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Yamanote Line - Yamanoted heaven [Yamanote Line x Second_hea

posted
Total Posts
170
Topic Starter
Lust
This beatmap was submitted using in-game submission on Sunday, December 14, 2014 at 1:46:46 PM

Artist: Yamanote Line
Title: Yamanoted heaven [Yamanote Line x Second_heaven]
Tags: sm14002704 Ryu trains maeglwn ktgster Nico Nico Douga
BPM: 148.95
Filesize: 4014kb
Play Time: 00:30
Difficulties Available:
  1. Beginner (1.47 stars, 30 notes)
  2. Hyper (3.56 stars, 117 notes)
  3. ktgster's Another (4.36 stars, 165 notes)
  4. Maeglwn's Normal (1.93 stars, 58 notes)
Download: Yamanote Line - Yamanoted heaven [Yamanote Line x Second_heaven]
Download: Yamanote Line - Yamanoted heaven [Yamanote Line x Second_heaven] (no video)
Information: Scores/Beatmap Listing
---------------
Stjpa's Mapset: https://osu.ppy.sh/s/506464
Maeglwn
the real
Mezzaten
the real??!?

[Another]
00:04:306 (6) - This circle shouldn't be here, remove it
00:18:203 - Add a note here on x:364 y:124
00:27:266 (7) - Finish hitsound sounds better here than nothing imo

[Hyper]
00:14:679 (2) - Remove this, it sounds better
00:18:203 (2) - Add a note here
00:27:266 (9) - Same as [Another], add finish hitsound here so that it's more consistent

[Maeglwn's Normal]
00:27:468 (3) - Finish hitsound lol everything else sounds fine to me

[Beginner]
00:09:744 (1) - This slider ends outside the grid. I'm not sure if that's okay but just wanted to point that out

the real.

sorry for this shitmod i tried
Maeglwn

Mezzaten wrote:

the real??!?

[Maelgwin's Normal] ^---------- WHAT IS THIS
00:27:468 (3) - Finish hitsound lol everything else sounds fine to me lust's fault

the real.

sorry for this shitmod i tried
Mezzaten
LOL I MISSPELLED YOUR NAME IM SOSOSOSOSOSORRY LOL ASLKJDHFKLJSDHGLJDASGJKLASHGHAGJHGAKO
Maeglwn

Mezzaten wrote:

LOL I MISSPELLED YOUR NAME IM SOSOSOSOSOSORRY LOL ASLKJDHFKLJSDHGLJDASGJKLASHGHAGJHGAKO
lol it's kay dude I was laughing
MouseEasy
oi lust
just suggestions because idk how2mod

[Another]

00:18:203 (2) - add a note here

[Hyper]

00:16:592 (2) - add a note here

00:18:203 (2) - ^

sry for bad mod
Kuron-kun
Aye, modding as requested!!!!!!!1111

General

  1. http://puu.sh/8WDpw.png stupid AiMod.
  2. I think the tag "heaven" isn't needed, because there is "heaven" on the song title \:D/
  3. What do you think about "AudioLeadIn: 2000"? It's starting too fast imo ;w;

Beginner


00:13:772 (5) - You should move this to x400 y232 to form a "triangle" like 00:12:564 (2,3,4) -

Moe diff

Maeglwn's Normal


Disable countdowns because countdowns are ugly ):

00:23:439 (4) - Object's end is not snapped! http://puu.sh/8WE8k.png

Moe again

Hyper


Countdowns again

00:14:578 (1,2,3) - This triplet sounds overmapped, I think you should delete (2)

00:14:981 (4,5,6) - Same thing as above and I think you should delete (5)

00:15:182 - this is actually a "triplet" rhythm, you should add a note on 00:15:283 - x436 y272.

00:24:447 (2) - Add a finisher on the slider's end (?)

00:27:569 (1) - You should start this spinner on the white tick!!!!!!!!!

Another


Countdowns!

00:11:255 (7) - I think this note doesn't fits with the spacing.

00:14:679 (2) - Sounds overmapped ):

00:16:491 (2) - ^

00:16:894 - This is the place you should put a note in the blue tick.

00:18:203 - Maybe add a note here?

00:24:648 (2) - Add a finisher hitsound like Hyper.

Good luck ranking this!!!!!!!!
Topic Starter
Lust
Thanks for the mods guys! I fixed mostly everything, but my internet cut out and I like lost my log of what I changed, but I do know I left the countdowns there to give the players time to get right in to the mapset
Alarido
Modding as requested in-game.

[Another]
00:02:091 (4,5,6,7,8) - Flow: suggestion: could arrange these notes here in this way ↓↓↓
:?: 00:10:751 (5,6) - Playability: These are SO FAR (~3x) from each other >< Moving 00:10:751 (5) - to x:252 y:40 would amenize the situation here.
:?: 00:11:255 (7,1) - Playability: even FARTHER (3.63x) than the last pointed one. (May be my lack of play skill tho)
00:27:065 (6,7) - Flow: Rotate them by 15 degrees CCW, them place 00:27:065 (6) - at x:160 y:96 and 00:27:266 (7) - to x:134 y:273. it gives a roughly oval flow before spinning -- at least, for those wo spin CCW, like me. It may be adjusted for those who spins CW as you want.

[Hyper]
♥ 00:07:327 (4,5) - Amazing flow :3

[Maeglwn's Normal]
00:08:133 (1,2,3,4) - Cosmetics: move them together by 1 grid left and 1 grid up, so they'll center better.
00:15:786 (5,1,2,1,2,3,4) - Cosmetics: a bunch of little adjustements for adjusting patterns and some symmetry/visible spacing:
  1. Move 00:15:786 (5) - by 1 grid right and 1 grid down; then
  2. Raise 00:16:189 (1,2) - together by 3 grids; then
  3. Move 00:17:800 (1) - to x:164 y:184, and 00:18:203 (2) - to x:208 y:268, and 00:18:606 (3) - to x:304 y:268, and 00:19:009 (4) - to x:348 y:184
00:26:259 (1,2) - Cosmetics: this blanket needs some improvement. Upon the slider, move its middle anchor to x:188 y:120, then move its last anchor to x:208 y:64. Once this was done, move 00:27:065 (2) - to x:284 y:124.
00:27:468 (3) - Nazi: you can align it horizontally with 00:27:065 (2) -- by moving it to x:380 y:124 -- or making a triangled flow by placing it on x:292 y:220 instead.

[Beginner]
♥ No complaints here.

That's it ^^

Good luck on rank soon :3 Lust

Att.







.
Topic Starter
Lust
alarido

Alarido wrote:

Modding as requested in-game.

[Another]
00:02:091 (4,5,6,7,8) - Flow: suggestion: could arrange these notes here in this way ↓↓↓ eh i dont really think it makes much of a difference, same with the rest
:?: 00:10:751 (5,6) - Playability: These are SO FAR (~3x) from each other >< Moving 00:10:751 (5) - to x:252 y:40 would amenize the situation here.
:?: 00:11:255 (7,1) - Playability: even FARTHER (3.63x) than the last pointed one. (May be my lack of play skill tho)
00:27:065 (6,7) - Flow: Rotate them by 15 degrees CCW, them place 00:27:065 (6) - at x:160 y:96 and 00:27:266 (7) - to x:134 y:273. it gives a roughly oval flow before spinning -- at least, for those wo spin CCW, like me. It may be adjusted for those who spins CW as you want. well i think having it good in the middle works well

[Hyper]
♥ 00:07:327 (4,5) - Amazing flow :3 thanks!


[Beginner]
♥ No complaints here. weeee

That's it ^^

Good luck on rank soon :3 Lust ill try my best!

thanks for the mod! I'll keep your suggestions in mind though
Maeglwn

Alarido wrote:

[Maeglwn's Normal]
00:08:133 (1,2,3,4) - Cosmetics: move them together by 1 grid left and 1 grid up, so they'll center better. okay, doesn't look so different, but done :P
00:15:786 (5,1,2,1,2,3,4) - Cosmetics: a bunch of little adjustements for adjusting patterns and some symmetry/visible spacing: no, this is changing way too much here
  1. Move 00:15:786 (5) - by 1 grid right and 1 grid down; then
  2. Raise 00:16:189 (1,2) - together by 3 grids; then
  3. Move 00:17:800 (1) - to x:164 y:184, and 00:18:203 (2) - to x:208 y:268, and 00:18:606 (3) - to x:304 y:268, and 00:19:009 (4) - to x:348 y:184
00:26:259 (1,2) - Cosmetics: this blanket needs some improvement. Upon the slider, move its middle anchor to x:188 y:120, then move its last anchor to x:208 y:64. Once this was done, move 00:27:065 (2) - to x:284 y:124. fixed
00:27:468 (3) - Nazi: you can align it horizontally with 00:27:065 (2) -- by moving it to x:380 y:124 -- or making a triangled flow by placing it on x:292 y:220 instead. .. what?
ty

diff
osu file format v12

[General]
AudioFilename: Yamanoted Heaven.mp3
AudioLeadIn: 0
PreviewTime: 77
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Yamanoted Heaven
TitleUnicode:Yamanoted Heaven
Artist:Yamanote Line
ArtistUnicode:Yamanote Line
Creator:Lust
Version:Maeglwn's Normal
Source:Nico Nico Douga
Tags:sm14002704 Ryu beatmania IIDX 14 GOLD bemani second heaven trains maeglwn
BeatmapID:426965
BeatmapSetID:176702

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"Yamanoted Heaven.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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1688,-100,4,3,0,60,0,1
9744,-100,4,3,0,60,0,1
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21023,-100,4,3,0,60,0,0
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28274,-100,4,2,0,40,0,0
29079,-100,4,2,0,30,0,0
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30288,-100,4,2,0,10,0,0
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Voxnola
Mod by request o/ hii
13th time modding something. Sorry if not helpful... Still pretty new to this modding thing >.>
[General]
Disable countdown for Hyper and Normal..... either that or aimod's a liar... yea aimod's a liar... but it's weird because it says they're enabled in the editor too but when you play it, it's non-existent :o

Wouldn't it make more sense for the kiai of this map to be at 00:21:023 - 00:27:468 - ? Because this part is more interesting musically and the other kiai doesn't really seem all that fitting imo. ----just a kiai suggestion

[Beginner]
rawr

[Normal]
00:26:259 (1) - stack with 00:24:245 (1) - for a more cleaner look? ds shouldn't be a problem but you'll have to fix the blanket... or just select all of the circles and that slider and stack the slider with 1. Whatever works if you decide to apply.

[Hyper]
00:08:536 (3,4,5,6) - keep even spacing with these objects?

00:24:850 (3,4,5,6,1,2,3,4,1,2) - oh cool

[Another]
Maybe consider changing it to AR9? I dunno I just feel that AR9 plays better with all the circles and what not.

00:10:952 (6,7,1) - Dang that jump is huge compared to what's in the rest of the map

00:26:259 (2,4,5) - maybe adjust these so that the spacing between these circles are the same? lol such nazi

isobadatmoddingthingslustpls
Maeglwn

Naitoshi wrote:

[Normal]
00:26:259 (1) - stack with 00:24:245 (1) - for a more cleaner look? ds shouldn't be a problem but you'll have to fix the blanket... or just select all of the circles and that slider and stack the slider with 1. Whatever works if you decide to apply. ight fixed
diff
osu file format v12

[General]
AudioFilename: Yamanoted Heaven.mp3
AudioLeadIn: 0
PreviewTime: 77
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Yamanoted Heaven
TitleUnicode:Yamanoted Heaven
Artist:Yamanote Line
ArtistUnicode:Yamanote Line
Creator:Lust
Version:Maeglwn's Normal
Source:Nico Nico Douga
Tags:sm14002704 Ryu beatmania IIDX 14 GOLD bemani second heaven trains maeglwn
BeatmapID:426965
BeatmapSetID:176702

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:3
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
Video,0,"Yamanoted Heaven.flv"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Topic Starter
Lust
thanks for the mod! updated
Shohei Ohtani
This better not suck

Overall:
CALSP ON 2 AND 4 OR LIKE SOMETHING TO KEEP THE DRIVE GOING

Another:
00:10:449 (3,4) - Sort of weird how the slider curves like it's going to the left but then it's like "YAYRIGHT"
00:14:578 (1,2,3) - y tho
00:15:182 (4) - And because (2) is here, (4) looks silly
00:18:203 - Add note?
00:23:641 (5) - Even out the spacing here

Hyper:
00:18:203 - Add note?

Normal:
Fine

Easy:
Fine

woo
Topic Starter
Lust

CDFA wrote:

This better not suck

Another:
00:10:449 (3,4) - Sort of weird how the slider curves like it's going to the left but then it's like "YAYRIGHT" adjusted
00:14:578 (1,2,3) - y tho y not
00:15:182 (4) - And because (2) is here, (4) looks silly adjusted
00:18:203 - Add note? i think its fine how it is
00:23:641 (5) - Even out the spacing here i think its fine how it is

Hyper:
00:18:203 - Add note? i think its fine how it is

woo
Low
this is a map
Topic Starter
Lust
not just a map

the map
Maeglwn
why isn't this ranked yet
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