems a bit too fast
00:16:019 (6,7) - This can get confusing, because the spacing of your streams are the same as this.
00:16:655 (2,3) - This too^
00:17:290 (1) - These sliders kinda look weird, but you can keep them
00:20:341 (1,2,3,4) - Distance snapping here is a bit misleading

Other than some mistakes here and there, the beat placement is not bad.

Its good in general. Your music making is pretty primitive, but keep it up! I was wondering if you named the song wrong (since your diffs were about being hurt) I thought your song was meant to be "Slit Off". But oh well, the BG gave it away. I love it BTW
idodgebull3ts
From my queue

[General]
Gonna agree with Timorisu about the background lol
Any reason you decided to go with OD8/HP9 on a 4 star map? I've seen OD8/HP8 on high 4.X maps, but never HP9. It just seems a little excessive. Also there's a HUGE spike in difficulty from your Hard at HP5/OD5.

[Normal]
Looks good to me, just gonna point out some minor aesthetic stuff (really nazi modding here, feel free to ignore these)
00:04:069 (1,2) - A few pixels down and to the right and it would be a perfect blanket
00:13:222 (2,1) - Just slightly off from a perfect blanket at the lower end
00:25:934 (4,1) - This might flow better if you made it more circular, but that's just my personal preference.

[Hard]
00:08:138 (1,2,3) - Hmm... The music is playing 4 beats here so a triplet feels kinda weird. I guess it's not worth changing to 1/8 just for this, but maybe try changing it to a slider or something and see if it feels better?

[Insane]
Even after switching it to HP7 so I could pass it, there were a couple parts that felt out of place on a 4 star map.
00:17:672 (2,3,4) - I'm not hearing anything in the music that would indicate a jump like this, especially when immediately before and after you use stacks for nearly identical parts of the music.
00:30:002 (1,2,1,2) - In my opinion this is way too hard compared to the rest of the map.

Other than that it seemed pretty solid. Good luck with your map
Topic Starter
Krfawy
WOW! That was really fast guys! :D

So I fixed everything from Timo's mod which was huuuuuge. Thank you! ^o^

Estellia - I haven't only used a tip from you to my Normal and 4th tip to Insane difficulty since there is a change in SV in this moment. :3

idodgebull3ts... (Your nick-name is too hard to write it without copy&paste ._. Sorry! xD). So I haven't only used the last offer in the Normal to make a slider more circle-look-like because I would have no idea what to do next. :< In Hard I didn't use 1/8 sliders/circles because it would be too hard since it's only... hard! Haha! xD And in Insane I have only fixed a bit the last (1,2) combination of the circles which is totally hard and jumpy. As I can see you don't think before should be that jumpy thing in 00:17:672 moment, but I want to keep it because I can feel this moment very well... OK maybe it's because I am the owner of the song IDK I'm a weirdo you know. ;_; But thanks for sharing your opinion how you see my mapset because I know people can see it as something what should be more and more improved which is really important! Thanksu! ^o^ Also I have increased OD and HP in Hard to 7 and 8. :3 I know maybe there's no Insane with HP9 AR9 OD8, but now it's a perfect time to show maps need more HP9 when other settings are high too! >:3 IMO it's still more rankable than some ranked maps like beloved Rising Hope or BRYNHILDR IN THE DARKNESS. Always-I MEAN Spmetimes I can't understand what kind of BATs are in this team really...

Oh and I want to talk with BAT about the BG. I know it might seem to be +12 but I want to keep it so much. The girl's touching a male chest. Why does everybody think it's so deviant? Maybe he likes it? ;_;

Update! <3
Frostings
Hey there

[General]

Ranking Criteria wrote:

Keep background imagery safe. Images should be on a level that can be displayed on all-audience TV, on public signage, and of nature that doesn't require censoring in any country. If you have any possible edge-case scenarios, please PM "ppy" on irc with a link to the image in question and I will start building up a list of images which are/aren't acceptable, to set some visible guidelines.
Also regarding your BG, you should make it a .jpg in order to conserve space. 1.4MB for one picture might be too much

Please don't abuse kiai time. Most players find fountain effects really annoying, and honestly, the effect doesn't fit at the sections that you added them

[Hard]

OD 7 doesn't really fit this map. Try 6 or 6.5
Also please lower HP....It is unnecessarily high

becareful of slider velocity that is really fast. Many players can't hit fast sliders, and the constantly changing SV makes your map hard to read

00:16:273 (1,2,3) - stack these properly or else stack leniency will mess them up
00:33:815, 00:35:849, etc - honestly these finishes don't sound that great
00:35:087 (2,3) - blanket this properly

[Insane]
HP9 is a little high ... I suggest HP7

00:02:290 (2,3) - blanket better

there are some overlap issues in your map that make it really difficulty to read and makes it looks extremely messy.
such as

00:16:909 (4,1)
00:17:672 (2,4)
00:18:560 (3,5)
etc.

You could sweep through your map to fix up any of the spacing ..

good luck
Topic Starter
Krfawy
OK. I have swapped the BG to JPEG but in my opinion it's not deviant enought to call it 'unrankable' since there is nothing prohibited or to make it censored. I haven't changed SV because there's no rule which say Hard can't have as fast SV as here and I kept my settings in this difficulty. I have seen ranked hards with HP7 AR&OD8 so why not to make HP&AR8 OD7? It's totally OK. :3 Also Insane is... Insane! So why not to harden everything? Now most of people argue when map is too easy, and mappers make maps for PLAYERS, not for MAPPERS. So let's make them satisfied! :D

Going back to your mod Frost - I have done everything what you said about notes and I have removed kiai which was spamming. I wanted to keep it, but I see too many mappers advicing me to change it. D:

Thanks a lot! <3
kuroanchan
[General]
and that kiai time please fix it again.
and tags, 'lol' ? what does mean

[Normal]
AR-1

[Hard]
HP -1, AR-1
00:02:544 (2) - beter if it's like this
00:18:816 (2) - add more circle before this, and spread the stream

[Insane]
00:34:070 (3,4,5,6) - spread the stream
00:39:027 (2) and this 00:39:155 (3) - would be stream, right? why too far? or maybe you can change it become jump, not only one, until the (6)

that's all~
nice flow! and GL~
kuroanchan
sorry dopost, my internet connection is bad
Pappy

Krfawy wrote:

OK. I have swapped the BG to JPEG but in my opinion it's not deviant enought to call it 'unrankable' since there is nothing prohibited or to make it censored. I haven't changed SV because there's no rule which say Hard can't have as fast SV as here and I kept my settings in this difficulty. I have seen ranked hards with HP7 AR&OD8 so why not to make HP&AR8 OD7? It's totally OK. :3 Also Insane is... Insane! So why not to harden everything? Now most of people argue when map is too easy, and mappers make maps for PLAYERS, not for MAPPERS. So let's make them satisfied! :D
Po pierwsze, nie chodzi o to że hard jest za szybki jak na hard, tylko jak już ci zresztą mówiłem hard jest za szybki w porównaniu do normala. Po drugie, błagam zrób coś z HP9 bo mnie szlag trafia na streamie 1/8 z dabyl tajmem... XD
Topic Starter
Krfawy
Papcio, TBH bywały już większe róznice pomiędzy normalami i hardami w rankingowych mapsetach 2013/2014 XD I ja chcę zatrzymac HP9 ;_; XDDD
Nozhomi
Heyo Krfawy~ Like always, I'm here to mod your map :D

- General :
  1. Some tags seems not really appropriate here...
  2. Well I already told you, just hope this bg is not NSFW (check it).
  3. There is a big gap with SV between Hard and Normal. I'm not sure if it's really good. Would be better if you can check if it's okay or not.
- Insane Bleeding :
  1. HP maybe 8.5
  2. 00:08:137 (1,2,3,4)- Your stream have incosistant DS and I don't think it's a good idea.
  3. 00:10:679 (2,3)- Improve blanket.
  4. 00:14:747 (2)- Why not using same form than previous slider ? And maybe blanket them.
  5. 00:17:798 (3,4)- Honestly, blanket and reduce a little the DS with that. Jump just before is already hard so be nice ^^
  6. 00:24:408 (1,2)- Blaaaanket ^^
  7. 00:28:857 (2,3)- I would reduce a little this jump he is really hard.
  8. 00:30:001 (1,2,1,2)- HERE ! I always miss ! DO SOMETHING PLS !!!!! Also pretty bad overlap between 00:30:001 (1)- and 00:30:510 (1)-
  9. 00:45:510 (6,1)- Come on blanket this XD
- Hard Cutting :
  1. HP maybe 7.5 (if you change HP on insane).
  2. 00:08:137 (1,2,3)- I would use a reverse slider here, because we want to follow rhythm here.
  3. 00:08:900 (5,6)- Improve blanket.
  4. 00:10:934 (3,4)- ^
  5. 00:16:273 (1,2,3)- Don't find it easy to read. I would see them not stack.
- Normal Pain :
  1. 00:13:222 (2,1)- Blanket ?
  2. 00:22:374 (1,2)- ^
  3. 00:26:442 (1,2)- ^
  4. 00:45:510 (2)- You get this kind of circle only on Kiai, so why there ?

Well GOD DAMN IT INSANE MAKE ME CRAZY !!!!!!
Hope it help you ;)
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