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Current Priority: +871
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![]() Rhythm Incarnate 854 posts ![]() |
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Check out the osu! DJMAX Project and my DJMAX Skin
Check out my Touhou skin while you're at it too! Lybydose wrote: Cyclone mod would allow for 1 100 and would kill you if you finished with 100%. |
![]() Beat Clicker 52 posts |
Thought of this when I read the title:
http://www.youtube.com/watch?v=gz10bka9Ly4 Synced so well. Would be awesome to have something like this o:! ◔ ◡ ◔
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![]() Rhythm Incarnate 854 posts ![]() |
Layola wrote: Thought of this when I read the title: http://www.youtube.com/watch?v=gz10bka9Ly4 Synced so well. Would be awesome to have something like this o:! Looking at that, which is epic, by the way, I being to think that this could work not only as a mod or special mode of osu!, but also as a standalone game, simply with support of osu! beatmaps. I wouldn't mind "custom", touhou-only maps for this, like taiko has custom maps. |
![]() Rhythm Incarnate 2,605 posts |
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![]() Rhythm Incarnate 1,200 posts |
Gabi wrote: Damn, that's nice. |
![]() Rhythm Incarnate 564 posts |
Wow...forgot to search before I posted mine D:
Anyways, for spinners I had an idea that there would be little hitcircles (like in regular osu) that you would have to get to before the timer is up. They would be ordered so you could have complex patterns (stars, spirals, etc). There would be some default patterns made for beatmaps without a DtB mode. I also support the graze=points method. If you want a high score, you would generally go towards the spot with more bullets so you can graze more, but if you cannot you find an easy spot to do little grazes. That generally translates to better player = more grazes = better score. Another thing... with mods, the relax mode would change the controls from arrows to mouse, and there could be a mod called "Turbo" (subject to change), where you cannot use shift to focus like before. "No Video" could be replaced with "Simplistic", where all the bullets would be the same color, and many effects (like cut-ins) would be turned off. Osu is going to turn into the best universal rhythm game compilation ever. EVER. Sorry if my english is off, I only speak Canadian.
![]() I'll quit osu! once someone maps and ranks this song http://www.youtube.com/watch?v=fX_120DMFDQ |
![]() Rhythm Incarnate 564 posts |
I was going into this thinking the whole game would be the boss battles (no fodder enemies). You never know.
Another way for spinners to work could be like in touhou, where a timer appears and you have to do enough damage in the time limit for the bonus (or to clear the spinner). This way, the fast spinners can be done just by catching a few bullets on the enemy. Sorry if my english is off, I only speak Canadian.
![]() I'll quit osu! once someone maps and ranks this song http://www.youtube.com/watch?v=fX_120DMFDQ |
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I thought of something like this too, but with hitsounds instead of colors.