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Trans-Siberian Orchestra - Christmas Nights In Blue

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Total Posts
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Topic Starter
mm201
This beatmap was submitted using in-game submission on Thursday December 24, 2009 at 2:42:30 AM

Artist: Trans-Siberian Orchestra
Title: Christmas Nights In Blue
Tags: winter blues new york
BPM: 162
Filesize: 6867kb
Play Time: 03:32
Difficulties Available:
  1. Easy (2.21 stars, 205 notes)
  2. Hard (4.72 stars, 396 notes)
  3. Normal (4.33 stars, 358 notes)
Download: Trans-Siberian Orchestra - Christmas Nights In Blue
Information: Scores/Beatmap Listing
---------------
CAROLIZED!!

Special thanks to xxheroxx for the snowflakes. :3

BAT #1: m980
BAT #2: mtmcl
Mashley
Hard
02:13:280 (8) - Cuts into hp bar
02:19:251 (7) - ^
Topic Starter
mm201

Agent Spin Here wrote:

Hard
02:13:280 (8) - Cuts into hp bar
02:19:251 (7) - ^
According to peppy, this is okay. I don't like it so I changed it anyway.
Lilac
You want a symmetry mod? You got it! Nazi-style.

[Easy]
00:54:67 - I don't blame you, but this slider is out of symmetry.
00:56:93 - Same here.
01:53:83 - Same as the first one
01:56:84 - Same as the second one.
02:23:36 (1,2,3,4) - Turn off grid snap, but keep the distance snap and align it so it is symmetrical.
02:31:22 - Not symmetrical.
02:58:15 - Not symmetrical.
03:29:67 - ^

[Normal]
02:40:19 - Not symmetrical. (Ctrl+H and you'll see.)

[Hard]
00:15:67 - Not symmetrical.
00:26:02 - Great shape, but it's not symmetrical.
00:35:12 - Not symmetrical.
01:15:59 - ^
01:20:82 - ^
01:33:53 - Woah, that's really good symmetry.
02:46:80 - Woah, this isn't. Make this symmetrical, maybe it looks offscreen in the editing screen, but when you play it. it isn't.
02:59:15 - Symmetry.
03:19:13 - Symmetry.

Not sure how helpful that is...
Jarby
That background is pretty horrible you know.

Hard:

00:14:424 (8) - 1/6 back.
00:17:417 (6) - 1/6 back.
00:19:038 (4) - Why does this have a normal sound?
00:22:030 (4) - Why does this have a normal sound?
00:31:008 (4) - Why does this have a normal sound?
00:34:000 (4) - Why does this have a normal sound?
00:38:755 (1) - 1/6 back.
More or less the same for the rest of the difficulty.

Skimming the other difficulties, it's more or less the same problems.
Topic Starter
mm201

MarioBros777 wrote:

You want a symmetry mod? You got it! Nazi-style.

[Easy]
00:54:67 - I don't blame you, but this slider is out of symmetry.
00:56:93 - Same here.
01:53:83 - Same as the first one
01:56:84 - Same as the second one.
02:23:36 (1,2,3,4) - Turn off grid snap, but keep the distance snap and align it so it is symmetrical.
02:31:22 - Not symmetrical.
02:58:15 - Not symmetrical.
03:29:67 - ^

[Normal]
02:40:19 - Not symmetrical. (Ctrl+H and you'll see.)

[Hard]
00:15:67 - Not symmetrical.
00:26:02 - Great shape, but it's not symmetrical.
00:35:12 - Not symmetrical.
01:15:59 - ^
01:20:82 - ^
01:33:53 - Woah, that's really good symmetry.
02:46:80 - Woah, this isn't. Make this symmetrical, maybe it looks offscreen in the editing screen, but when you play it. it isn't.
02:59:15 - Symmetry.
03:19:13 - Symmetry.

Not sure how helpful that is...
An important thing to note when symmetry modding is whether or not symmetry was actually the intent.

More comments when I'm not at work and am actually on a machine with osu! installed.
Lilac
:(
jockeytiyan
/me hopes this won't get ranked in Christmas j/k


Easy:
SPOILER
General: I'm doubting this. Easy with a 1.20 slider velocity in a 160.40 BPM song? This is rather kinda hard for noob players to follow. :/

00:17:916 (1,2) - The whistles here sound weird. Maybe James was right about placing whistles one-by-one. >.>
00:20:908 (1,2) - ^
00:19:412 (5) - Suggestion: Move one grid to the left.
00:22:404 (5) - ^
00:23:901 (1) - Finish hitsound sounds weird here too.
00:29:886 (1,2) - Same as 00:17:916 (1,2) -
00:32:878 (1,2) - ^
00:31:382 (5) - Same as 00:19:412 (5) -
00:34:374 (5) - ^
03:24:780 (2) - I doubt this, but just a suggestion, remove it.
03:26:661 (1) - Remove whistle. >.>


Normal:
SPOILER
General: AAAAHHHHHHH!!! SLIDER VELOCITY!!! *shot*

00:17:916 (1,2) - Whistles here sounds weird.
00:20:908 (1,2) - ^
00:29:886 (1,2) - ^
00:32:878 (1,2) - ^
01:17:837 (1,2) - ^
01:29:799 (1,2) - ^
03:25:156 (4) - Remove the whistle on the whole slider. It sounds weird.


Hard:
SPOILER
00:17:916 (1,2) - T_T Whistles...
00:20:908 (1,2) - ^
00:29:886 (1,2) - ^
00:32:878 (1,2) - ^
01:17:837 (1,2) - ^
01:20:827 (1,2) - ^
01:29:799 (1,2) - ^
01:47:317 (7) - Add whistle here.
01:56:596 (9,1) - Unintuitive spacing.
02:20:622 (9,1) - ^
02:32:592 (12,1) - ^
02:45:311 (4,5) - ^
02:51:296 (4,5) - ^
02:54:288 (4,5) - ^

...sorry, no star~
Topic Starter
mm201

MarioBros777 wrote:

You want a symmetry mod? You got it! Nazi-style.

[Easy]
00:54:67 - I don't blame you, but this slider is out of symmetry. Perfect symmetry of sliders is impossible due to rounding error. The bezier is never drawn to its full length, so you need to move the final control point a bit to get the endpoint where it's supposed to go. This is within the tolerance margin.
00:56:93 - Same here. ^
01:53:83 - Same as the first one ^
01:56:84 - Same as the second one. ^
02:23:36 (1,2,3,4) - Turn off grid snap, but keep the distance snap and align it so it is symmetrical. How did those bastards get back there? Fixed.
02:31:22 - Not symmetrical. See 00:54:67 (1)
02:58:15 - Not symmetrical. ^
03:29:67 - ^ ^

[Normal]
02:40:19 - Not symmetrical. (Ctrl+H and you'll see.) See 00:54:67 (1) on Easy.

[Hard]
00:15:67 - Not symmetrical. See 00:54:67 (1) on Easy.
00:26:02 - Great shape, but it's not symmetrical. ^
00:35:12 - Not symmetrical. ^
01:15:59 - ^ ^
01:20:82 - ^ ^
01:33:53 - Woah, that's really good symmetry. Comparable to 00:35:12 (7), etc.
02:46:80 - Woah, this isn't. Make this symmetrical, maybe it looks offscreen in the editing screen, but when you play it. it isn't. This particular one is ridiculously good--better than most of the others you've mentioned.
02:59:15 - Symmetry. See 00:54:67 (1) on Easy.
03:19:13 - Symmetry. ^

Not sure how helpful that is...
Kudosu for spotting the mistake at 02:23:36 (1,2,3,4).

JarJarJacob wrote:

That background is pretty horrible you know.

Hard:

00:14:424 (8) - 1/6 back. No.
00:17:417 (6) - 1/6 back. No. This song carries a 1/3 swing through and through. I'd only put anything on a 1/2 if it was a seriously obvious duplet or something.
00:19:038 (4) - Why does this have a normal sound? Because I like it that way. There's still an emphasis in the piano here even if the guitars are absent.
00:22:030 (4) - Why does this have a normal sound? ^
00:31:008 (4) - Why does this have a normal sound? ^
00:34:000 (4) - Why does this have a normal sound? ^
00:38:755 (1) - 1/6 back.
More or less the same for the rest of the difficulty. No. Inaccuracies & stylizations by the artist should not be mapped. They violate consistency and confuse the player.

Skimming the other difficulties, it's more or less the same problems.
Changed backdrop. Album art image quality is always super low.

jockeytiyan wrote:

/me hopes this won't get ranked in Christmas j/k


Easy:
General: I'm doubting this. Easy with a 1.20 slider velocity in a 160.40 BPM song? This is rather kinda hard for noob players to follow. :/ These sliders are already ridiculously slow.

00:17:916 (1,2) - The whistles here sound weird. Maybe James was right about placing whistles one-by-one. >.> [B]The emphasis here was the whole point.

00:20:908 (1,2) - ^ ^
00:19:412 (5) - Suggestion: Move one grid to the left. No. These are aligned to the center of the screen. The whole two combos are symmetric.
00:22:404 (5) - ^
00:23:901 (1) - Finish hitsound sounds weird here too. See response to JJJ.
00:29:886 (1,2) - Same as 00:17:916 (1,2) -
00:32:878 (1,2) - ^
00:31:382 (5) - Same as 00:19:412 (5) -
00:34:374 (5) - ^
03:24:780 (2) - I doubt this, but just a suggestion, remove it. Synching "still." Important beat.
03:26:661 (1) - Remove whistle. >.> Strong emphasis here.


Normal:
General: AAAAHHHHHHH!!! SLIDER VELOCITY!!! *shot*

00:17:916 (1,2) - Whistles here sounds weird. See response to 00:17:92 on Easy.
00:20:908 (1,2) - ^ ^
00:29:886 (1,2) - ^ ^
00:32:878 (1,2) - ^ ^
01:17:837 (1,2) - ^ ^
01:29:799 (1,2) - ^ ^
03:25:156 (4) - Remove the whistle on the whole slider. It sounds weird. I previously had a Whistle on the slider head but it was too loud. The whistle is still carrying a line so it stays.


Hard:
00:17:916 (1,2) - T_T Whistles... See response to 00:17:92 on Easy.
00:20:908 (1,2) - ^ ^
00:29:886 (1,2) - ^ ^
00:32:878 (1,2) - ^ ^
01:17:837 (1,2) - ^ ^
01:20:827 (1,2) - ^ ^
01:29:799 (1,2) - ^ ^
01:47:317 (7) - Add whistle here. No. It ruins the whole "ka-doomp" sound.
01:56:596 (9,1) - Unintuitive spacing. Symmetry.
02:20:622 (9,1) - ^ Every 1/3 for the entire map uses exactly this spacing. It's an iNiS 1/4 and is perfectly intuitive.
02:32:592 (12,1) - ^ ^
02:45:311 (4,5) - ^ ^
02:51:296 (4,5) - ^ ^
02:54:288 (4,5) - ^ ^

...sorry, no star~ ...sorry, no kudosu~
Dusty
Sounds over-hitsounded IMO

[Easy]
02:41:695 (2) - I think it looks better like this (goes for the rest, too)

[Normal]
00:11:931 (1) - maybe like this?
00:49:413 (4) - Remove finish from end?

[Hard]
02:43:814 (9) - Agh. Nitpick: The upper red sliderpoint doesn't have a straight line going through it!
02:48:054 (3) - Farther away from previous yellow (9) while still not overlapping yellow (8) somehow?
03:16:002 (6,7) - Down if possible?
03:26:661 (1,2,3,4) - 3 up, 1 down?
Topic Starter
mm201
This map has been deleted on the request of its creator. It is no longer available.
NoHitter
Overall
Delete the .osb file and full submit.
Tags?

That's all.
Star
m980
XMAAAAAAAAAS
mtmcl
CAROLIIIIIZED!
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