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L.E.D.-G - SOUND OF GIALLARHORN

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Total Posts
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Topic Starter
Avena
This beatmap was submitted using in-game submission on יום שלישי 06 מאי 2014 at 00:05:18

Artist: L.E.D.-G
Title: SOUND OF GIALLARHORN
Source: beatmania IIDX
Tags: LED 15 DJ TROOPERS 15th Freeform Hardcore THE SHARP STRIKER BEMANI Konami Alumetorz Ami Nemis Flower Maddy Mirage DJNightmare
BPM: 184
Filesize: 7185kb
Play Time: 02:09
Difficulties Available:
  1. Alu's Extra (4.87 stars, 601 notes)
  2. Ami's Beginner (2.43 stars, 120 notes)
  3. Another (5 stars, 566 notes)
  4. eXtreme (4.84 stars, 735 notes)
  5. Flower & Priti's Normal (4.6 stars, 263 notes)
  6. Nemis & Priti's Hyper (4.96 stars, 357 notes)
Download: L.E.D.-G - SOUND OF GIALLARHORN
Information: Scores/Beatmap Listing
---------------
#4 Ranked Map
Background & Storyboard by DJNightmare
eXtreme: Done by Mirage
Extra: Done by Alumetorz
Another: Done by me
Hyper: Done by me & Nemis (Storyboard by LoliFlan)
Normal: Done by me (First Half) & Flower (Second Half)
Beginner: Done by Ami
Mirage
MaP.
Topic Starter
Avena

Mirage wrote:

MaP.
ExTRA
Ami
hi

osu file format v12

[General]
AudioFilename: SOUND OF GIALLARHORN.mp3
AudioLeadIn: 0
PreviewTime: 54917
Countdown: 0
SampleSet: Soft
StackLeniency: 0.5
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:SOUND OF GIALLARHORN
TitleUnicode:SOUND OF GIALLARHORN
Artist:L.E.D.-G
ArtistUnicode:L.E.D.-G
Creator:Priti
Version:Ami''s Beginner
Source:beatmania IIDX
Tags:15 DJ TROOPERS 15th Freeform Hardcore THE SHARP STRIKER BEMANI Konami Alumetorz
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,23813,27227
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,0,0,0

[TimingPoints]
2744,326.086956521739,4,2,1,80,1,0
5026,-100,4,2,2,100,0,0
5189,-100,4,2,1,80,0,0
54917,-100,4,2,1,80,0,1
55080,-100,4,2,1,80,0,0
108396,-100,4,2,1,80,0,1
129265,-100,4,2,1,80,0,0
129591,-100,4,2,1,70,0,0
129917,-100,4,2,1,60,0,0
130243,-100,4,2,1,50,0,0
130570,-100,4,2,1,40,0,0
130896,-100,4,2,1,30,0,0
131222,-100,4,2,1,20,0,0
131548,-100,4,2,1,10,0,0
131874,-100,4,2,1,5,0,0


[Colours]
Combo1 : 143,224,248
Combo2 : 255,128,255
Combo3 : 12,116,171
Combo4 : 200,0,200

[HitObjects]
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256,192,3722,1,0,0:0:0:0:
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132,132,127961,2,0,P|188:64|364:144,1,300
256,192,129265,12,0,131874,0:0:0:0:
Cancel
fail of a map.
kds pls
Winek

Cancel wrote:

fail of a map.
kds pls
Priti requested someone to tell you that

Die
Flanster
Posting here for ez pz kd. Glad you like the title sb.
Edit: heres one kudosu back as a star, good luck!
Flower
Okay here is what we called a "speed mapping". (please fix further mods on your side if you like)
http://puu.sh/7RcXB.zip

P.S. is storyboard eligible for kds?
Topic Starter
Avena

Flower wrote:

Okay here is what we called a "speed mapping". (please fix further mods on your side if you like)
http://puu.sh/7RcXB.zip

P.S. is storyboard eligible for kds?
It is as far as I know.
Thanks for the great part of your diff! Now just gotta wait for BSS to work again and this can go to Pending..
Winek
Will mod later
AruOtta
Hello, As requested (」・ω・)」

Ami's Beginner

00:19:700 (3) - Move it closer to (1) ? (So this blanket would be "same" as 00:18:396 (1,2) if you see what I mean) :

[headnig]Flower & Priti's Normal[/heading]
I can see anything bad, this diff. is perfect ヽ(´∀`*) ノ

Nemis & Priti's Hyper

00:04:211 (2,6) - Please stack it properly >w<
00:22:309 (1) - Move it to make a better pattern (it'll be better to see the entire slider)
00:51:004 (1,2) - Better blanket ?
00:56:140 (1) - These kind of patern are hard for Hyper imo =/ (it'll be ok for an "Another" diff, but here it doesn't correspond)
01:23:287 (4,1) - Stack properly
01:34:700 (2,1) - DS too low =S
01:53:776 (2) - CTRL + G ? It'll have a better flow =3

Another

00:55:896 (6,7) - These 2 sliders can be confusing. The first time I played this, I thought the (7) was at 00:56:140 (because of the rythm)
So maybe you can remove 00:56:222 (1) and place the (7) where I said,
or you can delete (7) and place a circle at 00:56:140 (on (1)'s head maybe) Like here 01:21:657 (6,7)
Same for all these paterns (except this one 01:03:722 (6,7)
01:59:157 (2) - Weird slider, it doesn't blanket correctly with 01:58:830 (1) (Maybe it's because of 01:58:667 (4,5), but I think you can ignore them.)

Alu's Extra

00:12:526 (4) - Auto sampleset sound better imo =3
00:55:896 (6,7) - Here I said something to Priti's Another, but I don't think it's nessecary here because of the flow (I guess)
01:14:483 (1,2) - Why Normal sampleset ? It sounds better with soft sampleset... Also there's no change with 01:13:178 (for the music)

It seems like Priti is getting very good at mapping (っ°ω°)っ

Good luck =3
Topic Starter
Avena

Kenterz9 wrote:

Nemis & Priti's Hyper

00:04:211 (2,6) - Please stack it properly >w< It is stacked already ._.
00:51:004 (1,2) - Better blanket ? Okie
01:34:700 (2,1) - DS too low =S Tweaked a bit

Another

00:55:896 (6,7) - These 2 sliders can be confusing. The first time I played this, I thought the (7) was at 00:56:140 (because of the rythm)
So maybe you can remove 00:56:222 (1) and place the (7) where I said
or you can delete (7) and place a circle at 00:56:140 (on (1)'s head maybe) Like here 01:21:657 (6,7)
Same for all these paterns (except this one 01:03:722 (6,7) This section isn't too hard if you are at the level of finishing the rest of the map and if you are at the level of FCing it you should be able of doing so after playing the map once.
01:59:157 (2) - Weird slider, it doesn't blanket correctly with 01:58:830 (1) (Maybe it's because of 01:58:667 (4,5), but I think you can ignore them.) Fixed it a bit

It seems like Priti is getting very good at mapping (っ°ω°)っ o3o
Thank you for the mod
AruOtta

Priti wrote:

Kenterz9 wrote:

Another

00:55:896 (6,7) - These 2 sliders can be confusing. The first time I played this, I thought the (7) was at 00:56:140 (because of the rythm)
So maybe you can remove 00:56:222 (1) and place the (7) where I said
or you can delete (7) and place a circle at 00:56:140 (on (1)'s head maybe) Like here 01:21:657 (6,7)
Same for all these paterns (except this one 01:03:722 (6,7) This section isn't too hard if you are at the level of finishing the rest of the map and if you are at the level of FCing it you should be able of doing so after playing the map once.
But I already played the map ૮( ´⁰▱๋⁰` )ა
It doesn't matter, it just disturbed me (●´ω`●)
Alumetorz

Kenterz9 wrote:

Alu's Extra

00:12:526 (4) - Auto sampleset sound better imo =3
00:55:896 (6,7) - Here I said something to Priti's Another, but I don't think it's nessecary here because of the flow (I guess)
01:14:483 (1,2) - Why Normal sampleset ? It sounds better with soft sampleset... Also there's no change with 01:13:178 (for the music)
Did the auto sampleset thing, it sounds cool indeed. Kept the other two things.
The two 1/4s sliders fit perfectly there imo and I wanna have these normal finishes because they sound more dominent for the end of this section.
(Priti is going to apply it himself, that's why I don't provide a dl link)
Thanks for the mod yo o/
Cloudchaser
dildos.

General
  1. the diffs are so smooth, I like them
  2. The mp3 size must be 192kbps, the current size is 234 kbps.
  3. I'm not sure but the source should be beatmania IIDX TROOPERS
Alu's Extra
  1. The diff seems good for me but I've seen some bad stacks.
  2. 00:50:189 (2) - I suggest this rhythm:
  3. 01:08:776 (4) - move down this note
  4. 01:11:548 (6) - ctrl+g
  5. 02:09:265 (17) - NC
Nemis & Priti blah blah blah hyper
  1. 00:46:276 (2) - This slider don't fit so much here because of this: ( 00:46:439 - )
Alu's Beginner
  1. 00:56:222 (2) - Stack this note correctly with 00:54:265 (2) -
sorry for my noob mod :c gl
Topic Starter
Avena

Cloudchaser wrote:

dildos. ye

General
  1. the diffs are so smooth, I like them o3o
  2. The mp3 size must be 192kbps, the current size is 234 kbps. FUCKING HELL ALU
  3. I'm not sure but the source should be beatmania IIDX TROOPERS It's already in the tags
Nemis & Priti blah blah blah hyper
  1. 00:46:276 (2) - This slider don't fit so much here because of this: ( 00:46:439 - ) But I like it.. And the sound is pretty minor anyways.
sorry for my noob mod :c gl Noob goat <3
Cloudchaser

Priti wrote:

sorry for my noob mod :c gl Noob goat <3
;_;
Ozato Fumika
Timing check!

offset : 2728
Topic Starter
Avena

No Dap wrote:

Timing check!

offset : 2728
Thank you o3o
Applied to all diffs
Kurai
[General]
  1. The Combo Colour 3 blends in with the backgroud which makes some pattern (like 01:21:901 (7,8) in the Another difficulty for example) hard to read. Find an alternative please!
[Beginner]
  1. 00:17:091 (3) - This slider goes a bit too close to the bottom border of the playfield, it even overlaps the score metre bar (at its default size). Consider oving it up a little but.
  2. 00:54:917 (1) - This slider goes under 00:52:309 (1), that doesn't look good you know :/
  3. 00:54:917 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - You used consecutive 3/2 slider with a reverse for 18 seconds o.o that's kind of boring at some point you know :/ Try to diversify a little bit please >.<
  4. 01:23:613 (1) - The reverse of this slider almosts goes under the HP bar :( move it a bit away please, that's a easy fix and it play better + look nicer !
  5. 01:26:222 (1) - Move the last gray point 1 grid left for a better blanket !
  6. 01:48:396 (1) - I know this slider blankets around the last slider, and it looks very nice. But don't forget this is an easy difficulty and you must use a consistent spacing everywhere. Otherwise new players will be confused and will hit the slider too early because the note is too close that what it is supposed to be. So don't put this slider that close from 01:45:787 (3).
[Normal]
  1. 00:07:309 (6) - Why does this slider ends 1/1 before the next slider while 00:04:700 (6) does 1/2 earlier, the two sounds are similar, for the sake of connsistency, I'd do the same things for those patterns.
  2. 00:30:135 (1) - End this slider 1/2 later, to match the drums ? That feels more natural to play and that keeps consistency with 00:28:830 (2).
  3. 01:03:559 (2,3) - Don't put those 2 circles under 01:02:417 (3), the slider hides them when they start appearing. :/
  4. 01:36:330 (4) - Just my personnal opinion, but I wouldn't put this circle so close from 01:35:189 (4). Doesn't look nice imo. >w<
[Hyper]
  1. 01:25:570 (5) - The end of the slider is completely under the HP bar :/
  2. I'm not really fond of patterns like this one 00:54:917 (1,2,3), but that's just me, despite that, I really lied this dif ! :)
[Extra]
  1. Hey, this is an extra difficulty, why does it only has HP drain rate 6 ? That's an extra, don't make it too easy to pass please, it's supposed to be challenging, increase it to 7 ! :3
Great map in general, I enjoyed playing the Another difficulty a lot ! :D
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