forum

Nakagawa Shouko - Sorairo Days

posted
Total Posts
43
Topic Starter
smallboat
This beatmap was submitted using in-game submission on 2014年10月5日 at 上午 11:05:28

Artist: Nakagawa Shouko
Title: Sorairo Days
Source: Tengen Toppa Gurren Lagann
Tags: 天元突破グレンラガン Shokotan tv size opening SRCL-6573 meg rock GAINAX tokyo hot blood robot fight final universe super drill anime Simon Kamina Yoko Nia Teppelin Rossiu Adai Vira
BPM: 174
Filesize: 24348kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.49 stars, 82 notes)
  2. Hard (3.54 stars, 243 notes)
  3. Insane (4.65 stars, 321 notes)
  4. Normal (2.08 stars, 158 notes)
Download: Nakagawa Shouko - Sorairo Days
Download: Nakagawa Shouko - Sorairo Days (no video)
Information: Scores/Beatmap Listing
---------------
#9 Ranked Map. (This is my first ' No guest diff ' map ~ !)
Easy by me
Normal
Hard
Insane

Change the mp3 in 8/15,redl plz.
お前のフライドリルで天を突け!
Map log
2014/6/20 Background & Hitsound added.
2014/7/05 Video added.
2014/8/15 MP3 quality changed.
2014/9/07 Fix and adjust some hitsound volume and placement.
2014/9/12 Fix song title and tags. (Thanks Laturn help)
Thanks mod
liangv587
sjoy
Kamio Misuzu
ZZHBOY
Awaken
- Tu -
384059043
F D Flourite
Garven (Mp3 change)
Mao & Desperate-kun (Hitsound suggestion)
Cherry Blossom
IamKwaN (Fix some Ez & Normal rhythm )
No_Gu (Offset) Bubbled
wcx19911123 Qualified
NewRulerNA
Garven
liangv587
点进去一看,船业,完了,只能水了
音效分得略不科学,SC1感觉用成NC1,SC2用成SC1,SC3用成DC1,用sampleset和additions,这样可以节约大把绿线,也便于修改,但是木已成舟不好改了

[Insane]

00:23:238 (4) - 节奏不好,换成圈,加finish
前后呼应 00:54:273 - 加2-finish,00:55:482 - 加2-finish,00:57:204 (2) - 删了
01:00:997 - finish,01:02:548 - finish,01:03:411 (6) - 头尾音效交换,01:03:066 (3,4,5,6,1) - 这里3个finish可以考虑用1
01:05:307 - finish,01:06:514 - finish,可以用2

[Hard]

00:18:066 - 取消Whistle
00:45:824 (5) - 取消clap,00:46:514 (4) - 加clap,00:46:686 - 取消clap,00:47:204 - 加clap
00:48:411 (1) - 0.5太狠了,0.75吧
00:49:962 - 加2finish,00:51:514 - 加finish,00:52:031 - 加finish
00:54:273 - 加2finish,00:55:480 - 加2finish
00:57:031 (1) - 换成圈
01:00:997 - 加finish,01:02:548 - 加2finish,01:03:411 - 取消whistle,01:03:583 (7) - 取消finish加whistle,01:03:755加finish
01:05:307 - 01:06:514 - 01:07:376 - 加finish
01:23:755 - 这不来个圈加2finish?

[Normal]

只能说凶残

[Easy]

其实这才是normal吧
都没什么问题

这歌比较燃,适合finish
sjoy
[Easy]
00:23:755 (4,5) - 放E太难
00:38:411 (3,4) - 节奏莫名,莫名3的尾巴和4的头是连起来的我觉得跟歌词好 别跟乐器
00:39:273 (4) - 拉到下一根白线
00:50:480 (4) - CLAP感觉很奇怪 直接3延长滑条到00:50:652就好
给我感觉节奏有点乱跟的感觉不对

[Normal]
00:11:514 (1) - 折返太多了
01:21:859 (1) - 同
这个感觉就爽多了
[Hard]
00:20:997 (5) - 跳跃有点大
00:39:273 (6) - NC
00:55:480 (5) - NC
01:23:755 多个NOTE 在转圈
感觉给我很粗糙
[Insane]
00:20:135 (2) - 变成NOTE,体现一个渐变过程
00:47:376 (1,2,3,4,5,6) - 感觉间距太相同了 我觉得有变化比较好

没啥可说的
Kamio Misuzu
船业铅球腕带一桶浆糊

[Insane]
00:05:307 (1) - 00:05:480 - 1/8折返到这里结束,然后00:05:652 - 开始换一个1/4折返,这样听着比较合曲

00:13:497 (1) - 这里推荐用一下drum additions下的finish。你可以自己听听看 (最近比较习惯调左上角了。。)

00:20:824 (5) - ^

00:23:755 (1,1) - normal sampleset的hit?或者就和hard保持一致也ok。

00:45:307 (4) - slider头 drum clap

[Hard]
00:09:100 (2,3,4) - 2到00:09:359 - 结束,00:09:445 - 到00:09:704 - 放slider

00:10:135 (1) - 上面改了的话这里跟着变。00:10:135 - 长白线空出来。00:10:307 - 放note。00:10:480 - 到00:10:652 - 放slider(应该能懂吧= =)

00:31:342 (1,2,3,4,5) - 有点卡手

00:50:824 - 加个note,不然抓不准后面的音

00:59:100 - ^

01:12:031 (4) - ^ slider拉到01:12:893 -

01:19:273 (1,2,3,4,1,2,3,4) - 和前面一样,推荐改一下。

01:23:755 (1) - 01:23:755 - 加note,转盘起始点后移1/4。按照你的音效这里如果加了note应该是sc2的finish,转盘结尾sc1的hit

[normal & easy]
/w\





normal看上去是难了点

美丽
good luck
Secretpipe
Good luck boat O/
Starr'd
Topic Starter
smallboat

liangv587 wrote:

点进去一看,船业,完了,只能水了
音效分得略不科学,SC1感觉用成NC1,SC2用成SC1,SC3用成DC1,用sampleset和additions,这样可以节约大把绿线,也便于修改,但是木已成舟不好改了
沒關係就這樣吧 :?

[Insane]

00:23:238 (4) - 节奏不好,换成圈,加finish 換成note了,但finish太吵了所以我換whistle.
前后呼应 00:54:273 - 加2-finish,00:55:482 - 加2-finish,00:57:204 (2) - 删了 不太喜歡沒有重音的地方加finish,后面那個note其實還是有點音,所以不remove,remove會打的有點空洞。
01:00:997 - finish不加,01:02:548 - finish,01:03:411 (6) - 头尾音效交换換了,01:03:066 (3,4,5,6,1) - 这里3个finish可以考虑用1 再考慮
01:05:307 - finish,01:06:514 - finish,可以用2 這邊勉強接受,加了

[Hard]

00:18:066 - 取消Whistle 也是能接受,removed.
00:45:824 (5) - 取消clap Removed,00:46:514 (4) - 加clap不加,00:46:686 - 取消clap[color=#FF0000加不加[/color],00:47:204 - 加clap
00:48:411 (1) - 0.5太狠了,0.75吧
00:49:962 - 加2finish,00:51:514 - 加finish,00:52:031 - 加finish 前面兩個不加,后面那一個加了
00:54:273 - 加2finish,00:55:480 - 加2finish 前面一個加,后面不加
00:57:031 (1) - 换成圈 感覺不太適合
01:00:997 - 加finish,01:02:548 - 加2finish,01:03:411 - 取消whistleRemoved,01:03:583 (7) - 取消finish加whistleRemoved,01:03:755加finish
01:05:307 - 01:06:514 - 01:07:376 - 加finish 都Added.
01:23:755 - 这不来个圈加2finish?不了 就玩得容易點吧,這就給ins diff.

[Normal]

只能说凶残 跟voval王道。

[Easy]

其实这才是normal吧
都没什么问题 我感覺是Easy

这歌比较燃,适合finish 那麼修完我還會再check看看

謝謝 liangv587 ~ ! :)

sjoy wrote:

[Easy]
00:23:755 (4,5) - 放E太难 恩..我也不知放什麼節奏,那這邊先不stack看看
00:38:411 (3,4) - 节奏莫名,莫名3的尾巴和4的头是连起来的我觉得跟歌词好 别跟乐器 ok 這邊節奏稍微改了下
00:39:273 (4) - 拉到下一根白线 ^
00:50:480 (4) - CLAP感觉很奇怪 直接3延长滑条到00:50:652就好恩這邊節奏也改了下
给我感觉节奏有点乱跟的感觉不对 恩會再調整

[Normal]
00:11:514 (1) - 折返太多了
01:21:859 (1) - 同 ^
这个感觉就爽多了 看來我不太會放Easy
[Hard]
00:20:997 (5) - 跳跃有点大 移了點位置
00:39:273 (6) - NC
00:55:480 (5) - NC ^
01:23:7 55 多个NOTE 在转圈 想跟ins有跟分別
感觉给我很粗糙 蒼蠅亂擺無疑
[Insane]
00:20:135 (2) - 变成NOTE,体现一个渐变过程
00:47:376 (1,2,3,4,5,6) - 感觉间距太相同了 我觉得有变化比较好 恩 我再想想看要擺什麼pattern

没啥可说的

謝謝sjoy ~ !

Kamio Misuzu wrote:

船业铅球腕带一桶浆糊 吃蒼蠅

[Insane]
00:05:307 (1) - 00:05:480 - 1/8折返到这里结束,然后00:05:652 - 开始换一个1/4折返,这样听着比较合曲 ok還行

00:13:497 (1) - 这里推荐用一下drum additions下的finish。你可以自己听听看 (最近比较习惯调左上角了。。)感覺聽起來沒什麼不同,不過還是換了。

00:20:824 (5) - ^ ^

00:23:755 (1,1) - normal sampleset的hit?或者就和hard保持一致也ok。這個也行,fixed

00:45:307 (4) - slider头 drum clap ^

[Hard]
00:09:100 (2,3,4) - 2到00:09:359 - 结束,00:09:445 - 到00:09:704 - 放slider

00:10:135 (1) - 上面改了的话这里跟着变。00:10:135 - 长白线空出来為什麼要空這邊?明明有音。00:10:307 - 放note。00:10:480 - 到00:10:652 - 放slider(应该能懂吧= =)不怎麼懂,所以就沒改這個0.0

00:31:342 (1,2,3,4,5) - 有点卡手 稍微改了點位置

00:50:824 - 加个note,不然抓不准后面的音 倒是還不會,因為這裏我跟vocal

00:59:100 - ^ ^

01:12:031 (4) - ^ slider拉到01:12:893 - 跟音樂,不拉。

01:19:273 (1,2,3,4,1,2,3,4) - 和前面一样,推荐改一下。前面那段改了,後面不改。

01:23:755 (1) - 01:23:755 - 加note,转盘起始点后移1/4。前面mod有講過,想跟ins diff有個區別。按照你的音效这里如果加了note应该是sc2的finish,转盘结尾sc1的hit 這個就放在ins diff吧,音效都有照你說的加了。

[normal & easy]
/w\ ww

normal看上去是难了点 還好ww

美丽
good luck

謝謝 Kamio Misuzu ~ !
:)
ZZHBOY
船业不带我 我有点伤心
[Easy]
感觉有点地方跟vocal跟的有点死板=.=
没啥
[Normal]
00:22:376 (1) - nc去掉去掉 前面都是8拍左右一个nc这里加nc会让conbo看起来有点乱的
00:42:031 (5,6,7,1,2,3,4,5) - 尽量别弄这么一大串挤在一起 适当删减点节奏吧
01:17:721 (4) - 去掉nc
[Hard]
00:39:790 (4) - 224丨92如何
00:41:514 (4) - 这前后ds怎么忽然变了
01:23:755 - 这里可以加个note然后加音效之类的然后接转盘感觉好些
[Insane]
00:06:169 (2,3) - 考虑交换下位置感觉flow会好些
00:49:100 (2) - 往右上移一点让前后ds一样打起来舒服一些
00:51:169 (3,4,1) - 怎么忽然跳这么大
没啥 还可以
美丽 最近摸图越来越水了船业不要打我啊
Awaken
[Insane]
  1. 00:28:928 (1,2,3,4,1) - 虽然不是啥问题 但是作为player的角度的话 我是觉得三连接单点再接滑条比较舒服的
  2. 01:08:066 (1,2) - 如果这两个用比较响的clap 会感觉更好
看不出啥了 good luck
- Tu -
irc
01:34 smallboat: hi 兔兔
01:34 - Tu -: hi
01:35 smallboat: 神觸求試玩個譜
01:35 - Tu -: @@@@@@@@@@@
01:36 - Tu -: 可以呀不過我不觸呀= =
01:36 *smallboat is listening to [http://osu.ppy.sh/b/442221 Nakagawa Shouko - Sora-iro Days (TV Size)]
01:36 - Tu -: @@@@@@@@@@@@@@@
01:36 - Tu -: 愛曲
01:36 - Tu -: <3中川
01:36 smallboat: 030
01:37 smallboat: 是喔
01:37 smallboat: 順便求+fav? 诶
01:37 - Tu -: 竟然沒有注意到你map
01:37 - Tu -: @@@@@@@@@@
01:37 smallboat: 反正我沒存在感ww
01:40 - Tu -: 這神map呀
01:40 smallboat: 我打都fail
01:41 - Tu -: unrank對我來說比較容易FC qwq
01:41 smallboat: 唔
01:43 smallboat: 神處無疑
01:43 - Tu -: 00:49:100 (2) -
01:43 - Tu -: 這個@@
01:43 - Tu -: 不好看
01:44 smallboat: 030
01:44 smallboat: ins?
01:45 - Tu -: 什麼是ins QQ
01:45 smallboat: insane
01:46 - Tu -: hard@@
01:46 - Tu -: 包一下
01:46 smallboat: 哦 好 考慮一下
01:47 - Tu -: 不用考慮了 wwww
01:47 - Tu -: 直接包丟:D
01:48 smallboat: 呵呵
01:50 smallboat: 低難度作的不好w
01:52 - Tu -: 測試中w
01:52 smallboat: ww
01:54 - Tu -: easy 1.49star wwww
01:54 - Tu -: 剛剛好
01:55 - Tu -: normal成覺感有點難
01:55 - Tu -: 節奏做的有點不好打
01:56 smallboat: ww
01:57 smallboat: nm跟人聲
01:59 - Tu -: 說到做圖
01:59 smallboat: ?
01:59 - Tu -: 我又忘了mod zzh和regraz的圖
01:59 - Tu -: DDDDDDDDD::::::::::
01:59 smallboat: lol
01:59 - Tu -: 剛記起
01:59 smallboat: 我記得之前好像也有船你一封pm
01:59 - Tu -: 嗯
01:59 - Tu -: app
01:59 smallboat: 恩現在沒關係
02:00 - Tu -: 那個太長ww
02:00 smallboat: 沒什麼問題了那張 (應該
02:00 - Tu -: 你沒有追我 所以我就沒做mod了wwwwww
02:00 smallboat: 哦哦
02:01 smallboat: 那這張tv看看要不要隨便寫寫mod下? (+上面的irc
02:02 - Tu -: test play不知能不能有一個kd呢
02:02 - Tu -: 我mod一下normal吧
02:02 - Tu -: 整張圖問題不大呀
02:02 smallboat: 沒被發現就好?
02:06 smallboat: 缺rank標準 的12sp
02:07 - Tu -: 什麼是12sp@@
02:07 smallboat: 上ˋ面
02:07 smallboat: 的sp
02:07 smallboat: 現在+8
02:07 smallboat: 要12才能rank
02:07 - Tu -: O
02:08 - Tu -: 00:05:997 (1,2) -
02:08 - Tu -: normal
02:09 - Tu -: 改成這樣http://puu.sh/9QXYC.jpg
02:09 - Tu -: 好聽點?
02:10 smallboat: ok這也考慮看看
02:10 smallboat: 我抉擇一下w
02:10 - Tu -: 00:21:169 (1) - http://puu.sh/9QY6E.jpg
02:11 smallboat: 恩這個好等下改
02:12 - Tu -: 00:25:997 (4) - 這個要不換做reverse slider
02:13 smallboat: 恩..想簡單點這就不換了
02:13 - Tu -: ok
02:14 - Tu -: 00:57:548 (2,3,4) - 就個移過左面點
02:14 smallboat: 左邊一點? 好 再看看
02:14 - Tu -: 00:56:859 (7,1) - 移下一點
02:15 smallboat: 好
02:15 - Tu -: 因為停了一個拍
02:15 smallboat: 好
02:16 - Tu -: 01:04:617 (5,6) - 這兩個連去下一個combo?
02:17 smallboat: 好像也可以..那麼我再看看
02:19 - Tu -: 01:19:445 (1,2) - 這裡聽上去有點單調
02:19 - Tu -: 有沒有@@
02:20 smallboat: 所以1改1/2?
02:21 - Tu -: 試一下吧ww
02:22 - Tu -: 媽
02:22 - Tu -: 手殘按到"X"
02:23 - Tu -: irc record靠你了
pw384
M4M

mod info:
Black: Suggestions.
Bule: Emphasis suggestions.
Red: Unrankable stuffs. Must be fixed.


[Insane]
  1. 哇这是什么流
  2. 00:13:238 (5,6) - 我觉得按照音高来看的话这样子摆会有趣一点:
  3. 00:25:997 (1) - (nazi) 移到x=59,y=52上来,和前面的三组单点的1组成长方形
  4. 这图我看不懂哭哭


[Hard]
  1. 00:39:617 (3,4) - spacing?
  2. 00:58:928 - 00:59:014 - 00:59:100 - 我觉得这里可以加一个三连,放在Hard里也不要紧
  3. 01:20:135 (4) - 弯的滑条会更好吧
  4. 01:23:755 - 加一个带finish的note,然后调整一下转盘


[Normal]
  1. 00:10:135 - 我觉得节奏是这样的:
  2. 00:11:514 (1) - Normal里不建议折返两次的1/2,考虑拆成两个1/2 sliders?
  3. 00:12:721 (3) - 这样?把滑条去掉,00:12:721 - 加一个note,00:12:893 - 到00:13:411 - 拉滑条,然后调整一下转盘。图例:
  4. 00:45:652 (6) - (nazi) 和(5)一样竖直向上滑?
  5. 01:21:859 (1) - 同上述
  6. 01:23:066 (3) - 同上述


[Easy]
  1. 00:29:445 (1,2) - blanket好一些?
  2. 01:01:515 (4) - 我建议滑条这么走,不然新人会读错节奏:

就这些,最后祝你身体健康,加油
F D Flourite
船业好~

[General]
  1. Widescreen Support可以点掉,因为你没加SB
[Easy]
  1. 00:13:411 (1,1) - 太近了……BPM174的话至少要留出2个1/1拍给新手反应。把spinner头放到00:12:893 - ,然后spinner尾随便放一个不太近的地方,把finish去掉。
  2. 00:26:686 (1,2) - 2的head的音效再低一点就比较好听了~现在这里的音效区分度不够,听着不舒服。
  3. 00:28:755 (3) - 00:32:204 (1) - etc. finish太软了。
  4. 其实一开始看节奏,觉得有点难了,后来一看CS2,算了,没多大问题~
[Normal]
  1. 00:11:514 (1) - 并不建议在Normal里面用往返次数较多的滑条,更何况后面还跟了滑条。难读图。
  2. 01:21:859 (1) - ^
  3. 00:13:411 (1) - 同EZ,太近了
  4. 低难度实在没啥好摸的>w<
[Hard]
  1. 00:05:307 (1,1) - 读图真没读出1/4,囧TZ
  2. 00:31:169 (6,1,2,3,4,5) - 点太多,又不跳,打得难受。
  3. 00:34:445 (5,6) - 很难读!
  4. 00:48:411 (1) - 不得不说这里的减速象征意义居多……毕竟AR不高,还是1/2滑条,几乎都感觉不出来减速……但是依然有个NC,比较奇怪。
  5. 00:50:652 - 其实这里有个沉重的音,而且这里是在Kiai,节奏紧点好
  6. 00:59:100 - ^
  7. 00:53:583 (1,2) - 强迫症表示这两个滑条并不平行;w;
  8. 也没啥大问题,打得还舒服~ 但是有个略不好的习惯,就是顺着flow不断放点……这样其实相当容易断,蛮蛋疼的……然后就是note有点乱……不过苍蝇流我还真没啥好吐槽的;w;
[Insane]
  1. 难度设定巨二……不知道BAT有没有意见。个人感觉这样无意义~
  2. 00:12:376 (6) - 这里的flow不好,要往右边放一些比较好。比如(328,300)
  3. 00:22:376 (1,2) - 跳得很离谱……除了对称没找到reason
  4. 00:23:066 (3,4) - 前面对称那这里就全摆在y轴上啊
  5. 00:23:755 (1,2,1,2,1,2) - 跳比这种梗在这里要感觉舒服得多。
  6. 00:36:686 (7,8,9,10) - 为何不用soft-custom1?
  7. 00:44:445 (7,1) - NC换一下,因为你00:43:066 (1) - 就是在红线上NC的
  8. 00:52:721 (7) - ^
  9. 00:52:376 (6) - 这里前后的DS很奇怪。明明后面是finish,你却距离还更近,还是滑条->滑条,感觉要换00:52:376 (6) - 的位置,或者换00:52:721 (7) - 的结构。
  10. 00:52:721 (7,1) - 问题同上……NC问题先不管,跳点感觉错了。
  11. 00:57:031 (1,2) - 都加Normal-Finish一类的?
  12. 01:08:066 (1,2) - ^
  13. 00:58:238 (1,2) - 这个跳也很离谱
  14. 01:00:997 (5) - NC,然后把01:02:031 (1) - 的NC去掉。
  15. 01:03:755 (1) - 这个head的finish觉得软了,换成Normal-Finish一类的?
  16. 01:05:824 (3,4) - 真的有点受不了你居然转对称流了……;w;还是距离问题,音乐这里是没有跳点的
  17. 01:07:376 (7,8) - ^
  18. 01:06:514 (5) - NC,你看你01:03:755 (1,2,3,4) - 是怎么NC的……这图NC蛮乱
  19. 01:14:100 (1,2) - 噗~
  20. 跳依然还是那么随机,不过要我来改也不知道怎么改,就这样吧XD
  21. 在距离和NC方面再多看看。
Good Luck~
Topic Starter
smallboat

ZZHBOY wrote:

船业不带我 我有点伤心 下次啦 這次忘了
[Easy]
感觉有点地方跟vocal跟的有点死板=.= 還好lol
没啥
[Normal]
00:22:376 (1) - nc去掉去掉 前面都是8拍左右一个nc这里加nc会让conbo看起来有点乱的
00:42:031 (5,6,7,1,2,3,4,5) - 尽量别弄这么一大串挤在一起 适当删减点节奏吧 覺得還好,玩起來沒什麼問題
01:17:721 (4) - 去掉nc
[Hard]
00:39:790 (4) - 224丨92如何
00:41:514 (4) - 这前后ds怎么忽然变了 好吧移動了一點
01:23:755 - 这里可以加个note然后加音效之类的然后接转盘感觉好些 我想Hard就不用了,ins已經用過,想做個難度區別。
[Insane]
改了8,話說這圖片是什麼呀,打不開。
00:06:169 (2,3) - 考虑交换下位置感觉flow会好些
00:49:100 (2) - 往右上移一点让前后ds一样打起来舒服一些 OK那就保持一致
00:51:169 (3,4,1) - 怎么忽然跳这么大 是覺得還好啦,不過這樣講那我就把3疊在1的頭弄近一點
没啥 还可以
美丽 最近摸图越来越水了船业不要打我啊 水了一點點,但有些有fix,有改進些

謝了智智波 ~ !

Awaken wrote:

[Insane]
  1. 00:28:928 (1,2,3,4,1) - 虽然不是啥问题 但是作为player的角度的话 我是觉得三连接单点再接滑条比较舒服的 恩也是,那我把4改了1/4slider來接長slider
  2. 01:08:066 (1,2) - 如果这两个用比较响的clap 会感觉更好 加了clap和加了10%音量在這裡
看不出啥了 good luck

謝了阿瓦肯 ~ !
@To -Tu- : Some place parts fixed.

384059043 wrote:

M4M

mod info:
Black: Suggestions.
Bule: Emphasis suggestions.
Red: Unrankable stuffs. Must be fixed.


[Insane]
  1. 哇这是什么流 Fly random place style.
  2. 00:13:238 (5,6) - 我觉得按照音高来看的话这样子摆会有趣一点:改了一點位置

  3. 00:25:997 (1) - (nazi) 移到x=59,y=52上来,和前面的三组单点的1组成长方形 不錯的想法,但你這個好像有點歪掉,我用00:24:790 (1) - 來對稱了
  4. 这图我看不懂哭哭亂擺流看得懂? 夫妻


[Hard]
  1. 00:39:617 (3,4) - spacing? 之前的MOD已經改了
  2. 00:58:928 - 00:59:014 - 00:59:100 - 我觉得这里可以加一个三连,放在Hard里也不要紧 這個再考慮
  3. 01:20:135 (4) - 弯的滑条会更好吧
  4. 01:23:755 - 加一个带finish的note,然后调整一下转盘 之前的mod有說過了


[Normal]
  1. 00:10:135 - 我觉得节奏是这样的:
  2. 00:11:514 (1) - Normal里不建议折返两次的1/2,考虑拆成两个1/2 sliders? 我覺得換成1/2 slider會更難打
  3. 00:12:721 (3) - 这样?把滑条去掉,00:12:721 - 加一个note,00:12:893 - 到00:13:411 - 拉滑条,然后调整一下转盘。想簡單些图例:
  4. 00:45:652 (6) - (nazi) 和(5)一样竖直向上滑?
  5. 01:21:859 (1) - 同上述
  6. 01:23:066 (3) - 同上述 不了


[Easy]
  1. 00:29:445 (1,2) - blanket好一些? 恩,改了一點
  2. 01:01:515 (4) - 我建议滑条这么走,不然新人会读错节奏:

就这些,最后祝你身体健康,加油

謝了384~ !

F D Flourite wrote:

船业好~

[General]
  1. Widescreen Support可以点掉,因为你没加SB
[Easy]
  1. 00:13:411 (1,1) - 太近了……BPM174的话至少要留出2个1/1拍给新手反应。把spinner头放到00:12:893 - ,然后spinner尾随便放一个不太近的地方,把finish去掉。這個再考慮一下....然後我覺得如果尾端沒有壓到音就這樣擺的話,好像有點違和。
  2. 00:26:686 (1,2) - 2的head的音效再低一点就比较好听了~现在这里的音效区分度不够,听着不舒服。恩加個綠線減15%了
  3. 00:28:755 (3) - 00:32:204 (1) - etc. finish太软了。懶得換音效了,然後我選擇加大音量+20% 來凸顯。
  4. 其实一开始看节奏,觉得有点难了,后来一看CS2,算了,没多大问题~
[Normal]
  1. 00:11:514 (1) - 并不建议在Normal里面用往返次数较多的滑条,更何况后面还跟了滑条。难读图。其實也還可以,如果這邊拆成兩個1/2反而覺得更不好滑,而且難度指數會提高很多。
  2. 01:21:859 (1) - ^ ^
  3. 00:13:411 (1) - 同EZ,太近了 還好
  4. 低难度实在没啥好摸的>w< ww
[Hard]
  1. 00:05:307 (1,1) - 读图真没读出1/4,囧TZ 好吧減少一個1/4
  2. 00:31:169 (6,1,2,3,4,5) - 点太多,又不跳,打得难受。改動了點位置
  3. 00:34:445 (5,6) - 很难读!^
  4. 00:48:411 (1) - 不得不说这里的减速象征意义居多……毕竟AR不高,还是1/2滑条,几乎都感觉不出来减速……但是依然有个NC,比较奇怪。 說的有理,fixed.
  5. 00:50:652 - 其实这里有个沉重的音,而且这里是在Kiai,节奏紧点好
  6. 00:59:100 - ^ 這個反而聽起來沒什麼聲音,感覺加了很容易誤讀/color]
  7. 00:53:583 (1,2) - 强迫症表示这两个滑条并不平行;w;
  8. 也没啥大问题,打得还舒服~ 但是有个略不好的习惯,就是顺着flow不断放点……这样其实相当容易断,蛮蛋疼的……然后就是note有点乱……不过苍蝇流我还真没啥好吐槽的;w; 下次會注意,我改完還會再看一下哪裡可以跳的,看來sytle已定型。
[Insane]
  1. 难度设定巨二……不知道BAT有没有意见。个人感觉这样无意义~ 沒關係,先這樣 就是要突出ww
  2. 00:12:376 (6) - 这里的flow不好,要往右边放一些比较好。比如(328,300) 改了點位置,但不是所說的坐標點
  3. 00:22:376 (1,2) - 跳得很离谱……除了对称没找到reason 聽人聲可以跳,所以就跳了,玩起來沒違和,(神觸1x100)
  4. 00:23:066 (3,4) - 前面对称那这里就全摆在y轴上啊 也是,3擺Y軸上了
  5. 00:23:755 (1,2,1,2,1,2) - 跳比这种梗在这里要感觉舒服得多。所以? :?:
  6. 00:36:686 (7,8,9,10) - 为何不用soft-custom1? OK,Added.
  7. 00:44:445 (7,1) - NC换一下,因为你00:43:066 (1) - 就是在红线上NC的
  8. 00:52:721 (7) - ^
  9. 00:52:376 (6) - 这里前后的DS很奇怪。明明后面是finish,你却距离还更近,还是滑条->滑条,感觉要换00:52:376 (6) - 的位置,或者换00:52:721 (7) - 的结构。好,把7移遠一點了(不過我覺得跳點還是在7,沒啥問題)
  10. 00:52:721 (7,1) - 问题同上……NC问题先不管,跳点感觉错了。^
  11. 00:57:031 (1,2) - 都加Normal-Finish一类的?
  12. 01:08:066 (1,2) - ^ ^
  13. 00:58:238 (1,2) - 这个跳也很离谱 還好,朋友testplay沒什麼問題
  14. 01:00:997 (5) - NC,然后把01:02:031 (1) - 的NC去掉。
  15. 01:03:755 (1) - 这个head的finish觉得软了,换成Normal-Finish一类的?
  16. 01:05:824 (3,4) - 真的有点受不了你居然转对称流了……;w;还是距离问题,音乐这里是没有跳点的 覺得有
  17. 01:07:376 (7,8) - ^ ^
  18. 01:06:514 (5) - NC,你看你01:03:755 (1,2,3,4) - 是怎么NC的……这图NC蛮乱 改了,fix完會再回頭看看
  19. 01:14:100 (1,2) - 噗~ 還OK ww
  20. 跳依然还是那么随机,不过要我来改也不知道怎么改,就这样吧XD 呵呵就這樣吧
  21. 在距离和NC方面再多看看。
Good Luck~

謝了FD ~ !
Mao


I don't have much time so I'm just going to give you a general check of the Insane for now.


  1. Unrankable Issue/Highly Suggested
  2. Comment/Minor


Insane
  1. My Main Concern with this Diff is the Hitsounding. The Volume feels inconsistent since you change it drastically for some patterns even though the Music barely changes. (e.g. 00:12:294 (1,2,3,4,5,6) - ) Also some patterns feel kinda bland as there are many strong drum-ish sounds in the music that are just ignored like the ones at 00:28:501 (1,2,3,4) - (00:28:501 - and 00:28:846 - ) for example. After that almost nonexistent hitsounding you suddenly start to spam extremely loud claps at 00:30:570 (2,3,4) - which feels so wrong.
  2. This might be just me but the S:C1 Clap is way too loud imo. It sounds kinda overdone to my ears. Especially these combinations with whistles in the Kiai (e.g. 00:51:432 (2) - ) need to be removed ;_;
  3. 00:04:880 (1,2) - I'd personally go for a bigger gap between these two as they are completely different snaps and so close to each other so that a faster movement after the fast one to have a better transition would be nicer imo. Example
  4. 00:24:363 (1,2) - Meh, I'd rather go for something like the previous two ones. This just simply feels inconsistent with them since the cymbals are basically still the same instruments just playing another notes which makes the different hitnormal feel weird to me.
  5. 00:26:259 (1) - /Comment/ - This might me my personal prference on this but the stream would flow much smoother into this if you'd place it so that it's complemented by the stream's curve like this.
  6. 00:28:156 (3,4,1) - I don't really understand your spacing here to be honest as you've used a higher spacing from 3 to 1 even though the note at 4 is stronger imo. My personal preference would be to even out the Spacing since the difference isn't really that or to change the spacing to the vice-versa.
  7. 00:37:121 (2) - Perhaps you can try to place this somewhere around 115|105 in order to get the Distance to 00:37:294 (1) - higher in order to emphasize this note a bit better.
  8. 00:52:294 (1) - Stop overlapping my Score ;_;
  9. 01:08:846 (5) - Why is this so quiet? The sound in the music doesn't seem less loud than the ones before but even stronger or at least the same as the previous ones. Try to use 60% Vol. here as well.
  10. 01:09:190 (1) - Is the low volume intentional here? The Music sounds pretty much the same as before which makes this low volume feel out of place. Please consider to use 60~70% Volume here as well.
Topic Starter
smallboat
Mao

Mao wrote:



I don't have much time so I'm just going to give you a general check of the Insane for now.
Okay,nevermind.

  1. Unrankable Issue/Highly Suggested
  2. Comment/Minor


Insane
  1. My Main Concern with this Diff is the Hitsounding. The Volume feels inconsistent since you change it drastically for some patterns even though the Music barely changes. (e.g. 00:12:294 (1,2,3,4,5,6) - ) Also some patterns feel kinda bland as there are many strong drum-ish sounds in the music that are just ignored like the ones at 00:28:501 (1,2,3,4) - (00:28:501 - and 00:28:846 - ) for example. After that almost nonexistent hitsounding you suddenly start to spam extremely loud claps at 00:30:570 (2,3,4) - which feels so wrong. Thanks hitsound suggestion,have change some here.
  2. This might be just me but the S:C1 Clap is way too loud imo. It sounds kinda overdone to my ears. Especially these combinations with whistles in the Kiai (e.g. 00:51:432 (2) - ) need to be removed ;_; ^
  3. 00:04:880 (1,2) - I'd personally go for a bigger gap between these two as they are completely different snaps and so close to each other so that a faster movement after the fast one to have a better transition would be nicer imo. Example Okay,then keep a bit gap for these sliders here.
  4. 00:24:363 (1,2) - Meh, I'd rather go for something like the previous two ones. This just simply feels inconsistent with them since the cymbals are basically still the same instruments just playing another notes which makes the different hitnormal feel weird to me. Change S:C1 hitsound here,fixed.
  5. 00:26:259 (1) - /Comment/ - This might me my personal prference on this but the stream would flow much smoother into this if you'd place it so that it's complemented by the stream's curve like this. Sure, move the 00:26:259 (1) keep the curve here :3
  6. 00:28:156 (3,4,1) - I don't really understand your spacing here to be honest as you've used a higher spacing from 3 to 1 even though the note at 4 is stronger imo. My personal preference would be to even out the Spacing since the difference isn't really that or to change the spacing to the vice-versa. Sure,move a bit here.
  7. 00:37:121 (2) - Perhaps you can try to place this somewhere around 115|105 in order to get the Distance to 00:37:294 (1) - higher in order to emphasize this note a bit better. Sure, move to (112|97) here.
  8. 00:52:294 (1) - Stop overlapping my Score ;_; Forgot notice this placement x_x ,fixed.
  9. 01:08:846 (5) - Why is this so quiet? The sound in the music doesn't seem less loud than the ones before but even stronger or at least the same as the previous ones. Try to use 60% Vol. here as well. Because if turn up volume for this note,this finish hitsound will have a bit noisy and loud,then just follow suggestion add +10% volume here.
  10. 01:09:190 (1) - Is the low volume intentional here? The Music sounds pretty much the same as before which makes this low volume feel out of place. Please consider to use 60~70% Volume here as well. You say right, fixed this volume :3

Thanks Mao ~ ! :)
Cherry Blossom
I'm free and here now ;w;

General

  1. bg2.jpeg 's dimension is 1279*767, You should resize it or take another BG.

Easy

  1. 00:15:225 (1) - i guess this slider is unsnapped, you should fix it.
  2. 00:23:328 (4,5) - i don't really recommend to make this, i mean, this looks really extreme when playing, for a beginner, so it should be better if you stack these objects.
  3. 00:30:053 (2,3,1) - the movement here could be improved, you can move 00:31:087 (3) - a bit downward for a better and smoother movement, seems more natural to play.
  4. 00:40:397 (2,3) - the movement could be better if you move this slider 00:41:259 (3) - to the center, so 256|240, the shape will look better because it will be perfectly circular, but don't forget to move next objects if you apply this suggestion.
  5. 00:52:294 (2,3,2) - The hitsounding pattern could be found kinda messy by people, Plus, yes it looks. Since you are following vocals and you didnt use any claps for the first pattern, i recommend to remove these claps. Or, you could make the same thing as you did 00:59:018 (3,1,2,3,4,1,2,3,4) - concerning clap placement.
    So for the first pattern, you should make these ticks audible, with a clap : 00:50:053 - 00:50:742 - 00:56:259 -
  6. 01:10:053 (4,1) - unstack these objects, it could be kinda confusing with 01:12:811 (2,3) - since you didnt stack anything before.

    Not bad for an easy, more or less well mapped.
    This diff could be improved more, i saw some awkward things i mentionned above.

Normal

  1. 00:08:501 - Since you followed guitar before, it looks more intuitive to play this note on this tick where you can hear guitar which sounds strong.
  2. 01:18:846 - same as ^
  3. 00:22:639 (5,6) - it could be better if you stack these circles, because it is more readable and handleable when playing. And also, you stacked all double 1/2 circles, so it will also make things consistent for this part which more or less sounds calm.
  4. 00:36:604 (1,2,3,4) - this shape could be improved for a better movement, it is not really well done, so try this instead (i also moved slider's tail)

    This normal contains dense patterns which are a bit extreme for traditional Normal players. Yes, this normal is harder than a traditional one, 1/2s were used too much for my taste, it could be better if you avoid some 1/2 to give fresh air, because patterns like this 00:33:673 (6,7,8,1,2,3,4) - could asphyxy.
    Nice diff anyway.

Hard

  1. 00:07:984 (5) - it could be better if you add 2 circles instead of this slider it will more accentuate the guitar, and gives more impressions when playing.
  2. 01:18:328 (5) - same as ^
  3. 00:29:018 (1,2,3) - DS looks kinda messy here, you see that they are not the same (1.10 and 1.20), so it should be better if there is a constant DS here.
  4. 00:33:673 (3,4) - to make things more consistent here, you should stack these circles as you did for 00:28:156 (3,4) -
  5. 00:39:880 (5,1,2,3) - same as i said above about spacing, it looks kinda messy here, and it should be better if there is an equal distance between 00:39:880 (5,1,3) -
  6. 00:55:742 (3,4,5,1) - flow could be more improved here, you could make a curved shape for a smoother movement, just see :

    This looks fine, you can improve things like aesthetics but it is enough on this diff.
    There is jumps which are more or less used sparingly, so it is a good point, for a Hard diff.

Insane

  1. 00:34:018 (5,6,7,8,9) - i don't really think this stream is suitable here, i don't hear 5 sounds in a row, i rather hear something which sounds like this
  2. 00:43:328 (4,5,6) - seems uncomfortable to play, the flow is a bit broken here because of the slider you used imo, it should be better if you make something like this instead
  3. 00:51:604 (3,4,5) - just minnor, it should be better if there is a equal distance between 00:51:432 (2,3,4,5,6) - , you see that the distance between 00:51:432 (2,3) - and 00:51:777 (5,6) - are not the same.
  4. 00:55:570 (6) - same as ^

    Symmetries :D, the only "problem" i can mention is that symmetries play a bit forced because they are really distant from each other. And flow could be hurt if you don't use them sparingly.
    But cool diff anyway.

Nice set, Normal could be a bit undermapped for the sake of diff spread.
Call me back when you want, you can find more mods.
And make sure the metadata is correct.
I'll leave that star. o/
IamKwaN
SPOILER
16:19 smallboat: 駿媽 我記得你ez跟nm這些都做的還不錯  能幫看一下ez跟nm的節奏有沒有什麼問題嗎?
16:42 IamKwaN: hao
16:45 *smallboat is listening to [http://osu.ppy.sh/b/442462 Nakagawa Shouko - Sorairo Days]
16:45 smallboat: BAT雖然說不強制找摸 但想在改善些
16:46 IamKwaN: en
16:47 IamKwaN: 你這
16:47 IamKwaN: 圖找了那個BAT
16:48 smallboat: 恩? 對
16:48 IamKwaN: 哪個*
16:48 smallboat: Cheery blossm
16:48 IamKwaN: 慘了
16:48 IamKwaN: 他肯定噴你polarity
16:48 *IamKwaN is editing [http://osu.ppy.sh/b/442222 Nakagawa Shouko - Sorairo Days [Normal]]
16:48 smallboat: .
16:48 smallboat: 早噴了
16:49 IamKwaN: 哈哈哈哈
16:49 smallboat: 2333.
16:49 smallboat: 咦不先看ez?
16:50 IamKwaN: 因為你跟vocal
16:51 IamKwaN: hitsounds好空
16:51 smallboat: 原來是這樣.
16:52 IamKwaN: 00:15:225 (1) - unsnapped
16:52 IamKwaN: 其實低難度我建議跟樂器
16:52 smallboat: 綠線和位置都沒有呢?
16:52 smallboat: 恩
16:53 smallboat: 這邊看這個點沒有問題
16:53 IamKwaN: 滑條尾?
16:54 IamKwaN: http://puu.sh/bx1oz/819d0d101d.jpg
16:54 smallboat: 哦你在看easy 我還以為你看nm
16:54 IamKwaN: EZ
16:54 smallboat: fixed
16:54 IamKwaN: 節奏的話沒啥 因為你跟vocal
16:54 smallboat: 好
16:54 IamKwaN: 但其實你有點ZZH
16:55 smallboat: orz
16:55 IamKwaN: 00:27:294 (2,3) - 不是全部跟vocal
16:55 IamKwaN: 有時會轉換
16:55 smallboat: 稍微一點
16:55 smallboat: 好
16:55 smallboat: 恩我也沒像他會一直跟
16:55 IamKwaN: 他就是隨機轉換
16:56 smallboat: 恩0.0
16:56 IamKwaN: 0.0服了
16:56 smallboat: 剛剛那個2 3你會怎樣改呢(?
16:57 smallboat: 2這樣聽好像移到前面尾端紅線 然後3移到 00:28:156 頭?
16:59 IamKwaN: lol現在這樣就好
17:00 IamKwaN: 00:27:294 - 是樂器開始
17:00 smallboat: o_o好
17:00 IamKwaN: 恩
17:07 smallboat: nm沒什麼問題?
17:08 IamKwaN: 等一下
17:08 smallboat: ok
17:09 IamKwaN: 00:11:087 (1) - 這個好坑
17:10 smallboat: 那 減去一個reverse能否?
17:10 IamKwaN: 好
17:10 smallboat: fixed
17:10 IamKwaN: 00:41:604 (5,6,7,1,2,3,4,5) - 我覺得這段的節奏需要簡化一下
17:11 IamKwaN: 連續8個1/2物件
17:11 smallboat: 說的也堆
17:11 IamKwaN: 00:47:984 (1) - 這個NC是幹嘛的
17:12 smallboat: 好像不小心加到
17:12 smallboat: fixed
17:14 smallboat: 00:42:639 (7,2) - 剛剛那段消去了這兩個note 就這樣
17:14 IamKwaN: 好
17:15 IamKwaN: 01:21:432 (1) - 換成長滑條?
17:16 smallboat: 聽起來這好像前面那個一樣
17:16 IamKwaN: 接近完結 可以改變點排版
17:16 IamKwaN: 是阿
17:16 smallboat: 那就換成長的 fixed
17:16 IamKwaN: 也可以減少一個reversed
17:16 IamKwaN: 你喜歡
17:16 smallboat: 恩那就長的再減reverse ok
17:18 IamKwaN: EZ可以
17:18 smallboat: 好
17:18 smallboat: 駿媽能不能把這irc貼在那兒?
17:18 IamKwaN: 你要sp嗎?
Topic Starter
smallboat
Hold post

Cherry Blossom

Cherry Blossom wrote:

I'm free and here now ;w;

General

  1. bg2.jpeg 's dimension is 1279*767, You should resize it or take another BG. Although the size have a bit error,but looks fine,this isn't effect the rules :3 (Btw,I can't find the same size for this BG in google internet and forum x_x")

Easy

  1. 00:15:225 (1) - i guess this slider is unsnapped, you should fix it. Fixed.
  2. 00:23:328 (4,5) - i don't really recommend to make this, i mean, this looks really extreme when playing, for a beginner, so it should be better if you stack these objects. Fixed.
  3. 00:30:053 (2,3,1) - the movement here could be improved, you can move 00:31:087 (3) - a bit downward for a better and smoother movement, seems more natural to play. Fixed.
  4. 00:40:397 (2,3) - the movement could be better if you move this slider 00:41:259 (3) - to the center, so 256|240, the shape will look better because it will be perfectly circular, but don't forget to move next objects if you apply this suggestion. Fixed.
  5. 00:52:294 (2,3,2) - The hitsounding pattern could be found kinda messy by people, Plus, yes it looks. Since you are following vocals and you didnt use any claps for the first pattern, i recommend to remove these claps. Or, you could make the same thing as you did 00:59:018 (3,1,2,3,4,1,2,3,4) - concerning clap placement. Good suggestion,I do a slider for head is 00:50:053 , and end is 00:50:742 with the same part (01:01:087 (4)) , and 00:56:087 (1) this end reduce to 00:56:259 , but isn't add clap ,is finish here. And I removed the 00:59:363 (1,2,3) 's clap make keep consistent here,done.
    So for the first pattern, you should make these ticks audible, with a clap : 00:50:053 - 00:50:742 - 00:56:259 -
  6. 01:10:053 (4,1) - unstack these objects, it could be kinda confusing with 01:12:811 (2,3) - since you didnt stack anything before. Fixed.

    Not bad for an easy, more or less well mapped. Okay.
    This diff could be improved more, i saw some awkward things i mentionned above. Perhaps I will change a bit for this.

Normal

  1. 00:08:501 - Since you followed guitar before, it looks more intuitive to play this note on this tick where you can hear guitar which sounds strong. Right,fixed.
  2. 01:18:846 - same as ^ ^
  3. 00:22:639 (5,6) - it could be better if you stack these circles, because it is more readable and handleable when playing. And also, you stacked all double 1/2 circles, so it will also make things consistent for this part which more or less sounds calm. Okay,then just stack these notes in the same placement,nice,fixed.
  4. 00:36:604 (1,2,3,4) - this shape could be improved for a better movement, it is not really well done, so try this instead (i also moved slider's tail) Okay,move a bit.

    This normal contains dense patterns which are a bit extreme for traditional Normal players. Yes, this normal is harder than a traditional one, 1/2s were used too much for my taste, it could be better if you avoid some 1/2 to give fresh air, because patterns like this 00:33:673 (6,7,8,1,2,3,4) - could asphyxy. Okay,indedd have a bit hard,perhaps I will apply ur suggestion in my next map :3
    Nice diff anyway. Thanks~ !

Hard

  1. 00:07:984 (5) - it could be better if you add 2 circles instead of this slider it will more accentuate the guitar, and gives more impressions when playing. Added.
  2. 01:18:328 (5) - same as ^ ^
  3. 00:29:018 (1,2,3) - DS looks kinda messy here, you see that they are not the same (1.10 and 1.20), so it should be better if there is a constant DS here. Fixed the DS.
  4. 00:33:673 (3,4) - to make things more consistent here, you should stack these circles as you did for 00:28:156 (3,4) - Okay fixed.
  5. 00:39:880 (5,1,2,3) - same as i said above about spacing, it looks kinda messy here, and it should be better if there is an equal distance between 00:39:880 (5,1,3) - Fixed the DS.
  6. 00:55:742 (3,4,5,1) - flow could be more improved here, you could make a curved shape for a smoother movement, just see : Fixed the curve.

    This looks fine, you can improve things like aesthetics but it is enough on this diff.
    There is jumps which are more or less used sparingly, so it is a good point, for a Hard diff. Okay :3

Insane

  1. 00:34:018 (5,6,7,8,9) - i don't really think this stream is suitable here, i don't hear 5 sounds in a row, i rather hear something which sounds like this Fixed.
  2. 00:43:328 (4,5,6) - seems uncomfortable to play, the flow is a bit broken here because of the slider you used imo, it should be better if you make something like this instead Fixed.
  3. 00:51:604 (3,4,5) - just minnor, it should be better if there is a equal distance between 00:51:432 (2,3,4,5,6) - , you see that the distance between 00:51:432 (2,3) - and 00:51:777 (5,6) - are not the same. Right,fixed.
  4. 00:55:570 (6) - same as ^ Fixed a bit DS.

    Symmetries :D, the only "problem" i can mention is that symmetries play a bit forced because they are really distant from each other. And flow could be hurt if you don't use them sparingly.
    But cool diff anyway. Okay,thanks :3

Nice set, Normal could be a bit undermapped for the sake of diff spread.
Will discuss with friends (Good at making ez & nm diff mapper)
Call me back when you want, you can find more mods. Esitimate 1~2 days.
And make sure the metadata is correct. Okay.
I'll leave that star. o/ Wa,thanks > <

Thanks CB ~ o/ !

All check done.

Another improve some :
  1. Easy & Normal diff by IamKwaN

Btw thank IamKwaN help ~ !

To Awaken : 不知為何是黑的
Awaken
肌肉男BG不见了
Cherry Blossom
Recheck, no kd please.

Take this BG as bg2.jpeg please, i redimensionned it. : http://puu.sh/bGlyk/e9e12c3ba0.jpg

Hard

  1. 00:45:570 (1) - Missing finish ?
  2. 01:14:018 (3) - ^

Insane

  1. 01:14:018 (2) - same as Hard.

Call me back.
Topic Starter
smallboat

Cherry Blossom wrote:

Recheck, no kd please.

Take this BG as bg2.jpeg please, i redimensionned it. : http://puu.sh/bGlyk/e9e12c3ba0.jpg Changed.

Hard

  1. 00:45:570 (1) - Missing finish ? Fixed.
  2. 01:14:018 (3) - ^ Fixed,and add this in Normal diff ,too.

Insane

  1. 01:14:018 (2) - same as Hard. Fixed.

Call me back. Sure.

Thanks Cherry Blossm~!
show more
Please sign in to reply.

New reply