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T-ara - No.9

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Total Posts
44
Topic Starter
Tony
This beatmap was submitted using in-game submission on Sunday, February 7, 2016 at 1:15:18 PM

Artist: T-ara
Title: No.9
Tags: Gabe Tara Tiara comeback 9 number nine Again 1977
BPM: 128
Filesize: 22520kb
Play Time: 03:45
Difficulties Available:
  1. Gabe's Easy (1.25 stars, 154 notes)
  2. Hard (3.15 stars, 484 notes)
  3. Normal (1.91 stars, 302 notes)
Download: T-ara - No.9
Download: T-ara - No.9 (no video)
Information: Scores/Beatmap Listing
---------------
numbaaaah 9~
this song marks T-ara's comeback
Thank you Gabe for the easy diff ♥
08/24/2014 - added video and re-encoded the mp3 file
Aurele
yey c:
Aurele
Here's my diff :3
http://puu.sh/akHiV/a1e19c5b3e.txt

there's no hitsounds on it, tho.


Edit: It's now hitsounded.
http://puu.sh/awKCd/c58827609d.txt
Topic Starter
Tony
thx bby, uploaded <3
UnitedWeSin
I was blackmailed to do this.

Hi.

[Hard]

  1. 00:45:317 - Add a note, triplet please and thank you. Follows vocals and is nice to finish off this epic 00:44:028 (1,2,3,1,2,3) pattern.
  2. 01:00:669 (4,1) - The jump is too big imo. It would be hard to reduce it though. I thought if you experimented with Ctrl+G on 01:00:434 (3,4) and moved them closer you could make some nice circle flow into 1. http://puu.sh/bfibf/5055a2318d.jpg But you probably want it to be the same as the 02:15:434 (3,4). Maybe you can just try to reduce the jump a bit to be balaced with 02:15:669 (4,1).
  3. 01:02:778 (3) - Ctrl+G seems more fitting flow in the 01:00:903 (1,2,3) considering how 1-2 are placed. Maybe you can try it.
  4. 01:55:513 (7) - I much prefer to remove a repeat. The pause fits much better than the extra repeat since the vocals don't sound there and it provides good movement into 01:56:450 (1).
  5. 02:00:317 - Same as 00:45:317.
  6. 02:53:520 (3,4,5) - Use smaller spacing so it's easier to catch the rhythm change. Right now you use really similar spacing to 1/2 patterns like 03:30:903 (1,2,3). Maybe you can have the sliders slightly overlapping to reflect it.
  7. 02:58:091 (3,4,5) - Make spacing the same here, strange how it varies.
  8. 03:04:653 (1) - I liked a slider here since the vocals hold for a bit and it hits with the guitar at 03:04:888. Seemed easier to catch the 2.
  9. 03:06:997 (5,6,7) - Missed a soft whistle somewhere here, feels too quiet. Maybe on the 7 is nice.
  10. 03:14:966 (8) - Ctrl+G. www Makes this awesome jump to the 03:15:903 (1) and copies this two sliders in the same direction idea you have going through the whole section 03:11:216 (1,2) - 03:12:153 (1,2) - 03:13:091 (1,2).
  11. 03:16:841 (1) - Remove NC, seems extra here and breaks your combo pattern.
  12. 03:23:403 (1,2,3) - Kind of imbalanced pattern since the jump from 1-2 is waay bigger than the one from 2-3 which didn't happen before in the patterns like this. Maybe you can do a different pattern.
  13. 03:29:966 (5,6,7,1) - If you can rearrange and make a jump pattern here with spacing like the other patterns for this same section of music, it would feel much better imo. Since it's the song's climax, I didn't like how the spacing was closed.
Sorry my suggestions are pretty general lol. Just to get the set going.
This song is really good. :)
Good luck ranking it.
Topic Starter
Tony

UnitedWeSin wrote:

I was blackmailed to do this.

Hi.
Hi darling, love you too :*

I'll check it later, thank you! :*
HabiHolic
star~
Topic Starter
Tony
most of the things pointed by UWS were fixed, I also remapped the ending of Hard.
thank you :*
Vass_Bass
Hai

General

Wrong bg resolution? 1152x768 D:

Easy
Don't like how sound of slider sounds here, may be you'll add a custom?
  • 00:19:653 (1) - try to add normal sample in the end, if you'll like it, you can add it on beats
    00:23:403 (1) - ^ (just another example)
    00:40:278 (3) - wanna ctrl+g here
    00:44:965 (3) - add a point on slider for a better shape
    01:00:903 (1,1) - you missed so many sounds on that sliders, add some finishes or smth
    01:45:903 (1,2) - may you won't curve it so much? looks ugly
    01:57:153 (1) - finish
    02:09:340 (2,3) - add points for the shape
    03:08:403 (1,2,3,4) - oh lol thanks god you add normal samples there, moar pls!
good, but very boring sounds
and why's there same difficulty settings? D:

Normal
CS 3.5 or something pls
  • 00:15:903 - don't afraid to add normal samples here
    00:18:950 (5) - try to add soft finish there
    00:22:700 (5) - ^ and etc
    00:42:153 (2) - don't miss a clap, make it shorter
    00:45:903 - nooote
    00:57:621 - missed note with clap
    01:05:356 (4,5) - wrong rythm. add circles on a white ticks, coz there's hard to hear a rythm
    WHY YOU MISSED ALL SOUNDS DAMN
    01:08:403 (1,2,3) - try to add finishes on sliders
    01:30:903 (3) - place it left from the previous circle
    01:49:653 (3) - 03:30:903 - no normal samples there :(
Hard
AR 7.5?
  • 00:36:528 (1) - make 2 sliders instead of 2 reverces
    00:48:950 (4) - ^ :(
    00:50:122 (1) - ^ 2 reverces in hard are not cool
    00:56:919 (7) - ctrl+g
    01:11:919 (4) - missed clap
    01:14:497 (1,2,3) - may be you'll make a normal jumps there?
    01:18:481 (6) - claaaap
    01:52:934 (1) - finish on a head
    02:03:950 (4,1) - you know what to do
    02:34:653 (1) - finish on a head
    03:14:966 (8) - make a circles with jumps
    03:30:903 - again no normal samples :(
    03:31:841 (3,4,5) - spacing between circles
Baka!
Topic Starter
Tony
changed AR in Hard and spacing at the end. In normal changed rhythm in some parts.

Thanks Vass <3
Pink Agate
sorry for just hard diff mod

[Hard]


00:08:403 - ~00:13:559 - I just thinks this beats note not enough creativity,maybe you can use spinner

00:41:216 (9) - this circle follow this 00:41:450 (1) - cirlce is inappropriate

00:50:122 (1) -are this return need to be?This is makes me feel very strange
00:51:294 (2) - maybe you can do it like this

00:57:622 (8) - and 00:57:856 (1) - those circle's sanp too big

01:14:497 (1,2,3,4) - stange jump

02:05:122 (1) - Remove the return?

02:08:872 (1) - ~02:15:669 (4) - oh,this part just copy the previous, lazy boy,have some copy part in this diff

my bad english,hope you can understand
Topic Starter
Tony
remapped first part, and fixed some of your suggestions! Thanks a lot <3
Shulin
I don't mod so forgive me if this is bad.

[Veus' Easy]
  1. +1 AR looks and plays better to me
00:29:028 (2) - Don't like this hidden under the slider it looks bad and it'll be confusing for new players. I'd suggest ending 00:27:153 (1) - at 00:28:559 and moving 00:29:028 (2) - and the rest to the right.
00:54:340 (2,3) - Whistle the returns?
01:00:903 (1) - I'd suggest adding more hitsounds because it sounds kinda plain; maybe a whistle and the 2nd return, a finish on the 3rd and keep the 4th one with a whistle.
01:08:403 (1) - Same suggestion but even if you don't do it shouldn't there be a Whistle the end like 01:00:903 (1) -
01:15:903 (1) - ^ more hitsounds would sound a bit better
01:19:653 (1) - ^ hitsounds please xD
01:55:278 (3) - Whistle the return
01:57:856 (2,3) - I can see you're following the vocal here but I think it'd flow better if you moved 01:57:856 (2) - to 01:57:621 - that way you wouldn't have a confusing overlap either.
01:57:621 (2) - Whistle the returns?
02:15:903 (1) - As suggested before, more hitsounds on these long returning sliders would be better imo
02:23:403 (1) - ^
02:30:903 (1) - ^
02:34:653 (1) - ^
02:44:028 (3) - Finish the end?
02:54:340 (2) - Clap end?
03:15:903 (1) - More hitsound on the slider would be better imo
03:19:653 (1) - ^
03:38:403 (1,2) - I think the overlaps are confusing with the low AR and for an easy. I'd recommend shortening 03:38:403 (1) - to 03:39:809

tldr; Overlaps are confusing with low AR and for an easy, long returning sliders should have more hitsounds imo because they sound too plain. Good overall ^_^

[Normal]

00:40:981 (5) - Expected you to follow the vocal here and end it at 00:41:449 -
01:01:841 (2,3) - Too plain add whistle or finish or something to emphasize the chorus D:
01:06:763 (5) - This rhythm is plain odd and doesn't play well. How about adding a slider at 01:06:528 (5) - and deleting 01:07:231 (6) - you'll have to rearrange a bit but I think the rhythm will be better
01:09:341 (2,3,1) - More hitsounds please
01:24:341 (2,3,4) - ^ need emphasis
02:07:934 (4,5) - Come on, this just looks sloppy. Align please xD
02:16:841 (2,3,1) - More hitsounds please!
02:24:341 (2,3,1) - ^
02:39:341 (2,3,1) - ^
02:45:903 (1) - Finish?
03:24:341 (2,3,1) - Hitsounds?

tldr; like easy emphasis the chorus with some hitsounds.

[Hard]
  1. The offset is different by +1 on this diff
  2. I think you could emphasize the drums in some parts like 01:14:028 (2,3,4,1,2,3,4) - and 02:29:028 (1,2,3,4,5,6,7,8) - might worth a thought
  3. Some of the copy paste is a little too obvious like 00:44:028 (1,2,3,1,2,3,4,5) - and 01:59:028 (1,2,3,1,2,3,4,5) - and the last chorus; it's no big deal though
00:14:966 (7,8) - I know you love doing this but that 1/4 end doesn't sound right; maybe reduce the volume of it a little if you wanna keep it? xD
00:22:700 (2,3) - This jump is too sudden at the start imo (yes I know you have other jumps like it in the map)
00:50:122 (1) - Remove a return? I think you've missed an opportunity to add more flow / patterns here.
01:18:481 (6) - Hm, I think a more rounded slider would like and play better here this straight one is somewhat ugly
02:05:122 (1) - Again you could remove a return. You have an opportunity to make a pattern here.
02:45:903 (3) - Finish?
02:46:606 (4) - New Combo for consistency with "I'm addict" NC's 02:47:309 (1,2,1,2,1,2,3,1,2,3) -
02:52:231 (1) - Really odd jump imo. I don't know why you've put one here tbqh, I'd reduce it a little

tldr; fix that offset.

That's all from me. Luv ya.
Aurele
Hello guise.

Thanks Vass_Bass and Shulin to mod my difficulty. I've done a lot of changes on the hitsounds, I even added some normal hitsounds to add some "bass".

@Shulin: For these confusing parts, I will gather more opinions before doing any changes, because to be honest, it's fine and follows both the song and the vocals at the same time.

heres a my diff
osu file format v13

[General]
AudioFilename: T-ara - Number Nine (No.9).mp3
AudioLeadIn: 0
PreviewTime: 59731
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Number 9
TitleUnicode:넘버나인
Artist:T-ara
ArtistUnicode:티아라
Creator:Tony
Version:Veus' Easy
Source:
Tags:Gabe Tara Tiara comeback
BeatmapID:471159
BeatmapSetID:180191

[Difficulty]
HPDrainRate:2.3
CircleSize:3
OverallDifficulty:2.3
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,91102,104463
2,181103,186963
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
8403,468.75,4,2,0,60,1,0
15903,-100,4,2,0,60,0,0
60903,-100,4,2,0,60,0,1
75903,-100,4,2,0,60,0,0
135903,-100,4,2,0,60,0,1
150903,-100,4,2,0,60,0,0
195903,-100,4,2,0,60,0,1
210903,-100,4,2,0,60,0,0


[Colours]
Combo1 : 179,171,77
Combo2 : 80,132,70
Combo3 : 107,124,165
Combo4 : 184,82,107

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56,316,141528,2,0,P|24:280|12:240,1,80,0|8,0:0|0:0,0:0:0:0:
72,184,142465,2,0,P|99:155|114:118,1,80,0|8,1:0|0:0,0:0:0:0:
80,36,143403,6,0,P|148:32|204:108,3,160,4|0|0|0,0:0|1:0|0:0|1:2,0:0:0:0:
180,184,146684,1,8,0:0:0:0:
200,272,147153,6,0,L|200:352,1,80,0|8,0:0|0:0,0:0:0:0:
340,248,148559,1,8,0:0:0:0:
388,176,149028,2,0,P|356:164|308:168,1,80,0|8,0:0|0:0,0:0:0:0:
276,88,149965,2,0,P|308:76|356:80,1,80,0|8,1:0|0:0,0:0:0:0:
436,104,150903,6,0,P|476:168|440:248,3,160,4|0|0|2,0:0|1:0|0:0|1:2,0:0:0:0:
404,320,154184,1,8,0:0:0:0:
320,344,154653,6,0,B|244:368|244:368|164:352,3,160,2|0|0|2,0:0|1:0|0:0|1:2,0:0:0:0:
84,324,157934,1,8,0:0:0:0:
36,252,158403,6,0,L|24:172,1,80,4|8,0:0|0:0,0:0:0:0:
108,192,159340,2,0,L|96:112,1,80,0|8,1:0|0:0,0:0:0:0:
180,132,160278,2,0,L|168:52,1,80,0|8,0:0|0:0,0:0:0:0:
256,64,161215,2,0,L|268:144,1,80,0|8,1:0|0:0,0:0:0:0:
216,212,162153,6,0,L|228:292,1,80,0|8,0:0|0:0,0:0:0:0:
392,356,163559,1,8,0:0:0:0:
436,280,164028,2,0,L|411:119,2,160,2|0|4,0:0|1:0|0:1,0:0:0:0:
284,372,166840,5,0,0:0:0:0:
140,272,167778,2,0,L|60:272,1,80,0|8,0:0|0:0,0:0:0:0:
96,192,168715,2,0,L|176:192,1,80,0|8,0:0|0:0,0:0:0:0:
224,268,169653,5,0,0:0:0:0:
280,100,170590,1,0,0:0:0:0:
348,44,171059,1,8,0:0:0:0:
364,132,171528,2,0,L|384:296,2,160,0|0|2,0:0|0:0|0:0,0:0:0:0:
280,100,173871,5,10,0:0:0:0:
228,28,174340,2,0,L|140:28,1,80,0|8,0:0|0:0,0:0:0:0:
68,68,175278,2,0,P|28:100|16:172,2,120,0|2|8,0:0|0:0|0:0,0:0:0:0:
104,148,177153,2,0,P|107:199|156:248,2,120,2|0|8,0:0|0:0|0:0,0:0:0:0:
256,192,179028,12,2,180903,0:0:0:0:
256,336,188403,6,0,P|292:324|324:280,1,80,0|8,1:0|0:0,0:0:0:0:
244,248,189340,2,0,P|232:211|188:179,1,80,0|8,1:0|0:0,0:0:0:0:
160,264,190278,2,0,L|132:348,1,80,0|8,1:0|0:0,0:0:0:0:
68,284,191215,2,0,L|96:200,1,80,0|8,1:0|0:0,0:0:0:0:
124,124,192153,6,0,B|136:76|136:76|128:56|128:56|144:4,2,120,0|0|8,1:0|0:0|0:0,0:0:0:0:
192,180,194028,2,0,P|232:204|276:196,1,80,2|2,0:0|0:0,0:0:0:0:
348,180,194965,2,0,P|387:179|419:201,1,80,0|8,0:0|0:0,0:0:0:0:
360,268,195903,6,0,B|328:332|260:276|224:340,3,160,4|0|0|2,0:0|1:0|0:0|1:2,0:0:0:0:
140,364,199184,1,8,0:0:0:0:
84,296,199653,6,0,B|76:220|76:220|40:194|36:148,3,160,2|0|0|2,0:0|1:0|0:0|1:2,0:0:0:0:
124,144,202934,1,8,0:0:0:0:
204,108,203403,6,0,L|216:24,1,80,4|8,0:0|0:0,0:0:0:0:
291,75,204340,2,0,P|327:92|367:89,1,80,0|8,1:0|0:0,0:0:0:0:
452,68,205278,2,0,L|440:147,1,80,0|8,0:0|0:0,0:0:0:0:
388,216,206215,2,0,P|371:251|374:291,1,80,0|8,1:0|0:0,0:0:0:0:
460,304,207153,6,0,P|476:268|473:228,1,80,0|8,0:0|0:0,0:0:0:0:
300,204,208559,1,8,0:0:0:0:
216,232,209028,2,0,L|52:260,2,160,2|0|4,0:0|1:0|0:0,0:0:0:0:
280,292,211371,5,2,0:0:0:0:
300,204,211840,2,0,P|308:164|304:124,1,80,0|2,0:0|0:0,0:0:0:0:
256,52,212778,2,0,P|304:72|368:56,2,120,0|0|8,0:0|0:0|0:0,0:0:0:0:
184,104,214653,6,0,P|120:77|35:98,1,160,0|0,0:0|0:0,0:0:0:0:
68,180,216059,1,2,0:0:0:0:
28,260,216528,2,0,L|20:340,1,80,0|0,0:0|0:0,0:0:0:0:
108,340,217465,2,0,L|116:260,1,80,0|8,0:0|0:0,0:0:0:0:
176,196,218403,6,0,B|235:145|308:196|392:255|438:196,1,280,0|0,0:0|0:0,0:0:0:0:
480,204,220278,2,0,L|488:120,1,80,0|2,0:0|0:0,0:0:0:0:
400,124,221215,2,0,L|408:40,1,80,0|8,0:0|0:0,0:0:0:0:
320,60,222153,6,0,P|260:88|200:72,2,120,0|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,224028,12,2,225668,0:0:0:0:
Topic Starter
Tony
most of what Shulin said I fixed :D
updated Gabe's diff too
thanks guys <3
Birdy
[Veus']
00:21:528 (3) - Blanket could be better (move the endpoint 6~8 pixels down)
00:36:528 (3,4) - The turn is quite a flowbreaker, would be much better if (4) was above (3)'s end instead of being below it.
00:58:090 (1) - Could be a bit more down-right for better playability.
01:19:653 (1) - The red point could be more towards the center. Fits the beat way better, and would allow a bigger, prettier blanket.
01:57:856 (2) - A slider starting and ending on random red ticks is pretty eccentric, try http://puu.sh/du9GC/631a7d031f.png or something similar instead.
02:08:403 (1) - Could blanket the previous (4).

[Normal]
00:55:747 (4,5) - The 1/2 should be first, and then the 1/1 slider IMO.
01:13:793 (5) - New combo?
01:30:434 (2) - x:352 y:200 to match (1) better. If you edit this, consider moving 01:30:903 (3) to somewhere around x:220 y:252.
01:47:778 (4) - Could be blanketing the previous (3).
02:22:466 (8) - New combo?
02:43:794 (6) - ^
03:33:950 (5) - Move the pattern starting here more rightwards for better flow.

[Hard]
OD +1, perhaps?
00:14:966 (7) - Could end 1/4 earlier, though I don't see a too big problem with this.
00:21:294 (6) - Could be blanketing the previous (5) properly.
00:55:747 (5) - New combo?
01:02:778 (3) - x:260 y:240 for proper blanketing.
02:41:216 (4) - New combo?

Good map (and song) as always~
meii18
Salut ! Aici e modul meu ! :)

~General~
  1. Unde este videoclipul ? O-o Daca vrei sa-l adaugi , da pe design si apasa ''background image/video'' alege videoclipul si adauga-l in map. Daca nu vrei , accesezi fisierul muzicii si pur si simplu stergi videoclipul

~Veus' Easy~

  • ~Cred ca voi folosi aici engleza~
  1. 00:23:403(1)- The slider is offscreen and it touch the lifebar ! Move to x:347 y:177
  2. 00:27:153(1)- ^ ! Move the slider's end to 00:28:559()- to fit the music and be unoffscreen
  3. 01:11:684(1,2)- Here first is the slider . Maybe is good if you will make a reversing slider making ctrl+g . It will fit the song ;)
  4. 01:19:184(2)- This circle is out of border . Try to fix it moving this on x:468 y:116 and it can make the flow better and then to keep the DS consistent , move 01:19:653(1)- on x:408 y:52 and then 01:22:934(2)- on x:224 y:172 to flow good and keep the DS consistent ( I hope you will understand )
  5. 01:28:559(2)- Out of border :!: Move it to x:472 y:132 and then move 01:29:028(3)- to x:444 y:48 to keep the DS consistent
  6. 01:51:059(2)- ^ :!: Move to x:54 y:199 and to keep the DS consistent , move following : 01:51:528(3)- to x:87 y:117 , stack 01:52:934(4)- with 01:51:059(2)- placing it on x:54 y:199 , 01:53:403(1)- at x:138 y:222 and 01:54:340(2)- at x:254 y:110 , 01:55:278 at x:413 y:74 , 01:57:153(1)- to x:327 y:94 and 01:57:621(2)- to x:243 y:66 , 01:59:028(3)- at x:166 y:287 , 01:59:965(4)- at x:314 y:266 02:01:371 at x:332 y:345 and 02:03:714 at x:244 y:358 and 02:04:183(3)- at x:216 y:274 ( very long no ? )
  7. 01:57:621(2)- This slider doesn't fit the music :!: Considering moving the end of slider to 01:58:559()- to fit the music ;) Also, you can make a blanket with 01:59:028(3)-
  8. 02:29:028(3,4)- I don't like the blanket and it will destroy the flow ! Try this :
    SPOILER
    http://up.ppy.sh/files/screenshot159-6.jpg
    After that , to keep DS consistent , move 02:30:903(1)- to x:302 y:89 , 02:34:184(2)- to x:391 y:265(1)- and then 01:34:653(1)- at x:328 y:326
    ( to can move the 02:30:903(1)- , make it more curve )
  9. 03:38:403(1)- This slider doesn't fit the music :!: move the end of slider on 03:39:809()- to fit the music . After that , move 03:40:278(2)- to x:476 y:171 to keep the DS consistent
  10. 03:44:028(1)- The spinner is unsnapped :!: Move the end of the spinner on 03:45:903()- to fit perfectly the music and add finish to emphasize the music

Continui mai tarziu ;) Sunt foarte ocupata deocamdata :o

Hey ! Scuze pt. intarziere
Ok sa continuam :
~Normal~
  1. 00:23:872(3,4,5)- hmm.. Cred ca ar fi mai bine daca 00:24:574(4)- ar fi un cerc , nu un slider dar ca sa mentii ritmul muzicii , lungeste sfarsitul sliderului anterior ( 00:23:872(3)- ) spre 00:24:574()- . De asemenea , muta 00:25:043(5)- pe x:364 y:76 ca sa poti sa faci un blanket cu 00:24:574(4)- si apoi 00:25:746(6)- pe x:239 y:158 . Asta e pentru a mentine distanta consistenta
  2. 00:28:793(4)- Aceata nota nu se potriveste cu muzica . Sugestia mea este sa-l stergi si sa muti sliderul urmator(00:29:028(1)-) acolo si apoi adauga un cerc la 00:29:731()- pentru a mentine ritmul muzicii si de asemenea , poti sa faci un blanket cu 00:29:028(1)-
  3. 00:31:841(2)-
    SPOILER
    http://up.ppy.sh/files/screenshot174-2.jpg
    Acest slider mi se pare foarte ciudat . Eu as zice sa il stergi si sa faci unul mai frumos ca aici :
    SPOILER
    http://up.ppy.sh/files/screenshot175-1.jpg
  4. 00:32:772(4,5)- Acest blanket mi se pare ciudat si va strica fluxul . Incearca sa-l improvizezi ca in imaginea de alaturi:
    SPOILER
    http://up.ppy.sh/files/screenshot177-2.jpg
    Am mutat pe 00:33:247(5)- pe x:364 y:137 . Este doar un exemplu
  5. 00:44:731(7)- Aici , un slider 2/1 nu merge deoarece nu se potriveste cu ritmul muzicii . Ar fi mai bine daca sliderul ar fi de tip 1/2 si daca la 00:45:434()- ai adauga un cerc . S-ar potrivi la propiu cu muzica
  6. 01:06:089(5)- hmmm...Nu se potriveste bine cu muzica . Ca sa se potriveasca , muta cercul 5 la 01:06:528()- va suna cool :D
  7. 01:12:856()- Aici poti sa adaugi o nota ca sa se potriveasca bine cu ritmul muzicii
  8. 01:22:466(4)- Missing hitclap :shock: Aici chiar trebuie sa fixezi ! Aplauzul nu se aude si nu este rankabil
  9. 02:12:621()- Aici de ce sari beat-ul ? Acolo poti sa adaugi un cerc ca sa empatizeze muzica
Vin inapoi in cateva minute :D
  1. 02:25:278(3,1)- Aici poti sa faci un blanket ca sa improvizezi putin fluxul...cred :roll:
  2. 02:29:028(1)- Mie nu-mi place acest slider dar mentine foarte bine fluxul dar ma tem ca trebuie sa-l stergi
    Incearca acest slider :
  3. 02:40:278(3)- Acest slider este out of screen :!: Muta-l pe x:464 y:256
  4. 02:45:903(1)- Acest cerc nu se potriveste cu ritmul muzicii . Nu ar fi mai bine daca ai sterge acest cerc si sa muti inceputul sliderului urmator ( 02:46:137(3)- ) ? S-ar potrivi perfect cu ritmul muzicii dar nu uita sa adaugi new combo :!:
  5. 02:49:653(1)- La fel ca la 02:45:903(1)
  6. 02:52:466(3)- Aici mie mi se pare ca fluxul este broken . Roteaza-l cu -50 de grade si apoi situeaza-l pe x:252 y:142 si ar fimai bine daca ai muta si obiectul urmator ( 02:52:934(4)- ) pe x:351 y:83
  7. 03:22:466(4)- La fel ca la 02:40:278(3)- Muta-l pe x: 59 y:355 si ca sa nu ai probleme cu distanta , ar fi mai bine sa muti si sliderul anterior ( 03:21:294(3)- ) pe x:217 y:117
  8. 03:44:028(1)- La fel ca la Easy . Spinerul se termina pe linia rosie si mai rau , nu se potriveste cu ritmul muzicii . Muta sfarsitul spinerului la 03:45:903()-si apoi adauga soft finish pentru a empatiza muzica

~Hard~
  1. 01:04:653(2)- Sliderul este out of border si mai ales aici este o eroare de distanta :!: Muta-l pe x:233 y:148 ca sa rezolvi ambele probleme
  2. 01:43:775(1,2,3,4)- Aici cercurile sunt cum sa spun pe accelasi loc :!: Jucatorul se va incurca si ar putea face un miss :o Incearca sa fixezi aici sau incearca exemplul meu :
  3. 02:03:950(1)- Aici nu merge 2 reversuri deoarece nu se potriveste cu muzica bine . Ar fi mai bine daca ar fi un slider de tip 2/1 ( adica cu un singur revers )si apoi muta obiectul urmator la 02:04:653()-
  4. 02:07:466(1)- Aici este o eroare de distanta :!: Ca sa rezolvi aceasta problema , muta pe x:164 y:61
  5. 02:08:638(1)- La fel o eroare de distanta :!: Plaseaza-l pe x:247 y:293
  6. 02:18:715(1)- ^ :!: Nu mai explic . Cred ca ai inteles cum sa procedezi
  7. 02:20:356(3)- Muta-l pe x:213 y:256 deoarece urmatorul obiect este out of border si ca sa poti sa o muti pe x:452 y:332 pentru a rezolva problema
  8. 02:30:903(1)- La fel este out of border si mai rau este o eroare de distanta . Plaseaza-l pe x:45 y:126 ca sa rezolvi ambele probleme . De asemenea , poti sa faci un blanket cu urmatorul obiect ( 02:32:075(2)- ) si apoi trebuie sa muti 02:32:309(3)- , 02:32:544(4)- si apoi stack 02:33:247(5)- cu 02:33:481(6)-pentru a mentine distanta consistenta
  9. 02:34:653(1)- ^ :!: Nu mai explic . Stii ce ai de facut
  10. 02:55:981(5)- Out of border :!: Plaseaza-l pe x:59 y:166
  11. 02:57:856(4,5)- Eroare de distanta :!: Fixeaza-l !
  12. 03:14:966(6)- Nu cred ca doua reversuri se potriveste cu muzica . Ca sa se potriveasca la perfectiune , fa-l de tip 2/1 ( cu un singur revers )
  13. 03:21:294(4)- Sliderul este out of border :!: Fixeaza-l !
  14. 03:32:544(6)- Acest slider nu este bine facut si strica fluxul . Incearca asta :
uuuhh...Cam atat de la mine ! Sper sa te ajute ! :)
Nyukai
Sorry for the delay.

[General]

  1. Disable widescreen support in Easy and Normal since there is no SB.
  2. Disable letterbox in breaks, there is time enough at the beginning to make title appearing there.
  3. Disable countdown, there's no need to add it imo.
[Veus' Easy]

  1. There's no need to add decimals, just leave HP and OD as 2 if you are going to leave CS and AR as they are.
  2. 00:14:965 (1) - Remove this. There's no recovery time enough between spinner and next note.
    Easy: 1 full measure of recovery time -> 1500 ms
    Normal: 2 beats recovery time -> 750 ms
    Hard: 1 beat recovery time -> 375 ms
    Insane or higher: Any (within musical reason)

    Having a hardline is unreasonable due to varying BPM however, so having a little leeway is fine, but this as a guideline should give sufficient recovery time for players of the respective difficulty levels.
  3. 00:21:528 (3,1) - Make the curve a bit wide, to form a better blanket.
  4. 00:50:121 (2) - Make of this a curve slider, actually I feel the flow a bit broken, also 00:50:121 (2,3) - looks bad although the DS is ok, is like slider is too close, so that's why I say this.
    Note: Like you did here. 02:04:652 (1,2,3)
  5. 01:49:184 (4,1) - Swapping NC would fit better.
  6. 03:38:403 (1) - Ctrl+J for a better flow with 03:40:278 (2).
[Normal]

  1. Same CS as Hard? What about CS:3,5? I don't think CS:4 fits with a Normal diff.
  2. Why OD has a different decimal as HP? Leave both as 4,5.
  3. 00:14:028 (1,1) - Same about spinner rule, do something different...
  4. 01:03:716 (1,3) - Swap NC, I feel a big inconsistency here.
  5. 01:09:341 (2) - Ctrl+J, it flows better if you ask me.
  6. 01:11:216 (1,3) - Same about NC. Then remove this one 01:13:794 (1).
    Note: check all this stuff since these aren't only the cases.
  7. 01:30:903 (3) - For a better movement cursor (especially for beginner players) I don't recommend this stack, do something like this http://puu.sh/dHNLi/d414a7ead3.jpg
  8. 02:21:294 (6,1) - Swap NC. Adding it here 02:22:466 (1) - is a bit out of place due the general consistency imo.
  9. 03:14:028 (1,1) - Same about spinner rule.
[Hard]

  1. Although this is the hardest diff, OD:7 is a bit high due the BPM (it's a slow song) and the rhythm it has. Reduce it to 6 or 6,5.
  2. 00:15:903 (4) - NC? Since music changes a bit.
  3. 00:26:684 (2) - Changing spacing is ok but here I'd reduce it a bit, some jumps like this are sudden and doesn't have much sense.
  4. 00:28:324 (5) - Ctrl+G to avoid what I've said before (spacing).
  5. 00:36:528 (7) - Too many repeats here even for a Hard, what about this? http://puu.sh/dHO9Y/0bcbd660e0.jpg
  6. Anyways I'd add NC each one stanza, doesn't fit at all adding it each two, that's more for E / N.
  7. 00:48:950 (1) - Too many repeats as well, I'd do something different.
  8. 00:50:121 (1) - This NC is unnecessary.
  9. 00:59:966 (1,2,3,4) - Same about spacing / jumps... This is too high >:
  10. 01:03:715 (1,2) - Swap NC.
  11. 01:56:215 - I miss one note here lol.
  12. 02:18:715 (1) - I'd finish slider to next white line because music there is more important and needs to be mapped imo.
  13. Some jumps and patterns are really sudden and a bit out of place, anyways looks fine.
Good luck~
Topic Starter
Tony
ByBy_ChAn Mod

ByBy_ChAn wrote:

Salut ! Aici e modul meu ! :)
Tony: red = Issue fixed blue = not fixed
~Normal~
  1. 00:23:872(3,4,5)- hmm.. Cred ca ar fi mai bine daca 00:24:574(4)- ar fi un cerc , nu un slider dar ca sa mentii ritmul muzicii , lungeste sfarsitul sliderului anterior ( 00:23:872(3)- ) spre 00:24:574()- . De asemenea , muta 00:25:043(5)- pe x:364 y:76 ca sa poti sa faci un blanket cu 00:24:574(4)- si apoi 00:25:746(6)- pe x:239 y:158 . Asta e pentru a mentine distanta consistenta
    Am modificat, dar intr-un alt mod. thanks~
  2. 00:28:793(4)- Aceata nota nu se potriveste cu muzica . Sugestia mea este sa-l stergi si sa muti sliderul urmator(00:29:028(1)-) acolo si apoi adauga un cerc la 00:29:731()- pentru a mentine ritmul muzicii si de asemenea , poti sa faci un blanket cu 00:29:028(1)- Se potriveste, no change~
  3. 00:31:841(2)-
    SPOILER
    http://up.ppy.sh/files/screenshot174-2.jpg
    Acest slider mi se pare foarte ciudat . Eu as zice sa il stergi si sa faci unul mai frumos ca aici :
    SPOILER
    http://up.ppy.sh/files/screenshot175-1.jpg
    nu sunt de acord, no change~
  4. 00:32:772(4,5)- Acest blanket mi se pare ciudat si va strica fluxul . Incearca sa-l improvizezi ca in imaginea de alaturi:
    SPOILER
    http://up.ppy.sh/files/screenshot177-2.jpg
    Am mutat pe 00:33:247(5)- pe x:364 y:137 . Este doar un exemplu
    Nu e blanket, flux? no change~
  5. 00:44:731(7)- Aici , un slider 2/1 nu merge deoarece nu se potriveste cu ritmul muzicii . Ar fi mai bine daca sliderul ar fi de tip 1/2 si daca la 00:45:434()- ai adauga un cerc . S-ar potrivi la propiu cu muzica Aici urmaresc vocea, nu instrumentalul, so no change~
  6. 01:06:089(5)- hmmm...Nu se potriveste bine cu muzica . Ca sa se potriveasca , muta cercul 5 la 01:06:528()- va suna cool :D Da, suna mai bine, am mutat si 6 pe urmatorul tick alb. fixed
  7. 01:12:856()- Aici poti sa adaugi o nota ca sa se potriveasca bine cu ritmul muzicii ummm nu sunt de acord, no change~
  8. 01:22:466(4)- Missing hitclap :shock: Aici chiar trebuie sa fixezi ! Aplauzul nu se aude si nu este rankabil nu exista nici un clap aici in piesa! no change~
  9. 02:12:621()- Aici de ce sari beat-ul ? Acolo poti sa adaugi un cerc ca sa empatizeze muzica am pus o nota, dar nu acolo :)) somehow fixed
  10. 02:25:278(3,1)- Aici poti sa faci un blanket ca sa improvizezi putin fluxul...cred :roll: Nu inbunatateste flow-ul deloc, no change
  11. 02:29:028(1)- Mie nu-mi place acest slider dar mentine foarte bine fluxul dar ma tem ca trebuie sa-l stergi
    Incearca acest slider :

    Nu-mi place, no change~
  12. 02:40:278(3)- Acest slider este out of screen :!: Muta-l pe x:464 y:256 Nu e, no change
  13. 02:45:903(1)- Acest cerc nu se potriveste cu ritmul muzicii . Nu ar fi mai bine daca ai sterge acest cerc si sa muti inceputul sliderului urmator ( 02:46:137(3)- ) ? S-ar potrivi perfect cu ritmul muzicii dar nu uita sa adaugi new combo :!:
  14. 02:49:653(1)- La fel ca la 02:45:903(1) La fel ce? no change, weird.
  15. 02:52:466(3)- Aici mie mi se pare ca fluxul este broken . Roteaza-l cu -50 de grade si apoi situeaza-l pe x:252 y:142 si ar fimai bine daca ai muta si obiectul urmator ( 02:52:934(4)- ) pe x:351 y:83 E in regula, no change~
  16. 03:22:466(4)- La fel ca la 02:40:278(3)- Muta-l pe x: 59 y:355 si ca sa nu ai probleme cu distanta , ar fi mai bine sa muti si sliderul anterior ( 03:21:294(3)- ) pe x:217 y:117 E in regula, no change~
  17. 03:44:028(1)- La fel ca la Easy . Spinerul se termina pe linia rosie si mai rau , nu se potriveste cu ritmul muzicii . Muta sfarsitul spinerului la 03:45:903()-si apoi adauga soft finish pentru a empatiza muzica E in regula unde se termina, no change~

~Hard~
  1. 01:04:653(2)- Sliderul este out of border si mai ales aici este o eroare de distanta :!: Muta-l pe x:233 y:148 ca sa rezolvi ambele probleme Uhh, am mutat putin mai la dreapta decar era.
  2. 01:43:775(1,2,3,4)- Aici cercurile sunt cum sa spun pe accelasi loc :!: Jucatorul se va incurca si ar putea face un miss :o Incearca sa fixezi aici sau incearca exemplul meu : Nu vad de ce ar face miss, si nu-mi place sugestia! no change~
  3. 02:03:950(1)- Aici nu merge 2 reversuri deoarece nu se potriveste cu muzica bine . Ar fi mai bine daca ar fi un slider de tip 2/1 ( adica cu un singur revers )si apoi muta obiectul urmator la 02:04:653()- Ai dreptate, am facut modificarile si in locurile similare~
  4. 02:07:466(1)- Aici este o eroare de distanta :!: Ca sa rezolvi aceasta problema , muta pe x:164 y:61
  5. 02:08:638(1)- La fel o eroare de distanta :!: Plaseaza-l pe x:247 y:293
  6. 02:18:715(1)- ^ :!: Nu mai explic . Cred ca ai inteles cum sa procedezi TOATE SUNT JUMPURI...! no change..[/b]
  7. 02:20:356(3)- Muta-l pe x:213 y:256 deoarece urmatorul obiect este out of border si ca sa poti sa o muti pe x:452 y:332 pentru a rezolva problema nici un way point nu e in afara grid-ului, nici nu atinge marginea ecranului, deci nu-l vad ca o problema (dovada: http://osu.ppy.sh/ss/2400716&#41; , deci no change~
  8. 02:30:903(1)- La fel este out of border si mai rau este o eroare de distanta . Plaseaza-l pe x:45 y:126 ca sa rezolvi ambele probleme . De asemenea , poti sa faci un blanket cu urmatorul obiect ( 02:32:075(2)- ) si apoi trebuie sa muti 02:32:309(3)- , 02:32:544(4)- si apoi stack 02:33:247(5)- cu 02:33:481(6)-pentru a mentine distanta consistenta Acelasi motiv ca mai sus, plus ca este jump, no change~
  9. 02:34:653(1)- ^ :!: Nu mai explic . Stii ce ai de facut ^ nu
  10. 02:55:981(5)- Out of border :!: Plaseaza-l pe x:59 y:166 ok asta chiar e, l-am mutat putin
  11. 02:57:856(4,5)- Eroare de distanta :!: Fixeaza-l ! e jump........
  12. 03:14:966(6)- Nu cred ca doua reversuri se potriveste cu muzica . Ca sa se potriveasca la perfectiune , fa-l de tip 2/1 ( cu un singur revers ) ai dreptate!
  13. 03:21:294(4)- Sliderul este out of border :!: Fixeaza-l ! ok asa e
  14. 03:32:544(6)- Acest slider nu este bine facut si strica fluxul . Incearca asta :
    mda, m-am plictisit si eu de el :))
uuuhh...Cam atat de la mine ! Sper sa te ajute ! :)
Inyuschan Mod

Inyuschan wrote:

Sorry for the delay.
Tony: red = Issue fixed green = not fixed

[General]

  1. Disable widescreen support in Easy and Normal since there is no SB.
  2. Disable letterbox in breaks, there is time enough at the beginning to make title appearing there.
  3. Disable countdown, there's no need to add it imo.
[Normal]

  1. Same CS as Hard? What about CS:3,5? I don't think CS:4 fits with a Normal diff. Most of my normals use CS4, and if I change it to 3,5 it wouldn't make much of a difference, and most of my blankets will look messy and there will be a need to change everything in the difficulty. So I'll stick to 4.
  2. Why OD has a different decimal as HP? Leave both as 4,5. My mistake, fixed
  3. 00:14:028 (1,1) - Same about spinner rule, do something different...
  4. 01:03:716 (1,3) - Swap NC, I feel a big inconsistency here. I don't see where is the inconsistency, seems consistent to me!?
  5. 01:09:341 (2) - Ctrl+J, it flows better if you ask me. Agreed, fixed the blankets too
  6. 01:11:216 (1,3) - Same about NC. Then remove this one 01:13:794 (1). Did something different though, I think I got your idea
    Note: check all this stuff since these aren't only the cases. Allright, did it!
  7. 01:30:903 (3) - For a better movement cursor (especially for beginner players) I don't recommend this stack, do something like this http://puu.sh/dHNLi/d414a7ead3.jpg Agreed, fixed
  8. 02:21:294 (6,1) - Swap NC. Adding it here 02:22:466 (1) - is a bit out of place due the general consistency imo. Remapped that part a bit, fixed.
  9. 03:14:028 (1,1) - Same about spinner rule.Fixed!
[Hard]

  1. Although this is the hardest diff, OD:7 is a bit high due the BPM (it's a slow song) and the rhythm it has. Reduce it to 6 or 6,5. Reduced to 6
  2. 00:15:903 (4) - NC? Since music changes a bit. Fixed
  3. 00:26:684 (2) - Changing spacing is ok but here I'd reduce it a bit, some jumps like this are sudden and doesn't have much sense. Agreed, moved the slider (1) a little bit closer to (2)
  4. 00:28:324 (5) - Nah, this is ok imo
  5. 00:36:528 (7) - Too many repeats here even for a Hard, what about this? http://puu.sh/dHO9Y/0bcbd660e0.jpg Meh, fixed
  6. Anyways I'd add NC each one stanza, doesn't fit at all adding it each two, that's more for E / N.
  7. 00:48:950 (1) - Too many repeats as well, I'd do something different. This was fixed in the previous mod lol
  8. 00:50:121 (1) - This NC is unnecessary. This was fixed in the previous mod lol
  9. 00:59:966 (1,2,3,4) - Same about spacing / jumps... This is too high >: Reduced it >:
  10. 01:03:715 (1,2) - Swap NC. Nope, it emphasizes the start of the new verse
  11. 01:56:215 - I miss one note here lol. I don't haha
  12. 02:18:715 (1) - I'd finish slider to next white line because music there is more important and needs to be mapped imo. Vocals seem to be more important in that part imo :/
  13. Some jumps and patterns are really sudden and a bit out of place, anyways looks fine.
Good luck~

Thank you for the mods :D From SNB's mod, I think I fixed everything :D (except for Gabe's diff)

Waiting for Gabe to update his difficulty!
Sonnyc
no kds

[Hard]
03:29:380 (4,5) - The flow to (5) could be smoother.
03:32:075 (4,5) - I think whistle will fit at (4) better than (5).

Good map.
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