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Hoshizaki Iria - Private Sky

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Topic Starter
BeatofIke
This beatmap was submitted using in-game submission on Friday, September 19, 2014 at 10:51:08 AM

Artist: Hoshizaki Iria
Title: Private Sky
Source: この大空に、翼をひろげて SNOW PRESENTS
Tags: opening ookuma kenichi supplement soundtrack habane kotori oyatsu mochi momochikun short version pulltop willplus private visual novel vn eroge 3d hentai extend the little wings which fly in this sky highly kono oozora ni tsubasa o hirogete
BPM: 162
Filesize: 13793kb
Play Time: 01:45
Difficulties Available:
  1. Easy (1.38 stars, 100 notes)
  2. Mochi's Insane (3.99 stars, 295 notes)
  3. Normal (2 stars, 166 notes)
  4. Oyatsu's Hard (3.32 stars, 269 notes)
Download: Hoshizaki Iria - Private Sky
Download: Hoshizaki Iria - Private Sky (no video)
Information: Scores/Beatmap Listing
---------------
Is this 3D Hentai?
Should I rank or should I graveyard?
I choose to rank it and it's my 11th Ranked Map. Enjoy!

Also check Lanturn's mapset here: https://osu.ppy.sh/s/180821#
Easy Difficulty: Done! (by Me!)
Normal Difficulty: Done! (by Me!)
Hard Difficulty: Done (by Oyatsu!)
Insane Difficulty: Done! (by Momochikun)
Lanturn
Love the video for this song. Please finish (so I can finally mod one of your maps ;_;)

So I was doing a little research since I saw in the video it said "Private Sky" as the opening. Then I stumbled upon the PULL TOP website and all that amzing music just started playing <3

Just so people don't have to start searching when they see the title in the video with a space


I want to map the BGM music that plays on the website now
Topic Starter
BeatofIke
Currently testing a few things atm...
  1. Replaced old mp3 and video files with new mp3 and video files to improve quality while greatly reducing file size!
  2. Improved timing! (Tested with OD10 many times and it's always 100% accuracy!)
  3. Timing Test Complete!
  4. Added another new video file (1024x576) for better quality while maintaining file size!
  5. Performed a video/map lag test for 1/6 and for 1/8 kick sliders. (1/6 seems to run fine, but 1/8 kick sliders lags my PC a little bit)
  6. Performed a video/map lag test for Double Time mod. (Video lag starts around 00:47:763)
  7. Added another new video file (1024x576), but this time with AnimationSimple.txt to prevent video/map lag.
  8. Performed a video/map lag test for Double Time mod. (No video/map lag ^_^)
  9. Performed a video/map lag test for 1/6 and for 1/8 kick sliders. (Both 1/6 and 1/8 kick sliders runs fine now ^_^)
  10. Performed a video/map lag test for Double Time mod + 1/6 and for 1/8 kick sliders. (Both 1/6 and 1/8 kick sliders runs fine now ^_^)
  11. Video Test Complete!
  12. Lag Test Complete!
  13. Added rankable Tags!
  14. Added soft-sliderslide and soft-sliderslide2
  15. Added temporary (if not official) combo colors!
  16. Moved Song Title/Artist so it starts at 00:12:207 and fades out at 00:17:022.
  17. Added #404FFF color to Song Title/Artist!
  18. Mapset currently WIP. Stay Tuned!
yf_bmp
LOL .This test :P
Oyatsu
Accept GD? =w=
Topic Starter
BeatofIke

Oyatsu wrote:

Accept GD? =w=
Yes. If you can make a Hard diff, then that would be nice! :D
Xiaolin
Rank this please..

Nice song ~ <3
HabiHolic
Star~
Topic Starter
BeatofIke
Thanks for the star/support everyone!
I will try to finish this mapset within a few weeks or so! :D

EDIT: Easy difficulty finished! (No hitsounds added yet!)
Kibbleru
one suggestion for easy

01:39:985 - why not add a 1/2 repeat slider like so


both 01:39:985 - and 01:40:170 - have strong sounds that should be mapped out especially 01:40:170 - which has something similar to a finish

edit: i just realized something like this coould work well too gotta drag the slider back a bit tho

Ozato Fumika
도둑이야
Topic Starter
BeatofIke
Finished Easy and Normal difficulty!
I just need to finish the hitsounding! I have only done the whistles. :P
You know what? I think I'm going to use the normal sampleset as claps since it already sounds good! :P
About the finishes, I guess I'll use the soft-finish (preferably at a lower hitsound volume).

EDIT: Also added Mochi's Insane difficulty and added "mochi" and "momochikun" in tags!
More to come. I'm still waiting for Oyatsu's Hard difficulty lol


EDIT: I finally finished mapping Easy and Normal difficulties. All the hitsounds has been added!
Please re-download map before modding.
Oyatsu
Oh, sorry alot. I thought you will stop for a while so I did... I will finish asap I can :)
Momochikun
Topic Starter
BeatofIke
Updated!
Also, I'm not really a fan of sliders that ends on blue ticks when they're not even following the music.

EDIT: Added Oyatsu's Hard difficulty!
SkinnyJommy
Hi, I would like this to be a M4M

I'm not very good at modding easier difficulties, but I'll try best! Hopefully I can be of some use to you :D

[Easy]

Welp, I can't find anything wrong with this. Maybe it's just my noobyness shining

[Normal]

Again, nothing wrong spotted here

[Oyatsu's Hard]

00:29:800 (7) - Maybe moving this over to 132, 88 I think it looks better

00:47:578 (4) - Consider moving this to 00:47:578 (4) -

[Mochi's Insane]

00:25:541 (1) - I think ctrl g here would be nice

01:30:541 (1,2,3) - I don't like how this stream is a continuation of the last stream, theres nothing wrong with it, just not my style

Well, that's it for my mod. Sorry I couldn't find many things for you to work on. I'm still a little new to modding and mapping.

I don't think this is a worthy mod for M4M, so you can just skip mine.

Very catchy song though, GL getting this ranked! :D
Gaia
well i saw this on #modreqs m4mpls lol jk butifuwanticancomebacktomodtheotherdiffs :p

played Mochi's Insane couple times with a quick look
some suggestions:
00:18:133 (1,2) - 00:19:244 (3,1) - shouldn't stack/put so close together since the time intervals are different
00:20:911 (4,1) - people will prolly think this is 1/4 apart when they're actually 1/2 apart
00:26:652 (3,1) - i think u shouldn't stack it perfectly the way u have now, not when you didn't do it in 00:29:985 (1,2) - here for example
BUT that also leads to the next problem which is
00:26:652 (3,1) - 00:29:985 (1,2) - 00:34:059 (2,3) -
then u went back to 00:53:318 (3,1) - again

00:40:170 (3) - this kickslider imo is bad// double does it for me better

hitsouds
00:11:467 (3) - the whistle doesn't suit a slow song like this, pretty much ruins it for me

00:24:985 (3,4,1) -
SPOILER
this overlap so sexy omg im saving this.

again just a couple play thrus and a quick look in editor
nice song ^^
kakifly
woah your doing m4m ?? *w* i would love to m4m if thats ok~ (you can mod any of my pending maps )

Easy

00:18:133 (1,2,3,4) - i feel that the current rhythm is unfitting since there is only a loud sound at 00:18:133 , maybe you can change some circles into sliders?

..all i could find

Normal

00:06:281 (1) - Ctrl + g
00:21:096 (1,2) - arrange like this for better flow, if you do then move the next few notes because of DS 01:16:652 (2) - try something like this the current rhythm makes the 3 circle hard to see imo

Oyatsu's Hard

The hitsounding throughout the song is extremely low..

00:29:244 (5) - stack on 6 slider
00:30:726 (2) - dont stack on 00:31:096 (3) - then theres too much stacking and its hard to see imo
00:35:170 - add note
01:03:318 (3) - ctrl + g?
01:06:467 (1,2) - have a 1/6 repeat slider instead; it matches the piano
01:38:318 (8) - try this theres a faint drum (or whatever it is ) in the background

Mochi's Insane

i think you can do OD7 and AR9
00:19:244 (3,1) - not sure what these circles follow, i couldnt hear much in the music, i suggest you change this part (maybe follow the vocals here)
00:38:689 (2) - move to x440 y312
01:29:800 (2,3,4) - stack these, since (not sure how to explain well) it kinda mixes in with 01:30:541 (1,2) - making it look like a stream?


That's all ~ good luck with your mapset :3
Topic Starter
BeatofIke
Thanks for the mods lol.
I didn't really fix anything though.
At least you tried :P

I will now wait for the GD's response!
Nozhomi
Hi BeatofIke~ M4M here (if possible for this map : https://osu.ppy.sh/s/175846, I would be really grateful).

- General :
  1. I don't know if BG resolution (1098*767) is conform to ranking criteria.
- Mochi's Insane :
  1. 00:37:022 (4,2) - Maybe stack then ? Or put 00:37:763 (2) - slightly lower (like x=320/y=176) ?
  2. 00:40:170 (3) - I don't know but I would replace it by 2 cirles. I think it fits better with music and better to play.
  3. 01:08:318 (1,2) - Maybe you should use same spacing than 01:09:615 (6,7) - to keep a certain consistency ? Try to apply it for the rest of the map.
  4. 01:10:541 (1,2,3,4,5) - Pure suggestion, maybe use a star pattern for these (something like this http://puu.sh/aIqHh/c793b6cda5.jpg&#41; ? Find this one kind messy.
- Oyatsu's Hard :
  1. 00:41:281 (6,7) - I don't understand this jump, there is no emphasis of music to put one here (unlike 00:41:652 (8,1) -).
  2. 01:12:207 (4) - I suggest this http://puu.sh/aIryX/354b059379.jpg to improve flow.
  3. 01:19:985 (4) - Stack it with 01:17:022 (5) - ?
  4. 01:21:467 (4) - I don't how you break flow here, I suggest this http://puu.sh/aIszG/3b9d48285a.jpg.
  5. 01:34:244 (3,4) - Place them to x=440/y=116 for a better flow.
- Normal :
  1. 00:18:133 (1) - Dunno why but I prefer have it CTRL+G. I think it plays better.
Wow such a good diff.

- Easy :
  1. I would see more CS=2.5 to get a difference with Normal and I think it is more suited to an Easy.
  2. 00:12:207 - NC ?
  3. 00:28:133 (2) - Place anchor point to x=256/y=375 and Slider end to x=294/y=364 to get it perfect.
  4. 01:18:874 (1,3) - I would reduce the angle a bit to improve the flow and less disturb a new player like this http://puu.sh/aIur0/7abea96536.jpg.
  5. 01:21:837 (1,3) - ^

Sorry that's all i can point out. It's a cool song and mapset, and i hope my mod will help you a little.
Good luck for rank. Mukyu :)
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