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lily-an - The Starry true

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Topic Starter
Delis
This beatmap was submitted using in-game submission on 2014年5月14日 at 1:28:04

Artist: lily-an
Title: The Starry true
Source: Touhou
Tags: satellite dagger-gazel kaztora azuki reunion Liz Triangle C81 聖徳伝説 True Administrator 東方神霊廟 ~ Ten Desires
BPM: 153
Filesize: 8524kb
Play Time: 04:45
Difficulties Available:
  1. Hard (4.83 stars, 699 notes)
  2. Lunatic (5 stars, 1001 notes)
  3. Normal (3.05 stars, 303 notes)
Download: lily-an - The Starry true
Information: Scores/Beatmap Listing
---------------
Collab parts (Lunatic diff)
Start - 00:13:608 - Delis
00:13:608 - 00:26:157 - Satellite
00:26:157 - 00:38:706 - Delis
00:38:706 - 00:52:697 - Satellite
00:52:697 - 01:08:383 - Delis
01:08:383 - 01:24:069 - Satellite
01:24:069 - 01:36:618 - Delis
01:36:618 - 01:49:167 - Satellite
01:49:167 - 02:03:158 - Delis
02:03:158 - 02:18:844 - Satellite
02:18:844 - 02:36:099 - Delis
02:36:099 - 02:48:648 - Satellite
02:48:648 - 03:01:197 - Delis
03:01:197 - 03:13:746 - Break
03:13:746 - 03:32:569 - Satellite
03:32:569 - 03:38:844 - Break
03:38:844 - 03:57:469 - Delis
03:57:469 - 04:17:267 - Satellite
04:17:267 - 04:30:600 - Delis
04:30:600 - End - Satellite
Satellite
omg thanks for star support sakuya ~ Dx
Topic Starter
Delis
thank you satellite for 2 stars as well :)
ShiraKai
こんにちは :)


[Normal]
  1. 01:37:805 - ここの音を拾ってみてはどうでしょうか? 01:40:942 - ここも同様です。
  2. 02:21:011 (4,5) - この箇所は、02:14:540 (3,4) - こちらのパターンと同じにしてみてた方が良いのでは? 音取りを合わせてあげた方が分かりすいかなと思います。
  3. 04:17:481 - 目立つ音が鳴っていてるのでココも拾ってあげてはどうでしょう?
[Collab]
  1. 00:34:402 (3,4) - 3と4の位置を入れ替えたほうが打ちやすい様に感じます。
  2. 01:12:707 (3) - 次の1が入り難いと思うで x461,y336辺りに置いてみてはどうでしょう?
  3. 01:41:138 (6) - add NC
  4. 01:46:824 (7) - add NC
  5. 01:50:354 (3) - 2の終点に置くのは流れを止めてしまって良くないと思うので http://puu.sh/7Mkbg.jpg こういった配置は如何です?
  6. 02:54:148 (5) - AIMが窮屈な気がするので x311,y320辺りに置いてみてはどうでしょう?
曲も譜面もとても素晴らしかったです!!!
Frostmourne
\^_^/
Satellite

Frostmourne wrote:

\^_^/

thanks for star \^_^/
Topic Starter
Delis
yeyyyy^____________^
Topic Starter
Delis

kaCha wrote:

こんにちは :)


[Normal]
  1. 01:37:805 - ここの音を拾ってみてはどうでしょうか? 01:40:942 - ここも同様です。Normalですしclapの音を無理やり拾うよりは、finishの音から叩かせてあげたほうが叩きやすいかな?って考えで音取ってるので保留で
  2. 02:21:011 (4,5) - この箇所は、02:14:540 (3,4) - こちらのパターンと同じにしてみてた方が良いのでは? 音取りを合わせてあげた方が分かりすいかなと思います。 ここのスライダーのところ、少し難しい気もするので少し変えてみました!
  3. 04:17:481 - 目立つ音が鳴っていてるのでココも拾ってあげてはどうでしょう? OK
[Collab]
  1. 00:34:402 (3,4) - 3と4の位置を入れ替えたほうが打ちやすい様に感じます。 まったくもってその通りです・・・
  2. 01:12:707 (3) - 次の1が入り難いと思うで x461,y336辺りに置いてみてはどうでしょう?
  3. 01:41:138 (6) - add NC OK
  4. 01:46:824 (7) - add NC
  5. 01:50:354 (3) - 2の終点に置くのは流れを止めてしまって良くないと思うので http://puu.sh/7Mkbg.jpg こういった配置は如何です? その画像のパターンも悪くないんですが、自分の感覚的にはこっちのほうが曲に合ってるんじゃないかなー、と思いますので保留で!
  6. 02:54:148 (5) - AIMが窮屈な気がするので x311,y320辺りに置いてみてはどうでしょう? 確かに普段の自分だったらそんな感じにした気もするんですが、あえて窮屈感(そこまで窮屈だとは思ってないんですが、なんていったらいいのかよくわかんないので..)を出してるつもりです。曲に明らか合ってないジャンプ~ってわけでも無いので・・!
曲も譜面もとても素晴らしかったです!!!
starとmodありがとうございます!何も書いてないところはSatelliteさんパートのno changesです。理由を伝えてもらってないので、何も書いてません~
10nya
delis-senpai good luuck \^_^/
Topic Starter
Delis
thank you 10nyanyanya :)
Overwrite
Hello! From modding queue.
I'm gonna set up a rule to not post epic maps to not ruin my mapping mood hahahah ha ha a a a ha hah ahaha
Also I love that song <3

General
No kiai times?

Normal
00:03:029 Remove whistle?
00:09:304 ^
01:13:687 Blanket with 3?
02:14:736 Remove clap.
03:31:011 I'd suggest extending the spinner to 03:32:579 and remove the slider and circle in between.
03:43:364 How about trying a triangular pattern?
04:15:717 Avoid contact with (1).

Hard
00:58:001 Remove clap?
01:08:981 ^
01:18:883 This would be more kawaii.
01:21:334 I don't understand the break. How about a spinner that starts here and goes to 01:23:687?
01:42:510 Move circle at around x:84, y:316, you should get something like this, looks prettier to me.
02:43:364 Too much of a jump to me.
04:08:266 This would be more kawaii.

Collab
00:17:539 Remove clap?
00:50:898 very nazi, but this slider does not look perfectly symmetrical. I suggest moving either second or third node to fix the problem.
01:21:334 I don't understand the break. How about a spinner that starts here and goes to 01:23:687?
04:05:913 Remove finish.

This beatmap is too good tho.
Get my star and good luck! :)
Topic Starter
Delis

LilyWhite wrote:

Hello! From modding queue.
I'm gonna set up a rule to not post epic maps to not ruin my mapping mood hahahah ha ha a a a ha hah ahaha
Also I love that song <3

General
No kiai times? yeah I don't really like kiai time,especially slow maps, slow songs*-*, I don't know Satellite's opinion though.

Normal
00:03:029 Remove whistle?
00:09:304 ^ NOPE orz
01:13:687 Blanket with 3? I hope I could this
02:14:736 Remove clap. maybe no..
03:31:011 I'd suggest extending the spinner to 03:32:579 and remove the slider and circle in between. changed!
03:43:364 How about trying a triangular pattern? w-where..? ;_;
04:15:717 Avoid contact with (1). hmmmmmmm........

Hard
00:58:001 Remove clap? This clap is fit on the song, I think..
01:08:981 ^
01:18:883 This would be more kawaii. current pattern must be cute than that, not? (/-ʌ-\)..
01:21:334 I don't understand the break. How about a spinner that starts here and goes to 01:23:687? yeah that's not bad, though I don't think it is not suitable for here.
01:42:510 Move circle at around x:84, y:316, you should get something like this, looks prettier to me. oook also moved the triple and a slider for a bit ==
02:43:364 Too much of a jump to me. indeed, I won't play and map Hard diffcult normally, so I'm not sure that is overmapped. I need more opinion of here uhhh.
04:08:266 This would be more kawaii nah...

This beatmap is too good tho.
Get my star and good luck! :) thank yuuuuu!
thank you for modding and a star, LilyWhite! :)
Forseen
H-Hello... M-Modding t-t-time!
Note that I checked Normal and Hard before your recent update, so there's a chance you have changed some stuff I've mentioned below for those difficutlies.

Normal:
  1. 00:05:382 - I suggest adding a note here.
  2. 00:09:304 (2,1,2) - Maybe like this?
  3. 00:36:363 (2) - Kind of nazi, but try adjusting the middle anchor a bit:
  4. 01:02:118 (1) - I guess you were going with a blanket here covering 01:00:354 (3)? If yes, then make it something like:
  5. 01:04:471 (3,1) - This rhythm would sound better and more fitting:
  6. 01:30:354 (1) - Ctrl+H, Ctrl+J, Ctrl+G?
  7. 03:14:932 (2) - Don't think the S:C2 is a good fit in this case, you never used it before and it sounds weird. Better just go with the usual S:C1 clap.
  8. 03:20:618 (2) - ^
  9. 04:25:913 (3,4) - Make them like this:
  10. 04:45:913 (3) - NC like on other difficulties?
Hard:
  1. 00:01:657 (2) - Unstack and put at x:360, y:192?
  2. 00:34:794 (6) - Move this and 00:35:186 (1,2,3) a bit higher and more to the right. I'd say to x:192, y:172.
  3. 01:19:177 (1) - Move the last anchor to x:364, y:260.
  4. 01:27:020 (7) - How about one more little jump? Unstack and put at x:236, y:304.
  5. 01:44:863 (3,4) - Ctrl+G?
  6. 01:49:961 (2) - Make it a blanket instead?
  7. 02:06:305 (1) - Not properly stacked.
  8. 02:09:246 (1) - http://puu.sh/8ishz
  9. 02:14:932 - Add a note like you did at 01:04:417.
  10. 02:43:168 (4,5) - I don't think it's a good idea to use them for a 1/4 jump. You already did have these types of sliders before (01:08:001 (6,7)), but there was a tiny break inbetween (the red tick), so I suggest you do something like that here as well. Either make it like http://puu.sh/8isKI.png or remove the jump.
  11. 03:14:932 (3) - Same about clap as in Normal. Also for 03:21:011 (5).
  12. 03:19:932 (2,3) - Not stacked with the end of (1).
  13. 03:49:638 (1) - Make a bit prettier blanket.
  14. 04:24:540 (2,3) - Move (2) to x:196, y:172 and (3) to x:84, y: 92 to kind of make a better triangle.
Collab:
  1. 00:31:461 (2) - 2 grids to the right, so that it's in the middle of the following pattern.
  2. 00:34:206 (2,3) - Ctrl+G?
  3. 00:47:280 (1,2,3,4,5,6) - Move 4 to where 3 is and try 1,3,5,6,2,4 pattern.
  4. 00:59:961 (5) - Don't think it's a big deal, but consider putting this a few grids higher.
  5. 01:00:942 (2) - x:284, y:168?
  6. 02:56:501 (1) - This circle just feels waaay too close to the previous stream. Maybe move to x:264, y:32?
  7. 03:31:991 (2) - How about putting it here:
  8. 04:12:187 (2) - http://puu.sh/8mmbk.png Make it symmetrical.
  9. 04:16:697 - This place really asks for a note.
Good luck, and hope this helps!
STAR OK!
Chirony
Hi~
from my modding form!

[Collab]
  1. 00:57:216 (5) - add clap
  2. 01:48:197 (1) - add clap(tail)?
  3. 02:26:893 (3) - add whistle
  4. 03:32:383 (5) - add clap?
  5. 03:47:873 (7) - add normal clap?
  6. 03:58:266 (3) - remove finish, add clap
[Hard]
  1. 01:45:844 (7) - add normal whistle
  2. 01:47:216 (1) - ^ (tail)
  3. 02:49:246 (2) - add whistle (head)
  4. 03:31:991 (6,7) - try this
  5. 03:46:501 (1) - add clap(head)
  6. 03:55:128 (4) - add normal whistle

[Normal]
  1. 00:35:186 (4) - add clap(tail)
  2. 00:40:284 (3) - add normal clap
nice mapset!
ranked待ってます :)  starヽ(´ー`)ノ
Topic Starter
Delis

Forseen wrote:

H-Hello... M-Modding t-t-time! h-hey f-f-forseen s-enpai.. (yawn)
Note that I checked Normal and Hard before your recent update, so there's a chance you have changed some stuff I've mentioned below for those difficutlies.

Normal:
  1. 00:05:382 - I suggest adding a note here. tried
  2. 00:09:304 (2,1,2) - Maybe like this? I don't like using blankets in Normal for a bit, because I think it makes bad flow, imo..
  3. 00:36:363 (2) - Kind of nazi, but try adjusting the middle anchor a bit: I don't know I could it..
  4. 01:02:118 (1) - I guess you were going with a blanket here covering 01:00:354 (3)? If yes, then make it something like: actually this blanket is perfect now, not..? I can't blanket perfectly then..
  5. 01:04:471 (3,1) - This rhythm would sound better and more fitting: will keep by no reason, actually its sound better, but would be harder a little, so need to consider it for now
  6. 01:30:354 (1) - Ctrl+H, Ctrl+J, Ctrl+G? haha, what those commands?, ok changed to other way..
  7. 03:14:932 (2) - Don't think the S:C2 is a good fit in this case, you never used it before and it sounds weird. Better just go with the usual S:C1 clap.
  8. 03:20:618 (2) - ^ damn these are maybe miss clicked, fixed
  9. 04:25:913 (3,4) - Make them like this: cool
  10. 04:45:913 (3) - NC like on other difficulties? it is kind of spam of NCs, but okay lol
Hard:
  1. 00:01:657 (2) - Unstack and put at x:360, y:192? oops, I have already changed to something like it, heh
  2. 00:34:794 (6) - Move this and 00:35:186 (1,2,3) a bit higher and more to the right. I'd say to x:192, y:172. changed it and that weird triangle pattern
  3. 01:19:177 (1) - Move the last anchor to x:364, y:260. looks good
  4. 01:27:020 (7) - How about one more little jump? Unstack and put at x:236, y:304. changed, but it seems hard a bit, so would change if it was actually too hard
  5. 01:44:863 (3,4) - Ctrl+G? no change, since this hard is kind of hard than other hard diffs, so it must be harder more than now..
  6. 01:49:961 (2) - Make it a blanket instead? that is not kawaii than mine, a? (sorry for saying "a?")
  7. 02:06:305 (1) - Not properly stacked. fixed
  8. 02:09:246 (1) - http://puu.sh/8ishz :arrow: http://puu.sh/8ynZz
  9. 02:14:932 - Add a note like you did at 01:04:417. no, the reason is same as 01:44:863 (3,4) -, consistency is dead.
  10. 02:43:168 (4,5) - I don't think it's a good idea to use them for a 1/4 jump. You already did have these types of sliders before (01:08:001 (6,7)), but there was a tiny break inbetween (the red tick), so I suggest you do something like that here as well. Either make it like http://puu.sh/8isKI.png or remove the jump. wait I don't get where 5 of 02:43:168 (4,5) is...
  11. 03:14:932 (3) - Same about clap as in Normal. Also for 03:21:011 (5). same as normal
  12. 03:19:932 (2,3) - Not stacked with the end of (1). is not look good..? ;w;
  13. 03:49:638 (1) - Make a bit prettier blanket. eeh, that is really cute already, like chitoge (a?)
  14. 04:24:540 (2,3) - Move (2) to x:196, y:172 and (3) to x:84, y: 92 to kind of make a better triangle. did by myself
Collab:
  1. 00:31:461 (2) - 2 grids to the right, so that it's in the middle of the following pattern. Yes, changed.
  2. 00:34:206 (2,3) - Ctrl+G? looks not bad, but the jump makes break a flow here, because between 1 and 2 has not any huge sound to make a big jump
  3. 00:59:961 (5) - Don't think it's a big deal, but consider putting this a few grids higher. fixed
  4. 01:00:942 (2) - x:284, y:168? k
  5. 02:56:501 (1) - This circle just feels waaay too close to the previous stream. Maybe move to x:264, y:32? da

    Good luck, and hope this helps!
    STAR OK!

    Thank you for accepted mod request and star Forseen-ANIKI...!

Chirony wrote:

Hi~
from my modding form!

[Collab]
  1. 00:57:216 (5) - add clap 特に目立った音も無い場所でclap3個つけるのは流石に少しうるさく聞こえますし、個人的には無い方が良いように聞こえるのでno changeです。
  2. 02:26:893 (3) - add whistle つ・・・付いてます・・!
  3. 03:47:873 (7) - add normal clap? いえす!
[Hard]
  1. 01:45:844 (7) - add normal whistle 代わりにdrum-clapを追加しました。
  2. 01:47:216 (1) - ^ (tail) こっちはdrum-finish!
  3. 02:49:246 (2) - add whistle (head) ok
  4. 03:31:991 (6,7) - try this 素直にvocalフォローしてそうしたほうが結果的には良いんでしょうが、個人的には今の音取りのほうが叩いてて楽しいと思うんです・・・。
  5. 03:46:501 (1) - add clap(head) Collab diffの一番最初の00:57:216 (5) - と同じ理由で!
  6. 03:55:128 (4) - add normal whistle 鈴の音を優先して取ってるのでこれは変えれないです!

[Normal]
  1. 00:35:186 (4) - add clap(tail) added~
  2. 00:40:284 (3) - add normal clap 実際には00:40:088 - 00:40:480 ここにclapが入るべきなんですが音を取ってないので、音の無いここに入れる必要も無いのでno changeです
nice mapset!
ranked待ってます :)  starヽ(´ー`)ノ

star and modありがとうございました!が、、がんばります・・!
you guys thanks for the mods and stars!
those are satellite's parts that I removed mods in Collab diff :?
Lecana
こんばむわ(`ひ´*)!
さてらいとさんから~

[Normal]
02:27:677 (4) - 間隔的に X:404 Y:164あたりにどうでしょうか?

04:17:285 (5) - 始点と終点にclapを入れてみてはどうでしょうか?

[Hard]
00:10:480 (1,2,3,4,5) - ここの流れが気になりました。

00:35:578 (3,4) - ここの3と4の間隔を少し空けたほうが良いかと思います。

03:31:795 (5,6,7) - ここの音取りに違和感を感じたので

[Collab]
01:50:550 (4,5) - 01:49:961 (2,3) - と01:51:138 (1,2,3) - のように
スライダー後において統一してみては?

03:50:226 (2) - x:327 y:76あたりに置いてみるとよりいいかも?

04:16:501 (1) - (2)の上に直接重ねてもいいのでは?

とてもいい曲でいい譜面だと思いました!
個人的にはHardの終盤あたりがお気に入りです。
頑張ってくださいo.o)/~ fight~
Topic Starter
Delis

Lecana wrote:

こんばむわ(`ひ´*)!
さてらいとさんから~

[Normal]
02:27:677 (4) - 間隔的に X:404 Y:164あたりにどうでしょうか? このままと違いがわかりませんし、配置しなおすのもアレなのでno changeで!

04:17:285 (5) - 始点と終点にclapを入れてみてはどうでしょうか? added --b

[Hard]
00:10:480 (1,2,3,4,5) - ここの流れが気になりました。 よくわかんないけど少し変えました!

00:35:578 (3,4) - ここの3と4の間隔を少し空けたほうが良いかと思います。 確かに!少しだけあけました

03:31:795 (5,6,7) - ここの音取りに違和感を感じたので 個人的にはまったく違和感無いので保留で!

[Collab]
01:50:550 (4,5) - 01:49:961 (2,3) - と01:51:138 (1,2,3) - のように
スライダー後において統一してみては? こっちのほうが好きです!

03:50:226 (2) - x:327 y:76あたりに置いてみるとよりいいかも? 次の3連打のために飛ばしてあげたい感あるので保留で~

とてもいい曲でいい譜面だと思いました!
個人的にはHardの終盤あたりがお気に入りです。
頑張ってくださいo.o)/~ fight~
modありです! Hard作った時はまだ少し抵抗が合ったんで、ダメかな~って思ってたのでそう言って貰えると助かる・・・! +Satelliteさんも/
Lust
here is your mod as requested, sorry if this is late

[General]
  1. Some green lines that need to be snapped
  2. Maybe have satellite's name in the collab sb where Delis's is, hard to see sate's name where it is
[Normal]
  1. 00:12:049 (1) - Maybe try a drum clap with the volume increased
  2. 00:30:872 (3,4,1) - Make sure there is a similar amount of grids between all the objects
  3. 01:00:354 (3,4) - I would invert the slider a little bit so that the slider tracks aren't so close
  4. 01:33:491 (1) - Maybe curve the slider more so that it slings in to the next object?
  5. 02:07:677 (3) - Anchor slider seems a bit out of place, maybe a regularly curved slider will be the best for consistency
  6. 02:46:893 (4,5) - (Nazi) (5) can better blanket (4)'s slider end
  7. 02:59:638 (1,2,3,4,5) - 5 hit circles in a row seems a bit tedious for the easiest diff currently in the set, maybe mix in a slider or two?
  8. 03:29:442 (1,1) - Two spinners in a row is very tiring, I suggest combining them. It'll be hard for the players in this skill range to be prepared for more than one at a time
  9. 03:40:226 (3) - This slider is quite high, I would lower it so that it won't touch any life bars
[Hard]
  1. 00:12:245 (1) - Same spinner suggestions as in Normal
  2. 00:35:774 - Add circle? There is a beat/vocal that should be accented by a hitobject in the least. Plus the anti-jump would be confusing. Maybe a mistake?
  3. 02:09:246 (1,2) - Have a smoother more nicer blanket here, you can use (2)'s approach circle to assist you in this
  4. 02:41:991 (3) - Object is touching my life bar by just a smidge. Move 02:40:422 (3,4,2,3,4) - this pattern down a bit to avoid
  5. 03:01:011 (4) - Replace with two circles so that the last object is more powerful and accents the song better. Plus it'll be consistent with 03:32:579 (3) -
  6. 03:14:736 (2,5) - Would be nicer as a smoother blanket
  7. 03:24:540 (1,2) - Blanket can be improved
  8. 03:39:442 (2) - I feel this calmer part of the song should be represented by smoother curves. I would remove the anchor and replace it with a regular slider point and have a nice, gentle curve. You hardly use anchor sliders anyway!
  9. 04:13:364 (1) - Curve is a bit too harsh here, causing the slider to look squished
[Collab]
Very nicely executed diff!
Delis
  1. 01:52:118 (1,2,3,4,1,2,3,1,2,3,1,1,2,3,4,5,6,1,2,3,4,5,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4) - This sections is sooooo cool, I really am impressed with this! It accents the song very nicely.
  2. 02:33:560 (1) - I would map this spinner out, there is a clearly audible rhythm you can make some patterns with
  3. 04:25:717 (1,2) - Blanket can be improved
Satellite
  1. 00:21:461 (3) - Normal-hitnormal doesn't really fit with the song here, maybe a whistle instead?
  2. 00:38:716 (1,2) - (Nazi) Blanket is slightly off
  3. 01:13:491 (2) - Seems a bit big for a jump, ctrl+g maybe?
  4. 02:05:520 (1) - Shorten by a 1/4 and lower hitsound volume to go with the music better.
  5. 03:26:991 (1) - Same spinner suggestion as in Delis's part
good luck with rank~
Trust
Lustb4Trust

(Started writing this up as the previous mod was posted, my apologies if there is any overlap)
[General]
  1. I checked for confirmation on the timing with another BAT (thanks captin1!) and found more accurate timing than the current which you can see below. Make sure to resnap all notes, inheriting sections and adjust SV multipliers where appropriate after applying the changes. Please note that this mod follows your current timing.
[Normal]
Try AR +1 (4) and see if that works for you. I find it would ease the jump between the AR of Normal and Hard as well as make the objects in this difficulty feel less cluttered.

  1. 00:30:872 (3) - There's a nice sound in the music on the tail you can emphasize with a whistle.
  2. 00:30:872 (3,4) - I feel you can make a smoother blanket between these two. Try like making it like this:
  3. 00:35:578 (1) - Just a little observation. This slider appears comparably linear to the two sliders that follow, perhaps give this one a little more curve to fit better? I suppose that's why it has 3 slider-points to begin with.
  4. 00:38:716 (1) - It would look neat to give this a bit more curve to match 00:40:284 (3).
  5. 00:40:284 (3) - I feel hitsounds are missing from this slider as we're covering some nice sounds here. Try adding whistles on the head and repeat.
  6. 00:54:275 (3,4) - Add drum finishes to these circles for consistency with 02:04:736 (3,4) and similar parts.
  7. 01:13:687 (4) - Clap on head? It fits with how you've been using them
  8. 01:20:157 (4) - Maybe you would like a drum clap for this? It sounds really cool.
  9. 02:26:109 (2) - Try to make more even spacing between the objects here.
  10. 02:28:854 (2) - Same as above.
  11. 02:59:638 (1) - A whistle on this sounds very nice.
  12. 03:29:442 (1,1) - Spinners are generally quite challenging for beginners and I find two relatively short spinners in immediate succession will be stressful for them. Consider removing the first spinner and replacing it with something like this:
  13. 03:40:226 (3) - Overlapping with the life bar. Please re-shape or move the slider down to avoid this. You can use the coded example in the suggestion below to fix this.
  14. 03:41:403 (4,1,2,3) - I find the placement here could look a bit more organized if you could find a way to have the placements of 03:41:403 (4,3) stacked. Try this example, it should also fix the life bar overlap mentioned in the previous suggestion.
    130,290,218854,6,0,B|158:294|158:294|202:250|190:186,1,135,4|0,0:0|0:0,0:0:0:0:
    149,117,219834,1,2,0:0:0:0:
    201,43,220226,2,0,B|241:15|241:15|387:37,1,180,2|2,0:0|0:0,0:0:0:0:
    444,89,221403,1,2,0:0:0:0:
    425,177,221795,6,0,P|377:197|321:201,1,90,2|2,0:0|0:0,0:0:0:0:
    273,140,222579,2,0,P|314:122|358:116,1,90,2|2,0:0|0:0,0:0:0:0:
  15. 04:01:207 (2) - This circle appears rather inconsistent with how you've patterned the rhythm of this difficulty and might feel unexpected when playing. Consider removing this circle and making 04:00:618 (1) and 3/2 slider. It would follow the bell sounds (I think that's what they are) nicely.
  16. 04:21:207 (1) - Check your spacing here, make sure it follows distance snapping.
[Hard]
  1. 00:08:127 (3) - You can add a whistle on the head for consistency with 00:01:853 (3).
  2. 00:25:774 (1) - Perhaps remove NC here as this part follows the music the same as 00:24:598 (1,2,3). You can then use a NC for the musical change on 00:26:167 (5). This idea follows what you did for Collab similarly.
  3. 00:37:735 (2) - A drum finish or clap here sounds really good on the head.
  4. 00:41:069 (2) - Maybe move this a little closer to the previous slider for consistency with how you spaced 00:38:716 (1,2)?
  5. 00:48:184 (4,5) - Try swapping these two on the timeline so you can stress the vocal and strong beat with a sliderhead.
  6. 00:52:707 (1) - I think it would be neat if you broke this up into a 1/2 slider and a circle. It feels kind of awkward to me with how the music picks up in pacing here to have to hold a 1/1 slider through it. Having a 1/2 slider and circle would reflect this change in pace well.
  7. 02:07:285 (1) - I don't think this NC is necessary here, having it on 02:07:677 (3) seems more fitting.
  8. 02:15:324 (2) - You can move this to x:353 y:131 for a nice triangle between 02:15:128 (1,2,3).
  9. 02:21:795 (3) - I think angling this downwards would looker nicer with how you placed 02:22:579 (3) and it would make it so the slider isn't so close to touching 02:22:383 (2).
  10. 02:49:834 (3) - Seeing how you just recently used soft whistles to bring out the piano, how about adding one to the tail here?
  11. 02:51:011 (4) - Same as above on the head.
  12. 03:31:991 (2) - Consider swapping the finish with a 60% vol. clap or whistle. The finish doesn't appear to be complimenting anything in the music.
  13. 03:50:226 (2,3,4,5,6) - The spacing in this box pattern is a bit uneven (not sure if it was intentional). Maybe you would like 03:50:815 (5) at x:337 y:176 and 03:51:011 (6) at x:316 y:268.
[Collab]
AIBat is reporting unsnapped green lines but from what i'm seeing they appear to be intentionally snapped in 1/16.

Delis
  1. 02:28:658 (3) - I feel a normal addition clap is missing from here as the music supports it.
Satellite
  1. 01:46:530 (4) - I'm not entirely sure what this note is following the music. There doesn't seem to be a sound here. Consider deleting it and creating a jump between 01:46:432 (3,5), I feel would play better.
  2. 03:19:834 (4,5,1) - I suggest finding a way to move this down as stack leniency is causing the circles to overlap with the life bar.
  3. 04:16:893 (2,3,4,5,1) - Try a smoother curve for this stream. It would look prettier and play more naturally:
  4. 04:43:364 (2) - Placing this at x:315 y:133 will give more even spacing here.

    Masterfully done! Great stuff Delis and Satellite :)

Great song, wonderful map! Everything was really nice. I hope some of this helps~

Poke me when you're ready.
Satellite

Lust wrote:

here is your mod as requested, sorry if this is late

Satellite
  1. 00:21:461 (3) - Normal-hitnormal doesn't really fit with the song here, maybe a whistle instead? DONE
  2. 00:38:716 (1,2) - (Nazi) Blanket is slightly off DONE maybe
  3. 01:13:491 (2) - Seems a bit big for a jump, ctrl+g maybe? keep
  4. 02:05:520 (1) - Shorten by a 1/4 and lower hitsound volume to go with the music better. keep
  5. 03:26:991 (1) - Same spinner suggestion as in Delis's part I think it's fit...keep pls
good luck with rank~
Thank you for mod!

Trust wrote:

Lustb4Trust

Satellite
  1. 01:46:530 (4) - I'm not entirely sure what this note is following the music. There doesn't seem to be a sound here. Consider deleting it and creating a jump between 01:46:432 (3,5), I feel would play better.
  2. 03:19:834 (4,5,1) - I suggest finding a way to move this down as stack leniency is causing the circles to overlap with the life bar.
  3. 04:16:893 (2,3,4,5,1) - Try a smoother curve for this stream. It would look prettier and play more naturally:
  4. 04:43:364 (2) - Placing this at x:315 y:133 will give more even spacing here.

    Masterfully done! Great stuff Delis and Satellite :)

Great song, wonderful map! Everything was really nice. I hope some of this helps~

Poke me when you're ready.
ALL FIXED AWESOME MOD THANK YOU !!
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