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TRakker - Rootus

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78
Topic Starter
Skystar
This beatmap was submitted using in-game submission on 2014年5月14日 at 17:59:42

Artist: TRakker
Title: Rootus
Tags: Taishi Aoba Ringo 青葉りんご GWAVE Somersault Drum and Bass dnb Clubsound Project SKYSTAR
BPM: 178
Filesize: 14008kb
Play Time: 07:54
Difficulties Available:
  1. Remix (5 stars, 1650 notes)
Download: TRakker - Rootus
Information: Scores/Beatmap Listing
---------------
TRakker - Rootus
TRakker - Trail of Dust
TRakker - Countdown to the Blue

#15
#1: Scorpiour #2: Atrue : captin1
BG and mp3 from tsuka's mapset

R.I.P tsuka and kiddly. we will not miss you.
我一圈打包卡醬
再打包牢門

To have a soul of mapping
Topic Starter
Skystar
QUICK REPLY AGAINST KODORA

I won.
Kodora
D:

;w;
captin1
gg
Pokie
(´・ω・`)
Topic Starter
Skystar
http://osu.ppy.sh/ss/1445754
first try and first fc like what an easy diff should be, ye
EDIT: http://osu.ppy.sh/ss/1456713
Kiiwa
8-)
o -oo- oo -
:arrow:
Nyxa
Hi.


Easy
I know this is an Approval map, but won't you get complaints about the diff name? It is quite obvious that this isn't an Easy, but I've seen BATs be pretty strict lately when it comes to diff naming. But I guess that's for later. Settings seem fine, though I thought HP6 was a little too easy. On my first play I was cold and messed up badly sometimes, but didn't fail. HP7 would be better, but 6 would work as well if you really don't want to change it.

00:30:510 (2,3,6,1) - These blankets are just a little off. It'd look better if 00:30:510 (2) - was placed slightly to the left, and 00:31:858 (1,2,3) - moved up a bit.
01:35:229 (2) - This overlap is weird, and doesn't really fit with the triangle jump following it. It would fit much better if it was just short of touching 01:34:724 (1) - , like so http://puu.sh/7K5hn.png
02:17:870 (1,1,1) - These are nice, but they'd fit the music (and flow) much better if you added a hit circle on the red ticks in between them, that flows back to the top of the slider. I did something like this http://puu.sh/7K5w4.png and it played a lot better for me.
02:23:263 (1,2) - This overlap is ugly
02:28:488 (5,6,1,2) - These look weird to me, but I have no suggestion on how to do them better. I guess I'm just pointing these out in case you can find a way to make them prettier
02:54:611 (1,2) - This beat is very hard to anticipate, since the sliders before it started on red ticks and this hit circle starts on a white tick
02:57:645 (1,2,3,4,5) - I couldn't get 300's on this on my first playthrough, I think spacing them out or making them into a kick slider would be better. There's nothing else in the music or map that indicates that these will be 1/6 notes.
03:00:679 (1,1,2) - Why didn't you put 03:01:184 (1) - on the sliderend of 03:00:622 (1) - , and ctrl + g 03:01:353 (2) - ? That'd play so much better, especially on a sightread.
03:06:072 (2,1,2) - ^
03:02:617 (4,5) - This should really be a slider, there's nothing that tells the player you're switching from a white to a blue tick
03:18:375 (6) - Doesn't look nice with 03:18:544 (1) - , and 03:18:544 (1) - really needs another shape. I know what you're trying to do with it, but it looks very sloppy as compared to the rest of the map.
03:36:072 (1) - This doesn't look right after 03:34:724 (1) -
03:46:858 (1,2) - 2 really should be blanketed
04:27:308 - Why didn't you map the vocals here? This feels pretty dull, even for a break section.
05:02:027 (5) - Move this up just a very tiny little bit
05:03:038 (3) - I think this sliderend would sound better with lower volume
05:13:993 (3) - This overlap doesn't look right
06:36:072 (3) - Should be slightly more bent so it blankets both sliders better, but I'm not sure about this. :cry:
07:33:375 (1) - From this point on, you start mapping after the bassy synths, which feels a little dull for an ending. I think it would be better to map after the higher-pitched synths first, then transition into mapping the bassy synths, and end with the last few hihats.

Sorry if I was a little picky, but I believe that it's the details that make the map.

Very nice map. I hope you get this ranked soon.
Topic Starter
Skystar

-Scylla- wrote:

Easy
I know this is an Approval map, but won't you get complaints about the diff name? It is quite obvious that this isn't an Easy, but I've seen BATs be pretty strict lately when it comes to diff naming. But I guess that's for later. Settings seem fine, though I thought HP6 was a little too easy. On my first play I was cold and messed up badly sometimes, but didn't fail. HP7 would be better, but 6 would work as well if you really don't want to change it.

00:30:510 (2,3,6,1) - These blankets are just a little off. It'd look better if 00:30:510 (2) - was placed slightly to the left, and 00:31:858 (1,2,3) - moved up a bit.
01:35:229 (2) - This overlap is weird, and doesn't really fit with the triangle jump following it. It would fit much better if it was just short of touching 01:34:724 (1) - , like so http://puu.sh/7K5hn.png that's on propose
02:17:870 (1,1,1) - These are nice, but they'd fit the music (and flow) much better if you added a hit circle on the red ticks in between them, that flows back to the top of the slider. I did something like this http://puu.sh/7K5w4.png and it played a lot better for me.
02:23:263 (1,2) - This overlap is ugly on propose too
02:28:488 (5,6,1,2) - These look weird to me, but I have no suggestion on how to do them better. I guess I'm just pointing these out in case you can find a way to make them prettier but it feels such good for play
02:54:611 (1,2) - This beat is very hard to anticipate, since the sliders before it started on red ticks and this hit circle starts on a white tick that's not hard to notice since the part is slow, and notes are stacked
02:57:645 (1,2,3,4,5) - I couldn't get 300's on this on my first playthrough, I think spacing them out or making them into a kick slider would be better. There's nothing else in the music or map that indicates that these will be 1/6 notes. well, i actually ever explained someone for this. kick sliders aren't what i want here, and this would be confusing compared to 1/4 streams if unstack it. so the best way here is to stack them
03:00:679 (1,1,2) - Why didn't you put 03:01:184 (1) - on the sliderend of 03:00:622 (1) - , and ctrl + g 03:01:353 (2) - ? That'd play so much better, especially on a sightread.
03:06:072 (2,1,2) - ^ this one is different, though
03:02:617 (4,5) - This should really be a slider, there's nothing that tells the player you're switching from a white to a blue tick
03:18:375 (6) - Doesn't look nice with 03:18:544 (1) - , and 03:18:544 (1) - really needs another shape. I know what you're trying to do with it, but it looks very sloppy as compared to the rest of the map. lol but this looks so cool for me
03:36:072 (1) - This doesn't look right after 03:34:724 (1) - ?
03:46:858 (1,2) - 2 really should be blanketed still, the current one seems cool for me lol
04:27:308 - Why didn't you map the vocals here? This feels pretty dull, even for a break section. yeah just take a break and the vocal is pretty much... weak to map
05:02:027 (5) - Move this up just a very tiny little bit
05:03:038 (3) - I think this sliderend would sound better with lower volume why? the music here is loud
05:13:993 (3) - This overlap doesn't look right nah..
06:36:072 (3) - Should be slightly more bent so it blankets both sliders better, but I'm not sure about this. :cry:
07:33:375 (1) - From this point on, you start mapping after the bassy synths, which feels a little dull for an ending. I think it would be better to map after the higher-pitched synths first, then transition into mapping the bassy synths, and end with the last few hihats.

Sorry if I was a little picky, but I believe that it's the details that make the map.
Topic Starter
Skystar
wow who set the genre for me thanks so much
Mikarunoel131_DELETED
I love this QwQ OMG!
Only in a few days I found 3 new beatmapper I love xD
Great :D Thank you for this beatmap x3
Soarezi
Awesome map :D
neurosis
mapping inspiration
namazun
めっちゃぼっきする
Furudo_Erika_old
international example point grass a skysyar
f@ck u biatch
Topic Starter
Skystar

Furudo_Erika wrote:

international example point grass a skysyar
f@ck u biatch
1 fist hit explode little 7 seven
#new page
[Mahua]
这抄的0108的啊
edit:我说的sb
DeletedUser_1574070
SOUL'D OUT
Fujiyama Panic
oooooooooooh my god please complete this song asap WWWWWWTFF

Like YA REALLY

please mAP the whole TRakker Album, especially Seperate Wings, Unmapped and AKCHUALLEY all of them, also Mode:Experiance and all otehrs xD

horri shito!!

=D

:3
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