posting answer,
will edit when everything is fixed done
green: fixedred: not fixedpurple: kinda fixed... but...Axarious wrote:
[General]
EKORO THE GOD
God bpm.
Sorry if it's not that helpful -- I can't play the last two difficulties. It's okay c:
[Normal]
- 00:32:225 (3) - Maybe bend the slider 00:32:600 - , 00:32:975 - , 00:33:350 - instead of having four bends, have three that follow the instrument. :> It gives something pretty weird by looking but well, fixed
- 00:52:225 (3) - Move to x:298 y:26 for 1.01x/1.00x ds, also makes a nice blanket with slider (2)'s tail. Can't change it without removing Distance Snap and Grid Snap. Slightly changed the (3)'s shape, and it's 1.01x/1.01x ds
- 00:57:225 (4) - Maybe put some bends into this slider or shift the momentum of slider (3)? I think it would fit with the raised pitch of the instrument. looks fine for me, i don't know how i can change it without changing everything uwu
- 01:17:725 (2) - Not sure about this blanket, but x:181 y:194 gives 1.01x distance snap and still looks clean. look carefully, i think it's pretty good (look from 01:17:100 owo)
- 01:29:725 (5) - Maybe make this a red bend instead of a white to capture the note at 01:29:975 - . A smooth 3-point slider could be less fitting than a bent slider. You mean that i replace it with a 1/1 slider and a circle? Not sure about it though because the previous slider looks better when it's overlapping (on purpose) the previous one. But i can still change it, and for now i'll fix it.
- 01:42:225 (3) - Because 01:40:225 (1,2) - these two sliders follow the same rhythm, you should continue (1,2)'s single reverse instead of implementing 3 reverses. I usually do this (two same things, then the third is slightly different) to make it... different, i like that and it'll be annoying to change everything anyway ;_;
- 02:02:225 (1) - Readjust this slider carefully so that the red ticks overlap the slider ticks. Probably don't follow grid snap for this one. done
- 02:10:225 (1) - Readjust the second red bend. done ! (wow wtf i don't even know how i did that)
- 02:36:225 (1) - ^ ^
[Hard]
- 01:28:725 (2) - Weird rhythm here. The tail of the slider matches the music, but the head doesn't. The claps matches the music, whereas the no-hitsounded notes are still hearable if you concentrate.
- 01:29:350 (3) - Circle. ^
- 01:29:725 (4) - End this slider 01:29:975 - here. done
- 01:37:225 (3) - Stack leniency will place this to the top left of slider (4), you should probably move it to x:490 y:240. It's even worse to me when i look it with auto
- 03:12:225 (3) - ^ Maybe place at x:221 y:261 for the same reason. same
1/2 aren't fixable i guess, i tried everywhere around it and it gives something pretty awful.
[Insane]
- Movement based on stack leniency.
- 00:59:600 (2) - Move to x:272 y:96 to mirror the stack leniency effect on 00:58:600 (2,3) - oh my god stacks aren't working like this, although it's mirrored it looks so awful to me ;_;
- 01:17:225 (1,2,3,4) - Link This instead, maybe. I know that it's not really that hearable but i follow the claps that i put, fitting the rhythm.
- 01:18:600 (2) - Maybe move to x:27 y:281 because of stack leniency. 1/2 stacks aren't working to me~
- 01:45:537 (3,4) - Move (3) to x:88 y:256 and (4) to x:92 y:260. I imagine you'd want the first one of the stack to retain its triangle formation with the tail of (1) and head of (5). I know it could work but i just moved the whole stack at x:92 y:260, it ends the same anyway.
- 01:50:600 (2) - Move to x:264 y:308. looks ugly to me, sorry D:
- 01:58:600 (2) - Move to x:228 y:296. ^
- 02:02:225 (1,2) - Move (1) to x:504 y:12 and (2) to x:500 y:16.
- 02:02:662 (5,6) - Move (5) to x:380 y:76 and (6) to x:376 y:80. These two are so that stack leniency doesn't stack them awkwardly. To be honest i don't think that it's too much problem for me. The previous stack before the kiai kinda overlapped the end of the previous slider (01:45:537), but here, it's not, so i think it's fine.
- 02:19:475 (1,2,3) - Move (1) to x:320 y:140 and (2) to x:324 y:136. This reverses the stack that you would see from 02:19:975 (5,6,7) - here. I don't really like that idea, and i prefer to move the whole stack below, anyway.
- 02:23:225 (1,2) - Move the red point on slider (1) to get a better blanket with the loop slider (2). No, for me the red point will not really change anything. I slightly changed the second white point, though.
- 02:26:225 (1,2) - Fix this blanket. oh shit how did i missed this, fixed
[Lunatic]
- Any of "triplet -> triplet" might be too fast. 02:02:225 (1,2,3,4,5,6,7,8,9,10,11,1,2,3,4,5,6,7,8,9,10) - I wanted to make something "easy" that can be pretty harsh by those triplets. But the one you quoted is kinda hard, yep, and it's not really the thing i wanted to do (I mean, the hardest part should be the end, and not this), so replaced with a new slider~
- 00:51:975 (4) - Move to x:142 for a better blanket. I moved the next slider because i wanted to make an -approximate- square pattern with the (2), beginning of (3) and (4) and next (1) (although it's not really a square... well i hope you get my idea)
- 01:10:600 (2) - Move to x:388 y:174 for a better blanket. Nah, x:386 y:176 is better (...somehow fixed)
[Extra and Time Freeze]
- Extra AR9.6 please ;; changed to 9.7
- Yo I'm not good enough at AR10 240 bpm streams to mod these. ;; that's okay, don't worry owo
- 3 fast 5 me, based ekoro 2fast4me2
Mirrored stacks are really ugly to me, and i don't think someone ever used this, to be honest.
(actually i'm not looking at enough maps)Although i didn't fixed most of them, thanks for talking about this because i fixed an annoying stack in Insane (01:40:225 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4)), although it looks pretty messy, it plays better than before.
Thanks for the mod !