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I know it's not hard to use, but I want it to look like the original countdown. Cuz, for my hard/ insane, I start at a point were the normal count down works fine, but not in the medium/easy mode since I moved the starting point. If I don't make it look the the original, I will have to make it for the other 2. Which will be annoying since the preset one already works.
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LuigiHann wrote:
Edit: Just noticed that I have the first post now, and that some links post to this as a resource, so I'll just attach the official countdown template, as found in the template skin.

The sound files match the images' filenames, but with an S at the end, so:

Readys.wav
count3s.wav
count2s.wav
count1s.wav
gos.wav

Also, make sure that, when you upload your beatmap, you say no when it asks if you want to delete unused files.


So..how do I get them on the beatmap..??
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Resident Skinner
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put them in the song's folder
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Is there some special program you use to edit cretain skins? When I use paint, the images automatically turn into squares and whatever is meant to be transparent, like the combo burst, is an icon in a big black rectangle. Any advice? :?
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Resident Skinner
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cloud9001 wrote:
Is there some special program you use to edit cretain skins? When I use paint, the images automatically turn into squares and whatever is meant to be transparent, like the combo burst, is an icon in a big black rectangle. Any advice? :?


http://osu.ppy.sh/?p=faq&n=9&c=1

Quote:
(You can't make a decent skin in MS Paint, sorry. You need something that can create transparent png files).


Try Paint.net or GIMP (google)
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Oh. Thank 4 telling me! :lol: I'm new to this. :oops:
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Rhythm Incarnate
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Is there a way to set the layer order?

For example, in the attached picture, the penguin behind her foot is 'count1.' It automatically has count3 on top, then 2, 1. I wanted to set this layer ordering in reverse, since I couldn't put the 'count1' penguin any further left due to how the images are positioned automatically.

Also, the total countdown area should be 1024x767(8?) pixels in size I believe, after you subtract the transparent parts in the regular 3,2,1. Is it possible to have them stack rather than position them automatically? (Like, right now count3's left side goes on the left border of the screen, count2 goes 2/3 across the screen, and count1 goes 1/3 across the screen. You can't put anything further left than that given point for count2 and count1.) This would probably result in all 'count#' images being 1024x767 though, rather than the current 528/388/388 width for the 3,2,1 files.

Basically I'm asking if it's possible to set layer positioning and where the count# images go horizontally. (Or since I don't think it is, if it COULD be in the future/if this is a good idea.)


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eirrol wrote:
Here is a OUENDAN 2 theme one.
http://download.yousendit.com/87550C01103127C8

What are the odds of you making this one available again? I would love to have that countdown.
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Maxemillian wrote:
eirrol wrote:
Here is a OUENDAN 2 theme one.
http://download.yousendit.com/87550C01103127C8

What are the odds of you making this one available again? I would love to have that countdown.

There's a whole Ouendan 2 skin in the updater, and a thread about it here: viewtopic.php?f=15&t=3993

Somebody in that thread posted a Cheer Girls countdown if you dig for it
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Much obliged for the quick reply. I just got the program for the fist time so I'm still getting to know it all. So far, all going well.
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Whistle Blower
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what if i want a count off with more than four sounds, for example "four three two one go!" or what if i want a count off that doesn't have evenly spaced sounds, for example if i'm counting off something in 5/8? is there any way to do either of these things, even with storyboarding?
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Rhythm Incarnate
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You would have to disable the countdown and make the storyboard itself.
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Rhythm Rookie
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Darkuser wrote:
Well, thing is, the double speed is like, to fast and the normal speed isn't even close to it

When Normal speed is like, 3-- 2-- 1-- go

and double speed is like, 3,2,1,go

I want mine to be, 3-,2-,1-,go.

Perhaps that'd be a good idea for the next version? Like with a sliderwith the speed instead of just 3 preset ones?


TOTAL necro post for this comment, but you could just set it to go off every measure and treat each beat like marks within that measure (although it could take hours to set the tempo that far).

You probably already came up with a solution for this already though, I should just keep my mouth shut. :|
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:)
LuigiHann wrote:
Edit: Just noticed that I have the first post now, and that some links post to this as a resource, so I'll just attach the official countdown template, as found in the template skin.

The sound files match the images' filenames, but with an S at the end, so:

Readys.wav
count3s.wav
count2s.wav
count1s.wav
gos.wav

Also, make sure that, when you upload your beatmap, you say no when it asks if you want to delete unused files.
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Whistle Blower
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Tottally gonna make an awesome skin now! :D
ok.. im thinking of starting a toonami beatmap project
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