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Jin feat. MARiA from GARNiDELiA - daze (short ver.)

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Topic Starter
Irreversible
This beatmap was submitted using in-game submission on Freitag, 19. September 2014 at 23:57:26

Artist: Jin feat. MARiA from GARNiDELiA
Title: daze (short ver.)
Source: メカクシティアクターズ
Tags: mekakucity actors shindu jin 自然の敵p shinzen no teki-p kagerou project DakeDekaane Konei Gero Kiiwa Kyshiro opening
BPM: 198
Filesize: 18356kb
Play Time: 01:27
Difficulties Available:
  1. Dakeversible's Easy (1.77 stars, 100 notes)
  2. Gero's Insane (4.15 stars, 313 notes)
  3. Kiiwa's Insane (4.68 stars, 347 notes)
  4. Koneiversible's Hard (3.31 stars, 262 notes)
  5. Kyversible's Normal (2.13 stars, 154 notes)
  6. Let's Daze! (4.7 stars, 324 notes)
Download: Jin feat. MARiA from GARNiDELiA - daze (short ver.)
Download: Jin feat. MARiA from GARNiDELiA - daze (short ver.) (no video)
Information: Scores/Beatmap Listing
---------------
thanks everyone
ColdTooth
first
HanzeR
omgomgomg
Liiraye
Oppai!
Mao
DakeDekaane
You better finish this soon, this song is cool <3

Edit: I swear it is GARNiDELiA and not GARNiDERiA.
Asphyxia
this day was a good, sunny day, i enjoyed it a lot so because of that I'll give you a star
Myxo
:P :arrow: :shock:
dafq star
Winek
Insert comment here with alot of "OMG IRRE-KUN UR MAP IS SO GOOD OMG FINISH THIS PLS I WILL MOD IT OMG ILU U ARE MY HERO OMG /me suicide for Irre"


Inesrt Fav here


Insert Star (later.. when ill mod some map) here

Edit:

pls
Secretpipe
Dat Star Rating owo

Irre-chan , go finish your crazy map , I'LL MOD THIS OKAY ? <3


BUT TAKE MY STAR FOR NOW
Gero
ノ゚ω゚)ノ彡 ★

Take my 1,800 post ♥ ~
Konei
Waii.
Kiiwa
「LET'S PLAY」
Andrea
Gero's difficulty made me love this song already. <3
Topic Starter
Irreversible

Andrea wrote:

Gero's difficulty made me love this song already. <3
yup, it's really great! C:
Kiiwa

DakeDekaane wrote:

Edit: I swear it is GARNiDELiA and not GARNiDERiA.
This is correct.
Liiraye
not enough liiraye, not impressed. 2/10

*cough*

I mean yeah, brilliant diffs! Ranked soon aye? :D
Kazuya
Hey Irre-kid. x'D (Warning: My english is not best / very shit / zero / 0 etc...)

General:
"kill", off countdown ;_; and uncheck letterbox during breaks


[Easy]

00:11:659 (1) - move here: 00:11:507 - and "resize" (x'D) slider. end: 00:12:265, and put circle here: 00:12:568 - ? Screenshot: http://puu.sh/8tFbb.jpg It's little better, and not weird. ^-^;
00:23:174 (1) - delete, and change 00:22:568 (3) - slider end to: 00:23:022 - and add once repeat ? Screenshot (timeline) http://puu.sh/8tFua.jpg
00:28:477 (3) - remove repeat, and copy slider here: 00:29:689 - and put circle here: 00:30:749 - ? image: http://puu.sh/8tFC1.jpg
01:20:143 (2) - move here: x: 348 y: 96 ?

[Normal]

00:24:840 (1) - change slider end here: 00:25:295 (vocal end) ? timeline: http://puu.sh/8tFWN.jpg
00:41:810 (4) - change slider end: 00:42:265 - and 00:42:265 (5) - remove repeat,move here: 00:42:416 - and change slider end here: 00:42:871 ? image: http://puu.sh/8tG92.jpg
00:57:719 (1) - change slider end here (vocal end): 00:58:022
01:04:234 (5) - delete, and put circle here: 01:04:234 - ?
01:04:992 (1) - change slider end here: 01:04:992 ?
01:07:416 (1) - slider end here: 01:07:719 ?
01:26:659 (4) - remove repeat and copy slider here: 01:27:265 - ?

[Hard]

AR: +1 ?

00:07:265 (2) - remove slider, and put circle here: 00:07:265 - and put 1/2 slider here: 00:07:416 - + add once repeat ? image: http://puu.sh/8tGMs.jpg
00:09:689 (2,3) - ^ ?
00:22:871 (2) - , 00:23:325 (3) -, 00:23:325 (3) - delete circles and put circle here: 00:23:022 - and put 1/1 slider here: 00:23:022 - ? screenshot: http://puu.sh/8tH9p.jpg
00:24:386 (3) - delete, and put 1/1 slider here: 00:24:234 - and put circle here: 00:24:689 - ? image: http://puu.sh/8tHeQ.jpg
00:27:416 (4) - delete slider, and put 1/2 slider here 00:27:416 - and add once repeat ? http://puu.sh/8tHmJ.jpg
00:31:962 (2) - delete circle? if yes: add 00:31:356 (1) - once repeat. http://puu.sh/8tHt3.jpg
01:01:659 (1) - delete, and add circle here: 01:01:659 - ?
01:01:962 (6) - move here: 01:01:810 - and change slider end here: 01:02:113 - ? http://puu.sh/8tHCg.jpg
01:03:022 (9) - remove repeat, and add circle here: 01:03:477 - ?
01:03:780 (11) - delete, and add 1/2 slider here: 01:03:628 - ? http://puu.sh/8tHHP.jpg

[HanzveRsible's Extra]
o_o AR +1 ?

00:01:507 (1) - Jessus christ. o_o x'DDD It's too fast.

Okay... but.... umm... little overmap diff? It's rankable? ^-^;
Problems:
- some slider it's too fast.
- some unnecessary stream / triplet. :| example: 00:13:325 (5,6,7) - 00:14:461 (2,3) - 00:14:765 (2,3,4,1,2,3,4) -


Kazuya hides /runs. ^-^;

[Extra]

00:30:674 (4) - delete circle?
00:35:522 - put circle here?
00:38:249 (7) - delete?
01:10:977 (6) - delete ?
01:14:007 (7) - ^?
01:19:159 (7) - ^ ?

[Kiiwa]

00:54:992 (1) - too fast slider o_o
01:04:689 (1) - ^

[Gero]

It's okay.

---------------------

Good luck. ;)

sorry, i'm shit modder.
Avena
M4M me irl noscope

General
  1. HOLY MOTHER OF AIMOD MAPSET CONFLICTS
  2. Disable Widescreen Support on all diffs.
  3. No Kiai Time on HanzveRsible's Extra and Normal, is that intentional?
  4. Maybe use "&" Instead of "+" on the collabs so it sounds better when you read it and looks better?
  5. Start Easy and Normal from the same spot the rest of the diffs started.

Extra
  1. There's no Preview Point set for this diff
  2. 00:01:810 (1,1,1) - This blanket is really really off, you can see it if you move 00:03:022 (1) - Back in the timeline.
  3. 00:02:265 (1) - Is the new combo really neccessary here? doesn't seems like there's any emphasis to it.
  4. 00:03:628 (1) - Again, doesn't seem like there's any use to this combo.
  5. 00:10:295 (4,2) - These aren't stacked perfectly, consider moving one of them to perfect the stack.
  6. 00:15:143 (3,2) - Stack is off, again.
  7. 00:17:568 (1,2) - Blanket is off.
  8. 00:18:325 (3) - Should be on x:311 y:276 to perfect the stack with the tail of 00:18:780 (1)
  9. 00:19:386 (1,1) - Are these two combos really needed?
  10. 00:21:204 (1,2) - Blanket could be better, Ctrl + G 00:21:204 (1) - To be able to perfect it.
  11. 00:21:962 (3,1) - Stack is off.
  12. 00:22:416 (1,3) - Blanket ehmehm
  13. 00:33:022 (1,1) - Stack ehmehmehmehm
  14. 00:33:780 (2,4,2) - Stackversible strikes back!
  15. 00:41:204 (5) - I find this to play much more nicely if you Ctrl + G this.
  16. 00:41:810 (1,3) - Blanket could be better, Ctrl + G 00:42:416 (3) - To be able to see it better.
  17. 00:50:068 (2) - Move this to x:184 y:110 for a better stack of the tails.
  18. 01:06:204 (5,2) - Staaaaaaaaaack
  19. 01:08:022 (1,4) - Same as above.
  20. 01:10:749 (5,6,1) - This looks really sloppy ingame due to only the circle moving, consider doing a manual unstack.
Meanie nazi mod because I really don't feel like I need to actually explain these things to you due to your good understanding.

HanzveRsible's Extra
  1. 00:01:507 (1,1) - Blanket could be slightly better by moving the second to last point of 00:01:507 (1) - To the right.
  2. 00:09:537 (2,4) - Blanket can be improved, Use 1/8 Snap to be able to move to a point in the timeline where it goes well on the sliderborder.
  3. 00:16:053 (2,2,1) - The blanket with 00:16:356 (1) - Will be heavily improved if you move these three to x:304 y:300
  4. 00:20:446 (3,1) - Stackversible strikes again!
  5. 00:41:810 (1,2,3) - Blankets ehmehmehmehmehm.
  6. 00:45:143 (1,1,1) - Ctrl + G for nicer movement?
  7. 00:52:871 (1,2,3,1,2,3,1,2) - This is really tough to play due to the awkward anti-jumps between each combo, consider changing this somehow so the movement is a bit more natural.
  8. 00:53:476 (2) - Object's end is not snapped!
  9. 00:54:992 - Two timing points exist at the same time!
  10. 00:55:295 - Two timing points exist at the same time!
  11. 00:59:083 (1) - Object's end is not snapped!
  12. 01:04:689 (1) - 01:05:295 (1) - Is this intentionally not completely stacked? ._.
  13. 01:09:386 (2) - Move to x:131 y:153 for perfect stacks n such.

Kiiwa's Insane
I can't mod Kiiwa maps because they really don't seem to make sense to me, All I can tell you is that this diff doesn't have a preview point.
Also, there are a few unsnapped objects:
  1. 01:14:689 (1)
  2. 01:15:295 (4)
  3. 01:15:901 (2)
  4. 01:16:204 (3)
  5. 01:16:507 (1)
  6. 01:16:810 (2)

Gero's Insane
  1. Wouldn't OD7 be more appropriate since this is an Insane? You shouldn't worry about spread since Hard is OD6
  2. 00:11:280 (5) - I find sliders like this to be really odd due to them starting on a weak beat (Blue tick) and end on a strong beat (White tick), I'd suggest you to replace this with circles to not cause any issue like that.
  3. 00:14:537 (3,4,5) - Manually unstack these so the spacing doesn't go wrong ingame, at the moment the gap between (2) and (3) is smaller than expected due to Stack Leniency.
  4. 00:44:083 (4,1) - On older skins, the repeat arrow gets hidden from the hitburst, thus making this essentially unreadable and unrankable.
  5. 01:13:931 (3,4,5,6,7,8,9,10,1) - These triplets are super loud, if you are planning on putting all 3 drum additions, consider reducing the volume.
  6. 01:14:689 (1,2,3,1) - Again, spacing goes wrong due to stack leniency, manually unstack this and respace.
  7. 01:16:962 (1,2) - Blanket could be a bit better.
  8. 01:20:749 (5,6,7,8) - Again, stack leniency causes the spacing to be too low.

Konei + Irre's Hard
  1. Consider using HP5 for a better spread.
  2. 00:25:295 (5,6) - This might be a bit too throwing off for a Hard. Also, this doesn't really make sense since (6) starts on a weak beat and ends on a strong beat.
  3. 00:27:416 (4,5) - Blanket is a bit off.
  4. 00:33:173 (1,2,1,2,3,1,2,3) - All stacks that are in this pattern are slightly off, please fix them.
  5. 00:35:446 (4,5,6) - Please manually unstack this and then respace, at the moment the spacing from the previous note is too low ingame due to stack leniency.
  6. 01:25:446 (1,1,1,1,1) - Is this NC spamming really needed?

Kyversible's Normal
  1. 00:27:416 (1,2) - Maybe replace combo locations between these two? Seems to make more sense with the previous combo patterns.
  2. 00:39:992 (3) - SUDDENLY SOFT CLAPS
  3. 00:45:598 (1,2) - Blanket is kinda off, Ctrl + G 00:46:659 (2) - To be able to see it and perfect it.
  4. 01:12:265 (5) - Add a new combo? this combo is a bit too long.

Dake + Irre's Easy
  1. 00:08:022 (3,1) - Blanket these? looks kinda bad at the moment due to the lack of blanket.
  2. 00:28:477 (3) - Multiple repeats on an Easy are really throwing off, consider somehow changing this.
  3. 00:55:295 - Kiai time needs an end point.

Short mod because I'm super lazy today.
Really refreshing and cool mapset! Good luck!
Also, I didn't really check, but there might be video offsets that aren't consistent or diffs that don't have a video at all.
Kyubey
Hi everyone, mod due request.
[General]
I told Irre about bugged source and tags, he promised to fix it.
[Dake + Irre's Easy]
Where are hitsounds? Why do you upload diffs without hitsounds? :(
00:08:022 (3,1) - how about perfect blanket?
00:11:659 (1) - how about moving head to red tick?
00:41:810 (2,1) - newcomes are usually do listen vocal, not rhythm. then, maybe move these sliders to red ticks?
00:55:295 (1,1) - why these sliders are 2/1, but 01:04:992 (1,2) - are 1/1?
[Kyversible's Normal]
Omg no hitsounds again, are you kidding? :(
00:11:507 (1) - make this slider like this for better flow 00:29:386 (4,5,6,7,8,9) - i'm not sure if this easy enough for normal players, i propose to think about it
00:39:992 (3) - woohoo i found a clap. 2 claps. sorry, i thought you was too lazy to make hitsounds, but now i can see you did good
00:43:022 (1) - isn't tail supposed to be on 00:43:628 ?
01:27:871 - soft finish pls
[Konei + Irre's Hard]
Finally, i found a hitsounds.
00:13:325 (2) - on 200;72 it looks better
00:38:931 (3,1) - gap between them is too big, make it smaller, and triangle will look better
00:44:689 (2,3) - how about make them parallel and move (3) lower like this? 00:45:598 (1,2,3) - please make perfect triangle
00:46:659 (3,4,5,6) - and perfect square
00:59:840 (3) - to 448;48 and 00:59:992 (4) - to 396;116 because i like perfect triangles
01:04:537 (3,1) - triple on head will look better i think
01:14:689 (1) - move spinner to 01:14:765 , add note/one more repeat on 01:14:689 and add soft finish here. and move greenline with spinner too ofc
[HanzveRsible's Extra]
00:03:477 (1,2,3,4,1,2,3,4,1,2) - why did you add this? this plays very very bad
00:15:295 (1) - this slider is hidden and unplayable
00:45:218 (2,3) - remove NCs? They don't make sense
00:55:749 (3,4,1) - on moments like this NC on first note of triple looks better
[Extra]
00:50:068 (2,3) - how about adding NCs on them?
Nothing to suggest anymore.
[Kiiwa's Insane]
00:26:204 - how about adding greenline with 5% volume on this moment?
Nothing to suggest again.
[Gero's Insane]
00:03:553 - note?
C-C-COMBO "Nothing to suggest anymore"
Anyway at least one diff has normal-whistles, why don't you use them on other diffs, guys? :(

Good mapset, good luck with ranking!
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