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MODEL - Bir Melek Vardi

posted
Total Posts
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Topic Starter
Sister Jude
This beatmap was submitted using in-game submission on 04 Haziran 2015 Perşembe at 18:47:46

Artist: MODEL
Title: Bir Melek Vardi
Tags: diger masallar karakol angel can temiz turkish
BPM: 140
Filesize: 6479kb
Play Time: 03:51
Difficulties Available:
  1. Hard (3,04 stars, 400 notes)
  2. Normal (1,89 stars, 248 notes)
Download: MODEL - Bir Melek Vardi
Information: Scores/Beatmap Listing
---------------
Even if I am dying, helpless, all alone, who cares?
Sieg
[TimingPoints]
17265,428.571428571429,4,1,1,70,1,0
60122,422.535211267606,4,1,1,70,1,0
61819,444.444444444444,4,1,1,70,1,0
62263,375,4,1,1,70,1,0
62450,500,4,1,1,70,1,0
62700,428.571428571429,4,1,1,70,1,0
63557,428.571428571429,4,1,1,70,1,0
72128,410.958904109589,4,1,1,70,1,0
74593,454.545454545455,4,1,1,70,1,0
76411,428.571428571429,4,1,1,70,1,0

note that in
01:00:122 () - 01:01:812 ()
02:12:125 () - 02:13:839 ()
notes should be in 1\6

contact me when you done (:
Topic Starter
Sister Jude

Sieg wrote:

[TimingPoints]
17265,428.571428571429,4,1,1,70,1,0
60122,422.535211267606,4,1,1,70,1,0
61819,444.444444444444,4,1,1,70,1,0
62263,375,4,1,1,70,1,0
62450,500,4,1,1,70,1,0
62700,428.571428571429,4,1,1,70,1,0
63557,428.571428571429,4,1,1,70,1,0
72128,410.958904109589,4,1,1,70,1,0
74593,454.545454545455,4,1,1,70,1,0
76411,428.571428571429,4,1,1,70,1,0

note that in
01:00:122 () - 01:01:812 ()
02:12:125 () - 02:13:839 ()
notes should be in 1\6

contact me when you done (:
Thanks!
Squichu
OmG, I love you. This is so awesome. QwQ
anyway, mod as per request..

[General]
  1. bitrate of your audio file is too high, you need to compress it :c
  2. widescreen support has to be consistent throughout diffs, I think - enable in Hard or disable in Normal
  3. dunno if epilepsy warning is really needed here, but just to make sure you should enable it in all difficulties
  4. background image is really close to the correct size, but just to have it 100% right, resize it?
    note: I know the artist of the picture and his pieces are not free to use, you have to pay if you want to use them.
    (even if the signature is cut off it's still copyrighted!)
    I'm not going to rat, but you might want to consider exchanging the picture for one you can use freely.
    If you don't, link at least back to his deviantArt page to give proper credit - http://wlop.deviantart.com/
  5. it's kinda sad you don't use any coloured combos at all. you could highlight some parts a bit like the refrain by adding a single colour at the start of it
    the orange tune from the lamp might work well!
[Normal]
diff looks great! there are just some blankets you should fix (and maybe some other minor stuff) -
  1. consider using more NCs. since you only use greyscales which all look kinda similar they might be confusing.. also combos shouldn't exceed 8 in E/N diffs iirc, short combos are easier to read.
  2. 00:17:264 (1,2) - I prefer smoother starts at a map's beginning (sliders that connect to each other better in shape)
    > might look better if you flip 1 vertically and move it to 132|20
  3. 00:18:122 (2,5) - they overlap slightly which isn't noticeable while playing, but the placement makes the movement from 2-3-4-5 feel a bit squashed
    so maybe create a square or polygon pattern with 2,3,4,5 here?
  4. 00:21:550 (8) - move to 188|228, then position the tail at 225|194, the tail and the previous objects create a square that way (which looks better imo)
    don't forget to adjust 00:22:407 (9) - if you do the above!
  5. 00:23:265 (10,1) - I don't like how 1 is totally cut of from 10 by the shape, it's a new combo, but still ~
    maybe stack 1 below 10's tail and move 00:24:550 (2,3) - around a bit to keep DS?
  6. 00:36:122 (7,8) - similar to ^, you could try a different shape for 7then again, angular sliders don't go with the calm feeling of the song very well. :o up to you!
  7. 00:44:693 (1,2) - make them blanket each other?
  8. 00:46:407 (3) - hmh, I have the feeling a short slider + two circles fit the music and the vocals better here (cause of the beat at 00:46:836 - )
  9. 00:53:265 (4,6) - blanket is a bit off, move the tail a bit further away
  10. 01:00:122 (3) - where is this slider supposed to end? o-o
    same here - 02:12:124 (1,2) - it does follow the music, but it's really weird to read, imo (at least for beginner and Normal players)
  11. 01:04:842 (1) - to emphasize the beat at the long white tick better you could split this into two circles or a short slider + circle
    (also, you could add a finish at 01:05:271 - not sure about that tho cause I suck with hitsounds but hey, I'm trying.. xD)
  12. 01:07:842 (7,1) - blanket is slightly off
  13. 01:12:128 (1,2,3) - the shapes.. meh. ;-; don't looks beautiful to me. try this maybe -you had to place the following objects differently then, tho
  14. 01:24:124 (5,6,1) - flow could be improved here by have a more circular placement (move 6 a bit up)
  15. 01:51:553 (7) - move a bit to the left to improve the movement from 6 here (~256|220), also rotate it so it doesn't overlap with 01:50:267 (5) -
    and don't forget to adjust 01:52:410 (8) - if you do that! -
  16. 01:59:267 (5,6) - blanket better
  17. 02:06:982 (5,6) - ^
  18. 02:16:410 (6,7) - ^
  19. 02:18:982 (9) - rotate by -85° (selection centre) to blanket 02:18:553 (8) - and improve the movement to 02:20:267 (10) -
  20. 02:24:124 (5,6) - movement here is not so nice, I can't think of a fast way to fix this, tho. ;-;
  21. 03:18:124 (6,7) - fix DS here pls (looks great but constant DS > looks :c imo)
  22. 03:25:839 (3) - not sure if this is offscreen if you play with 4:3 ratio.. check that, pls!
  23. 03:46:410 (7,8) - blanket?
[Hard]
I loved playing this. ;w;
  1. 00:22:407 (5,7,8) - blanket could be a biiiit better (it's jkust a few pixels, but still)
  2. 00:35:265 (6) - short slider + circle works better here, I think, cause it emphasizes the beat at 00:35:693 - better
  3. 00:40:622 (9,1) - blanket is a bit off
  4. 00:41:907 (2,3,4) - hmh, you could keep the pattern you used before here -not sure how to move 4, tho x: (bit the pattern works so nice..)
  5. 00:55:407 (2,3) - blanket better
  6. 01:00:755 (2,3,4) - hmh. I'd prefer only use 2 circles here (cause that's the tick rate.. but I've never mapped a 1/4 Hard diff, so I don't know.. orz)
  7. 01:22:839 (2,3) - blanket better?
  8. 01:54:767 (5,6) - ^
  9. 02:06:553 (8,9) -
  10. 02:18:982 (7) - works nicer if you stick to the pattern here and reverse this, the jump to 02:19:624 (8) - afterwards should be fine
    if you decide to do that move the slider's head a bit (~214|252) and 8 to 140|288
  11. 02:37:624 (7,8,9) - blanket better
  12. 03:07:624 (2,3) - ^
  13. 03:15:553 (7) - consider replacing this by a few objects. the shape looks out of place. ;_; suggestion -

    & try something similar here - 03:25:839 (5) - and 03:29:267 (5) -
  14. 03:23:910 (6,1) - blanket better
  15. 03:47:910 (7,8,9) - ^
sorry for nitpicking. :c

reaaaally great mapset, good luck with this!! ★
RANK IT!! I'll cry if you don't. Q_Q
*squee* o/
Topic Starter
Sister Jude

Squirrel wrote:

OmG, I love you. This is so awesome. QwQ
anyway, mod as per request..

[General]
  1. bitrate of your audio file is too high, you need to compress it :c I think this is a not big problem.
  2. widescreen support has to be consistent throughout diffs, I think - enable in Hard or disable in Normal done
  3. dunno if epilepsy warning is really needed here, but just to make sure you should enable it in all difficulties done
  4. background image is really close to the correct size, but just to have it 100% right, resize it?
    note: I know the artist of the picture and his pieces are not free to use, you have to pay if you want to use them.
    (even if the signature is cut off it's still copyrighted!)
    I'm not going to rat, but you might want to consider exchanging the picture for one you can use freely.
    If you don't, link at least back to his deviantArt page to give proper credit - http://wlop.deviantart.com/ done
  5. it's kinda sad you don't use any coloured combos at all. you could highlight some parts a bit like the refrain by adding a single colour at the start of it
    the orange tune from the lamp might work well!
[Normal]
diff looks great! there are just some blankets you should fix (and maybe some other minor stuff) -
  1. consider using more NCs. since you only use greyscales which all look kinda similar they might be confusing.. also combos shouldn't exceed 8 in E/N diffs iirc, short combos are easier to read.
  2. 00:17:264 (1,2) - I prefer smoother starts at a map's beginning (sliders that connect to each other better in shape)
    > might look better if you flip 1 vertically and move it to 132|20
  3. 00:18:122 (2,5) - they overlap slightly which isn't noticeable while playing, but the placement makes the movement from 2-3-4-5 feel a bit squashed
    so maybe create a square or polygon pattern with 2,3,4,5 here?
  4. 00:21:550 (8) - move to 188|228, then position the tail at 225|194, the tail and the previous objects create a square that way (which looks better imo)
    don't forget to adjust 00:22:407 (9) - if you do the above!
  5. 00:23:265 (10,1) - I don't like how 1 is totally cut of from 10 by the shape, it's a new combo, but still ~
    maybe stack 1 below 10's tail and move 00:24:550 (2,3) - around a bit to keep DS?
  6. 00:36:122 (7,8) - similar to ^, you could try a different shape for 7then again, angular sliders don't go with the calm feeling of the song very well. :o up to you!
  7. 00:44:693 (1,2) - make them blanket each other? done
  8. 00:46:407 (3) - hmh, I have the feeling a short slider + two circles fit the music and the vocals better here (cause of the beat at 00:46:836 - )00:45:550 (2) -
  9. 00:53:265 (4,6) - blanket is a bit off, move the tail a bit further away
  10. 01:00:122 (3) - where is this slider supposed to end? o-o
    same here - 02:12:124 (1,2) - it does follow the music, but it's really weird to read, imo (at least for beginner and Normal players)
  11. 01:04:842 (1) - to emphasize the beat at the long white tick better you could split this into two circles or a short slider + circle
    (also, you could add a finish at 01:05:271 - not sure about that tho cause I suck with hitsounds but hey, I'm trying.. xD)
  12. 01:07:842 (7,1) - blanket is slightly off done
  13. 01:12:128 (1,2,3) - the shapes.. meh. ;-; don't looks beautiful to me. try this maybe -you had to place the following objects differently then, tho
  14. 01:24:124 (5,6,1) - flow could be improved here by have a more circular placement (move 6 a bit up) done
  15. 01:51:553 (7) - move a bit to the left to improve the movement from 6 here (~256|220), also rotate it so it doesn't overlap with 01:50:267 (5) -
    and don't forget to adjust 01:52:410 (8) - if you do that! -
  16. 01:59:267 (5,6) - blanket better done
  17. 02:06:982 (5,6) - ^ done
  18. 02:16:410 (6,7) - ^ done
  19. 02:18:982 (9) - rotate by -85° (selection centre) to blanket 02:18:553 (8) - and improve the movement to 02:20:267 (10) -
  20. 02:24:124 (5,6) - movement here is not so nice, I can't think of a fast way to fix this, tho. ;-;
  21. 03:18:124 (6,7) - fix DS here pls (looks great but constant DS > looks :c imo)
  22. 03:25:839 (3) - not sure if this is offscreen if you play with 4:3 ratio.. check that, pls! done
  23. 03:46:410 (7,8) - blanket?
already blanket?

[Hard]
I loved playing this. ;w;
  1. 00:22:407 (5,7,8) - blanket could be a biiiit better (it's jkust a few pixels, but still)
  2. 00:35:265 (6) - short slider + circle works better here, I think, cause it emphasizes the beat at 00:35:693 - better
  3. 00:40:622 (9,1) - blanket is a bit off done
  4. 00:41:907 (2,3,4) - hmh, you could keep the pattern you used before here -not sure how to move 4, tho x: (bit the pattern works so nice..)
  5. 00:55:407 (2,3) - blanket better done
  6. 01:00:755 (2,3,4) - hmh. I'd prefer only use 2 circles here (cause that's the tick rate.. but I've never mapped a 1/4 Hard diff, so I don't know.. orz) done
  7. 01:22:839 (2,3) - blanket better?
  8. 01:54:767 (5,6) - ^
  9. 02:06:553 (8,9) - done
  10. 02:18:982 (7) - works nicer if you stick to the pattern here and reverse this, the jump to 02:19:624 (8) - afterwards should be fine
    if you decide to do that move the slider's head a bit (~214|252) and 8 to 140|288 done
  11. 02:37:624 (7,8,9) - blanket better
  12. 03:07:624 (2,3) - ^ done
  13. 03:15:553 (7) - consider replacing this by a few objects. the shape looks out of place. ;_; suggestion -

    & try something similar here - 03:25:839 (5) - and 03:29:267 (5) - I think here looks cool to the near to end the song.
  14. 03:23:910 (6,1) - blanket better
  15. 03:47:910 (7,8,9) - ^
sorry for nitpicking. :c WHY

reaaaally great mapset, good luck with this!! ★Thanks!
RANK IT!! I'll cry if you don't. Q_Q I hope
*squee* o/
BoatKrab
Hi guys,Now I'll going to mod your map , Sorry for my ENG
But my mod um.. ~~ Up 2 you
Good Luck :D

[Normal]
00:26:265 (4,6) - Please Move : )
00:42:979 (8) - Pic 00:50:265 (9,1) - Move again : l
01:04:199 (5,4) - Delete??

[Hard]
01:00:967 (4) - When I listen it ~~~ I can't say Change snap tp 1/4 and see pic
- Hard 1 point!? or I can't find :P
ok now finish to mod your map
Get rank soon Good luck :D
Topic Starter
Sister Jude

Boathappy555 wrote:

Hi guys,Now I'll going to mod your map , Sorry for my ENG
But my mod um.. ~~ Up 2 you
Good Luck :D

[Normal]
00:26:265 (4,6) - Please Move : ) done
00:42:979 (8) - Pic done
00:50:265 (9,1) - Move again : l why
01:04:199 (5,4) - Delete??

[Hard]
01:00:967 (4) - When I listen it ~~~ I can't say Change snap tp 1/4 and see pic
- Hard 1 point!? or I can't find :P
ok now finish to mod your map
Get rank soon Good luck :D thanks
Ayesha Altugle
Add turkish to the tags?
Topic Starter
Sister Jude

vahn10 wrote:

Add turkish to the tags?
Sure
BoatKrab
Sorry for my bad mod :(
Topic Starter
Sister Jude
revive this
zigizigiefe
Al sana mod
Secretpipe
Mod as requested !

[General]
Fix audio mistakes

[Easy]
00:40:836 (4) - Move this note by some grids in right !
Well , I guess it's all for that !
Well ,finish it first xD

[Normal]
00:28:836 - Well, I'd add a note here before spinner !
00:44:693 (1,2) - You can blanket this !
00:58:407 (1,2) - ^
01:09:985 (2,3,4) - I'd make a straight line here !
01:55:839 (4,5,6) - Space them imo. It's kinda boring to use a slow triplet here
02:15:339 (4) - Try to put this note but only change the X :X:15
02:27:553 (1,2) -
03:33:553 (4) - Try to change X into 505 ! It fits better !
03:46:410 (3,4) - Maybe make a better blanket ?

[Hard]
00:17:907 (3,4) - Curv this for make a blanket !
00:18:979 (6) - NC !
00:49:622 (7) - ^
01:10:414 (5,6,7,8) - Make something symmetricala (very nazi xD)
I actuallly haven't found anything else !




Great mapset ! It should be kinda cool for a first map if you want to rank it !
Good luck !
Topic Starter
Sister Jude

Secretpipe wrote:

Mod as requested !

[General]
Fix audio mistakes People said this is not big problem.

[Easy]
00:40:836 (4) - Move this note by some grids in right !
Well , I guess it's all for that !
Well ,finish it first xD oh I uploaded this I don't know :D I just tried map easy. I'll remove this :D

[Normal]
00:28:836 - Well, I'd add a note here before spinner ! done
00:44:693 (1,2) - You can blanket this ! done
00:58:407 (1,2) - ^ done
01:09:985 (2,3,4) - I'd make a straight line here ! I think this looks ugly
01:55:839 (4,5,6) - Space them imo. It's kinda boring to use a slow triplet here done
02:15:339 (4) - Try to put this note but only change the X :X:15 done
02:27:553 (1,2) - what
03:33:553 (4) - Try to change X into 505 ! It fits better ! done
03:46:410 (3,4) - Maybe make a better blanket ? done

[Hard]
00:17:907 (3,4) - Curv this for make a blanket !
00:18:979 (6) - NC ! done
00:49:622 (7) - ^ this is nonsense ;_;
01:10:414 (5,6,7,8) - Make something symmetricala (very nazi xD) done
I actuallly haven't found anything else !




Great mapset ! It should be kinda cool for a first map if you want to rank it !
Good luck !thanks!
Fuuyu
Nyan - pasu~
From Mod Q

I'll just make simple changes because the notes are OK .

Normal

HP Drain - 4
OD - 4

Hard

HP Drain - 6
OD - 6

Nice Map :)
Good Luck~ For Rank
Topic Starter
Sister Jude

xLoupGarou wrote:

Nyan - pasu~
From Mod Q

I'll just make simple changes because the notes are OK .

Normal

HP Drain - 4
OD - 4

Hard

HP Drain - 6
OD - 6

Nice Map :)
Good Luck~ For Rank
Thanks but I don't accept anything. Because Easy diff will come in Fall (Because I go to the summer holiday 8-))
zigizigiefe
[Hard]
00:28:193 (1) - Niye buraya NC koyuyon la.
00:50:265 (8) - Niye buraya NC koymuyon.
01:18:768 (8) - NC koy
01:18:982 (1) - NC kaldır.
01:58:839 (7) - NC koy.
02:06:982 (9) - NC koy.
02:07:624 (1) - NC kaldır.
02:10:410 (7) - NC koy.
02:17:053 (8) - NC koy.
02:17:267 (1) - NC kaldır.
02:59:910 (8) - NC koy.
03:00:124 (1) - NC kaldır.
MOD.
Topic Starter
Sister Jude

zigizigiefe wrote:

[Hard]
00:28:193 (1) - Niye buraya NC koyuyon la. zaten NC
00:50:265 (8) - Niye buraya NC koymuyon.neyin kafasındasın abi
01:18:768 (8) - NC koy :(
01:18:982 (1) - NC kaldır. neden
01:58:839 (7) - NC koy. neden
02:06:982 (9) - NC koy. hayır
02:07:624 (1) - NC kaldır. tamam
02:10:410 (7) - NC koy. burası olmamış sanki
02:17:053 (8) - NC koy. :(
02:17:267 (1) - NC kaldır. :(
02:59:910 (8) - NC koy. ticklere göre koyulur NC ler yalnız
03:00:124 (1) - NC kaldır. neden
MOD.
UnderminE
Efe denemiş :D
UnderminE
Ayrica tag'deki diğer masallar kismini "diger" yap, türkçe karakter olmasin
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