This map has been deleted on the request of its creator. It is no longer available.
http://screenshu.com/static/uploads/temporary/kq/kx/1d/4p9r90.jpg00:05:017 (1) - Same as above
http://screenshu.com/static/uploads/temporary/z6/md/zz/56ipr5.jpg00:31:417 (4) - The same option as above
http://screenshu.com/static/uploads/temporary/gf/f8/yi/if2cqs.jpg00:57:017 (3) - It doesn't look nice, consider changing this
http://screenshu.com/static/uploads/temporary/os/ao/e9/0mlmca.jpg00:27:417 (1) - Don't forget about New Combo
Thanks for your time C:L3gioN TM wrote:
m4mHardDesign
00:01:817 (1,3) - This slider doesn't fit the rhythm!http://screenshu.com/static/uploads/temporary/kq/kx/1d/4p9r90.jpgThe slider DOES fit the song, and your example is pretty much the same. The beats of your 1/4 sliders are the same as my slider, if you notice.
00:05:017 (1) - Same as above Same as above
00:15:417 (4) - It doesn't look nice, consider changing this Adjusted it slightly, still going to keep it
00:25:017 (4) - Doesn't fit the rhythmhttp://screenshu.com/static/uploads/temporary/z6/md/zz/56ipr5.jpgIt does fit the rhythm, and as much as I wanted to take a look at your example, it's not visible due to your skin.
00:31:417 (4) - The same option as above It does fit the rhythm, but it wasn't quite where I wanted it. Thanks for warning me though.
00:32:217 (7) - Doesn't fit the rhythmhttp://screenshu.com/static/uploads/temporary/gf/f8/yi/if2cqs.jpgIt did fit the rhythm, but I guess it looks better your way.
00:57:017 (3) - It doesn't look nice, consider c hanging this Made it a wave slider, thanks~
00:59:017 (1,2,3) - Ugly pattern You're right, it did. Changed~
Notes
Kiai is shorter than 15seconds! I don't even know what I did, LOL. I'll change it
01:12:217 (9) - End kiai time here, to keep the mapset neat I prefer it on 01:09:017NormalDesign
00:26:617 (2) - This is the only one pattern, consider changing thishttp://screenshu.com/static/uploads/temporary/os/ao/e9/0mlmca.jpgOkay
00:27:417 (1) - Don't forget about New Combo I don't think there's a need to NC here
00:33:017 (6) - Ugly Slider it's symmetrical with 00:34:617 (3)
00:37:417 (2) - Ugly Slider Changed~
00:40:217 (1,2) - Ugly patterns, consider changing this I like it, keeping it
Notes
Kiai is shorter than 15seconds!
01:12:217 (9) - End kiai time here, to keep the mapset neat
Increase Drain Rate for 5
Increase Approach Rate for 6
Increase Overall Difficulty for 5
Increase them to fit the difficulty spread Not too sure, but ok.
[-MrSergio-] wrote:
let's see....
[Normal]
00:39:617 (6,7) - Stack these two beats Done
00:43:417 (1,2) - Same as above ^ Not for these, sorry~
00:46:417 - Make the spinner start here instead of here 00:47:617 . Make it end here 00:47:417 Took the start, but another end
00:47:617 (1) - This spinner shouldn't be here. I suggest you mapping his timeline Kinda done, kept the spinner but mapped a bit more~
01:01:017 (4,5,6) - I think a stack of 4 normal beats it's better than a short stream with a slider for the endKeeping it, unless anyone else says the same
01:25:017 - The spinner starts here, and not here 01:25:417 Kinda changed~
01:30:017 (4,5) - Stack them, since it's more readable (and since we did it all trough the map) Ok, done~
[Hard]
01:13:417 (2) - Remove it Um, no
01:13:417 - Add normal beat ^
01:13:617 - Add spinner and make it end here 01:14:617 It seems fine as is to me.
01:23:617 (5,1) - I tried to re-arrange them, because they seemed awkward, but I didn't come up with anything, sorry Yeah, it looked bad. Fixed~
Thanks a tonInyuschan wrote:
M4M <3
Blue means high suggestion~
General:
Disable widescreen support in Normal, you don't have SB. Background is 16:9, so i think I need widescreen support...?
Is there any video from this song? Most TV Size have it. If there is one, add it, would be nice. It does have a video.
You should add Easy and/or Insane diff.Too lazy xD
Normal:
00:10:417 - Add one note here. Done~
00:21:017 (7) - NC~ Not sure but fine
00:27:417 (4) - Same. ^
00:47:417 - Hm, sounds good with a note here. Done~
01:08:217 (6) - Try something like this http://puu.sh/9rAkH/2ba40fcf69.jpg Done~
01:13:617 (1) - Start spinner here and add some notes before~ Done~
Not bad o3o
Hard:
00:21:017 (10) - Add NC. Done~
00:25:817 (6) - ^ Done~
00:27:417 (11) - ^ Done~
00:32:217 (7) - ^ Done~
00:36:817 (1) - Remove NC and add NC in 00:37:017 (2). Done~
00:38:617 (7) - Add NC. Done~
00:39:617 (1) - Remove NC and add NC in 00:40:017 (2). Done~
00:41:817 (6) - Add NC. With this it starts feeling like NC spam to me. I'm keeping it, unless someone else tells me to change.
00:59:017 (1) - Remove NC and add NC in 00:59:417 (2). Done~
01:00:617 (6) - Maybe better if you start jump here, because the vocals become a bit stronger here. Remade it~
01:01:017 (7) - Add NC here. Done~
01:02:017 (1) - Remove NC and add NC in (4). Done~
01:05:817 (12) - NC here instead of 01:06:217 (1). Done~
01:07:217 (4) - NC. Done~
01:09:017 (10) - ^ instead of 01:09:417 (1).
01:12:617 (10) - NC here instead of 01:13:017 (1). Done~
01:13:817 (1) - Start spinner here. Done~
Good diff, but in my opinion needs a lot of work.
Anyway, mostly suggestions :3
Good luck ><
Guest diff added! Okay, I'll remove widescreen support on next update.Inyuschan wrote:
Actually widescreen support is made for storyboards, that's why.
Also, I highly suggest you to add more diffs or request some GDs. I could understand if this were a slow song, because it wouldn't be necessary Easy/Insane diff, but in this case maybe a BAT will like to see more diffs. ><
Thanks a ton :3ChiLynn wrote:
Hi, from Newcomer Queue.
[General]
Source: 星刻の竜騎士 Seikoku no Dragonar is romaji, but sure.
Lower all volumes to 80 % Okay~
You should remove the slider slide's sound, it's pretty annoying. (You want to remove it or not, up to you) Find a silent .wav file, or download here. Copy to your Map folder, (If you don't know where, it's on your osu! folder > Songs > Your map name) then rename it.
with: *-sliderslide
Change * with: Normal, Soft, or Drum.
then, on your time Timing Panel check this. Ok~
[Normal]
00:41:417 (2) - Curve? Keeping it, except if someone else tells me to change
Kiai time volume + 5 % (If you lower the volume from my suggestion before) Done~
Just that. :v
[Hard]
01:13:017 (2) - Blanket, maybe? I usually look for blankets, this wasn't intended to be one
01:24:417 & 01:24:617 - Add note? Sure~
Spinner start here, 01:24:817 end here, 01:26:417 Sure~
Kiai time volume + 5 % Done~
---------------------------------------------
Just that I think.
Good luck!
osu file format v13
[General]
AudioFilename: MOST Ijou no MOSTEST.mp3
AudioLeadIn: 0
PreviewTime: 49017
Countdown: 1
SampleSet: Normal
StackLeniency: 0.8
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:MOST Ijou no "MOSTEST" (TV Size)
TitleUnicode:MOST Ijou no "MOSTEST" (TV Size)
Artist:Mariya Ise, Ayane Sakura, Marina Inoue
ArtistUnicode:伊瀬 茉莉也, 佐倉 綾音, 井上 麻里奈
Creator:Yuzu-
Version:Bakari's Easy
Source:星刻の竜騎士
Tags:silvia lautreamont
BeatmapID:434049
BeatmapSetID:180668
[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.75
SliderTickRate:1
[Events]
//Background and Video events
0,0,"shirubia.jpg",0,0
Video,1046,"ed.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
[TimingPoints]
1817,400,4,2,0,75,1,0
1917,-100,4,1,0,45,0,0
21017,-100,4,2,0,45,0,0
24217,-100,4,1,0,55,0,0
27417,-100,4,2,0,55,0,0
30617,-100,4,1,0,45,0,0
49817,-100,4,1,0,55,0,1
69017,-100,4,2,0,75,0,0
[Colours]
Combo1 : 252,239,82
Combo2 : 225,225,225
Combo3 : 18,124,255
Combo4 : 223,13,107
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Yeah, thanks :3Kihhou wrote:
i think this an M4M l0l Yeah, I guess ;w;
[Normal][Hard]
- 00:08:817 - youre skipping over a strong note here. represent it with a hitcircle or slider head imo I remade this whole part, thanks for noticing~
- 00:38:617 (4,5) - consider stacking? this can be confusing for normal players, esp since 5 doesnt flow directly from 4 Ok~
- you dont use any 1/1 sliders. i suggest you use some for some variation as this diff feels ... repetitive Didn't quite catch that one... I do have 1/1 sliders
- 00:06:617 (5,6,7) - have 00:06:417 (4) - flow to 00:06:617 (5) - better by rotating 5 6 7 counterclockwise and adjust some spacing Ok~
- 00:08:817 (4) - turn this into a 1/2 slider to represent the held out trumpet note and make the spacing to the next note clearer I prefer the way as it is, don't really like the sound of it
- 00:10:817 - replace with kick slider? a stream can be heard here Not really sure, but ok, let's try it out~
- 00:38:417 (7,1) - increase spacing to emphasize the vocal at 1 with similar spacing as the spacing between these 00:38:417 (7,1,2,3,4) - Sure~
- 00:47:417 (4,5) - blanket better or dont blanket at all. i wouldnt blanket at all and ahve it flow from 4 directly k~
- 01:00:617 (5,6) - this jump really isnt indicated and is unnecessary Changed~
- 01:16:817 (1,2) - this may be confusing to players who play hard, esp since its the only time it happens in the diff No real ideas on how to change it, so I'm keeping it until I get a better idea
if you follow ChiLynn suggestion, i think you should give her/him kudosu. it's a rewards btwYuzu- wrote:
Thanks a ton :3ChiLynn wrote:
Hi, from Newcomer Queue.
[General]
Source: 星刻の竜騎士 Seikoku no Dragonar is romaji, but sure.
Lower all volumes to 80 % Okay~
You should remove the slider slide's sound, it's pretty annoying. (You want to remove it or not, up to you) Find a silent .wav file, or download here. Copy to your Map folder, (If you don't know where, it's on your osu! folder > Songs > Your map name) then rename it.
with: *-sliderslide
Change * with: Normal, Soft, or Drum.
then, on your time Timing Panel check this. Ok~
[Normal]
00:41:417 (2) - Curve? Keeping it, except if someone else tells me to change
Kiai time volume + 5 % (If you lower the volume from my suggestion before) Done~
Just that. :v
[Hard]
01:13:017 (2) - Blanket, maybe? I usually look for blankets, this wasn't intended to be one
01:24:417 & 01:24:617 - Add note? Sure~
Spinner start here, 01:24:817 end here, 01:26:417 Sure~
Kiai time volume + 5 % Done~
---------------------------------------------
Just that I think.
Good luck!
I forgot Just that I cover the mods and sometimes forget to come back and kudos :\blackabyss wrote:
if you follow ChiLynn suggestion, i think you should give her/him kudosu. it's a rewards btw
yesYuzu- wrote:
Do you have logs for this?
Desperate-kun wrote:
General
- Definitely add "Bakari" to the tags, so that the whole mapset appears when you search for this name :3 Also, you should add "Seikoku no Dragonar", since that is the romanised name of the anime! Also, you could add "Ending", because this is the Ending theme of this anime.
- Disable the Countdown, as it won't appear anyways, since there is not enough time before the map starts.
- Also disable Widescreen Support, since your map doesn't use a storyboard.
- Then, disable Letterbox in breaks, since your map doesn't have any breaks :b
All above fixed!
Normal
- This definitely doesn't need AR6! I'd suggest using either 5 or even 4,5 here, since the density is not very high and the song is not so fast either :b Changed to AR5~
- Also, HP and OD should be set to 4 in order to fit the diff and the spread better. 5 is a little too much for those, especially according to the song. Changed both~
- 00:06:617 (4) - Add a whistle, because this note needs some emphasizing.Done~
- 00:08:217 (1,2,3,4,5,6) - I highly recommend you not to use 1,2x spacing here. Just go with 1,0x, like before. The spacing for the 1/2 is really high now which will make the newbies worried o: I honestly had no idea how that was 1.2x. /me shoots himself
- 00:08:617 (3) - Add a clap at the head, 00:09:217 (4) - Add a clap at the reverse, 00:10:218 (6) - Add a clap at the head, in order to make this section sound less empty. All added
- 00:16:217 (4,5) - Actually, this transition flows pretty awkward. It would be better if you change (4), make it less curvy and lead more into the direction of (5), something like this:
Changed~- 00:20:617 (6,1) - If you move (6) more left and then adjust (1), as seen in my screenshot, it will improve the flow of this pattern Basically, the slider is leading the player to the left, so you can achieve a more natural movement by changing it:
Changed~- 00:26:217 (1) - This NC seems kind of random to me. Remove it? Removed~
- 00:37:417 (2) - Missing a clap at the head. Added~
- 00:40:217 (1,2) - This is just really bad movement; also, it looks pretty sloppy in my opinion. Why don't you do something like this? It will highly improve your movement
Changed~- 00:42:217 (3,1,2) - It's strange to have a gap like this between these notes, though there are no vocals. Still, the newbie players will get confused, since the beat goes on but there are no objects they can see on the screen. I'd suggest to add a 1/2 slider to create this rhythm:
Changed~- 00:47:617 (1) - A spinner doesn't really fit here. I'd recommend you to change 00:47:417 (5) to a 3/2-reverse-slider, as seen in my screenshot. Try it out, it fits better!
Changed~- 00:57:417 (2) - I'd recommend you to change this into two circles instead! Having a slider ending on the big white downbeat here sounds pretty bad and doesn't follow the stanza. Take a look at this if you don't understand what i mean Changed~
- 01:02:617 (1) - Consider to curve this slider the other way around like in my screenshot, to create a better oval movement here and improve the flow!
Changed~- 01:13:417 (3) - Why did you use higher spacing here? Just use the regular 1,0x and you can also make a blanket! See my screenshot:
Same as what happened before :\- 01:25:017 (1) - End the spinner at 01:27:017, for consistency with other spinners you have used in this map Done~
- Well, this diff needs some more work, especially in terms of flow and hitsounding, but it's already quite enjoyable! Good job! :3
Hard
- 00:09:217 (5) - You might add an NC here, to show that a new pattern begins here Done~
- 00:11:417 (3) - This should definitely be NCd though, since the previous objects don't belong to this measure. Done~
- 00:16:217 (1) - I think you missed a clap at the tail, and also one at 00:17:417 (4) Done~
- 00:34:217 (1,2,3) - You could improve the flow and aesthetics here, simply by making (1) a curved slider with a blanket around (3) Like this:
Done~- 00:35:217 (4) - You could move this circle a bit more down (for example 1,1x spacing to the previous and next object, like in my screenshot) in order to improve the flow of the movement from (3) to (5). It would be more of an oval shape. See this:
Done~- 00:36:017 (6,1) - These sliders sound not very good since they are starting on the red ticks. This rhythm doesn't really fit here. In my opinion, this beat 00:36:217 has a very important drum sound and should be clickable! Also, you could add a triplet starting at 00:36:017, because it fits really well and will add some variation to the map here, since it's mostly 1/2-based with some 1/1. Try this rhythm and placement, if you like my idea:
Rhythm + PlacementDone~<- Also take a look at the NCing- 00:38:617 (1,2,3,4) - You can improve this square shape by making it a perfect square! You can do that with clicking on Compose -> Create Polygon Circles and then make it fit your map by rotating it, or you can just use my version:
Pattern improvement + CoordinatesDone~<- (3) is placed at (472|232), (4) is placed at (368|208)- 00:39:617 (5,1) - The flow is not really good there, as the high spacing between these sliders is not intuitive at all. Why don't you try something like this?
Done~- 00:45:817 (1) - Is this NC really necessary? o: I'd suggest to remove it. Done~
- 00:54:617 (6) - I know you created a blanket with (7) here, but it would improve the flow if you move this circle more down To be exact, this transition 00:54:417 (5,6,7) will get much better if you change this.
Done~- 01:01:617 (3) - If you move this circle to (334|281), it will create a perfect triangle with these objects 01:01:017 (1,2,3). See this: Done~
- 01:17:117 (2) - This spacing seems to high for 1/4 - It really plays better when you use 0,7x for example That's a general advice - For 1/4, try using a spacing between 0,5x and 0,8x, it often suits best :3
Done~- 01:24:817 (1) - This spinner should start at 01:25:017 instead, since the sound you are mapping with it starts there Done~
- This diff is also pretty nice already! It plays really nice for the most part, except the issues I mentioned! You need to improve the hitsounding and rhythm with some more mods, though. Also, the NCing seems quite messy at some parts, and I didn't manage to cover everything up here, but I think that will be fixed with more mods as well! T-Thank you owo
Cool Song and Nice Mapping! Good luck on ranking ^-^ Thanks! now we wait for bakabakari
If you have any problems understanding the mod or further question, you can ask me ingame and I'll help you out! Please reply to my mod in the forum, and tell me what you didn't fix and why you didn't fix it. Thank you!